[flexcoders] Re: Flex alternatives

2012-01-14 Thread Ron G
Michael,

In my deliberations as to whether to stick with Flex or not, I weighed the 
likelihood of a successful open-source Flex community. And, I must say I am not 
as hopeful as you. For one, we already seen how people failed to find interest 
in Open Laszlo. Second, the best and brightest contributors of open source 
communities often do so with the motivation/hope that one day their open-source 
project will be bought out by a major company and the top contributors will be 
duly compensated at that time. Well, who is going to buy out open-source Flex 
when it has already proved a failure to be a profitable product line for a 
major company? 

Ron


--- In flexcoders@yahoogroups.com,  wrote:
>   But for now, I'm actually excited to have a greater role in the direction 
> Flex takes for now, and welcome any challenges making it Open Source may 
> bring.

> Michael J. Regert
> 




[flexcoders] Re: Flex alternatives

2012-01-14 Thread Ron G
Whoaaa! Just re-read that, and if there is any one statement in all this thread 
that readers should pay attention to, it is this statement from Alex (quoted 
below).

If FlashBuilder is going to be geared toward "gaming in Flash", I wonder which 
IDE Flex developers are planning on using for the future? From Alex statement, 
Adobe is retaining FlashBuilder and its roadmap will be geared toward being 
optimal for gaming development. Clearly then, the Flex community can't even 
modify it beyond 4.6 to accommodate future features of Flex. The Flex community 
is clearly going to have to develop their own IDE in addition to enhancing and 
maintaining the SDK. That is, if I read Alex Harui's statement correctly. Am I 
wrong? Or is Adobe going to both retool FlashBuilder for gaming, but continue 
to enhance it was well for future Flex SDK enhancements. Seems to me that goals 
of Adobe and the Apache Flex community might be at odds in FlashBuilder's 
roadmap.

Flex community now either has to rely upon two proprietary products from Adobe 
to accommodate its own roadmap, or it must rely upon just one (Flashplayer) and 
decouple themselves from FlashBuilder by building their own IDE. 

Ron 

--- In flexcoders@yahoogroups.com, Alex Harui  wrote:
> FlashBuilder is being directed towards Gaming in Flash, Flex is being donated 
> to the community.  
> --
> Alex Harui
> Flex SDK Team
> Adobe Systems, Inc.
> http://blogs.adobe.com/aharui
>




Re: [flexcoders] Challenge in Migrating to HTML5 from FLEX.

2012-01-14 Thread Johannes Nel
use jackson or jersey to convert your pojos to xml or json

On Fri, Jan 13, 2012 at 4:21 PM, Venkat M  wrote:

> **
>
>
> Hi Team,
> ** **
> I have a question on migration from FLEX to HTML5. This question may be
> little out of the discussion in here; It would be great if someone help me
> out.
> ** **
> I have a java server side application. It had a class that exposed a
> bundle of routines that are needed for the flex front end to drive the
> backend. I connect this class using with blazeds and get access to all the
> routines within and able to work just fine. It worked like a charm and
> everyone was happy till date.
> ** **
> Now, I have a parallel requirement to build a HTML5 equivalent front end
> that does the same. I am asked to provide a estimate and possible
> frameworks that can be used with ease. Can someone put down any views if
> they have. Thanks.
> ** **
> Scenario. > Java back end remains the same – Build an interactive HTML5
> webpage just looking similar to my current flash version  - there is a
> submit_button() java routine which I have to call when a button on HTML
> page is clicked – Web server used is Jetty – Please Comment! 
> ** **
> Thanks!!
>
> *
> Cheers,
> Venkat.
> *
>
>
>
>  
>



-- 
j:pn
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