On Fri, Mar 2, 2012 at 12:42 PM, Francois Bissey
<fbis...@slingshot.co.nz> wrote:
> On Fri, 02 Mar 2012 11:17:55 William Stein wrote:
>> Hi,
>>
>> I thought that if I rendered a 3d scene using viewer='tachyon', then
>> it would use the multiple cores of my computer to render the scene
>> more quickly.  However, I was just rendering a complicated 3d scene
>> for my class (that takes about 30 seconds), and in top I see the
>> attached screenshot -- in particular, there is only 1 thread.
>> I'm using a Core i7 OS X 10.7 laptop that has at least 2 processors
>> (and "4 hardware threads", I think), and Sage Version 5.0.beta2.
>>
>> Anyway, I'm very surprised.  Is this a new bug or just something we
>> never enabled or what?
>>
> I'd have to check but I think you cannot have threading and opengl at the same
> time. We may have chosen opengl over threading in sage.

This makes no sense to me at all.  I have no idea how or why opengl is
relevant to the question.   Can you elaborate.

>
> Francois
>
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-- 
William Stein
Professor of Mathematics
University of Washington
http://wstein.org

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