2010/1/16 Alexander Wagner <[email protected]>

> Pascal Georges wrote:
>
> Hi!
>
>  (yellow is noted by a Y, no other colours seem to be supported nor any
>>> markers). I think it would easy up transitions to Scid if we could
>>> translate those things upon import (or allow scid to learn the other
>>> syntax). Unfortunately, I'm completely lost at the location where this
>>> should be done. Maybe it's even an easy thing to do.
>>>
>>
>> Follow the function sc_base_import in tkscid.cpp. At first sight this
>> should not be hard to map one format to the other while importing the
>> game. It seems everything is around line 1178 in pgnparse.cpp.
>>
>
> Thinking more about it: if I get you correctly you suggest to do
> replacements while _importing_ PGN commentary.


Yes.


> I think it would be wiser to teach Scid to understand CBs commentary format
> instead of replacing it and thus locate the code to handle graphical
> annotations in the parsing part of [%]-commentaries. I guess this lives much
> higher up in the tcl part(?)
>
>
I don't think it is wiser.

Pascal
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