On 28 Jan 2008, at 17:53, Alban Bedel wrote: > Most probably stopTalking exist only in v7. It's probably better to > move stopTalking to the v7 specifics opcode and implement it with a > script in v6 games.
Just checked it out in an interpreter used for samnmax (7.0.1), and its not there either. So must be a V7 exclusive. (On a side-note there appears to be an issue with the samnmax interpreter. You cannot select the verbs, instead you just walk towards them. Though i wouldn't worry about it as the same issue occurs when playing DOTT with it as well) Regards, James S Urquhart _______________________________________________ ScummC-general mailing list [email protected] https://mail.gna.org/listinfo/scummc-general
