Hi,

It seems the build is (partially) broken:

src/pgnscid.o: In function `main':
pgnscid.cpp:(.text+0x49a): undefined reference to 
`Index::AddGame(unsigned int*, IndexEntry*)'

? or !

Cheers,
Joost.

PS: Soon I'll have some time available to revisit the memory checker. pffff.

Pascal Georges wrote:
> Hi,
>
> Unhappy with my latest changes in base format (Scid 4), I went to 
> optimize Scid's code and now some functions (a few) are 3 times faster 
> for both formats (for example Tag stripping). I committed my changes 
> in CVS and given that some important code has been modified, please 
> report any bug when opening / importing / saving files (regular bases, 
> PGN, gzipped files, memory files).
>
> The good side effect of this is that there is no longer any drawback 
> in the new v4 format version which can handle games with a length 4 
> times longer as current Scid's limit. So I'd like to release Scid 
> 3.7.4 sometime soon, but only when the latest changes have been fully 
> tested. Any help is welcome here.
>
> After Scid 3.7.4 I will move to Scid 4.0, where the new format will be 
> the reference (any v3 base will have to be converted to the new v4 
> format, it will no longer be possible to work with the v3 format). 
> There will be no code in Scid v4 handling v3 files, except the one 
> that will migrate a base from v3 to v4.
>
> Pascal
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