[hlds] [TF2] Overtime bug?
I have noticed with gravelpit, gorge and seems like just the 3cp maps, but when the blue team has point A and then goes into overtime all they have to do is cap B and they will win. It doesn't seem to add time on the clock and make them cap C to win the map. Just recently started playing TF2 again so not sure if this was known issue or a setting needing to be change to fix it, but have seem it on a few servers so I thought I would ask. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] [TF2] Overtime bug?
There is another overtime bug where overtime kicks in, people are making the cap, but it finishes anyway after the 5 seconds. Saint k. From: hlds-boun...@list.valvesoftware.com [hlds-boun...@list.valvesoftware.com] On Behalf Of SakeFox [sake...@kingdomsend.com] Sent: 15 September 2011 19:25 To: Half-Life dedicated Win32 server mailing list Subject: [hlds] [TF2] Overtime bug? I have noticed with gravelpit, gorge and seems like just the 3cp maps, but when the blue team has point A and then goes into overtime all they have to do is cap B and they will win. It doesn't seem to add time on the clock and make them cap C to win the map. Just recently started playing TF2 again so not sure if this was known issue or a setting needing to be change to fix it, but have seem it on a few servers so I thought I would ask. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] [TF2] Overtime bug?
If one team has won more rounds and time expires for map change then the team that won more rounds wins the map. On Thursday, September 15, 2011, Saint K. sai...@specialattack.net wrote: There is another overtime bug where overtime kicks in, people are making the cap, but it finishes anyway after the 5 seconds. Saint k. From: hlds-boun...@list.valvesoftware.com [ hlds-boun...@list.valvesoftware.com] On Behalf Of SakeFox [ sake...@kingdomsend.com] Sent: 15 September 2011 19:25 To: Half-Life dedicated Win32 server mailing list Subject: [hlds] [TF2] Overtime bug? I have noticed with gravelpit, gorge and seems like just the 3cp maps, but when the blue team has point A and then goes into overtime all they have to do is cap B and they will win. It doesn't seem to add time on the clock and make them cap C to win the map. Just recently started playing TF2 again so not sure if this was known issue or a setting needing to be change to fix it, but have seem it on a few servers so I thought I would ask. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] [TF2] Overtime bug?
I've witnessed the gravelpit bug more than one time. It's definitely something that didn't use to happen. On Thu, Sep 15, 2011 at 2:49 PM, Mike O'Laughlen molaugh...@gmail.comwrote: If one team has won more rounds and time expires for map change then the team that won more rounds wins the map. On Thursday, September 15, 2011, Saint K. sai...@specialattack.net wrote: There is another overtime bug where overtime kicks in, people are making the cap, but it finishes anyway after the 5 seconds. Saint k. From: hlds-boun...@list.valvesoftware.com [ hlds-boun...@list.valvesoftware.com] On Behalf Of SakeFox [ sake...@kingdomsend.com] Sent: 15 September 2011 19:25 To: Half-Life dedicated Win32 server mailing list Subject: [hlds] [TF2] Overtime bug? I have noticed with gravelpit, gorge and seems like just the 3cp maps, but when the blue team has point A and then goes into overtime all they have to do is cap B and they will win. It doesn't seem to add time on the clock and make them cap C to win the map. Just recently started playing TF2 again so not sure if this was known issue or a setting needing to be change to fix it, but have seem it on a few servers so I thought I would ask. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] [TF2] Overtime bug?
So you imply that in a case of, for example goldrush, where one team has done the full attack (6 points), the other team is up to try, reaches overtime at say stage 1, cap 2, it ends overtime after 5 sec and grants the win to the other team, even while the blu's are still pushing the cart(during over time)? From: hlds-boun...@list.valvesoftware.com [hlds-boun...@list.valvesoftware.com] On Behalf Of Mike O'Laughlen [molaugh...@gmail.com] Sent: 15 September 2011 19:49 To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] [TF2] Overtime bug? If one team has won more rounds and time expires for map change then the team that won more rounds wins the map. On Thursday, September 15, 2011, Saint K. sai...@specialattack.netmailto:sai...@specialattack.net wrote: There is another overtime bug where overtime kicks in, people are making the cap, but it finishes anyway after the 5 seconds. Saint k. From: hlds-boun...@list.valvesoftware.commailto:hlds-boun...@list.valvesoftware.com [hlds-boun...@list.valvesoftware.commailto:hlds-boun...@list.valvesoftware.com] On Behalf Of SakeFox [sake...@kingdomsend.commailto:sake...@kingdomsend.com] Sent: 15 September 2011 19:25 To: Half-Life dedicated Win32 server mailing list Subject: [hlds] [TF2] Overtime bug? I have noticed with gravelpit, gorge and seems like just the 3cp maps, but when the blue team has point A and then goes into overtime all they have to do is cap B and they will win. It doesn't seem to add time on the clock and make them cap C to win the map. Just recently started playing TF2 again so not sure if this was known issue or a setting needing to be change to fix it, but have seem it on a few servers so I thought I would ask. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] [TF2] Overtime bug?
Good point. I'm thinking of push CP where the map limit can be indefinitely extended. On Thu, Sep 15, 2011 at 1:51 PM, Saint K. sai...@specialattack.net wrote: So you imply that in a case of, for example goldrush, where one team has done the full attack (6 points), the other team is up to try, reaches overtime at say stage 1, cap 2, it ends overtime after 5 sec and grants the win to the other team, even while the blu's are still pushing the cart(during over time)? From: hlds-boun...@list.valvesoftware.com [ hlds-boun...@list.valvesoftware.com] On Behalf Of Mike O'Laughlen [ molaugh...@gmail.com] Sent: 15 September 2011 19:49 To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] [TF2] Overtime bug? If one team has won more rounds and time expires for map change then the team that won more rounds wins the map. On Thursday, September 15, 2011, Saint K. sai...@specialattack.net mailto:sai...@specialattack.net wrote: There is another overtime bug where overtime kicks in, people are making the cap, but it finishes anyway after the 5 seconds. Saint k. From: hlds-boun...@list.valvesoftware.commailto: hlds-boun...@list.valvesoftware.com [hlds-boun...@list.valvesoftware.com mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of SakeFox [ sake...@kingdomsend.commailto:sake...@kingdomsend.com] Sent: 15 September 2011 19:25 To: Half-Life dedicated Win32 server mailing list Subject: [hlds] [TF2] Overtime bug? I have noticed with gravelpit, gorge and seems like just the 3cp maps, but when the blue team has point A and then goes into overtime all they have to do is cap B and they will win. It doesn't seem to add time on the clock and make them cap C to win the map. Just recently started playing TF2 again so not sure if this was known issue or a setting needing to be change to fix it, but have seem it on a few servers so I thought I would ask. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds