[Audyssey] Idea for game

2007-05-27 Thread Ari
Hi guys, 
Found this in The Guardian from the UK, would love a game like this, it really 
seems charmingly fun! 
Ari 
Diner Dash Nintendo DS, PSP

nick gillett

Diner Dash makes you the sole member of the waiting staff in a

sequence of progressively larger and busier restaurants. Manage

the queue, seat diners, take orders, pass them to the kitchen,

supply interim snacks, bring the food to the right table, pour

the drinks, offer dessert, bring the bill, clear the table and

drop off the dirty crockery at the kitchen. It starts easy and

gets steadily more taxing with the addition of bigger tables,

different sized parties, diners who eat very slowly even when you

really need their table back and the tendency of customers to

walk out if you take too long over any of the above. Reminiscent

of the gameplay made famous by Nintendo's 1980s Game & Watch

series, it requires management of increasingly hard to contain

chaos and demands enormous concentration, which may sound like

hard work, but is actually a pleasingly frenetic way to waste

sizable portions of the tiny amount of time that constitutes

human existence.
___
Gamers mailing list .. Gamers@audyssey.org
To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit
http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make
any subscription changes via the web.


Re: [Audyssey] Idea for game

2007-05-27 Thread damien c. sadler - head of x-sight interactive
that sounds almost like theme park or theme hospital, but just for 
restaurants.

regards,

damien




- Original Message - 
From: "Ari" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" 
Sent: Sunday, May 27, 2007 2:45 PM
Subject: [Audyssey] Idea for game


> Hi guys,
> Found this in The Guardian from the UK, would love a game like this, it 
> really seems charmingly fun!
> Ari
> Diner Dash Nintendo DS, PSP
>
> nick gillett
>
> Diner Dash makes you the sole member of the waiting staff in a
>
> sequence of progressively larger and busier restaurants. Manage
>
> the queue, seat diners, take orders, pass them to the kitchen,
>
> supply interim snacks, bring the food to the right table, pour
>
> the drinks, offer dessert, bring the bill, clear the table and
>
> drop off the dirty crockery at the kitchen. It starts easy and
>
> gets steadily more taxing with the addition of bigger tables,
>
> different sized parties, diners who eat very slowly even when you
>
> really need their table back and the tendency of customers to
>
> walk out if you take too long over any of the above. Reminiscent
>
> of the gameplay made famous by Nintendo's 1980s Game & Watch
>
> series, it requires management of increasingly hard to contain
>
> chaos and demands enormous concentration, which may sound like
>
> hard work, but is actually a pleasingly frenetic way to waste
>
> sizable portions of the tiny amount of time that constitutes
>
> human existence.
> ___
> Gamers mailing list .. Gamers@audyssey.org
> To unsubscribe send E-mail to [EMAIL PROTECTED] You can 
> visit
> http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make
> any subscription changes via the web. 


___
Gamers mailing list .. Gamers@audyssey.org
To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit
http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make
any subscription changes via the web.


Re: [Audyssey] Idea for game

2007-05-27 Thread ian and riggs
yes it would be a cool kind of game if it could be done.

also i would like a socker manager game for the blind made for windows if it 
was possable but based on proper teams and players.

that would be grate
- Original Message - 
From: "Ari" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" 
Sent: Sunday, May 27, 2007 2:45 PM
Subject: [Audyssey] Idea for game


> Hi guys,
> Found this in The Guardian from the UK, would love a game like this, it 
> really seems charmingly fun!
> Ari
> Diner Dash Nintendo DS, PSP
>
> nick gillett
>
> Diner Dash makes you the sole member of the waiting staff in a
>
> sequence of progressively larger and busier restaurants. Manage
>
> the queue, seat diners, take orders, pass them to the kitchen,
>
> supply interim snacks, bring the food to the right table, pour
>
> the drinks, offer dessert, bring the bill, clear the table and
>
> drop off the dirty crockery at the kitchen. It starts easy and
>
> gets steadily more taxing with the addition of bigger tables,
>
> different sized parties, diners who eat very slowly even when you
>
> really need their table back and the tendency of customers to
>
> walk out if you take too long over any of the above. Reminiscent
>
> of the gameplay made famous by Nintendo's 1980s Game & Watch
>
> series, it requires management of increasingly hard to contain
>
> chaos and demands enormous concentration, which may sound like
>
> hard work, but is actually a pleasingly frenetic way to waste
>
> sizable portions of the tiny amount of time that constitutes
>
> human existence.
> ___
> Gamers mailing list .. Gamers@audyssey.org
> To unsubscribe send E-mail to [EMAIL PROTECTED] You can 
> visit
> http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make
> any subscription changes via the web. 


___
Gamers mailing list .. Gamers@audyssey.org
To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit
http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make
any subscription changes via the web.


