RE: [hlds] ServerList Destroyed
Deadman Standing wrote: > I am now confused. I look at "status" at www.steampowered.com and is > says there are 39,335 Counter-Strike servers at 22:52 GMT. In the > game I > query all the regions and get the following info: > Region: US-West > Servers: 496 > > Region: US-East > Servers: 503 > - > Total Servers: 7879 > > Where are the other 31,456 servers? You guys that are reporting so few servers--do you "Refresh All" only once, or do you do it a few times? I've found that each Refresh All will produce a number more servers. -- Tim ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
RE: [hlds] Where has all the traffic gone?
CyberGameZone.com wrote: >> I tried doing this at my server console and it complained about >> syntax. :) > Mine works. Looks like the reported syntax is not correct. This is what worked for me: setmaster add hlmaster.jolt.co.uk setmaster add hlmaster.gamesinferno.com 27010 setmaster add master0.gamespy.com 28900 The colon was what was causing it to throw the error, even though that's the syntax it seems to want. Added 'em, we'll see what comes of it. Thanks for the tip. -- Tim ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
RE: [hlds] CSS Server Status
BeNt wrote: > I need it to display Counter-Strike Source which those do not.I like > the > layout of the php script Tim? gave me but I can't figure out how I'm > gonna intergrate it into my website.This is how I have mine setup > here's the link.seems ok though > > http://www.gorillazsouth.com/cssource/index.php?ip=69.41.241.36&port=270 15 This might help you. Copy this segment and place it within a new .php file, cssquery.php or something easy, then include that on the page you want to display your server listings via . If you want to dump every property that the $output object contains in it to add more detail to your query page, uncomment the lines beneath /* begin dump */, and that'll show you what it has. Alternatively, peruse the cssource_class.php file for the other method and property names. Code segment: status(); /* Begin Dump */ // echo ''; // print_r($output); // echo ''; ?> IP: Map: Game: Source Players: / And with this we've strayed way into the OT territory, so if no one else has a question about this, email me offlist if you need any further help, BeNt. -- Tim ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
RE: [hlds] CSS Server Status
BeNt wrote: > Does anyone know of any way to view the Counter-Strike Server Status > via a > webpage such as a php script or anything else?Any help or pointing in > the > right direction would be greatly appreciated. There are a few floating around, but I found this one to be quite easy to setup: http://www.phpclasses.org/browse/package/1815.html. That site unfortunately requires registration and wading through too many damn ads and such, so you can also grab it from my ftp: ftp://dexworld.org/css-php-query.zip. -- Tim ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
RE: [hlds] [OT] gmail invites/accounts
[EMAIL PROTECTED] wrote: > I think the beta is nearing its close, because I can't seem to send > invites fast enough before google gives me more. I have run out of > people to send to. Anyone who can't wait, fire me an email. Guys, look: [EMAIL PROTECTED] That's his email. Use that to ask for the invite, not the list. -- Tim ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
RE: [hlds] Not seeing CALIF servers
List Keeper wrote: > I suspect most of the lamers that want it changed back are the ones > that went through the trouble of getting a "good" IP address. List Keeper wrote to me personally: >> Hi, I see your game server is on a server in ThePlanet datacenter. >> I have had some difficulty getting them to assign me a new IP block. >> Do you buy directly from them or through a reseller? If through a >> reseller of them, which one? Eh, so welcome to the club of lamers. -- Tim ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
RE: [hlds] HLDS Master .res file
Lackatee Mattergy wrote: > Is there even a primary/master .res file? Or am i gonna have to > stick to what I'm doing already? There is no built-in method of doing this. If you're using plugins though, there are some sound download managers available for AM/AMX, and I would assume AMXX as well (though I haven't checked that). Additionally, you can use ResGen from United Admins to not only make your .res files, but you can also define a file that you want appended to each .res file it creates. That file that's appended can include all your customs. I've had some trouble with ResGen's output not being entirely accurate, so you need to double check stuff. The easiest is probably to use a plugin for your flavor of admin mod. -- Tim ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
RE: [hlds] server ip's ending in x.x.x.100 or greater not showing up in the MSL
> Saw this thread on the steampowered.com forums - > http://www.steampowered.com/forums/showthread.php?postid=983762 > > Figured it'd be worth looking into and to see if anybody else is > experiencing the same problem. Apparently any server that has an > IP address with the last octet ending with 100 or greater, will > not show up on the master server list. Dunno if Valve is aware > of this or can verify it or not. So here's the post. Hope to get > some feedback on this from the powers that be soon, since this > seems to be affecting a lot of people, myself included ;) Just some more anecdotal evidence. I asked our provider tonight for a new block of address. I put CS on our lowest, 69.56.211.1, and right now the server's full, the first time I've seen it like that in MONTHS, and not a single player is a regular. I'm glad I could pin point the cause to something, but it's bothersome that it's such a seemingly random and ineffectual variable. -- Tim ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
RE: [hlds] server ip's ending in x.x.x.100 or greater not showing up in the MSL
[EMAIL PROTECTED] wrote: > Saw this thread on the steampowered.com forums - > http://www.steampowered.com/forums/showthread.php?postid=983762 > > Figured it'd be worth looking into and to see if anybody else is > experiencing the same problem. Apparently any server that has an > IP address with the last octet ending with 100 or greater, will > not show up on the master server list. Dunno if Valve is aware > of this or can verify it or not. So here's the post. Hope to get > some feedback on this from the powers that be soon, since this > seems to be affecting a lot of people, myself included ;) It may not get servers with a higher last octet in the first refresh, but if you refresh more than once it will come up. When I do a "refresh all" for any of the mods, it'll grab a few hundred servers and stop, subsequent refreshes will continue to grab more servers, eventually getting to our servers, with their high (.210+) final octet. Not that this is an acceptable way of refreshing servers, mind you, just letting you know that it *is* in the server list--somewhere--and that many of us are feeling that pain. -- Tim ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
RE: [hlds] VAC Update?
