Re: [Audyssey] financial colaboration was: a drastic change isneeded for audio games.
Hi Dark, It is pretty much like anything else in life. When you purchase anything it is yours to use so long as you follow the rules or guidelines the company or companies tell you via their license agreements. It is capitalism at its worst. The concept of copyright law may have started out with the intend to help rotect someones work, to see they got credit for it, but big industry has been able to turn copyright law into a weapon to use against any potential rivals. One of the most rediculous cases of this in living memory is Intel verses AMD. During the 1990's Intel and AMD were locked in a war to design the next generation processor for the PC. At the time the best processor around was the 486, and both Intel and AMD were working independantly on a 586 processor design. As it happens Intel created there 586 processor first and got a pattent for it before AMD. A few months later AMD profected their 586 processor and Intel screamed bloody murder over it, and right away took AMD to court over it. They said that the 586 processor was a patented design and AMD could not create a 586 processor under copyright law, and the 586 trademark was the soul property of Intel Corp. As it turned out the two trashed it out in court and it went all the way up to the U.S. Supreme Court before it got settled. As it turns out since AMD had designed there processor independantly, in that the technical specifications wer different from Intel's design, the two processors were legally two different products. As for the 586 trademark the Supreme Court issued a ruling that a number can not be trademarked by a company or individual. Only a unique name or specially identifying trademark could be trademarked. Soon after the ruling Intel renamed their 586 processor line the Pentium and AMD the K5. While these stupid rivalries over copyrights seam to be happening between the members of the upper class there is a major backlash going on in the lower classes who simply refuse to be aparty to that kind of legalistic abuse of copyright over software and everything else. The GNU Linux software movement is just a case in point of people who believe that software should be freely shared, distributed, and copied so much as long as the author or authors of the software get credit for their contribution to the work. I know of several independant musicians that are now licensing their music, some of it pretty good, under the Creative Commons license as they don't want to be a part of the RIAA and their strong arm appproach to music copyrights. There are plenty of people who are sick and tired of the existing restrictive copyright laws, but big business as usual is trying to stomp them flat in court. One case in particular is Microsoft verses Red Hat. Microsoft claimed that the term window was a trademark, and that the Gnome open source desktop was a copy of Microsoft windows. As it turned out Microsoft lost the case and Red Hat as well as other Linux distributions are still around. However, this only goes to prove the point that big business really doesn't want any kind of serious competition. They will use the copyright laws to try and stomp the competition flat if the courts will let them. What they really want is to have a monopoly which in of itself is illegal in the United States and past presidents like Theodore Roosevelt tried to break up trusts and monopolies in the early 1900's in order to have a more fair free market econemy. We really don't see our government doing that any more because they are getting paid big money by said companies to vote their way. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] financial colaboration was: a drastic change isneeded for audio games.
well I have got about 40gb of sounds from a friend that has the libs. However I have seen and bought several libraries of sfx that are royalty free. the authentic sfx packs are royalty free, and I have several imporial and other 10 dollar royalty free sfx disks. So if the sounds are royalty free then they probably are usable anywhere or at least you don't have to pay back the devs. Free sound libs like those at the site www.recordist.com although this is a small lib these are free. I know the a1 sfx site is free and if you search findsounds.com you can probably find some sfx libs that are free. At 04:41 p.m. 31/05/2010, you wrote: Hi tom. Hmmm, I assumed that once a sound library was perchiced by an individual it was practically there's to use. I find myself continually amazed at how restrictive copywrite law is. I've mentioned myself how it has practically stopped people in England getting hold of books for a considderable time, but if a philanthropic action like that I proposed essentially ment for the purposes of sharing would be considdered a breach of law, I find that practically insane! It seems that laws intended simply to insure an individuals' right to recieve creddit for his/her own creative work have, unsurprisingly given the general nastiness of unregulated capitalism, morphed into just another tool for extracting the maximal amount of prophit from any enterprise. Getting back to my idea though, my thought was that all developers who wished to be involved club together as a group for this purpose, and the actual buying and administration of donations is done by a third party. So, the sounds would be licensed to "the developement resources collective" (or whatever the heck we called it), who's members would included Thomas ward, Phil Vlasac, Che martin etc, but the actual buying of the license would be the responsability of the administrator, whoever that would be. i'd hope that would get around the evil capitalist evil. Beware the grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] financial colaboration was: a drastic change isneeded for audio games.