Re: [Audyssey] Idea for game

2007-05-27 Thread shaun everiss
I think this game would be in design a reasonable thing to do.
Sounds it would be easy in design to produce.
We only need stereo panning, left, right and centre positions.
In theory we wouldn't even have to use directx, i mean we could but we probably 
would not unless we were going to put in ambience and things.
This should be easy.
The math calculations for various variables may take time to work, sound 
sorcing for some effects and voices would be a challange, although a load of 
the actual sfx are already in sound libraries.
At 01:45 a.m. 28/05/2007, you wrote:

>Hi guys, 
>Found this in The Guardian from the UK, would love a game like this, it really 
>seems charmingly fun! 
>Ari 
>Diner Dash Nintendo DS, PSP
>
>nick gillett
>
>Diner Dash makes you the sole member of the waiting staff in a
>
>sequence of progressively larger and busier restaurants. Manage
>
>the queue, seat diners, take orders, pass them to the kitchen,
>
>supply interim snacks, bring the food to the right table, pour
>
>the drinks, offer dessert, bring the bill, clear the table and
>
>drop off the dirty crockery at the kitchen. It starts easy and
>
>gets steadily more taxing with the addition of bigger tables,
>
>different sized parties, diners who eat very slowly even when you
>
>really need their table back and the tendency of customers to
>
>walk out if you take too long over any of the above. Reminiscent
>
>of the gameplay made famous by Nintendo's 1980s Game & Watch
>
>series, it requires management of increasingly hard to contain
>
>chaos and demands enormous concentration, which may sound like
>
>hard work, but is actually a pleasingly frenetic way to waste
>
>sizable portions of the tiny amount of time that constitutes
>
>human existence.
>___
>Gamers mailing list .. Gamers@audyssey.org
>To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit
>http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make
>any subscription changes via the web.
>
>
>
>-- 
>No virus found in this incoming message.
>Checked by AVG Free Edition. 
>Version: 7.5.472 / Virus Database: 269.8.0/819 - Release Date: 26/05/2007 
>10:47 a.m.



-- 
No virus found in this outgoing message.
Checked by AVG Free Edition. 
Version: 7.5.472 / Virus Database: 269.8.0/819 - Release Date: 26/05/2007 10:47 
a.m.



___
Gamers mailing list .. Gamers@audyssey.org
To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit
http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make
any subscription changes via the web.


Re: [Audyssey] Idea for game

2007-05-27 Thread shaun everiss
Well I would like something like that, I would like a hospital type game to.
At 02:02 a.m. 28/05/2007, you wrote:

>that sounds almost like theme park or theme hospital, but just for 
>restaurants.
>
>regards,
>
>damien
>
>
>
>
>- Original Message - 
>From: "Ari" <[EMAIL PROTECTED]>
>To: "Gamers Discussion list" 
>Sent: Sunday, May 27, 2007 2:45 PM
>Subject: [Audyssey] Idea for game
>
>
>> Hi guys,
>> Found this in The Guardian from the UK, would love a game like this, it 
>> really seems charmingly fun!
>> Ari
>> Diner Dash Nintendo DS, PSP
>>
>> nick gillett
>>
>> Diner Dash makes you the sole member of the waiting staff in a
>>
>> sequence of progressively larger and busier restaurants. Manage
>>
>> the queue, seat diners, take orders, pass them to the kitchen,
>>
>> supply interim snacks, bring the food to the right table, pour
>>
>> the drinks, offer dessert, bring the bill, clear the table and
>>
>> drop off the dirty crockery at the kitchen. It starts easy and
>>
>> gets steadily more taxing with the addition of bigger tables,
>>
>> different sized parties, diners who eat very slowly even when you
>>
>> really need their table back and the tendency of customers to
>>
>> walk out if you take too long over any of the above. Reminiscent
>>
>> of the gameplay made famous by Nintendo's 1980s Game & Watch
>>
>> series, it requires management of increasingly hard to contain
>>
>> chaos and demands enormous concentration, which may sound like
>>
>> hard work, but is actually a pleasingly frenetic way to waste
>>
>> sizable portions of the tiny amount of time that constitutes
>>
>> human existence.
>> ___
>> Gamers mailing list .. Gamers@audyssey.org
>> To unsubscribe send E-mail to [EMAIL PROTECTED] You can 
>> visit
>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make
>> any subscription changes via the web. 
>
>
>___
>Gamers mailing list .. Gamers@audyssey.org
>To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit
>http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make
>any subscription changes via the web.
>
>
>
>-- 
>No virus found in this incoming message.
>Checked by AVG Free Edition. 
>Version: 7.5.472 / Virus Database: 269.8.0/819 - Release Date: 26/05/2007 
>10:47 a.m.



-- 
No virus found in this outgoing message.
Checked by AVG Free Edition. 
Version: 7.5.472 / Virus Database: 269.8.0/819 - Release Date: 26/05/2007 10:47 
a.m.



___
Gamers mailing list .. Gamers@audyssey.org
To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit
http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make
any subscription changes via the web.


[Audyssey] AJAX MUD client

2007-05-27 Thread Adam Pecillo
Hey,

I have been working on a web based MUD client. The question is if it
is accessible.
Could you please try it and let me know?

You can find my testing setup at: http://pecillo.kicks-ass.org

It is currently running on my server at home. Once we decide if it's
ready for prodution we will move it to a propper server.

