Re: web hosting recommendations?

2014-06-30 Thread AudioGames . net Forum — Off-topic room : Sebby via Audiogames-reflector


  


Re: web hosting recommendations?

Well good luck contacting AWS; they're quite an important player, you know, and you're just not large enough to matter to them. I agree, S3 and CloudFront are excellent, as is Glacier. I use Glacier for my backups and CloudFront to distribute completely reliably, and it works out much better than trying to do it myself from my own machines even when you take into account the ease of transferring files to a web server using FTP.EC2, hmm, I'm less sure. It's great that it's pay-as-you-go, but unless you want performance so awful you might as well not bother, their smallest instance isn't terribly cost-effective unless you use spot prices. Then again, performance so awful you might as well not bother is just fine for mucking about on, especially if it's not for long. Free tier away.Amazon is the only provider still remaining
  that does not support IPv6.I intend to bring the cloud down to my Mac Mini, and pretend that it's far away so that I can imagine there's actually someone in the world who cares. The illusion will be shattered the moment there is a power cut, of course, but the twin SSDs inside and Core I7 3.4GHz processor will make my apt-get updates go really fast, so I'll be really happy and won't mind that. I use Joker for domain registration. They are extremely bare-metal; do not expect to be hand-held, because they're essentially an interface to the registries.

URL: http://forum.audiogames.net/viewtopic.php?pid=179011#p179011




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: web hosting recommendations?

2014-06-30 Thread AudioGames . net Forum — Off-topic room : Sebby via Audiogames-reflector


  


Re: web hosting recommendations?

Well good luck contacting AWS; they're quite an important player, you know, and you're just not large enough to matter to them. I agree, S3 and CloudFront are excellent, as is Glacier. I use Glacier for my backups and CloudFront to distribute completely reliably, and it works out much better than trying to do it myself from my own machines even when you take into account the ease of transferring files to a web server using FTP.EC2, hmm, I'm less sure. It's great that it's pay-as-you-go, but unless you want performance so awful you might as well not bother, their smallest instance isn't terribly cost-effective unless you use spot prices. Then again, performance so awful you might as well not bother is just fine for mucking about on, especially if it's not for long. Free tier away.Amazon is the only provider still remaining
  that does not support IPv6.

URL: http://forum.audiogames.net/viewtopic.php?pid=179011#p179011




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: 3d platformer public beta

2014-06-30 Thread AudioGames . net Forum — New releases room : roro via Audiogames-reflector


  


Re: 3d platformer public beta

Hi Mohammad, you should give him your e-mail to invite you.

URL: http://forum.audiogames.net/viewtopic.php?pid=179010#p179010




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: 2d platformer

2014-06-30 Thread AudioGames . net Forum — New releases room : roro via Audiogames-reflector


  


Re: 2d platformer

Level 9 is easy, level 8 is the hardest. But in level 10, I'm forced to cheat because many platforms are under walls. And as Mohammad asked, will there be more levels and rooms and extra contents? In the second extra content room, I can't beat it also without cheating.

URL: http://forum.audiogames.net/viewtopic.php?pid=179009#p179009




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Experiences with Infocom

2014-06-30 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector


  


Re: Experiences with Infocom

Well Sebby, I will confess I don't actually play much if anymore precisely because! of the parser problem. I used to play a considderrable amount in 2005-7, including infocom classics but I just got severely tired of four out of every six games I played ending with one of those "I don't know how to put" type of encounters or some ridiculously illogical situation, or of having to constantly use hints or a walkthru. I did play some very lovely if, and I don't doubt there is much more out there, I just got a little tired of having to search for it, and also tired of finding a really great game I wanted to progress through but couldn't due to said issues, this is likely why the Parser issue bothers me so much, it pretty much soured me on the hole genre which is likely an unfare generalization. But as I said I got a little sick of trying to pull the wheet from the chaff when there appeared to be so much chaff, especially sinse gamebooks, object mani
 pulation games like Inquisitor, limited Parser titles like Eamon or Kerkerkruip, or even occasionally muds and browser games could provide me the good parts of If, participation in a story, mental challenge without stupidity, emotional connection and exploration of a detailed world or setting, without the bad bits. As regards why I specifically have trouble with parser and puzzles I don't know. Maybe it is that my thought processes tend to be a little more rarified and less streight forward than most other people's, indeed this is one reason i enjoy tabletop rp sinse my most whacky plans are quite possible to a human Gm, or maybe it is just that I am more interested in interactive fiction exploring the setting, examining everything, learning the history and completing the story than solving random puzzles. Or maybe it is that I tend to prefer situations like combat or resource management where i am presented with a limited number of options or resources and required
  to make the best of them, (particularly if such challenges are well described and fit into the over all framework of the mythos and story like those in King of dragon pass), rather than a static puzzle of scratching my head over some eccentric turn of logic, like how to open the locked box with the stickk, the garden shears and the slice of chocolate cake.

URL: http://forum.audiogames.net/viewtopic.php?pid=179008#p179008




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: link to direct exe please

2014-06-30 Thread AudioGames . net Forum — Off-topic room : tward via Audiogames-reflector


  


Re: link to direct exe please

Burak, I have already edited my post with the latest version of the web installer for DirectX. However, I agree with you that Kamochek should probably have Googled for it rather than asking here as there is little excuse not to use a search engine when Bing, Google, and several other search engines  are available and much faster than waiting for someone else to do the search for them. Plus its just plain lazy.

URL: http://forum.audiogames.net/viewtopic.php?pid=179007#p179007




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: link to direct exe please

2014-06-30 Thread AudioGames . net Forum — Off-topic room : tward via Audiogames-reflector


  


Re: link to direct exe please

Kamochek, please specify which version you want. I assume you want the latest runtime release, but do you want the full off line setup or the web setup program that updates your system according to what is installed.I wasn't sure which you wanted so below is the link for the DirectX 9.0C web installer.http://www.microsoft.com/en-us/download … aspx?id=35

URL: http://forum.audiogames.net/viewtopic.php?pid=179001#p179001




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: I have a deep desire to build higher quality games for blind people.

2014-06-30 Thread AudioGames . net Forum — General Game Discussion : SLJ via Audiogames-reflector


  


Re: I have a deep desire to build higher quality games for blind people.

Hi.I'm sorry I didn't explained myself good enough. I ment a graphical interface, made accessible to blind people from the ground. A graphical interface like in a mainstream game, so sighted people and blind people could play together. A fully featured audio game in stereo or surround sound, so you could hear what direction the sounds are comming from. You should be able to hear people walking around you, people fighting and doing other stuff. Choices could be selected from listboxes and maybe different windows which you could reach by using the keybord commands. A combination with the mouse and keyboard could be used to control the character in the game. A graphical interface is not just graphic, but we still get the visual layout when using listboxes, dialog boxes, menus etc.Look at Second Life. Not the text client but the actual client. This have sounds 
 in stereo, and you can hear people and almost everything around you. Not many people care about those sounds, but they are there. Look at games like GTA, where the audio is fantastic! I don't want that great audio, but look at how much audio there is. People walking, talking, fighting, going in and out of cars and all kinds of everyday sounds in the game.So it would be awesome if we could get a high quallity game, not with very high quallity sounds, but with lots of detailed sounds like in the GTA games.If you wanna hear some totally amazing audio in a mainstream game, you should check out the Splinter cell games.

URL: http://forum.audiogames.net/viewtopic.php?pid=179006#p179006




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: link to direct exe please

2014-06-30 Thread AudioGames . net Forum — Off-topic room : burak via Audiogames-reflector


  


Re: link to direct exe please

Hi, Google it, and I'm sure you will find the latest version.

URL: http://forum.audiogames.net/viewtopic.php?pid=179005#p179005




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: New audiogames incoming, with your help

2014-06-30 Thread AudioGames . net Forum — AG-News room : Dark via Audiogames-reflector


  


Re: New audiogames incoming, with your help

Thanks Aaron, good to keep track especially when people are looking for funding on games, though i confess I'm a little concerned over the language business with the hack and slash game.

