Re: Repost: messed up screenshots
Arcady Genkin wrote: "Carl B. Constantine" [EMAIL PROTECTED] writes: Baloney. I take screenshots with the gimp all the time and all I use is 16-bit because of OpenGL games which require it. It must be something else, what? I don't know. The fact remains, though. Switching color depth solved my problem. I'm running 16-bit as well with no problems with screen captures. How much memory does your video card have? What are you running your desktop at? Might you be running out of video memory? -- Arcady Genkin Don't read everything you believe. -- Until later: Geoffrey [EMAIL PROTECTED] "Great spirits have always found violent opposition from mediocre minds. The latter cannot understand it when a man does not thoughtlessly submit to hereditary prejudices but honestly and courageously uses his intelligence." - Albert Einstein
Re: Repost: messed up screenshots
[EMAIL PROTECTED] (2001-01-10 at 1859.01 -0500): The fact remains, though. Switching color depth solved my problem. I'm running 16-bit as well with no problems with screen captures. How much memory does your video card have? What are you running your desktop at? Might you be running out of video memory? 4Mb, with 1024x768. But one would expect that even more memory would be needed for 32-bit mode, since twice as much space is required for each bit. You can also try 24 bit. And with 4 MB you can run 1024 @ 32 bpp, even 1152 @ 32 bpp. I ran my old ATI at 1152 * 864 and it had 4 MB too (I can not remember if I used 24 or 32, but doing the maths 4 MB are enough in both cases, the difference is in free space for pixmap cache and other tasks). The video card is Diamond Viper 330 (NVidia-128 chip), with SVGA X-server, X11 3.3.6. Old chip and nVidia. :[ GSR
Re: Repost: messed up screenshots
Arcady Genkin [EMAIL PROTECTED] writes: I have posted about this in the past, but the problem is still not solved. It's not that I need to do screenshots often, but... when I do, they come up all messed up: some colors are missing, etc. In case anyone was following, I solved the problem by switching my default color depth in XF86Config (I had 16, and went to 32 bit). For whatever reason screenshots didn't work under 16-bit, neigther with gimp, nor with xv. -- Arcady Genkin Don't read everything you believe.
Re: Repost: messed up screenshots
On 1/9/2001 15:30, Arcady Genkin at [EMAIL PROTECTED] wrote: In case anyone was following, I solved the problem by switching my default color depth in XF86Config (I had 16, and went to 32 bit). For whatever reason screenshots didn't work under 16-bit, neigther with gimp, nor with xv. Baloney. I take screenshots with the gimp all the time and all I use is 16-bit because of OpenGL games which require it. It must be something else, what? I don't know. -- __ _ Carl B. Constantine / / (_)__ __ __[EMAIL PROTECTED] / /__/ / _ \/ // /\ \/ / (2.4.0-test12) ICQ: 26351441 //_/_//_/\_ _/ /_/\_\ Stormix 2000 PGP key available on request Up the line - out the server- past the firewall - nothing but Net!!
Repost: messed up screenshots
I have posted about this in the past, but the problem is still not solved. It's not that I need to do screenshots often, but... when I do, they come up all messed up: some colors are missing, etc. For an example please refer to http://www.thpoon.com/tmp/screen.jpg As you can see, the background came out totally black, whereas it's WindowMaker's default blueish BG. Also, the Gimp's own window is quite seriously messed up. The text in the terminal window is not visible. Also, if you look at the second icon down in the top-left courner, you'll notice a line separating two areas of different brightness. I'm using Gimp 1.1.29, but the same thing has been happening with 1.0.X. The system is Debian 2.2 with stock XFree 3.3.6 IIRC. Any help greately appreciated! -- Arcady Genkin Don't read everything you believe.