I have used the following components:
Apache websever with mod_proxy
Ajaxterm
Openssh client and server. Using auto login with a certificate and
forcing the user to run a specific application.
Mudix - A nice and simple mudclient for the Linux/Unix console.

Rgds,
Adam

http://wormhole.se/index.php/Visually_Impaired

___
Gamers mailing list .. Gamers@audyssey.org
To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit
http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make
any subscription changes via the web.


Re: [Audyssey] Idea for game

2007-05-27 Thread Dark
To be honest, with the description talking about the game bbeing similar to 
game & watch, I'm guessing it's more of a fast action multi-tasking game 
than a theme park, sim city style stratogy, probably requiring some of the 
Ds touch screen targiting in the controls, and different minigames for each 
task.

while something like that would be fun, in the end, if the focus was action 
and minigames, it'd probably end up as a more expanded version of the 
Sudworks table from Esp pinball Xtreme. there's no doubt this would be 
entertaining, but personally I'd much rather have a serious stratogy 
title, - such as sim city or theme park, or better stil, a military 
stratogy game such as command and conquer or (even better for fantasy fans), 
war craft.

Sorry to sound a negative note, but imho we already have plenty of nice, 
destracting game & watch style minigames in audio.

Of course, an audio version of Diner dash might be more strategical and less 
action and minigame orientated, but we'd probably be talking about a 
different style of game here.

Beware the Grue!

Dark.
- Original Message - 
From: "damien c. sadler - head of x-sight interactive" 
<[EMAIL PROTECTED]>
To: "Gamers Discussion list" 
Sent: Sunday, May 27, 2007 3:02 PM
Subject: Re: [Audyssey] Idea for game


> that sounds almost like theme park or theme hospital, but just for
> restaurants.
>
> regards,
>
> damien
>
>
>
>
> - Original Message - 
> From: "Ari" <[EMAIL PROTECTED]>
> To: "Gamers Discussion list" 
> Sent: Sunday, May 27, 2007 2:45 PM
> Subject: [Audyssey] Idea for game
>
>
>> Hi guys,
>> Found this in The Guardian from the UK, would love a game like this, it
>> really seems charmingly fun!
>> Ari
>> Diner Dash Nintendo DS, PSP
>>
>> nick gillett
>>
>> Diner Dash makes you the sole member of the waiting staff in a
>>
>> sequence of progressively larger and busier restaurants. Manage
>>
>> the queue, seat diners, take orders, pass them to the kitchen,
>>
>> supply interim snacks, bring the food to the right table, pour
>>
>> the drinks, offer dessert, bring the bill, clear the table and
>>
>> drop off the dirty crockery at the kitchen. It starts easy and
>>
>> gets steadily more taxing with the addition of bigger tables,
>>
>> different sized parties, diners who eat very slowly even when you
>>
>> really need their table back and the tendency of customers to
>>
>> walk out if you take too long over any of the above. Reminiscent
>>
>> of the gameplay made famous by Nintendo's 1980s Game & Watch
>>
>> series, it requires management of increasingly hard to contain
>>
>> chaos and demands enormous concentration, which may sound like
>>
>> hard work, but is actually a pleasingly frenetic way to waste
>>
>> sizable portions of the tiny amount of time that constitutes
>>
>> human existence.
>> ___
>> Gamers mailing list .. Gamers@audyssey.org
>> To unsubscribe send E-mail to [EMAIL PROTECTED] You can
>> visit
>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make
>> any subscription changes via the web.
>
>
> ___
> Gamers mailing list .. Gamers@audyssey.org
> To unsubscribe send E-mail to [EMAIL PROTECTED] You can 
> visit
> http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make
> any subscription changes via the web. 


___
Gamers mailing list .. Gamers@audyssey.org
To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit
http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make
any subscription changes via the web.


Re: [Audyssey] Idea for game

2007-05-27 Thread Charles Rivard
Sounds sort of like a table in Pinball Xtreme.  If you haven't tried the 
game, get it from

www.draconisentertainment.com

and try it out.

--
If guns cause crime, then pencils cause misspelled words.
- Original Message - 
From: "Ari" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" 
Sent: Sunday, May 27, 2007 8:45 AM
Subject: [Audyssey] Idea for game


> Hi guys,
> Found this in The Guardian from the UK, would love a game like this, it 
> really seems charmingly fun!
> Ari
> Diner Dash Nintendo DS, PSP
>
> nick gillett
>
> Diner Dash makes you the sole member of the waiting staff in a
>
> sequence of progressively larger and busier restaurants. Manage
>
> the queue, seat diners, take orders, pass them to the kitchen,
>
> supply interim snacks, bring the food to the right table, pour
>
> the drinks, offer dessert, bring the bill, clear the table and
>
> drop off the dirty crockery at the kitchen. It starts easy and
>
> gets steadily more taxing with the addition of bigger tables,
>
> different sized parties, diners who eat very slowly even when you
>
> really need their table back and the tendency of customers to
>
> walk out if you take too long over any of the above. Reminiscent
>
> of the gameplay made famous by Nintendo's 1980s Game & Watch
>
> series, it requires management of increasingly hard to contain
>
> chaos and demands enormous concentration, which may sound like
>
> hard work, but is actually a pleasingly frenetic way to waste
>
> sizable portions of the tiny amount of time that constitutes
>
> human existence.
> ___
> Gamers mailing list .. Gamers@audyssey.org
> To unsubscribe send E-mail to [EMAIL PROTECTED] You can 
> visit
> http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make
> any subscription changes via the web.
> 



___
Gamers mailing list .. Gamers@audyssey.org
To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit
http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make
any subscription changes via the web.


