Re: [hlds] TF2 Long Map Change

2010-02-16 Thread Kornelijus Survila
1-2GB of ram per a server? Our tf2 servers never go above 500MB allocated
(350~ is in use), and they are stock maps with long uptimes (around 1
mins) :p Running debian.

Cannot say the same thing about L4D(2) servers though. They like ram.

On Sun, Feb 14, 2010 at 11:40 PM, 1nsane <1nsane...@gmail.com> wrote:

> In my experience, when it comes to shared game server hosting, slow map
> loads usually mean lack of free ram.
>
> Game servers don't write that much to a disk (log files and such)
> to bog it down to a point that it will take 2 minutes to load a map.
>
> I mean after updates when 4 of my servers start (at the same time)
> on a 160GB HD with 8 mb cache they all load in under 25 secs.
>
> But ram however, is more of an issue.
> Say your server host runs only 2 (unlikely situation) servers per core and
> the server has 4 cores,
> that's over 2 gigs ram on start up and that grows with longer uptime, more
> plugins,
> and especially when maps don't change much (idle server. server empty most
> of the day).
>
> One of my idle servers is running the simplest map ever
> and less than base sourcemod plugins yet the ram usage is over 1GB now heh
> (last map change over 600 minutes ago).
>
> Anyway, that's just what I noticed.
>
> On Sun, Feb 14, 2010 at 11:56 PM, Cc2iscooL  wrote:
>
> > I kind of doubt it'll help. It may change the load times a little, maybe
> a
> > second or two at best, but it's more likely that something is eating the
> > disk I/O or there's a problem with the box itself.
> >
> > I'd either request a box change or a refund for slow map loading times
> and
> > unsatisfactory support. If it were a "bug in the server" it would be all
> > over the mailing list right now, and that hasn't happened since Valve
> fixed
> > the stats issue...but technically this doesn't mimic that problem at all.
> >
> > I had good luck with Branzone when I was with them, but stay away from
> > their
> > 128 FPS servers. They play like gameservers.com servers.
> >
> > On Sun, Feb 14, 2010 at 10:14 PM, Chris Oryschak 
> > wrote:
> >
> > > It varies, I'm running stock configs, with no sourcemod installed
> > > (renamed addons dir) and fastest I've gotten was 13seconds and longest
> > > is about 2mins.  It's extremely noticeable when going from a good
> > > working server to mine.  Even the 13seconds until you start to see the
> > > map loading on the client seems forever.
> > >
> > > The guy said he is going to do a defrag on the hard drive... highly
> > > doubt that will do anything but I'll wait and see.. and then probably
> > > price out a server somewhere else I'm thinking now.
> > >
> > > -Original Message-
> > > From: hlds-boun...@list.valvesoftware.com
> > > [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Cc2iscooL
> > > Sent: Sunday, February 14, 2010 9:42 PM
> > > To: Half-Life dedicated Win32 server mailing list
> > > Subject: Re: [hlds] TF2 Long Map Change
> > >
> > > That's kind of an unacceptable response with how much you pay for AoW
> > > servers.
> > >
> > > How long are the mapchanges?
> > >
> > > On Sun, Feb 14, 2010 at 6:59 PM, Chris Oryschak 
> > > wrote:
> > >
> > > > Yeah I google searched and came across that what you describe.
> > > > I don't load any banned ip's from a cfg so this won't be the issue, I
> > > > use sourcemod to manage my bans which, at the moment is empty.
> > > >
> > > > I put a support call in and got a response back saying that it's a
> > > "bug
> > > > on the server unfortunately" huff.
> > > >
> > > >
> > > > -Python
> > > >
> > > > -Original Message-
> > > > From: hlds-boun...@list.valvesoftware.com
> > > > [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Andrew
> > > > Armstrong
> > > > Sent: Sunday, February 14, 2010 4:59 PM
> > > > To: 'Half-Life dedicated Win32 server mailing list'
> > > > Subject: Re: [hlds] TF2 Long Map Change
> > > >
> > > > We've experienced this with other source based games when we listed
> > > > 'exec
> > > > banned.cfg' in our server config file, when the banned.cfg contained
> > > > hundreds of ban entries.
> > > >
> > > > Remove this command from your server.cfg

Re: [hlds] TF2 Long Map Change

2010-02-14 Thread 1nsane
In my experience, when it comes to shared game server hosting, slow map
loads usually mean lack of free ram.

Game servers don't write that much to a disk (log files and such)
to bog it down to a point that it will take 2 minutes to load a map.

I mean after updates when 4 of my servers start (at the same time)
on a 160GB HD with 8 mb cache they all load in under 25 secs.

But ram however, is more of an issue.
Say your server host runs only 2 (unlikely situation) servers per core and
the server has 4 cores,
that's over 2 gigs ram on start up and that grows with longer uptime, more
plugins,
and especially when maps don't change much (idle server. server empty most
of the day).

One of my idle servers is running the simplest map ever
and less than base sourcemod plugins yet the ram usage is over 1GB now heh
(last map change over 600 minutes ago).

Anyway, that's just what I noticed.

On Sun, Feb 14, 2010 at 11:56 PM, Cc2iscooL  wrote:

> I kind of doubt it'll help. It may change the load times a little, maybe a
> second or two at best, but it's more likely that something is eating the
> disk I/O or there's a problem with the box itself.
>
> I'd either request a box change or a refund for slow map loading times and
> unsatisfactory support. If it were a "bug in the server" it would be all
> over the mailing list right now, and that hasn't happened since Valve fixed
> the stats issue...but technically this doesn't mimic that problem at all.
>
> I had good luck with Branzone when I was with them, but stay away from
> their
> 128 FPS servers. They play like gameservers.com servers.
>
> On Sun, Feb 14, 2010 at 10:14 PM, Chris Oryschak 
> wrote:
>
> > It varies, I'm running stock configs, with no sourcemod installed
> > (renamed addons dir) and fastest I've gotten was 13seconds and longest
> > is about 2mins.  It's extremely noticeable when going from a good
> > working server to mine.  Even the 13seconds until you start to see the
> > map loading on the client seems forever.
> >
> > The guy said he is going to do a defrag on the hard drive... highly
> > doubt that will do anything but I'll wait and see.. and then probably
> > price out a server somewhere else I'm thinking now.
> >
> > -Original Message-
> > From: hlds-boun...@list.valvesoftware.com
> > [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Cc2iscooL
> > Sent: Sunday, February 14, 2010 9:42 PM
> > To: Half-Life dedicated Win32 server mailing list
> > Subject: Re: [hlds] TF2 Long Map Change
> >
> > That's kind of an unacceptable response with how much you pay for AoW
> > servers.
> >
> > How long are the mapchanges?
> >
> > On Sun, Feb 14, 2010 at 6:59 PM, Chris Oryschak 
> > wrote:
> >
> > > Yeah I google searched and came across that what you describe.
> > > I don't load any banned ip's from a cfg so this won't be the issue, I
> > > use sourcemod to manage my bans which, at the moment is empty.
> > >
> > > I put a support call in and got a response back saying that it's a
> > "bug
> > > on the server unfortunately" huff.
> > >
> > >
> > > -Python
> > >
> > > -Original Message-
> > > From: hlds-boun...@list.valvesoftware.com
> > > [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Andrew
> > > Armstrong
> > > Sent: Sunday, February 14, 2010 4:59 PM
> > > To: 'Half-Life dedicated Win32 server mailing list'
> > > Subject: Re: [hlds] TF2 Long Map Change
> > >
> > > We've experienced this with other source based games when we listed
> > > 'exec
> > > banned.cfg' in our server config file, when the banned.cfg contained
> > > hundreds of ban entries.
> > >
> > > Remove this command from your server.cfg if its present, just execute
> > it
> > > once on the command line.
> > >
> > > Regards,
> > > Andrew
> > >
> > > -Original Message-
> > > From: hlds-boun...@list.valvesoftware.com
> > > [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Chris
> > Oryschak
> > > Sent: Monday, 15 February 2010 8:34 AM
> > > To: Half-Life dedicated Win32 server mailing list
> > > Subject: [hlds] TF2 Long Map Change
> > >
> > > Anyone ever have problems with their TF2 server + on map change it
> > takes
> > > a long time.
> > > I'm running the server off a rented box so my access is limited but
> > when
> > &

