Re: [Audyssey] an idea for a future game

2006-06-06 Thread meeping necdet
If everybody else gets there before I can, good for them. I think it's a
very good idea, and if no-one else is going to develop it, I'll start it.

Regards,

Damien


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Re: [Audyssey] Site updates

2006-06-06 Thread meeping necdet
If you would email them to me or upload it to djc's ftp I can put it on my
site.

Regards,

Damien.


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Re: [Audyssey] Site updates

2006-06-05 Thread meeping necdet
So it's available elsewhere. So if there's a problem with one method of
retrieving the cars and tracks, they've somewhere else to go for them.

Regards,

Damien


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[Audyssey] Site updates

2006-06-05 Thread meeping necdet
I am pleased to announce that the topspeed section of the site is now up.

It includes all the cars included on the ftp, and you can also submit your
own tracks and cars to me for inclusion if you wish. There are also a few
little pieces of software for topspeed, such as a trackmaker, and a random
trackmaker.

Please visit http://x-sight.brandoncole.net/topspeed.php and tell me what
you think.

Regards,

Damien.


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Re: [Audyssey] lite locater help

2006-06-03 Thread meeping necdet
Yes if you like. I'll tell you when it's completed it won't be today but it
may be Monday. I'll upload it to my site and email you the url.

Regards

Damien


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Re: [Audyssey] superdog

2006-06-02 Thread meeping necdet
The barking and growling is the dog. It's found the cat, so just continue
walking.

Regards,

Damien.


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[Audyssey] Superdog mirror

2006-06-02 Thread meeping necdet
We are pleased to add this PCS game to our website. To download it, you can
either visit the PCS Games website, or visit:
http://x-sight.brandoncole.net and click the "games" link.

Regards,

Damien


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Re: [Audyssey] superdog

2006-06-02 Thread meeping necdet
I'll gladly mirror the site.

Regards,

Damien


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Re: [Audyssey] SuperDog's Bone Hunt game

2006-06-02 Thread meeping necdet
I also found a few problems. Oh, and btw, I managed 71 bones.

1. I went to review game sounds and it started the game without the little
intro.
2. when I quit said game, it kept my old score, told me to enter my initials
and told me I was at position 2. so now I have 2 "71" scores.

And also, could I please have the sounds?

Thanks,

Damien


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Re: [Audyssey] SuperDog's Bone Hunt game

2006-06-02 Thread meeping necdet
How come it says demonstration mode?

Thanks,

Damien


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[Audyssey] New site now ready to view!

2006-06-02 Thread meeping necdet
I'm pleased to announce

X-Sight Interactive's new website.
http://x-sight.brandoncole.net.
You can guess who gave me that *grin*

Regards,

Damien Sadler,

X-Sight Interactive manager


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Re: [Audyssey] SuperDog's Bone Hunt game

2006-06-02 Thread meeping necdet
Hmm ... But if phil uses it then wouldn't he be able to tell me whether I
can? 

-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On
Behalf Of Raul A. Gallegos
Sent: 02 June 2006 18:43
To: gamers@audyssey.org
Subject: Re: [Audyssey] SuperDog's Bone Hunt game

That is a David Greenwood question. I'm not sure if he moniters this list.
You can always write [EMAIL PROTECTED] though.


meeping necdet said the following on Fri, Jun 02, 2006 at 06:32:44PM +0100:
> How does the gma game engine work exactly? I'd like to be able to use it
in
> my games - if that's allowed, that is.

-- 
Show your affection, which will probably meet with pleasant response.
Raul A. Gallegos ... IliwSsmc

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Re: [Audyssey] Ivan's new game

2006-06-02 Thread meeping necdet
The thing is though, some systems crash on java applications that use the
microsoft html host applet (mshta.exe). Mine doesn't work with games such as
dark destroyer, tarzan junior, 3dsnake and duckblaster, and I don't think
those are game bugs because it was the microsoft html script host applet
that crashed.

Regards,

Damien.
 

-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On
Behalf Of Thomas Ward
Sent: 02 June 2006 17:41
To: Gamers Discussion list
Subject: Re: [Audyssey] Ivan's new game

Hi, Raul.
Well, just because the game is written in Java doesn't mean it has to have a
web interface. Most java apps are stand alone  applications. The ones I
wrote for myself when learning Java all were stand alone jobs.
As for access to Java I can se two or three ways to make the game
accessible. One is to use the freetts project which is made for java
programs, festival, or to self voice the game with wav files. Which of these
I am not sure he is using unless he has some other method I am unaware of.
If he is allowing a screen reader to voice the game then everyone not using
Jaws is hozed. Window Eyes still doesn't have great access to java swing
apps, and other screen readers are still in various stages. 
Although gnopernicus in Linux does have good Java access and Sun\ uses
gnopernicus on there Solaris java desktop.




Raul A. Gallegos wrote:
> Hello Ivan. You mean to tell me you are coding this game in java?
>
> So, will it have a web interface then? What are your plans on making 
> it screen reader friendly? Will it be self-voicing? or will we need 
> our screen readers?
>
>   


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Re: [Audyssey] SuperDog's Bone Hunt game

2006-06-02 Thread meeping necdet
How does the gma game engine work exactly? I'd like to be able to use it in
my games - if that's allowed, that is.

Regards,

Damien.


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Re: [Audyssey] super deekout

2006-06-02 Thread meeping necdet
No the item neutraliser doesn't work on the rockets. The way to get 2
million on normal difficulty is to keep being knocked down a level; on level
7 let the robot pick up the nasty items until you drop down. That way you
can rack up more points without encountering the rocket.

Regards,

Damien.


-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On
Behalf Of david
Sent: 02 June 2006 01:56
To: blind gamers
Subject: [Audyssey] super deekout

Hello. I jbought super deekout a few weeks ago, and I was hoping somebody
could give me some general tips to survive, or how i can get 200 on
normal difficulty and above. I really want those cheats, and does the item
neutralizer work on the rockets?
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Re: [Audyssey] games people play

2006-06-02 Thread meeping necdet
Oh thanks for that.
That's very helpful.

Regards,

Damien


-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On
Behalf Of Phil Vlasak
Sent: 02 June 2006 00:39
To: Gamers Discussion list
Subject: Re: [Audyssey] games people play

Hi Damien,
Unfortunately the Thursday Night game chat will be from
2 am to 4 am Friday morning UK time.
That is why we set up the Saturday chat which will be from
8 PM to 10 PM Saturday night UK time.
Phil



- Original Message -
From: "meeping necdet" <[EMAIL PROTECTED]>
To: "'Gamers Discussion list'" 
Sent: Thursday, June 01, 2006 5:31 PM
Subject: Re: [Audyssey] games people play


> What time will it be in the UK?
>
> Thanks,
>
> Damien
>
>
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> any subscription changes via the web. 


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Re: [Audyssey] games people play

2006-06-01 Thread meeping necdet
What time will it be in the UK?

Thanks,

Damien


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Re: [Audyssey] games people play

2006-06-01 Thread meeping necdet
What is this room? How do I get to it? What time will it start bst?

Thanks,

Damien


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Re: [Audyssey] New site

2006-05-30 Thread meeping necdet
http://xsight.brandoncole.net.
Thanks brandon.


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Re: [Audyssey] lite locater help

2006-05-30 Thread meeping necdet
The best way to find the bomb is to keep moving up floors and to rooms and
you will find it. Make sure automatic radiation announce is on, and if the
radiation gets to 1 or near, you are near to it. If you've found it
it'll say you've found the bomb. Press enter to deactivate it. If you are
playing on expert, it is very, very hard and you have to use the quick
navigation keys to move up, down and along. If you are playing on easy you
can't just go up to every floor. Each floor the radiation level increases
variably, however you know that if the radiation is at 7000 you've got
another 10 or 20 floors to go up or down. Then you got to find the correct
room.
If you like I shall record an audio tutorial on it if you'd like.
Alternatively you can go to the blindcooltech site at
http://www.blindcooltech.com, or look at the lighttechinteractive trailers
and reviews page at http://www.lighttechinteractive.com (reviews and
trailers link), and download a fully-explained review of light locator
recorded by chris skarstad.

Hope that helps.

Regards,

Damien sadler,

X-sight interactive manager 

-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On
Behalf Of Ivan Fegundez
Sent: 30 May 2006 19:00
To: gamers discussion list
Subject: [Audyssey] lite locater help

Hi all, I can't seems  to find the bomb. What can I do?

Thanks
Ivan owner-moderator for e-ray games mailing list.
IF YOU HAVE not  joined my e-ray group, go to:
www.yahoogroups.com
To join viea email, pleas  send a blank email at:
[EMAIL PROTECTED]


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Re: [Audyssey] New site

2006-05-30 Thread meeping necdet
Ok, maybe it would've been best to say that a new site is under
construction.

Damien.

 

-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On
Behalf Of Charles Rivard
Sent: 30 May 2006 13:11
To: Gamers Discussion list
Subject: Re: [Audyssey] New site

Constructive criticism:  It would be best if you have a site we can visit
before saying that you have a site.  Also, when announcing that you have a
new site, it would be very helpful to include the URL in the announcement so
that it can be visited.  Thanks.


- Original Message -
From: "meeping necdet" <[EMAIL PROTECTED]>
To: "'Gamers Discussion list'" 
Sent: Tuesday, May 30, 2006 4:36 AM
Subject: [Audyssey] New site


> I'm very pleased to announce that x-sight interactive now have a new
> website. The pages aren't fully developed yet, but more information will 
> be
> posted as it comes available. This site will have all our games on, as 
> well
> as software, audio and other development resources for anyone else wishing
> to make games and software we can all enjoy.
>
> Regards,
>
> Damien sadler,
>
> X-sight interactive manager
>
>
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> 



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Re: [Audyssey] conspiricy theory, the future of the blind gaming industry

2006-05-30 Thread meeping necdet
What games do you have available at the moment then? Where can I get them?
What programming language do you use? You got me all excited, even though
I'm already x-sighted, or not as the case may be lol

Regards,

Damien


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Re: [Audyssey] freedom

2006-05-30 Thread meeping necdet
Flint million doesn't usually answer people unless they bring up what he
thinks is a valid point.
Yes, the disney question set is a pain, but I don't use that one anyway so I
don't really mind. I'm more interested in the music one and the computer one
I wrote.

Regards,]

Damien.



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[Audyssey] New site

2006-05-30 Thread meeping necdet
I'm very pleased to announce that x-sight interactive now have a new
website. The pages aren't fully developed yet, but more information will be
posted as it comes available. This site will have all our games on, as well
as software, audio and other development resources for anyone else wishing
to make games and software we can all enjoy.

Regards,

Damien sadler,

X-sight interactive manager


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Re: [Audyssey] New company

2006-05-29 Thread meeping necdet
Somebody replied to the new company email and I replied back. Someone was
making suggestions about acefire - the intro etc.

Regards,

damien


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Re: [Audyssey] ace shooter

2006-05-29 Thread meeping necdet
Yes this game is free.


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Re: [Audyssey] LWorks Update

2006-05-29 Thread meeping necdet
That was your first game? Gee you must be one of those completely expert
programmers - maybe you'd agree to teach me a bit?

Regards,

Damien


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Re: [Audyssey] New company

2006-05-29 Thread meeping necdet
Please explain a little more what you're talking about? Is it acefire? If
michael has put the latest version up then you should be able to skip it
with enter.

Regards,

Damien.



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Re: [Audyssey] Kingdom Of Loathing

2006-05-28 Thread meeping necdet
I'm sorry I haven't even heard of that game. Who makes it? I'm always
interested in new games ...

Regards,

damien


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Re: [Audyssey] audiogames and surround sound?

2006-05-28 Thread meeping necdet
Yes, especially games like shades of doom and gma tank commander, basically
all the gma games and pcs games will work a treat. All games will work fine,
but the gma and pcs games have a 3d and surround sound effect.
If you're looking for bass, all games will have bassy sounds, especially the
big games like hunter, troopanum definitely, and pipe.

Hope that helps.

Regards,

Damien sadler

X-sight interactive manager



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Re: [Audyssey] New company

2006-05-27 Thread meeping necdet
What specs? I mean, f can I put on? That'd be great brandon thank you very
much.

Regards,

Damien


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Re: [Audyssey] New company

2006-05-27 Thread meeping necdet
Hmm. Maybe it's the fact that one of my other company members decided to put
the game in an installer. I told him not to, as this could cause
unstability.
You can get a working copy from me, also the latest.
Like I said before, I should perhaps get my own site so that I can upload
the stuff on that I know works.

Regards,

Damien


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Re: [Audyssey] New company

2006-05-27 Thread meeping necdet
Ok jamie. If you have skype I can send it that way, otherwise I don't know
how else to get it to you file is 8.7mb.

Regards,

Damien


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[Audyssey] sounds

2006-05-27 Thread meeping necdet
Hey phil is it possible I have some of the sounds from sarah and tank
commander? They're really cool and I'd like to put them in my sound archives
if possible.
If you won't I can understand.

Regards,

Damien


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Re: [Audyssey] New company

2006-05-27 Thread meeping necdet
Oh yes that. That has nothing to do with me, it's the other guy who made the
website's idea. I told him not to copy games, but he isn't listening. He is
actually out of the company anyway, he isn't even helping with anything.
This is why I need to get a site of my own for the rest of us.

Regards,

Damien


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[Audyssey] New company

2006-05-27 Thread meeping necdet
Hi. I'm damien sadler, and have started up a new company as some may or may
not know.

It is called x-sight interactive, and we have already made a few games.
One of which is acefire which you can download at:
http://x-sightinteractive.bpcprograms.com.
Another, the most recent, is the bop it extreme game.
It was jim kitchen who gave me the idea by producing the original bop it
game as software; so the bop it extreme needs some beta testers.

If anybody's interested, let me know.
I also need help finding somewhere better than what we have at the moment to
host our games, since the site isn't even mine.

Regards,

Damien

X-sight interactive manager



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Re: [Audyssey] sara

2006-05-25 Thread meeping necdet
Yes that'd be cool haven't heard anything from gma games or pcs for a while
now.


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