Re: [hlds] Frequent synchronized client crashes

2011-10-14 Thread Crazed Gunman
Synchronized crashes as well here, but not crashing the clients to 
desktop. I've noticed that the last thing in the console before the 
crash is an rcon from the server itself for stats.


---
-- Ron / CrazeD
On 10/14/2011 12:55 AM, pilger wrote:
Since my entry on the other thread got swept away by other problems, i 
figured i should create another thread.


I've been getting reports of synchronized crashes affecting a set of 
players on my server and experienced it myself. It doesn't affect all 
players, but it definitely affects more than one player at the same 
time and it crashes the client back to OS without any warning or message.


It's frequent and it appears to be happening on other servers aswell, 
as i have been told. Can't confirm that 100%, though.


I think it should have something to do with the item server as long as 
it is a synchronized crash.



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Re: [hlds] Frequent synchronized client crashes

2011-10-14 Thread Jesse Porter
This happened on my servers last night -- in once case, the people getting
kicked off were entirely on the blue team. It wound up being 12 vs 1 after
everyone was finished. In each case, it was a case of no steam logon
before the mass exodus occurred.

On Fri, Oct 14, 2011 at 12:55 AM, Crazed Gunman
bsr.crazedgun...@gmail.comwrote:

 **
 Synchronized crashes as well here, but not crashing the clients to desktop.
 I've noticed that the last thing in the console before the crash is an rcon
 from the server itself for stats.

 ---
 -- Ron / CrazeD

 On 10/14/2011 12:55 AM, pilger wrote:

 Since my entry on the other thread got swept away by other problems, i
 figured i should create another thread.

 I've been getting reports of synchronized crashes affecting a set of
 players on my server and experienced it myself. It doesn't affect all
 players, but it definitely affects more than one player at the same time and
 it crashes the client back to OS without any warning or message.

 It's frequent and it appears to be happening on other servers aswell, as i
 have been told. Can't confirm that 100%, though.

 I think it should have something to do with the item server as long as it
 is a synchronized crash.


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Re: [hlds] Frequent synchronized client crashes

2011-10-14 Thread E. Olsen
Happening alot today as well. Every time we get a server full, 6-12 players
will get dumped with a No Steam Logon error. Methinks the backend
improvements are not quite ready for prime time.

On Fri, Oct 14, 2011 at 10:35 AM, Jesse Porter reacherg...@gmail.comwrote:

 This happened on my servers last night -- in once case, the people getting
 kicked off were entirely on the blue team. It wound up being 12 vs 1 after
 everyone was finished. In each case, it was a case of no steam logon
 before the mass exodus occurred.


 On Fri, Oct 14, 2011 at 12:55 AM, Crazed Gunman 
 bsr.crazedgun...@gmail.com wrote:

 **
 Synchronized crashes as well here, but not crashing the clients to
 desktop. I've noticed that the last thing in the console before the crash is
 an rcon from the server itself for stats.

 ---
 -- Ron / CrazeD

 On 10/14/2011 12:55 AM, pilger wrote:

 Since my entry on the other thread got swept away by other problems, i
 figured i should create another thread.

 I've been getting reports of synchronized crashes affecting a set of
 players on my server and experienced it myself. It doesn't affect all
 players, but it definitely affects more than one player at the same time and
 it crashes the client back to OS without any warning or message.

 It's frequent and it appears to be happening on other servers aswell, as i
 have been told. Can't confirm that 100%, though.

 I think it should have something to do with the item server as long as it
 is a synchronized crash.


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 please visit:http://list.valvesoftware.com/mailman/listinfo/hlds


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Re: [hlds] Frequent synchronized client crashes

2011-10-14 Thread Tyler Davies
Same issue. No steam logon error to at least 12 clients at once not even 3
minutes ago.

On Fri, Oct 14, 2011 at 11:58 AM, E. Olsen ceo.eol...@gmail.com wrote:

 Happening alot today as well. Every time we get a server full, 6-12 players
 will get dumped with a No Steam Logon error. Methinks the backend
 improvements are not quite ready for prime time.


 On Fri, Oct 14, 2011 at 10:35 AM, Jesse Porter reacherg...@gmail.comwrote:

 This happened on my servers last night -- in once case, the people getting
 kicked off were entirely on the blue team. It wound up being 12 vs 1 after
 everyone was finished. In each case, it was a case of no steam logon
 before the mass exodus occurred.


 On Fri, Oct 14, 2011 at 12:55 AM, Crazed Gunman 
 bsr.crazedgun...@gmail.com wrote:

 **
 Synchronized crashes as well here, but not crashing the clients to
 desktop. I've noticed that the last thing in the console before the crash is
 an rcon from the server itself for stats.

 ---
 -- Ron / CrazeD

 On 10/14/2011 12:55 AM, pilger wrote:

 Since my entry on the other thread got swept away by other problems, i
 figured i should create another thread.

 I've been getting reports of synchronized crashes affecting a set of
 players on my server and experienced it myself. It doesn't affect all
 players, but it definitely affects more than one player at the same time and
 it crashes the client back to OS without any warning or message.

 It's frequent and it appears to be happening on other servers aswell, as
 i have been told. Can't confirm that 100%, though.

 I think it should have something to do with the item server as long as it
 is a synchronized crash.


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 please visit:http://list.valvesoftware.com/mailman/listinfo/hlds


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Re: [hlds] Frequent synchronized client crashes

2011-10-14 Thread Cc2iscooL
Probably because the item servers have been down and they're trying to
restore services. Same thing happens when Steam goes down.
On Oct 14, 2011 5:58 PM, Tyler Davies tyler.k.dav...@gmail.com wrote:

 Same issue. No steam logon error to at least 12 clients at once not even 3
 minutes ago.

 On Fri, Oct 14, 2011 at 11:58 AM, E. Olsen ceo.eol...@gmail.com wrote:

 Happening alot today as well. Every time we get a server full, 6-12
 players will get dumped with a No Steam Logon error. Methinks the backend
 improvements are not quite ready for prime time.


 On Fri, Oct 14, 2011 at 10:35 AM, Jesse Porter reacherg...@gmail.comwrote:

 This happened on my servers last night -- in once case, the people
 getting kicked off were entirely on the blue team. It wound up being 12 vs 1
 after everyone was finished. In each case, it was a case of no steam logon
 before the mass exodus occurred.


 On Fri, Oct 14, 2011 at 12:55 AM, Crazed Gunman 
 bsr.crazedgun...@gmail.com wrote:

 **
 Synchronized crashes as well here, but not crashing the clients to
 desktop. I've noticed that the last thing in the console before the crash 
 is
 an rcon from the server itself for stats.

 ---
 -- Ron / CrazeD

 On 10/14/2011 12:55 AM, pilger wrote:

 Since my entry on the other thread got swept away by other problems, i
 figured i should create another thread.

 I've been getting reports of synchronized crashes affecting a set of
 players on my server and experienced it myself. It doesn't affect all
 players, but it definitely affects more than one player at the same time 
 and
 it crashes the client back to OS without any warning or message.

 It's frequent and it appears to be happening on other servers aswell, as
 i have been told. Can't confirm that 100%, though.

 I think it should have something to do with the item server as long as
 it is a synchronized crash.


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 please visit:http://list.valvesoftware.com/mailman/listinfo/hlds


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[hlds] Frequent synchronized client crashes

2011-10-13 Thread pilger
Since my entry on the other thread got swept away by other problems, i
figured i should create another thread.

I've been getting reports of synchronized crashes affecting a set of players
on my server and experienced it myself. It doesn't affect all players, but
it definitely affects more than one player at the same time and it crashes
the client back to OS without any warning or message.

It's frequent and it appears to be happening on other servers aswell, as i
have been told. Can't confirm that 100%, though.

I think it should have something to do with the item server as long as it is
a synchronized crash.
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