Hi tom. Hmmm, I assumed that once a sound library was perchiced by an individual it was practically there's to use. I find myself continually amazed at how restrictive copywrite law is. I've mentioned myself how it has practically stopped people in England getting hold of books for a considderable time, but if a philanthropic action like that I proposed essentially ment for the purposes of sharing would be considdered a breach of law, I find that practically insane! It seems that laws intended simply to insure an individuals' right to recieve creddit for his/her own creative work have, unsurprisingly given the general nastiness of unregulated capitalism, morphed into just another tool for extracting the maximal amount of prophit from any enterprise. Getting back to my idea though, my thought was that all developers who wished to be involved club together as a group for this purpose, and the actual buying and administration of donations is done by a third party. So, the sounds would be licensed to "the developement resources collective" (or whatever the heck we called it), who's members would included Thomas ward, Phil Vlasac, Che martin etc, but the actual buying of the license would be the responsability of the administrator, whoever that would be. i'd hope that would get around the evil capitalist evil. Beware the grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] financial colaboration was: a drastic change isneeded for audio games.
Hi Ron, Lol! That's the one. Pretty accurate considering Dark's suggestion to buy sounds and redistribute them illegally. On 5/30/10, Ron Schamerhorn wrote: > Hey little girl, you broke the laws > You hustle, you deal, you steal from us all --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] financial colaboration was: a drastic change isneeded for audio games.
Hey little girl, you broke the laws You hustle, you deal, you steal from us all - Original Message - From: "Thomas Ward" To: "Gamers Discussion list" Sent: Sunday, May 30, 2010 4:19 PM Subject: Re: [Audyssey] financial colaboration was: a drastic change isneeded for audio games. Hi Dark, That's a nice idea, but there is a thing called copyright law. So strictly speaking your idea isn't strictly legal, and couldland the developer/developers in hot water as it breaks the license for those sound files. Basicly, the way it works if an individual or company purchases a commercial license for those sounds in the library it is to be used by that individual or company, and not by a third-party developer. So if USA Games were to purchase a sound library from Sound Ideas or somebody and gave it to Draconis Entertainment, GMA Games, whatever we would be in breach of the license and it would be considered piracy by the company that produced the sound library. So while your idea is nice it isn't feasable from a legal standpoint. Once again, the copyright laws are designed in favor of corperations, big businesses, etc and if an individual or small business doesn't have the funds to legally license sounds, music, trademarks, whatever that's just tough. There is no consideration for a special class like the blind who are largely unemployed world wide, and don't have the funds to invest in the same sorts of things a major corperation can. Bottom line, it all comes down to pure greed. "Come on. Come on. Listen to the moneytalk." AC-DC On 5/28/10, dark wrote: > Hi tom. > > Actually, while I know this was a rather exasperated joke, there may be > something in what you suggest, at least as far as sounds go. > > Sounds afterall, unlike programming libraries or developement tools, may > be > used by any game dev around. > > How about a donation scheme, sinse if 30 people donated ten usd, you'd > have > enough for at least one of those cds'. The sounds could then be loaded > onto > a password locked secure site, and the password could be given to > developers. > > while, failing winning the lottery or a serious bank robbery, we might not > be able to raise the hundred grand or so necessary to pay you, or > anyone else to make audio sf4, scraping together 500 usd for some > royalty free sounds might not be quite so unreasonable if people work > together and are willing to donate a litle. > > this is also why I propose the sounds be placed on a secure site with a > password which the major devs would have access to and would give out to > anyone demed as necessary, sinse then your not just donating to one > person, but essentially to the entire community, and thus making all > future > games better. > > Beware the Grue! > > Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.