Re: [Audyssey] AJAX MUD client

2007-05-27 Thread ian and riggs
hi addam can this be used by windows users.
- Original Message - 
From: "Adam Pecillo" <[EMAIL PROTECTED]>
To: 
Sent: Sunday, May 27, 2007 11:39 PM
Subject: [Audyssey] AJAX MUD client


> Hey,
>
> I have been working on a web based MUD client. The question is if it
> is accessible.
> Could you please try it and let me know?
>
> You can find my testing setup at: http://pecillo.kicks-ass.org
>
> It is currently running on my server at home. Once we decide if it's
> ready for prodution we will move it to a propper server.
>
> I have used the following components:
> Apache websever with mod_proxy
> Ajaxterm
> Openssh client and server. Using auto login with a certificate and
> forcing the user to run a specific application.
> Mudix - A nice and simple mudclient for the Linux/Unix console.
>
> Rgds,
> Adam
>
> http://wormhole.se/index.php/Visually_Impaired
>
> ___
> Gamers mailing list .. Gamers@audyssey.org
> To unsubscribe send E-mail to [EMAIL PROTECTED] You can 
> visit
> http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make
> any subscription changes via the web. 


___
Gamers mailing list .. Gamers@audyssey.org
To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit
http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make
any subscription changes via the web.


[Audyssey] Anyone up for a beach volleyball match?

2007-05-27 Thread Yohandy
Well currently sitting on the server, waiting for an opponent. Anyone up to 
a few games tonight? I'll be waiting!



-

For an amazing video gaming site containing original soundtracks, game art, 
etc, go here.

http://gh.ffshrine.org?r=16426



-- 
I am using the free version of SPAMfighter for private users.
It has removed 29022 spam emails to date.
Paying users do not have this message in their emails.
Get the free SPAMfighter here: http://www.spamfighter.com/len



___
Gamers mailing list .. Gamers@audyssey.org
To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit
http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make
any subscription changes via the web.


Re: [Audyssey] Piracy of accessible software

2007-05-27 Thread jason
Hi, everyone it's Jason, I got a question on this software issue?
Sorry to go off topic but I just got done viewing an email from Davy saying 
that you would get money back from your insurance if you buy speech software 
is that true?
I was wondering if I understood that message right
- Original Message - 
From: "Che" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" <[EMAIL PROTECTED] it is true you can buy 
screen readers and other sofware and be refunded by your insurance is that 
your medical?
If you can answer these questions it would be greatly be appriciated.  Sorry 
for going off topic.
your friend,
Jason.org>
Sent: Wednesday, May 23, 2007 8:22 AM
Subject: Re: [Audyssey] Piracy of accessible software


>  Putting a line in a doc somewhere stating that one should buy the game is
> no justification for ripping off a developers hard earned code.
>  I would much appreciate a list of these sites you refer to, you have my
> address.
>  Thanks,
>  Che
>
> - Original Message - 
> From: "shaun everiss" <[EMAIL PROTECTED]>
> To: "Gamers Discussion list" 
> Sent: Thursday, May 24, 2007 3:13 AM
> Subject: Re: [Audyssey] Piracy of accessible software
>
>
>> On a load of book sites I am on there is a load of cracked software.
>> However in most of the sighted software thats been cracked there is this
>> piece in the docs saying that if you like the software you should buy it.
>> You take the good with the bad.
>> At 05:31 p.m. 23/05/2007, you wrote:
>>>  Hi all,
>>>  I recently ran across a site that was hosting a variety of audio books,
>>>movies and other stuff for download by the blind.
>>>  Unfortunately, along with this mass market stuff were quite a few 
>>> cracks
>>>of accessible games and other software designed for the blind.  I was
>>>taken
>>>aback at finding this, as I naively thought no sensible blind person 
>>>would
>>>host such damaging things.
>>>  When you download an audiobook, you are taking away a bit of money from
>>> a
>>>company that is never going to miss it.  Same for audio described movies
>>>to
>>>a lesser extent.  But when people host cracks of accessible software, 
>>>they
>>>are helping to cripple the development of that software.
>>>  The accessible software market, and especially the accessible gaming
>>>market is extremely small, and even losing a few sales to piracy hurts.
>>>It
>>>discourages developers from working on games that we all enjoy, and most
>>>especially from putting in considerable time producing the kind of
>>>immerssive and complex games we are thirsting for.
>>>  I would like to spearhead an effort to put a stop to this, as it is 
>>> only
>>>hurting us all in the long run.
>>>  If you know of any sites or servers out there hosting pirated 
>>> accessible
>>>software, please write me off list and let me know.  I will not mention
>>>your
>>>name, and I won't be a jerk to the person hosting the files.
>>>  As I did in this case I mention, I will send a letter to the person
>>>hosting and ask them to please reconsider hosting files that put a
>>>bottleneck on a market that is already very small.
>>>  No one is ever going to get rich making software for the blind, but the
>>>developers making the effort should have at least the small reward gained
>>>monetarily from the sale of their hard earned work.
>>>  If we can get these sites to stop hosting such files, I promise you it
>>>will make a difference in what we all get to use and play with on our
>>>computers in the future.
>>>  You can write me offlist at [EMAIL PROTECTED] if you like.  I
>>>promise you any conversation on the topic will be held in strict
>>>confidence.
>>>  Thanks for listening.
>>>  Che
>>>
>>>
>>>___
>>>Gamers mailing list .. Gamers@audyssey.org
>>>To unsubscribe send E-mail to [EMAIL PROTECTED] You can
>>>visit
>>>http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make
>>>any subscription changes via the web.
>>
>>
>>
>> ___
>> Gamers mailing list .. Gamers@audyssey.org
>> To unsubscribe send E-mail to [EMAIL PROTECTED] You can
>> visit
>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make
>> any subscription changes via the web.
>>
>
>
> ___
> Gamers mailing list .. Gamers@audyssey.org
> To unsubscribe send E-mail to [EMAIL PROTECTED] You can 
> visit
> http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make
> any subscription changes via the web. 