Re: [hlds] TF2 Long Map Change

2010-02-14 Thread Cc2iscooL
I kind of doubt it'll help. It may change the load times a little, maybe a
second or two at best, but it's more likely that something is eating the
disk I/O or there's a problem with the box itself.

I'd either request a box change or a refund for slow map loading times and
unsatisfactory support. If it were a "bug in the server" it would be all
over the mailing list right now, and that hasn't happened since Valve fixed
the stats issue...but technically this doesn't mimic that problem at all.

I had good luck with Branzone when I was with them, but stay away from their
128 FPS servers. They play like gameservers.com servers.

On Sun, Feb 14, 2010 at 10:14 PM, Chris Oryschak  wrote:

> It varies, I'm running stock configs, with no sourcemod installed
> (renamed addons dir) and fastest I've gotten was 13seconds and longest
> is about 2mins.  It's extremely noticeable when going from a good
> working server to mine.  Even the 13seconds until you start to see the
> map loading on the client seems forever.
>
> The guy said he is going to do a defrag on the hard drive... highly
> doubt that will do anything but I'll wait and see.. and then probably
> price out a server somewhere else I'm thinking now.
>
> -Original Message-
> From: hlds-boun...@list.valvesoftware.com
> [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Cc2iscooL
> Sent: Sunday, February 14, 2010 9:42 PM
> To: Half-Life dedicated Win32 server mailing list
> Subject: Re: [hlds] TF2 Long Map Change
>
> That's kind of an unacceptable response with how much you pay for AoW
> servers.
>
> How long are the mapchanges?
>
> On Sun, Feb 14, 2010 at 6:59 PM, Chris Oryschak 
> wrote:
>
> > Yeah I google searched and came across that what you describe.
> > I don't load any banned ip's from a cfg so this won't be the issue, I
> > use sourcemod to manage my bans which, at the moment is empty.
> >
> > I put a support call in and got a response back saying that it's a
> "bug
> > on the server unfortunately" huff.
> >
> >
> > -Python
> >
> > -Original Message-
> > From: hlds-boun...@list.valvesoftware.com
> > [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Andrew
> > Armstrong
> > Sent: Sunday, February 14, 2010 4:59 PM
> > To: 'Half-Life dedicated Win32 server mailing list'
> > Subject: Re: [hlds] TF2 Long Map Change
> >
> > We've experienced this with other source based games when we listed
> > 'exec
> > banned.cfg' in our server config file, when the banned.cfg contained
> > hundreds of ban entries.
> >
> > Remove this command from your server.cfg if its present, just execute
> it
> > once on the command line.
> >
> > Regards,
> > Andrew
> >
> > -Original Message-
> > From: hlds-boun...@list.valvesoftware.com
> > [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Chris
> Oryschak
> > Sent: Monday, 15 February 2010 8:34 AM
> > To: Half-Life dedicated Win32 server mailing list
> > Subject: [hlds] TF2 Long Map Change
> >
> > Anyone ever have problems with their TF2 server + on map change it
> takes
> > a long time.
> > I'm running the server off a rented box so my access is limited but
> when
> > I look at the server logs here is what I find:
> >
> >
> >
> > L 02/14/2010 - 13:24:05: "tv_relaypassword" = ""
> > L 02/14/2010 - 13:24:05: "tv_password" = ""
> > L 02/14/2010 - 13:24:05: "deathmatch" = "1"
> > L 02/14/2010 - 13:24:05: "coop" = "0"
> > L 02/14/2010 - 13:24:05: "sv_cheats" = "0"
> > L 02/14/2010 - 13:24:05: "sv_pausable" = "0"
> > L 02/14/2010 - 13:24:05: "sv_contact" = ""
> > L 02/14/2010 - 13:24:05: "sv_voiceenable" = "1"
> > L 02/14/2010 - 13:24:05: "tv_enable" = "0"
> > L 02/14/2010 - 13:24:05: server cvars end
> >
> > L 02/14/2010 - 13:25:38: Started map "cp_dustbowl" (CRC "1303353615")
> > L 02/14/2010 - 13:25:45: server_cvar: "tf_gamemode_payload" "0"
> > L 02/14/2010 - 13:25:45: server_cvar: "sv_tags"
> > "Vanilla,hlstatsx,increased_maxplayers"
> > L 02/14/2010 - 13:25:45: server_cvar: "sv_tags"
> > "Vanilla,hlstatsx,increased_maxplayers"
> > L 02/14/2010 - 13:25:45: server_cvar: "tf_gamemode_cp" "1"
> >
> >
> > Note the times fr

