Re: [Audyssey] what's going on with bsc?

2007-06-03 Thread Charles Rivard
As far as I know, the football game was shelved because the programmer 
dropped out, but I may be wrong.  Justin would know.
--
If guns cause crime, then pencils cause misspelled words.
- Original Message - 
From: "Thomas Ward" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" 
Sent: Sunday, June 03, 2007 12:38 PM
Subject: Re: [Audyssey] what's going on with bsc?


> Hi Mike and Bryan,
> I've personally been in contact with Justin off and on over the past
> year or so, and I know his daytime job has been working him pretty hard.
> Frankly, Justin has had little time to work directly on BSC stuff. So
> keep that in mind before putting BSC down.
> Second, games are really nothing more than ideas and design documents
> until they have been programmed. However, programming that idea into a
> good game can be difficult, and things can and will go wrong. Sometimes
> the game should be canceled for one of several reasons.
> In Justin's case with Castle Quest there was good reason to cancel.
> Justin had a great idea, but didnt have the time or skills to design it
> himself. So he outsourced it to another dev who worked on it for a
> while, and dropped out. Since the other developer was the licensed
> holder of the source and quit Justin couldn't get the source code. To
> start over would allow Justin to begin the project from scratch, and
> have to learn all the things he didn't know, at the same time keep a
> heavy workload during his daytime job, and still have a family life. He
> couldn't do it, and so CQ bit the dust.
> I am suspecting work and family is the reason Void and BSC Football were
> canceled as well.
>
> Mike Reiser wrote:
>> Yeah I agree, I'm ready for a developer that won't scrap a game after
>> putting on a bunch of hipe about it.
>>
>> Mike
>
>
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Re: [Audyssey] what's going on with bsc?

2007-06-03 Thread Thomas Ward
Hi Mike and Bryan,
I've personally been in contact with Justin off and on over the past 
year or so, and I know his daytime job has been working him pretty hard. 
Frankly, Justin has had little time to work directly on BSC stuff. So 
keep that in mind before putting BSC down.
Second, games are really nothing more than ideas and design documents 
until they have been programmed. However, programming that idea into a 
good game can be difficult, and things can and will go wrong. Sometimes 
the game should be canceled for one of several reasons.
In Justin's case with Castle Quest there was good reason to cancel. 
Justin had a great idea, but didnt have the time or skills to design it 
himself. So he outsourced it to another dev who worked on it for a 
while, and dropped out. Since the other developer was the licensed 
holder of the source and quit Justin couldn't get the source code. To 
start over would allow Justin to begin the project from scratch, and 
have to learn all the things he didn't know, at the same time keep a 
heavy workload during his daytime job, and still have a family life. He 
couldn't do it, and so CQ bit the dust.
I am suspecting work and family is the reason Void and BSC Football were 
canceled as well.

Mike Reiser wrote:
> Yeah I agree, I'm ready for a developer that won't scrap a game after 
> putting on a bunch of hipe about it.
> 
> Mike


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Re: [Audyssey] what's going on with bsc?

2007-06-03 Thread Mike Reiser
Yeah I agree, I'm ready for a developer that won't scrap a game after 
putting on a bunch of hipe about it.

Mike
- Original Message - 
From: "Bryan Peterson" <[EMAIL PROTECTED]>
To: 
Sent: Saturday, June 02, 2007 11:56 PM
Subject: Re: [Audyssey] what's going on with bsc?


> The basic jist of it is that BSC got into a disagreement with the folks 
> they
> were working with on the game. Apparently at issue was who was going to
> license the game when it came out, or who would market it or something or
> other. I don't remember exactly but Justin scrapped the idea and we've 
> heard
> nothing about any new titles since. Granted he did say they were working 
> on
> a new title after CQ was scrapped, but the name of the game and even a
> brief, general psynopsis were not forthcoming. All that was nearly two 
> years
> ago. I'm sorry to say this but I've rather lost interest in BSC since that
> whole incident, since it wasn't the first time a title had been scrapped.
> First it was BSC football, which actually stood a chance of getting me
> interested in the sport, then CQ and, on top of that, The Void was also
> scrapped, and at the same time as CQ. Of course The Void sounded to me 
> like
> a modified Troopanum, so I don't know how interested I'd have been if it 
> had
> come out.
>
>
>
> It ain't pretty when the pretty leaves you with no place to go.
>
>
>
>
>
>>From: "Andy Smith" <[EMAIL PROTECTED]>
>>Reply-To: Gamers Discussion list 
>>To: gamers@audyssey.org
>>Subject: [Audyssey] what's going on with bsc?
>>Date: Sat, 2 Jun 2007 17:39:39 -0400
>>
>>Hi,
>>I heard about that castle quest. Well... What happened to it! It was
>>supposed to be a great game!
>>Thanks,
>>Andy
>>
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>>http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make
>>any subscription changes via the web.
>
>
>
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Re: [Audyssey] what's going on with bsc?

2007-06-02 Thread david
Castle Quest is no more.  I believe that something happened with 
the team or something.  I do not know the details, and have not 
been keeping up with Bsc.

David

> - Original Message -
>From: "Andy Smith" <[EMAIL PROTECTED]
>To: gamers@audyssey.org
>Date sent: Sat, 2 Jun 2007 17:39:39 -0400
>Subject: [Audyssey] what's going on with bsc?

>Hi,
>I heard about that castle quest.  Well...  What happened to it! 
It was
>supposed to be a great game!
>Thanks,
>Andy

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You can visit
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Re: [Audyssey] what's going on with bsc?

2007-06-02 Thread Bryan Peterson
The basic jist of it is that BSC got into a disagreement with the folks they 
were working with on the game. Apparently at issue was who was going to 
license the game when it came out, or who would market it or something or 
other. I don't remember exactly but Justin scrapped the idea and we've heard 
nothing about any new titles since. Granted he did say they were working on 
a new title after CQ was scrapped, but the name of the game and even a 
brief, general psynopsis were not forthcoming. All that was nearly two years 
ago. I'm sorry to say this but I've rather lost interest in BSC since that 
whole incident, since it wasn't the first time a title had been scrapped. 
First it was BSC football, which actually stood a chance of getting me 
interested in the sport, then CQ and, on top of that, The Void was also 
scrapped, and at the same time as CQ. Of course The Void sounded to me like 
a modified Troopanum, so I don't know how interested I'd have been if it had 
come out.



It ain't pretty when the pretty leaves you with no place to go.





>From: "Andy Smith" <[EMAIL PROTECTED]>
>Reply-To: Gamers Discussion list 
>To: gamers@audyssey.org
>Subject: [Audyssey] what's going on with bsc?
>Date: Sat, 2 Jun 2007 17:39:39 -0400
>
>Hi,
>I heard about that castle quest. Well... What happened to it! It was
>supposed to be a great game!
>Thanks,
>Andy
>
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>visit
>http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make
>any subscription changes via the web.



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Re: [Audyssey] what's going on with bsc?

2007-06-02 Thread Thomas Ward
Hi Andy,
About a year back Justin announced to this list that Castle Quest had to 
be canceled.
The short version of what he said was he was using an outside developer 
to do the work on CQ, that other dev quit, and then refused to let go of 
the source code. Since Justin's duties at work have increased and the 
game was a large project it was scrapped.


Andy Smith wrote:
> Hi,
> I heard about that castle quest. Well... What happened to it! It was
> supposed to be a great game!
> Thanks,
> Andy
> 
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> http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make
> any subscription changes via the web.
> 
> 
> 
> 


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[Audyssey] what's going on with bsc?

2007-06-02 Thread Andy Smith
Hi,
I heard about that castle quest. Well... What happened to it! It was
supposed to be a great game!
Thanks,
Andy

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