K. Mike Bradley wrote: > I said 3/4 have DL'ed and used cheats at least once in a while. > > 50% cheat all the time either because they are cheaters at heart or > because they want to even the playing field when playing other > cheaters. The numbers are growing because of all the cheaters. Hey Mike, you want to start, I don't know, bringing some data with ya when you make these ridiculous claims? If one admin out two respond after this saying that like me, they don't cheat, will you be quiet then? And while you're at it... You may or may not have noticed this, but this isn't a forum, it's a listsrv, and adding a one line response on top of about 22K of misquoted and mangled crap is about the most useless thing a learned admin could do. There are people who get the digest of the list and when you make posts like you did it completely destroys any sense of continuity and needlessly bloats the digests. Not to mention there are people on the list who have metered usage, so downloading all these over-quoted responses does them no favors either. You're using Outlook, so take a look at the great program Outlook Quotefix at http://home.in.tum.de/~jain/software/outlook-quotefix/. It'll automatically do things like strip out signatures and listsrv footers (assuming they're properly delineated by "--"), put a sensible quote header in, word wrap stuff, and move your cursor beneath quoted material automatically. All you need to do is pick out the stuff you don't want quoted and delete it, a task that takes about 5 seconds. -- Tim ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
RE: [hlds] 1.6 Lan proble
Allan McMillan wrote: > Has anyone ever had any problems administrating a lan > event before? We are in the process of testing our server for our > organised event but keep getting an Invalid session ticket error when > we try to connect. Can anyone shed any light on this? Most places will have at least an analog phone line coming into the room. It's a safe bet that somebody will either "Exit and Logout" before your event, or an auth error will crop up despite your best efforts. That analog line can be a big saver though. All you need is for the afflicted person to connect for a minute and get his valid ticket, then logoff and he'll be ready to go. At our recent event, we had two clients that had some trouble with this. We setup Internet Connection Sharing on one laptop with a phone cable that went about 100ft into a nearby hotel room. That solved all our problems. -- Tim ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
RE: [hlds] [OT] Cold Ice Lives!
Ooks Server wrote: > On the bright side, I disabled the bots and much to my surprise, Cold > Ice actually runs under Steam! > > If any brave souls want to give it a try, you must first download > Cold Ice, which can be found here: > > http://www.emberts.com/~coldice/coldicesetup.exe > > It's a 17MB download. Run it, point to \ Directory>\SteamApps\\Half-Life\ directory. > > Then try my server at OoksServer.no-ip.info:27013. You can: Ooks, I just got off (ironchef and two others) after an hour or so of playing. That's a great old mod. Shame there's no voice support in it though! The keyboard binding setup doesn't seem to work properly. I had to reinstall the mod and manually edit my config.cfg, but then it worked ok. Overall, it ran just fine under Steam. -- Tim ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
RE: Subject: RE: [hlds] A problem creating a steam accout!?
[EMAIL PROTECTED] wrote: > C:\Documents and Settings\Owner>c:hlserver > 'c:hlserver' is not recognized as an internal or external command, > operable program or batch file. You'll want "cd \hlserver" instead there, sparky (assuming you've installed it to your C: drive). -- Tim ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
RE: [hlds] A problem creating a steam accout!?
[EMAIL PROTECTED] wrote: > Hey my problem is when i run the dos prompt run the > hldsupdatetool.exe using C:\HLserver\HLDSupdatetool.exe and try to > create an account using C:\HLserver\HLDSupdatetool.exe -create my > username mypw question answer it starts to say Checking bootstrapper > version ... Getting version 8 of the steam HLDS Update tool > Downloading. . . . . . . . Unable to open HldsUpdateTool.exe for > reading (Copying) what am i doing wrong and what can i do to fix it? Make sure that you change into the directory with hldsupdatetool.exe in it first before running it. See if that helps. -- Tim ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
RE: [hlds] Bandwidth woes and where to colo?
[EMAIL PROTECTED] wrote: > OK, I am at an all time low. Life just doesn't get any worse then > this. I have had to resort to a residential cable modem account > because the business cable accounts are horribly over priced, and my > phone lines are crap. I am majorly depressed. > > So, either Ooks Steaming Pile of Crap dies, or I find some other > place to host it. Any recommendations? I know the other guys said The Planet, but this company is part of 'em, and their dedicated server deals are definitely worth checking out. http://www.servermatrix.com/servers.html We went with one of these rather than colo. The hardware was comparable, but we ended up with more bandwidth than the colo plans offered, and at a cheaper price. Service and support have been awesome in the few months we've been with 'em. There was a weird temporary outage today though. Both Server Matrix and The Planet fell off the face of the earth for a few minutes, then everything came back. First outage we've had with 'em though. -- Tim ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds