I definitely encourage any sort of experimentation with build systems in Rust. 
But the most important criterion for Rust to adopt a build system in practice 
is going to be whether someone is available and willing to maintain it at a 
production quality level. That trumps all technical and language evangelism 
issues, in my mind.

Not saying we don't have the resources in the community, mind you, just 
establishing what is in my mind an important criterion.

Patrick

Thad Guidry <[email protected]> wrote:
>Best Reason ever for a Rust Build System = You Prove Rust Itself.
>
>So get hacking on a Rust Build System.
>
>-- 
>-Thad
>+ThadGuidry <https://www.google.com/+ThadGuidry>
>Thad on LinkedIn <http://www.linkedin.com/in/thadguidry/>
>
>
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