Hi Ulrich,

I'm not entirely sure I understood the question exactly, so I'll be a bit verbose.

Let's take a sample PGN: https://lichess.org/api/broadcast/Ee0xddnN.pgn
If you open it with SCID, in the PGN window you'll see that there are several extra tags (if you only see the first three lines, click on them to switch to the extended view). If you save the game, at the bottom of the dialog there is an "Extra Tags" section that contains them.
For example, there is:
BroadcastURL "https://lichess.org/broadcast/tata-steel-chess-2026--challengers/round-1/ZVNLsNSS";
and you can change it as you like or add new ones.

If you open Search → Header Search, it is possible to search games by tag.
For example, you can enter in the Tag field: BroadcastURL and in the "contains" field: round-1
If instead of "contains" you want to search for an exact string, use quotes:
enter in the "contains" field: "https://lichess.org/broadcast/tata-steel-chess-2026--challengers/round-1/ZVNLsNSS";

If you don't remember the names of the extra tags present in the database or you want to remove some of them:
Database → Maintenance → Strip PGN Tags opens a window with the full list.

I also want to point out that it is possible to overwrite games in PGN databases, but in practice, to ensure absolutely no data is lost, the old version is kept and a new one is added. Although this is all transparent within SCID, to permanently remove the old versions you need to compact the database.

Regarding local compilation: yes, absolutely. The code that exports to text files (including LaTeX) is here:
https://github.com/benini/scid/blob/github/src/game.cpp#L2103

Bye,
Fulvio


On 2/4/26 17:34, Ulrich Dirr wrote:
Hi Fulvio,

ok, I could of course give specific/detailed information but I'm afraid there's 
not much interest in it. Is it possible to change the source code locally and 
compile a local version?

How does Scid behave on import if I use custom PNG tags, e.g. "Co-Author"?

Best regards,
Ulrich



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