___
Gamers mailing list .. Gamers@audyssey.org
To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit
http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make
any subscription changes via the web.


Re: [Audyssey] Piracy of accessible software

2007-05-27 Thread jason
Hay Josh it's Jason what is NVDA?
- Original Message - 
From: "Josh" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" 
Sent: Wednesday, May 23, 2007 9:45 AM
Subject: Re: [Audyssey] Piracy of accessible software


>I hope NVDA becomes as good as jaws or window-eyes someday.
>
> Josh
>
> - Original Message - 
> From: "Che" <[EMAIL PROTECTED]>
> To: "Gamers Discussion list" 
> Sent: Wednesday, May 23, 2007 8:25 AM
> Subject: Re: [Audyssey] Piracy of accessible software
>
>
>>  I agree that some accessible software is very expensive, but you have to
>> consider the market this software is selling to and the complexity of the
>> software itself.
>>  If Windows XP were only sold to the blind for example, it would cost
>> several thousand dollars and frankly it would never happen as it would be
>> a
>> money loser for the company producing it.
>>  I for one am grateful that there are quality screenreaders out there for
>> us at all, considering the heavy amount of time invested in writing this
>> stuff.
>>  Later,
>>  Che
>>
>> - Original Message - 
>> From: "Talksina" <[EMAIL PROTECTED]>
>> To: "Gamers Discussion list" 
>> Sent: Wednesday, May 23, 2007 3:50 AM
>> Subject: Re: [Audyssey] Piracy of accessible software
>>
>>
>>> well,
>>> not to open a flame about this, but, talking about other
>>> blind-related software, they are really really really too expensive!
>>> I do not talk about games, that cost maximum 40 euro. And, that, for
>>> example, a user wanting to play a game, can use his/her money to buy
>>> the game, instead of... buying cigarettes, or something else that is
>>> damaging his health.
>>> But what, in my opinion, is too expensive, are other kind of
>>> softwares. Think about Jaws, Window-Eyes, Talks or MobileSpeak for
>>> mobile phones, Sapi5 synths (such as Loquendo)...
>>> Your discussion is valid for games, or small softwares (such as
>>> VoiceEmotion or PowerGramo, the voip assistants), goldwave, sound
>>> forge and so on
>>> But you lie to yourself if you say that you wouldn't desire to have
>>> free access to your computer or mobile phone, or, at least, to spend
>>> less money! Not to have to spend the double price because we are
>>> blind, for a device which is sold to sighted people with an accessible
>>> price
>>> Yes, they could develop something free in that case, too. There is a
>>> tool called NVDA for computers, and a Sapi5 called eSpeak, not high
>>> quality but open source and free
>>> but not for mobile phones
>>> In general, I am against software piracy, as it damages the
>>> alternative free or low-cost software, but I do not lie to myself:
>>> most of softwares we NEED, are a real theft.
>>> Think about what happened on eMule 2 years ago
>>> An anonymous user, having the machine on 24 hours a day, started to
>>> distribute a file called "nokia talks 2.xx IMEI key generator", which
>>> just contained an executable wich, once launched, destroyed all
>>> computer data: everything in hard disk, internal or external or
>>> partitions, was removed
>>> There is no possibility to get any proof on that, but many people
>>> thought (and think) this comes from Nuance, Talks producer, but
>>> writing this on the Internet, as there are no proof, could cause
>>> problems. So, as we say in Italy, "incarta e porta a casa". That is,
>>> literally translated, pack it and take it home. It means, take it as it
>>> is
>>>
>>>
>>> ___
>>> Gamers mailing list .. Gamers@audyssey.org
>>> To unsubscribe send E-mail to [EMAIL PROTECTED] You can
>>> visit
>>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make
>>> any subscription changes via the web.
>>>
>>
>>
>> ___
>> Gamers mailing list .. Gamers@audyssey.org
>> To unsubscribe send E-mail to [EMAIL PROTECTED] You can
>> visit
>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make
>> any subscription changes via the web.
>
>
> ___
> Gamers mailing list .. Gamers@audyssey.org
> To unsubscribe send E-mail to [EMAIL PROTECTED] You can 
> visit
> http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make
> any subscription changes via the web. 