Re: [hlds] TF2 Long Map Change

2010-02-14 Thread Andrew Armstrong
Perhaps the server's disk is stuffed / too slow / overloaded (reading the
map from hard disk etc).

Maybe try somewhere else, I wouldn't accept "its a bug in the server" as a
reason (because it isnt).

- Andrew

-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Chris Oryschak
Sent: Monday, 15 February 2010 3:15 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] TF2 Long Map Change

It varies, I'm running stock configs, with no sourcemod installed
(renamed addons dir) and fastest I've gotten was 13seconds and longest
is about 2mins.  It's extremely noticeable when going from a good
working server to mine.  Even the 13seconds until you start to see the
map loading on the client seems forever.

The guy said he is going to do a defrag on the hard drive... highly
doubt that will do anything but I'll wait and see.. and then probably
price out a server somewhere else I'm thinking now.

-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Cc2iscooL
Sent: Sunday, February 14, 2010 9:42 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] TF2 Long Map Change

That's kind of an unacceptable response with how much you pay for AoW
servers.

How long are the mapchanges?

On Sun, Feb 14, 2010 at 6:59 PM, Chris Oryschak 
wrote:

> Yeah I google searched and came across that what you describe.
> I don't load any banned ip's from a cfg so this won't be the issue, I
> use sourcemod to manage my bans which, at the moment is empty.
>
> I put a support call in and got a response back saying that it's a
"bug
> on the server unfortunately" huff.
>
>
> -Python
>
> -Original Message-
> From: hlds-boun...@list.valvesoftware.com
> [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Andrew
> Armstrong
> Sent: Sunday, February 14, 2010 4:59 PM
> To: 'Half-Life dedicated Win32 server mailing list'
> Subject: Re: [hlds] TF2 Long Map Change
>
> We've experienced this with other source based games when we listed
> 'exec
> banned.cfg' in our server config file, when the banned.cfg contained
> hundreds of ban entries.
>
> Remove this command from your server.cfg if its present, just execute
it
> once on the command line.
>
> Regards,
> Andrew
>
> -Original Message-
> From: hlds-boun...@list.valvesoftware.com
> [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Chris
Oryschak
> Sent: Monday, 15 February 2010 8:34 AM
> To: Half-Life dedicated Win32 server mailing list
> Subject: [hlds] TF2 Long Map Change
>
> Anyone ever have problems with their TF2 server + on map change it
takes
> a long time.
> I'm running the server off a rented box so my access is limited but
when
> I look at the server logs here is what I find:
>
>
>
> L 02/14/2010 - 13:24:05: "tv_relaypassword" = ""
> L 02/14/2010 - 13:24:05: "tv_password" = ""
> L 02/14/2010 - 13:24:05: "deathmatch" = "1"
> L 02/14/2010 - 13:24:05: "coop" = "0"
> L 02/14/2010 - 13:24:05: "sv_cheats" = "0"
> L 02/14/2010 - 13:24:05: "sv_pausable" = "0"
> L 02/14/2010 - 13:24:05: "sv_contact" = ""
> L 02/14/2010 - 13:24:05: "sv_voiceenable" = "1"
> L 02/14/2010 - 13:24:05: "tv_enable" = "0"
> L 02/14/2010 - 13:24:05: server cvars end
>
> L 02/14/2010 - 13:25:38: Started map "cp_dustbowl" (CRC "1303353615")
> L 02/14/2010 - 13:25:45: server_cvar: "tf_gamemode_payload" "0"
> L 02/14/2010 - 13:25:45: server_cvar: "sv_tags"
> "Vanilla,hlstatsx,increased_maxplayers"
> L 02/14/2010 - 13:25:45: server_cvar: "sv_tags"
> "Vanilla,hlstatsx,increased_maxplayers"
> L 02/14/2010 - 13:25:45: server_cvar: "tf_gamemode_cp" "1"
>
>
> Note the times from when "server cvars end" and "started map" begins.
> It was almost 1:33 delay for this map change.  Anyone have any ideas
on
> what could be causing this?
>
> Thanks,
> Chris
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
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>
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Re: [hlds] TF2 Long Map Change

