I tested with

"Save, Replace Game"

and it works.

Pascal


Cory Helfrich a écrit :
> Thanks for the quick reply, Pascal. Since there is no "windows_no_setup" 
> version yet, I can't test it here. I will download and compile the new 
> version in the next couple of days and let you know if the problem still 
> exists. Note, that I can import the pgn without errors. The error shows up 
> when I try to "Save, Replace Game".
>
> Thanks again for your help and I will let you know the results.
>
> Best regards,
> Cory
>
> pgeorges <[EMAIL PROTECTED]> wrote: Hi,
>
> The 3.6.15rc1 version available at my site fixes this (at least it can 
> import the attached game).
> Note that it is always possible to make a game that can't be imported 
> (for example insert a 1 MB comment). This is due to  the fact that some 
> buffers are statically sized. I increased the limits, and I hope this 
> will be ok for all "normal" games.
>
> Pascal
>  
> Cory Helfrich a écrit :
>   
>> Hello again Pascal,
>>
>> I recently started using scid because I was having trouble saving some of my 
>> games using ChessDB. The release notes on your site for scid-3.6.14 indicate 
>> that you had "fixed a bug (that existed since Scid 1.9 ?!) where Scid would 
>> crash importing some very particular games (played on internet), with 
>> extraordinary long comments (whispers)". I thought this could solve my 
>> problem, but I ran into the same error today.  
>>
>> I play mostly email chess, so my games tend to be rather full of comments 
>> and variations. After the games reach a certain size, I start to receive a 
>> "Sorry, this game appears to be corrupt" dialog box. The Details button 
>> reveals the following:
>> Begin "Details" log
>> Sorry, this game appears to be corrupt.
>> Sorry, this game appears to be corrupt.
>>     while executing
>> "sc_game load $selection"
>>     (procedure "::game::Load" line 7)
>>     invoked from within
>> "::game::Load $number"
>>     (procedure "::game::LoadNextPrev" line 12)
>>     invoked from within
>> "::game::LoadNextPrev last"
>>     (menu invoke)
>> End "Details" log
>>
>> Note that I regularly compact both the game and name files, as even adding 
>> one move to some of my games bloats this file by 50 K. Also note that I am 
>> running version 3.6.14 on both a Windows machine and on a Mac machine. This 
>> problem occurs on both machines.
>>
>> When I receive this message, I restore the backup copy of the database 
>> (learned this lesson the hard way), delete the game, and import a pgn of the 
>> game without comments (but with variations). I then continue until the 
>> problem happens again and then repeat the process. This kludge works, but I 
>> lose all of my comments from past moves. Note that simply deleting the game 
>> and reimporting with the comments results in the same "Sorry, this game 
>> appears to be corrupt" dialog box even though scid detects no error on 
>> import.
>>
>> Do you have any suggestions for avoiding this?
>>
>> Best regards,
>> Cory
>>
>> PS I have attached the pgn of the latest game (with the comments) to cause 
>> the crash.
>>
>> Cory Helfrich
>> [EMAIL PROTECTED]
>>        
>> ---------------------------------
>> Ask a question on any topic and get answers from real people. Go to Yahoo! 
>> Answers. 
>>   
>>     
>
>
>
>
> Cory Helfrich
> [EMAIL PROTECTED]
>        
> ---------------------------------
> Be smarter than spam. See how smart SpamGuard is at giving junk email the 
> boot with the All-new Yahoo! Mail  
>   


-------------------------------------------------------------------------
This SF.net email is sponsored by DB2 Express
Download DB2 Express C - the FREE version of DB2 express and take
control of your XML. No limits. Just data. Click to get it now.
http://sourceforge.net/powerbar/db2/
_______________________________________________
Scid-users mailing list
[email protected]
https://lists.sourceforge.net/lists/listinfo/scid-users

Reply via email to