URL: http://forum.audiogames.net/viewtopic.php?pid=179004#p179004




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Racing and kings and lots of good things

2014-06-30 Thread AudioGames . net Forum — AG-News room : Dark via Audiogames-reflector


  


Racing and kings and lots of good things

It used to be that occasionally postman prat would park his nice shiny van outside our gates and politely post a letter through our metaphorical post box, then go back to stroking jest the cat, leaving us lots of free time to make the occasional news post about the odd update, then go back to composing quality and clever jokes such as that one what which I just done and said,  you know that one which made you laugh?  well okay. anyway these days that metaphorical postman has substituted the polite little knock on the metaphorical door with a metaphorical machine gun! peppering us with a high speed flood of metaphorical news, and actually breaking our metaphorical windows and shattering our metaphorical garden gnomes. Really we ought to employ some metaphorical mercenaries and let good old Postman Prat meet a forceful, and most real end. Either way, the point of all this rambling rantage is to say we have news, lots of news, lots and lots of news! so mu
 ch news that I can't even think of an appropriately funny simile for it.First off Tichanblu, developers of the very good Inquisitor game series have got their heads out of the torture chamber and onto the racetrack, the starry, futuristic science fictiony race track (and yes Science fictiony is a perfectly cromulant word).Their new game Audio speed is a racing game with a difference. fly one of a number of star ships around 7 different tracks from sirius to hydra, either practice on a single track or take on the tournament where you must play through all 7. The game is priced at 19 euroes, wich is about 26 dollars or 16 British pounds, and is available on Pc and mac (with possibly an Ios version in the future). To learn more about the game, hear trailers or audio instructions for playing see The Tichanblu website and of course check out our new releases room for several topics about the game. 
 Then, at the very very other end of time, space and gameplay, join a clan of bronze age farmers settling their new and fantastic lands in the Ios game King of dragon pass which has recieved yet another update. More scenes for the complex story to get embroiled in, (now bringing the scene count up to close to 600), and several vo fixes. Though be warned start this game and you might find it hard to put down. The fantasy theme doesn't stop there however. most people who are fans of gamebooks will know The project Aon site where all of Jo diva's fantastic Lone wolf series of adventure gamebooks, originaly published in the 1980's, have been htmlified (another cromulant word), and put online for people's pleasure. For more information see The database. now, the very last book
  in the Lone wolf series, the adventure of Lone wolf's apprentice and end of the new order series, Hunger of Sejanoz. An Ancient evil is free, save the king of a lost empire and the refugees of his court from an army of undead as they treck across the land. Of course there are more works of Joe Diva's upcoming for Project.aon, noteably his neuclear war survival series freeway warrior, but this concludes the legacy of Lone wolf, last of the Kai. Finallyas anyone who has been hanging about on our forums will know, some browser games have been dragged kicking and screaming from the bouls of the internet. These include Popamundo, a life simulation game where you play an aspiring pop star, the vampire battle game crimson moon, Legenda, a fantasy combat game, and finally Blood wars,
  another game where you play a vampire, but this time in a post appocalyptic world full of monsters. Thanks is also due to the developers of Blood wars for inserting a sound alternative to the bloody image capture (a thing there should be a war against), on the sign up page, meaning that Vi players can get to questing and exploring the dark and nasty world of vampire politics along with everyone else with no unexpected hassles.Also, if your looking for more browser games, don't forget The games to play online page at whitestic.co.uk  maintained by Tom Lorima, which has the most extensive list of browser games and playable, accessible muds, indeed it was this page over at whitestick that firgst got me into playing computer games on a pc (though don't let that put you off,).Happy gaming!

URL: http://forum.audiogames.net/viewtopic.php?pid=179002#p179002




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Racing and kings and lots of good things

2014-06-30 Thread AudioGames . net Forum — AG-News room : Dark via Audiogames-reflector


  


