> In case of trivial entities The problem with this is what's trivial to you isn't trivial to someone else.
> think about the amount of update this may make necessary in case Rust > language syntax changes. Literally my job. ;) Luckily, the syntax has been pretty stable lately, and most changes have just been mechanical. _______________________________________________ Rust-dev mailing list Rust-dev@mozilla.org https://mail.mozilla.org/listinfo/rust-dev