[hlds] [TF2] Overtime bug?

2011-09-15 Thread SakeFox
I have noticed with gravelpit, gorge and seems like just the 3cp maps, 
but when the blue team has point A and then goes into overtime all they 
have to do is cap B and they will win. It doesn't seem to add time on 
the clock and make them cap C to win the map.


Just recently started playing TF2 again so not sure if this was known 
issue or a setting needing to be change to fix it, but have seem it on a 
few servers so I thought I would ask.


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Re: [hlds] [TF2] Overtime bug?

2011-09-15 Thread Saint K .
There is another overtime bug where overtime kicks in, people are making the 
cap, but it finishes anyway after the 5 seconds.

Saint k.

From: hlds-boun...@list.valvesoftware.com [hlds-boun...@list.valvesoftware.com] 
On Behalf Of SakeFox [sake...@kingdomsend.com]
Sent: 15 September 2011 19:25
To: Half-Life dedicated Win32 server mailing list
Subject: [hlds] [TF2] Overtime bug?

I have noticed with gravelpit, gorge and seems like just the 3cp maps,
but when the blue team has point A and then goes into overtime all they
have to do is cap B and they will win. It doesn't seem to add time on
the clock and make them cap C to win the map.

Just recently started playing TF2 again so not sure if this was known
issue or a setting needing to be change to fix it, but have seem it on a
few servers so I thought I would ask.

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Re: [hlds] [TF2] Overtime bug?

2011-09-15 Thread Mike O'Laughlen
If one team has won more rounds and time expires for map change then the
team that won more rounds wins the map.

On Thursday, September 15, 2011, Saint K. sai...@specialattack.net wrote:
 There is another overtime bug where overtime kicks in, people are making
the cap, but it finishes anyway after the 5 seconds.

 Saint k.
 
 From: hlds-boun...@list.valvesoftware.com [
hlds-boun...@list.valvesoftware.com] On Behalf Of SakeFox [
sake...@kingdomsend.com]
 Sent: 15 September 2011 19:25
 To: Half-Life dedicated Win32 server mailing list
 Subject: [hlds] [TF2] Overtime bug?

 I have noticed with gravelpit, gorge and seems like just the 3cp maps,
 but when the blue team has point A and then goes into overtime all they
 have to do is cap B and they will win. It doesn't seem to add time on
 the clock and make them cap C to win the map.

 Just recently started playing TF2 again so not sure if this was known
 issue or a setting needing to be change to fix it, but have seem it on a
 few servers so I thought I would ask.

 ___
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Re: [hlds] [TF2] Overtime bug?

2011-09-15 Thread pilger
I've witnessed the gravelpit bug more than one time. It's definitely
something that didn't use to happen.

On Thu, Sep 15, 2011 at 2:49 PM, Mike O'Laughlen molaugh...@gmail.comwrote:

 If one team has won more rounds and time expires for map change then the
 team that won more rounds wins the map.


 On Thursday, September 15, 2011, Saint K. sai...@specialattack.net
 wrote:
  There is another overtime bug where overtime kicks in, people are making
 the cap, but it finishes anyway after the 5 seconds.
 
  Saint k.
  
  From: hlds-boun...@list.valvesoftware.com [
 hlds-boun...@list.valvesoftware.com] On Behalf Of SakeFox [
 sake...@kingdomsend.com]
  Sent: 15 September 2011 19:25
  To: Half-Life dedicated Win32 server mailing list
  Subject: [hlds] [TF2] Overtime bug?
 
  I have noticed with gravelpit, gorge and seems like just the 3cp maps,
  but when the blue team has point A and then goes into overtime all they
  have to do is cap B and they will win. It doesn't seem to add time on
  the clock and make them cap C to win the map.
 
  Just recently started playing TF2 again so not sure if this was known
  issue or a setting needing to be change to fix it, but have seem it on a
  few servers so I thought I would ask.
 
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 please visit:
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Re: [hlds] [TF2] Overtime bug?