Racing and kings and lots of good things

It used to be that occasionally postman prat would park his nice shiny van outside our gates and politely post a letter through our metaphorical post box, then go back to stroking jest the cat, leaving us lots of free time to make the occasional news post about the odd update, then go back to composing quality and clever jokes such as that one what which I just done and said,  you know that one which made you laugh?  well okay. anyway these days that metaphorical postman has substituted the polite little knock on the metaphorical door with a metaphorical machine gun! peppering our door with news faster than we can pick it up and metaphorically It used to be that occasionally postman prat would park his nice shiny van outside our gates and politely post a letter through our metaphorical post box, then go back to stroking jest the cat, leaving us lots of free time to make the occasional news post about the odd update, then go back to composing quality and clever jokes
  such as that one what which I just done and said,  you know that one which made you laugh?  well okay. anyway these days that metaphorical postman has substituted the polite little knock on the metaphorical door with a metaphorical machine gun! peppering us with a high speed flood of metaphorical news, and actually breaking our metaphorical windows and shattering our metaphorical garden gnomes. Really we ought to employ some metaphorical mercenaries and let good old Postman Prat meet a forceful, and most real end. Either way, the point of all this rambling rantage is to say we have news, lots of news, lots and lots of news! so much news that I can't even think of an appropriately funny simile for it.First off Tichanblu, developers of the very good Inquisitor game series have got their heads out of the torture chamber and onto the racetrack, the starry, futuristic science fictiony race track (and yes Science fictiony is a perfectly cromulant 
 word).Their new game Audio speed is a racing game with a difference. fly one of a number of star ships around 7 different tracks from sirius to hydra, either practice on a single track or take on the tournament where you must play through all 7. The game is priced at 19 euroes, wich is about 26 dollars or 16 British pounds, and is available on Pc and mac (with possibly an Ios version in the future). To learn more about the game, hear trailers or audio instructions for playing see The Tichanblu website and of course check out our new releases room for several topics about the game. Then, at the very very other end of time, space and gameplay, join a clan of bronze age farmers settling their new and fantastic lands in the Ios game King of dragon pass which has recieved yet another update. More scenes for the complex story to get embroiled
  in, (now bringing the scene count up to close to 600), and several vo fixes. Though be warned start this game and you might find it hard to put down. The fantasy theme doesn't stop there however. most people who are fans of gamebooks will know The project Aon site where all of Jo diva's fantastic Lone wolf series of adventure gamebooks, originaly published in the 1980's, have been htmlified (another cromulant word), and put online for people's pleasure. For more information see The database. now, the very last book in the Lone wolf series, the adventure of Lone wolf's apprentice and end of the new order series, Hunger of Sejanoz. An Ancient evil is free, save the king of a lost empire and the refugees of his court from an army of undead as they treck across the land. Of course there are more works of Joe Diva's upcoming f
 or Project.aon, noteably his neuclear war survival series freeway warrior, but this concludes the legacy of Lone wolf, last of the Kai. Finallyas anyone who has been hanging about on our forums will know, some browser games have been dragged kicking and screaming from the bouls of the internet. These include Popamundo, a life simulation game where you play an aspiring pop star, the vampire battle game crimson moon, Legenda, a fantasy combat game, and finally Blood wars, another game where you play a vampire, but this time in a post appocalyptic world full of monsters. Thanks is also due to the developers of Blood wars for inserting a sound alternative to the bloody image capture (a thing there should be a war against), on the sign up page, meaning that Vi players can get to questing and
  exploring the dark and nasty world of vampire politics along with everyone else with no unexpected hassles.Also, if your looking for more browser games, don't forget The games to play online page at whitestic.co.uk  maintained by Tom Lorima, which has the most extensive list of browser games and playable, accessible muds, indeed it was this page over at whitestick that firgst got me into playing computer games on a pc (though don't let that put you off,).Happy gaming!

URL: http://forum.audiogames.net/v

Re: The Road To Rage I: Fires Of War -- First Person Shooter

2014-06-30 Thread AudioGames . net Forum — New releases room : Sebby via Audiogames-reflector


  


Re: The Road To Rage I: Fires Of War -- First Person Shooter

@Adel yes, or equivalent. I was just wondering if anybody had consumed it into such an archive yet.

URL: http://forum.audiogames.net/viewtopic.php?pid=179003#p179003




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: link to direct exe please

2014-06-30 Thread AudioGames . net Forum — Off-topic room : tward via Audiogames-reflector


  


Re: link to direct exe please

Kamochek, please specify which version you want. I assume you want the latest runtime release, but do you want the full off line setup or the web setup program that updates your system according to what is installed.

URL: http://forum.audiogames.net/viewtopic.php?pid=179001#p179001




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

link to direct exe please

2014-06-30 Thread AudioGames . net Forum — Off-topic room : kamochek via Audiogames-reflector


  


link to direct exe please

hi.i want please a download link for directexe please.kamochek.

