On Monday 26 November 2012 20:55:17 Christopher Roy Bratusek wrote: > You may wonder why there's 'suddenly' a wild beta appearing thursday? Here's > why: Sawfish does now ship tiling modules. Currently I'm working on > improving them. The tall-tiler is almost working as I want it to. > > Example on how to use tiling shipped with Sawfish 1.9.90: > ;; Tiling > (require 'sawfish.wm.tile.tile) > (tall-tiling 0 #:width 2 #:top 0 #:bottom 1 #:gap 1 #:max 3) > (bind-keys global-keymap > "F11" 'tile-workspace > "C-S-KP_Add" 'increase-max-windows > "C-S-KP_Subtract" 'decrease-max-windows > "C-F11" 'next-tiling) > > See lisp/sawfish/wm/tile/readme.org for more infos (that's the original doc) > > special thanks to Jose A. Ortega Ruiz (author of original code from: > https://github.com/jaor/sawflibs) > > to avoid a window beeing tiled: add never-expose matcher (we have an expose > function that is something like one-shot tiling (in EdgeActions), so I > didn't bother adding yet another window-matcher for basically the same > purpose). Though I experienced that the matcher is not always properly > recognized (that's on my TODO). > > Chris
I almost forgot: the col-tiler is not yet tested, but feel free to do so. Please report any issues (non-tiled windows, or windows not ignored from tiling and so on), so that we can improve it. Chris -- Sawfish ML