2011-09-15 Thread Saint K .
So you imply that in a case of, for example goldrush, where one team has done 
the full attack (6 points), the other team is up to try, reaches overtime at 
say stage 1, cap 2, it ends overtime after 5 sec and grants the win to the 
other team, even while the blu's are still pushing the cart(during over time)?

From: hlds-boun...@list.valvesoftware.com [hlds-boun...@list.valvesoftware.com] 
On Behalf Of Mike O'Laughlen [molaugh...@gmail.com]
Sent: 15 September 2011 19:49
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] [TF2] Overtime bug?

If one team has won more rounds and time expires for map change then the team 
that won more rounds wins the map.

On Thursday, September 15, 2011, Saint K. 
sai...@specialattack.netmailto:sai...@specialattack.net wrote:
 There is another overtime bug where overtime kicks in, people are making the 
 cap, but it finishes anyway after the 5 seconds.

 Saint k.
 
 From: 
 hlds-boun...@list.valvesoftware.commailto:hlds-boun...@list.valvesoftware.com
  
 [hlds-boun...@list.valvesoftware.commailto:hlds-boun...@list.valvesoftware.com]
  On Behalf Of SakeFox 
 [sake...@kingdomsend.commailto:sake...@kingdomsend.com]
 Sent: 15 September 2011 19:25
 To: Half-Life dedicated Win32 server mailing list
 Subject: [hlds] [TF2] Overtime bug?

 I have noticed with gravelpit, gorge and seems like just the 3cp maps,
 but when the blue team has point A and then goes into overtime all they
 have to do is cap B and they will win. It doesn't seem to add time on
 the clock and make them cap C to win the map.

 Just recently started playing TF2 again so not sure if this was known
 issue or a setting needing to be change to fix it, but have seem it on a
 few servers so I thought I would ask.

 ___
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 visit:
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Re: [hlds] [TF2] Overtime bug?

2011-09-15 Thread Mike O'Laughlen
Good point.  I'm thinking of push CP where the map limit can
be indefinitely extended.

On Thu, Sep 15, 2011 at 1:51 PM, Saint K. sai...@specialattack.net wrote:

 So you imply that in a case of, for example goldrush, where one team has
 done the full attack (6 points), the other team is up to try, reaches
 overtime at say stage 1, cap 2, it ends overtime after 5 sec and grants the
 win to the other team, even while the blu's are still pushing the
 cart(during over time)?
 
 From: hlds-boun...@list.valvesoftware.com [
 hlds-boun...@list.valvesoftware.com] On Behalf Of Mike O'Laughlen [
 molaugh...@gmail.com]
 Sent: 15 September 2011 19:49
 To: Half-Life dedicated Win32 server mailing list
 Subject: Re: [hlds] [TF2] Overtime bug?

 If one team has won more rounds and time expires for map change then the
 team that won more rounds wins the map.

 On Thursday, September 15, 2011, Saint K. sai...@specialattack.net
 mailto:sai...@specialattack.net wrote:
  There is another overtime bug where overtime kicks in, people are making
 the cap, but it finishes anyway after the 5 seconds.
 
  Saint k.
  
  From: hlds-boun...@list.valvesoftware.commailto:
 hlds-boun...@list.valvesoftware.com [hlds-boun...@list.valvesoftware.com
 mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of SakeFox [
 sake...@kingdomsend.commailto:sake...@kingdomsend.com]
  Sent: 15 September 2011 19:25
  To: Half-Life dedicated Win32 server mailing list
  Subject: [hlds] [TF2] Overtime bug?
 
  I have noticed with gravelpit, gorge and seems like just the 3cp maps,
  but when the blue team has point A and then goes into overtime all they
  have to do is cap B and they will win. It doesn't seem to add time on
  the clock and make them cap C to win the map.
 
  Just recently started playing TF2 again so not sure if this was known
  issue or a setting needing to be change to fix it, but have seem it on a
  few servers so I thought I would ask.
 
  ___
  To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlds
 
  ___
  To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
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