URL: http://forum.audiogames.net/viewtopic.php?pid=179000#p179000




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Experiences with Infocom

2014-06-30 Thread AudioGames . net Forum — General Game Discussion : Sebby via Audiogames-reflector


  


Re: Experiences with Infocom

@Dark: I don't think anybody would disagree that getting stuck for half an hour fighting a parser is acceptable. Clearly, that's a failure case. Have you tried beta-testing IF? Your feedback would surely be valuable.Of course, one might wonder why others do not seem to have the same issues with quite such regularity as you appear to, even when you take into account the shift in tone from amusingly literary puzzle-solving to emotional and deeply-integrated plot lines. I just can't answer that question for you, I'm afraid. No insult intended. I know for a fact you're not the only one.

URL: http://forum.audiogames.net/viewtopic.php?pid=178999#p178999




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: The Road To Rage I: Fires Of War -- First Person Shooter

2014-06-30 Thread AudioGames . net Forum — New releases room : Adel via Audiogames-reflector


  


Re: The Road To Rage I: Fires Of War -- First Person Shooter

Sebby wrote:Is this going in the games archive?you mean the version that i've posted?if yes, Yes i'd like to add this version to games archive, but where is the game archive? you mean the abandownware game archive by jack in general games room?

URL: http://forum.audiogames.net/viewtopic.php?pid=178998#p178998




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Fighting crime in the space race under torture

2014-06-30 Thread AudioGames . net Forum — AG-News room : Dark via Audiogames-reflector


  


Re: Fighting crime in the space race under torture

Okay, name changed successfully. please remember the _ when writing it, (as I said I copied and pasted from the above post).Let me know if there is a problem, you can reach me on dark at x g a m dot o r g.

URL: http://forum.audiogames.net/viewtopic.php?pid=178997#p178997




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Goodbye Windows XP, i still get nistalgic over you.

2014-06-30 Thread AudioGames . net Forum — Off-topic room : devinprater via Audiogames-reflector


  


Re: Goodbye Windows XP, i still get nistalgic over you.

I really think their partnering with Neuance did that. To be fair, vocalizer isn’t as quirky as Ivona or Accapela, in my opinion, but still, Alex does sound, slightly, more like a Vocalizer voice. I really really hope Apple completely breaks with Neuance and does everything themselves, because when they do things themselves, it all, just, works. 

URL: http://forum.audiogames.net/viewtopic.php?pid=178996#p178996




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: New audio science fiction racing game, audio speed

2014-06-30 Thread AudioGames . net Forum — New releases room : Sebby via Audiogames-reflector


  


Re: New audio science fiction racing game, audio speed

Once again, I must refrain. Copy protection. 

URL: http://forum.audiogames.net/viewtopic.php?pid=178995#p178995




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: The Road To Rage I: Fires Of War -- First Person Shooter

2014-06-30 Thread AudioGames . net Forum — New releases room : Sebby via Audiogames-reflector


  


Re: The Road To Rage I: Fires Of War -- First Person Shooter

Is this going in the games archive?

URL: http://forum.audiogames.net/viewtopic.php?pid=178994#p178994




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: New audio science fiction racing game, audio speed

2014-06-30 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector


  


Re: New audio science fiction racing game, audio speed

The game price is £16.5 here in Britain,  [[wow]] the dolar isn't doing well these days, I remember when 26 dollars would be closer to 20 quid). the trailer sounds interesting, but sinse racing isn't particularly my thing I'd prefer to play a demo first, still more if the game is essentially an arcade game and doesn't involve buying upgrades, owning money, customizing your racer, having many different tracks etc. Also, while I definitely am waiting for the Iphone release of inquisitor's heartbeat before I get the game I'm not sure about this one, sinse it strikes me controlling a racing spaceship with the analogue touch screen or gyroscope movement of an Iphone would be a rather different experience to using arrow keys and would likely considderably change the game.

URL: http://forum.audiogames.net/viewtopic.php?pid=178993#p178993




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: The Road To Rage I: Fires Of War -- First Person Shooter

2014-06-30 Thread AudioGames . net Forum — New releases room : Adel via Audiogames-reflector


  


Re: The Road To Rage I: Fires Of War -- First Person Shooter

Hello mohammad.Here is the last version of Road to Rage Which has Offline Play option in it.http://mtg.netsellers.com/games/trtr.exeEnjoy playing RTR in Offline mode and thanks mason for uploading the game in his server!

URL: http://forum.audiogames.net/viewtopic.php?pid=178992#p178992




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: The Road To Rage I: Fires Of War -- First Person Shooter

2014-06-30 Thread AudioGames . net Forum — New releases room : Adel via Audiogames-reflector


  


Re: The Road To Rage I: Fires Of War -- First Person Shooter

Hello mohammad.Here is the last version of Road to Rage Which has a Offline Play option in it.http://mtg.netsellers.com/games/trtr.exeEnjoy playing RTR in Offline mode like me!

URL: http://forum.audiogames.net/viewtopic.php?pid=178992#p178992




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: A Chrono Trigger project

2014-06-30 Thread AudioGames . net Forum — General Game Discussion : devinprater via Audiogames-reflector


  


Re: A Chrono Trigger project

Ah, it’ll be alright, I have vm working as good as it ever will, not.

URL: http://forum.audiogames.net/viewtopic.php?pid=178991#p178991




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: where is captan dynamite full version?

2014-06-30 Thread AudioGames . net Forum — General Game Discussion : hanif via Audiogames-reflector


  


Re: where is captan dynamite full version?

yes, no any other news after the demo was posted

URL: http://forum.audiogames.net/viewtopic.php?pid=178990#p178990




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Walkthrough for Legacy?

2014-06-30 Thread AudioGames . net Forum — General Game Discussion : SLJ via Audiogames-reflector


Re: Walkthrough for Legacy?

Hi.Please send me a private mail and I'll send the audiodrama to you.I don't remember the code for the elevator, but it's written somewhere, I promis. URL: http://forum.audiogames.net/viewtopic.php?pid=178887#p178887

___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: I have a deep desire to build higher quality games for blind people.

2014-06-30 Thread AudioGames . net Forum — General Game Discussion : SLJ via Audiogames-reflector


Re: I have a deep desire to build higher quality games for blind people.

Hi.Sorry to dubble post, but I would make sure my comment regarding to gaming on a virtual machine made through. [[wow]] this topic has grown a lot while I've been out of the country this weekend. I didn't had the japanese games in mind then I said that money is required to make a quallity game. I must at mit I haven't played bk3 much yet. then I mentioned quallity games, I had mainstream games like Resident evil 6 in mind. I see some nice features and solit gameplay in this game, which easily could have been translated into an audiogame. I mentioned games which would take months to complete. I had games like GTA in mind, where one of the games takes nea
 rly 150 hours to complete. That would take months for me at leased, sinse I have a job and are doing lots of other things as well than playing games. Could you imagine a mud like alter aeon in a full audiogame where you have to walk and played the game using a graphical interface instead of typing in commands? Imagine this huge world, all the quests, a voice chat, text chat and all the features made in an audiogame. that is how some of the high quallity online mainstream games are today. I must at mit I haven't played alter for very long time now, sinse I haven't had time to play the game. But from what I hear, this game have endless of hours of gameplay, if you wanna complete all the quests in the game.URL: http://forum.audiogames.net/viewtopic.php?pid=178886#p178886

___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: I have a deep desire to build higher quality games for blind people.

2014-06-30 Thread AudioGames . net Forum — General Game Discussion : SLJ via Audiogames-reflector


Re: I have a deep desire to build higher quality games for blind people.

devinprater wrote:I’d really like to see more games for mac though, as running a VM is well, not all that lovely, but playing a game with a missing up-arrow key and my shift+left arrow acting as up-arrow complicating NVDA as it is, but playing a game, with a 1.5 second lag on the OS itself, and having to press two keys to jump or move up, it just wouldn’t be that fun. I know I know, not everyone has a missing up-arrow key but still, it’d be hard to deal with just because of the 1.5 second delay with gm’s.May I point at my guide  about gaming on a virtual machine in the articles room? URL: http://forum.audiogames.net/viewtopic.php?pid=178885#p178885
___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector