Re: [slim] [ANNOUNCE] Music-Playback now on ANDROID! SqueezePlayer released to the market ...

2014-09-28 Thread bluegaspode

feelfree wrote: 
> 
> It works fine if the FireTV is connected through WiFi to the network. It
> does not work at all if it's connected through wired connection.
> 

Oliver reported, that once you have it connected via WiFi (and
SqueezePlayer was able to detect the server), you can switch back to
Ethernet.
SqueezePlayer will then use the remembered server address.

So looks right now that on Amazon Fire TV: 
- the settings screen does not work
- the autodetection only does work via WiFi

Here is a blog post about automatically starting SqueezePlayer:
http://www.squeezeplayer.com/2013/05/start-squeezeplayer-on-startup/
If you do it the "Tasker" way, you also won't see the "enable WiFi"
message, as the App is only started in the background.



Did you know: *'SqueezePlayer' (www.squeezeplayer.com)* will stream all
your music to your Android device. Take your music everywhere!
Remote Control + Streaming to your iPad? *'Squeezebox + iPad =
SqueezePad ' (www.squeezepad.com)*
Want to see a Weather Forecast on your Radio/Touch/Controller ? => why
not try my 'Weather Forecast Applet'
(http://forums.slimdevices.com/showthread.php?t=73827)
Want to use the Headphones with your Controller ? => why not try my
'Headphone Switcher Applet'
(http://forums.slimdevices.com/showthread.php?t=67139)

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Re: [slim] WMA streams blocked on Sky Broadband

2014-09-28 Thread vinnielo

Odd. It's all working now. 
Perhaps that broadband shield just took its time to deactivate.



RADIOFEEDS UK & IRELAND..[/B] AN UP-TO-DATE RADIO DIRECTORY FOR YOUR
SQUEEZEBOX/TRANSPORTER
CLICK: [B]HTTP://WWW.RADIOFEEDS.CO.UK/SQUEEZE
With over 600 registered users, it's available for mysqueezebox,
Logitech Media Server, Squeezebox Server, SqueezeCenter AND SlimServer!

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Re: [slim] LMS and Sonos - trying

2014-09-28 Thread philippe_44

Just want to report some update. Thanks to libupnp, I now have a small
application that discovers automatically all uPNP media renderer on my
networks. It is a general uPNP control point, but focusing on Sonos, I'm
able to play, pause, stop Sonos devices. 

1) I can send an URI that comes from LMS directly. In that case, LMS is
acting as a uPNP media server and my app does nothing else that being a
control point
2) More interesting, my app can also receive all HTTP-GET from Sonos
devices, after it has sent "play" command to it so that, I can play
anything coming from the inside of the app 

I'm hopeful that I can now automatically create some "fake" SB
Squeezelite devices that will simply expose Sonos to LMS - one "fake
Squeezelite" for every Sonos. 

With 1) it could be a software gateway between the 2, now that play,
pause, stop works, the song would be direclty piped from Sonos to LMS,
but my app would provide the control. There would be no synchro possible
in that case, Squeezelite would not play any role in the audio data
stream in fact.

With 2) the audio data stream would transit through my app and, maybe, I
could get synchro by carefully feeding them to Sonos devices



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Re: [slim] Yet another thread on replacing squeezebox devices

2014-09-28 Thread philippe_44

PasTim wrote: 
> Good luck!  When you get something working I wouldn't mind trying it
> myself if you are willing to make it available.
> 
> If I could have worked out how to tack on the UPnP streaming code to
> squeezelite I would have done it in the one application myself, but I'm
> too rusty at software development.   Reducing the amount of transcoding
> would be sensible but I couldn't manage that. I don't need my renderer
> to display what it was playing, so stream capture is good enough for my
> needs.

Hi - I'm doing some progress with that, as mentionned on another thread.
All uPNP MediaRendered are now discovered automatically and my app is
capable to control them (play, stop, pause) and tell them to either play
a file that my app pushes directly or to go an get an URI from another
uPNP mediaserver (could be LMS). As a curiosity, in your example, how
long is the delay between a "start" and an actual "play" on uPNP devices
? and how long is the stop to real stop ?



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