___
Gamers mailing list .. Gamers@audyssey.org
To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit
http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make
any subscription changes via the web.


Re: [Audyssey] Wii for the blind

2007-05-27 Thread jason
Hay Josh there really isn't much speech recognition for lynox yet that I 
know of.  There is so many different command lines for lynox such as redhat 
and others so we just have to keep waiting ok
your friend Jason
- Original Message - 
From: "Josh" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" 
Sent: Wednesday, May 23, 2007 11:31 AM
Subject: Re: [Audyssey] Wii for the blind


> would it be possible for blind developers to develop blind friendly games
> for the different video game consoles out there? That would be cool if you
> could wipe the console's memory, put linux on it, and then blind 
> developers
> could make the console completely accessible and write blind friendly 
> games
> for playstation etcetera. Wjat you'd do is buy a playstation or whatever
> insert your cd. the cd would wipe the memory and flash the game console 
> with
> linux and a linux screen reader. A menu would come up allowing you to play
> an accessible game, watch a dvd whose menus would also talk kind of like 
> the
> context menus in power dvd, or play and navigate a cd. That would be cool.
> Either that or instead of wiping the memory and re-flashing it, one could
> add to it allowing you to switch between the normal sighted mode, or go 
> into
> linux and play blind-friendly games.
>
> Josh
>
> - Original Message - 
> From: "Che" <[EMAIL PROTECTED]>
> To: "Gamers Discussion list" 
> Sent: Wednesday, May 23, 2007 9:31 AM
> Subject: [Audyssey] Wii for the blind
>
>
>>  Hi all,
>>  I was wondering if other gamers out there with Wii systems have managed
>> to
>> memorize the menu system, and if so if you had any tips or shortcuts to
>> doing it.
>>  I can get the sports games to work ok, but getting to the actual game is
>> a
>> total pain.  The pointer is very sensitive, so you have to have surgeon
>> like
>> steadiness it seems to select the menu items.
>>  BTW, boxing is a fantastic workout, especially if you strap wrist 
>> weights
>> on when you play.  I challenge anyone out there to go 9 rounds with 5
>> pound
>> weights on your wrists, I promise you will be as sore as I am sitting 
>> here
>> typing with my aching arms.
>>  Anyhow, any info on the Wii menus and navagating them would be great.
>>  Thanks,
>>  Che
>>
>>
>> ___
>> Gamers mailing list .. Gamers@audyssey.org
>> To unsubscribe send E-mail to [EMAIL PROTECTED] You can
>> visit
>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make
>> any subscription changes via the web.
>
>
> ___
> Gamers mailing list .. Gamers@audyssey.org
> To unsubscribe send E-mail to [EMAIL PROTECTED] You can 
> visit
> http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make
> any subscription changes via the web. 


___
Gamers mailing list .. Gamers@audyssey.org
To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit
http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make
any subscription changes via the web.


Re: [Audyssey] Piracy of accessible software

2007-05-27 Thread Charles Rivard
I'll bet it doesn't have anything to do with software piracy.  This is in 
hopes of getting back on topic.

--
If guns cause crime, then pencils cause misspelled words.
- Original Message - 
From: "jason" <[EMAIL PROTECTED]>
To: "Josh" <[EMAIL PROTECTED]>; "Gamers Discussion list" 

Sent: Sunday, May 27, 2007 10:34 PM
Subject: Re: [Audyssey] Piracy of accessible software


> Hay Josh it's Jason what is NVDA?
> - Original Message - 
> From: "Josh" <[EMAIL PROTECTED]>
> To: "Gamers Discussion list" 
> Sent: Wednesday, May 23, 2007 9:45 AM
> Subject: Re: [Audyssey] Piracy of accessible software
>
>
>>I hope NVDA becomes as good as jaws or window-eyes someday.
>>
>> Josh
>>
>> - Original Message - 
>> From: "Che" <[EMAIL PROTECTED]>
>> To: "Gamers Discussion list" 
>> Sent: Wednesday, May 23, 2007 8:25 AM
>> Subject: Re: [Audyssey] Piracy of accessible software
>>
>>
>>>  I agree that some accessible software is very expensive, but you have 
>>> to
>>> consider the market this software is selling to and the complexity of 
>>> the
>>> software itself.
>>>  If Windows XP were only sold to the blind for example, it would cost
>>> several thousand dollars and frankly it would never happen as it would 
>>> be
>>> a
>>> money loser for the company producing it.
>>>  I for one am grateful that there are quality screenreaders out there 
>>> for
>>> us at all, considering the heavy amount of time invested in writing this
>>> stuff.
>>>  Later,
>>>  Che
>>>
>>> - Original Message - 
>>> From: "Talksina" <[EMAIL PROTECTED]>
>>> To: "Gamers Discussion list" 
>>> Sent: Wednesday, May 23, 2007 3:50 AM
>>> Subject: Re: [Audyssey] Piracy of accessible software
>>>
>>>
 well,
 not to open a flame about this, but, talking about other
 blind-related software, they are really really really too expensive!
 I do not talk about games, that cost maximum 40 euro. And, that, for
 example, a user wanting to play a game, can use his/her money to buy
 the game, instead of... buying cigarettes, or something else that is
 damaging his health.
 But what, in my opinion, is too expensive, are other kind of
 softwares. Think about Jaws, Window-Eyes, Talks or MobileSpeak for
 mobile phones, Sapi5 synths (such as Loquendo)...
 Your discussion is valid for games, or small softwares (such as
 VoiceEmotion or PowerGramo, the voip assistants), goldwave, sound
 forge and so on
 But you lie to yourself if you say that you wouldn't desire to have
 free access to your computer or mobile phone, or, at least, to spend
 less money! Not to have to spend the double price because we are
 blind, for a device which is sold to sighted people with an accessible
 price
 Yes, they could develop something free in that case, too. There is a
 tool called NVDA for computers, and a Sapi5 called eSpeak, not high
 quality but open source and free
 but not for mobile phones
 In general, I am against software piracy, as it damages the
 alternative free or low-cost software, but I do not lie to myself:
 most of softwares we NEED, are a real theft.
 Think about what happened on eMule 2 years ago
 An anonymous user, having the machine on 24 hours a day, started to
 distribute a file called "nokia talks 2.xx IMEI key generator", which
 just contained an executable wich, once launched, destroyed all
 computer data: everything in hard disk, internal or external or
 partitions, was removed
 There is no possibility to get any proof on that, but many people
 thought (and think) this comes from Nuance, Talks producer, but
 writing this on the Internet, as there are no proof, could cause
 problems. So, as we say in Italy, "incarta e porta a casa". That is,
 literally translated, pack it and take it home. It means, take it as it
 is


 ___
 Gamers mailing list .. Gamers@audyssey.org
 To unsubscribe send E-mail to [EMAIL PROTECTED] You can
 visit
 http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make
 any subscription changes via the web.

>>>
>>>
>>> ___
>>> Gamers mailing list .. Gamers@audyssey.org
>>> To unsubscribe send E-mail to [EMAIL PROTECTED] You can
>>> visit
>>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make
>>> any subscription changes via the web.
>>
>>
>> ___
>> Gamers mailing list .. Gamers@audyssey.org
>> To unsubscribe send E-mail to [EMAIL PROTECTED] You can
>> visit
>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make
>> any subscription changes via the web.
>
>
> ___
> Gamers mailing list .. Gamers@audyssey.org
> To unsubscribe send E-mail to [EMAIL PROTECTED] You can 
> visit
> http://audyssey.org/mailman/listinfo/gamers_audyssey.org to m

Re: [Audyssey] fires in the castle fireplaces

2007-05-27 Thread Jude DaShiell
A player may need to do divination with a fire in a fireplace.  Certain 
herbs when tossed into a fire when a person inhales the resulting smoke 
can help with divination.  If memory serves bergamot is one of these 
herbs.  Also, fireplaces have been known sometimes to have compartments 
behind or under certain bricks.  I've even played a few games where moving 
a certain brick would cause the fireplace to turn and reveal a secret 
passage beyond it. For a player with initiative, a dive into a fountain or 
pool has sometimes got them into places they couldn't have imagined 
otherwise.



___
Gamers mailing list .. Gamers@audyssey.org
To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit
http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make
any subscription changes via the web.


Re: [Audyssey] Wii for the blind

2007-05-27 Thread jason
Hello everyone it's Jason talking about the wII and other game systems.
I think we should try to to see if we can make these systems accessible for 
the blind, I think the right way to approach this matter is getting in 
contact with the developers who developed the systems and set up a time and 
place to discuss with that individual who we are and to whom it may concern.
Meaning if a blind game developer who is willing to take on the roll of 
developing the system for the gblind can be in contact with this 
representative and when if developed send him or her the codes if we are 
able to figure it out and make it accessible and then posibly go on a 
business partnership and then we will not be crossing copy infringement 
lines or piracy.
I thought of this as a suggestion
your friend,
Jason
- Original Message - 
From: "Bryan Peterson" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" 
Sent: Wednesday, May 23, 2007 6:40 PM
Subject: Re: [Audyssey] Wii for the blind


> I'd be concerned about the legality of doing something like that. Knowing
> these big coporations they might have a heart attack if some smalltime
> company stars developing titles for their console. Then again since it's 
> not
> likely they'll make the effort themselves without serious cash and
> statistics, I suppose we have to take any road we can.
> Bryan and Jennie, the Engaged Audio Gamers.
> - Original Message - 
> From: "Che" <[EMAIL PROTECTED]>
> To: "Josh" <[EMAIL PROTECTED]>; "Gamers Discussion list"
> 
> Sent: Wednesday, May 23, 2007 2:12 PM
> Subject: Re: [Audyssey] Wii for the blind
>
>
>>  No need to wipe the memory, as we can program games for the Wii directly
>> and take advantage of the Wii's unique features.
>>  I am doing some research into this, but at this point I'm not sure how
>> complicated this would be.
>>
>> - Original Message - 
>> From: "Josh" <[EMAIL PROTECTED]>
>> To: "Gamers Discussion list" 
>> Sent: Wednesday, May 23, 2007 10:31 AM
>> Subject: Re: [Audyssey] Wii for the blind
>>
>>
>>> would it be possible for blind developers to develop blind friendly 
>>> games
>>> for the different video game consoles out there? That would be cool if
>>> you
>>> could wipe the console's memory, put linux on it, and then blind
>>> developers
>>> could make the console completely accessible and write blind friendly
>>> games
>>> for playstation etcetera. Wjat you'd do is buy a playstation or whatever
>>> insert your cd. the cd would wipe the memory and flash the game console
>>> with
>>> linux and a linux screen reader. A menu would come up allowing you to
>>> play
>>> an accessible game, watch a dvd whose menus would also talk kind of like
>>> the
>>> context menus in power dvd, or play and navigate a cd. That would be
>>> cool.
>>> Either that or instead of wiping the memory and re-flashing it, one 
>>> could
>>> add to it allowing you to switch between the normal sighted mode, or go
>>> into
>>> linux and play blind-friendly games.
>>>
>>> Josh
>>>
>>> - Original Message - 
>>> From: "Che" <[EMAIL PROTECTED]>
>>> To: "Gamers Discussion list" 
>>> Sent: Wednesday, May 23, 2007 9:31 AM
>>> Subject: [Audyssey] Wii for the blind
>>>
>>>
  Hi all,
  I was wondering if other gamers out there with Wii systems have 
 managed
 to
 memorize the menu system, and if so if you had any tips or shortcuts to
 doing it.
  I can get the sports games to work ok, but getting to the actual game
 is
 a
 total pain.  The pointer is very sensitive, so you have to have surgeon
 like
 steadiness it seems to select the menu items.
  BTW, boxing is a fantastic workout, especially if you strap wrist
 weights
 on when you play.  I challenge anyone out there to go 9 rounds with 5
 pound
 weights on your wrists, I promise you will be as sore as I am sitting
 here
 typing with my aching arms.
  Anyhow, any info on the Wii menus and navagating them would be great.
  Thanks,
  Che


 ___
 Gamers mailing list .. Gamers@audyssey.org
 To unsubscribe send E-mail to [EMAIL PROTECTED] You can
 visit
 http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make
 any subscription changes via the web.
>>>
>>>
>>> ___
>>> Gamers mailing list .. Gamers@audyssey.org
>>> To unsubscribe send E-mail to [EMAIL PROTECTED] You can
>>> visit
>>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make
>>> any subscription changes via the web.
>>>
>>
>>
>> ___
>> Gamers mailing list .. Gamers@audyssey.org
>> To unsubscribe send E-mail to [EMAIL PROTECTED] You can
>> visit
>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make
>> any subscription changes via the web.
>>
>
>
> ___
> Gamers mailing list .. Gamers@audyssey.org
> To u

Re: [Audyssey] About the audiogames market was: Piracyof accessible software

2007-05-27 Thread Nicol Oosthuizen

NB: This email and its contents are subject to our email legal notice
which can be viewed at http://www.sars.gov.za/Email_Disclaimer.pdf


Are you the developer of  top speed? I know the guy who developed top
speed, his name is also davie. He and his brother developed top speed.
Are you him?

-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]
On Behalf Of Davy Kager
Sent: 25 May 2007 04:09 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] About the audiogames market was: Piracyof
accessible software

My god, that is huge! I've calculated a price of $20 US for my upcoming
game 
(which is still some sort of a secret) and I thought about 50 games if I

were lucky... That way I could easily bring up the money for my domain
name 
and extra bandwidth. The thing is that I do all the developing because
it's 
something I'm interested in, not because I'd like to have more money.
But 
with your message in mind, I'll definitely not release it for free. And
as a 
little disclaimer: yes, I know that I'm not such a famous developer and
thus 
my sales won't be amazingly hihg, but whatever, it's still way more than
I 
need to break even.

Thanks for sharing this quite confidential information!
___
Gamers mailing list .. Gamers@audyssey.org
To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit
http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make
any subscription changes via the web.


Re: [Audyssey] AJAX MUD client

2007-05-27 Thread Adam Pecillo
On 5/28/07, ian and riggs <[EMAIL PROTECTED]> wrote:
> hi addam can this be used by windows users.

Thats what i hope. Why not try? Point your webbrowser to
http://pecillo.kicks-ass.org and try.

/Adam

___
Gamers mailing list .. Gamers@audyssey.org
To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit
http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make
any subscription changes via the web.