>I dunno if anyone remembers the demo of Wasy 2, which I was doing in >GamesMaster...
Yeah I remember it. Think I had copy you gave me lying around somewhere. Really interesting messing with collision detection and controlling the player sprite. >Anyway, there's lots of stuff in there that was a total pain in the >arse to implement in GM, but hours of SPEEKING and SPOKEING got it >going. But in doing that, I found some REALLY obscure bugs. There >are damn bugs that ONLY appear on certain screens and things. It's >really strange. To do good stuff in GM you had to be a better GMCL programmer than Andy Wright which means anyone who has seriously played with it will know of bugs that never appeared in his wildest nightmares...