> But anyway, why a hash table? In C++, to build these graph structures we
> are talking  about, I only use B-Tree based structures, for which we only
> need to have an order (actually a weak ordering), and an order on pairs of
> integers is something simple to compute;

Yeah. But we have labels to deal with. Remove vertex and edge labels from
Graphs and you will not recognize the running time :-P

Nathann

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