2010-02-14 Thread Chris Oryschak
It varies, I'm running stock configs, with no sourcemod installed
(renamed addons dir) and fastest I've gotten was 13seconds and longest
is about 2mins.  It's extremely noticeable when going from a good
working server to mine.  Even the 13seconds until you start to see the
map loading on the client seems forever.

The guy said he is going to do a defrag on the hard drive... highly
doubt that will do anything but I'll wait and see.. and then probably
price out a server somewhere else I'm thinking now.

-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Cc2iscooL
Sent: Sunday, February 14, 2010 9:42 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] TF2 Long Map Change

That's kind of an unacceptable response with how much you pay for AoW
servers.

How long are the mapchanges?

On Sun, Feb 14, 2010 at 6:59 PM, Chris Oryschak 
wrote:

> Yeah I google searched and came across that what you describe.
> I don't load any banned ip's from a cfg so this won't be the issue, I
> use sourcemod to manage my bans which, at the moment is empty.
>
> I put a support call in and got a response back saying that it's a
"bug
> on the server unfortunately" huff.
>
>
> -Python
>
> -Original Message-
> From: hlds-boun...@list.valvesoftware.com
> [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Andrew
> Armstrong
> Sent: Sunday, February 14, 2010 4:59 PM
> To: 'Half-Life dedicated Win32 server mailing list'
> Subject: Re: [hlds] TF2 Long Map Change
>
> We've experienced this with other source based games when we listed
> 'exec
> banned.cfg' in our server config file, when the banned.cfg contained
> hundreds of ban entries.
>
> Remove this command from your server.cfg if its present, just execute
it
> once on the command line.
>
> Regards,
> Andrew
>
> -Original Message-
> From: hlds-boun...@list.valvesoftware.com
> [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Chris
Oryschak
> Sent: Monday, 15 February 2010 8:34 AM
> To: Half-Life dedicated Win32 server mailing list
> Subject: [hlds] TF2 Long Map Change
>
> Anyone ever have problems with their TF2 server + on map change it
takes
> a long time.
> I'm running the server off a rented box so my access is limited but
when
> I look at the server logs here is what I find:
>
>
>
> L 02/14/2010 - 13:24:05: "tv_relaypassword" = ""
> L 02/14/2010 - 13:24:05: "tv_password" = ""
> L 02/14/2010 - 13:24:05: "deathmatch" = "1"
> L 02/14/2010 - 13:24:05: "coop" = "0"
> L 02/14/2010 - 13:24:05: "sv_cheats" = "0"
> L 02/14/2010 - 13:24:05: "sv_pausable" = "0"
> L 02/14/2010 - 13:24:05: "sv_contact" = ""
> L 02/14/2010 - 13:24:05: "sv_voiceenable" = "1"
> L 02/14/2010 - 13:24:05: "tv_enable" = "0"
> L 02/14/2010 - 13:24:05: server cvars end
>
> L 02/14/2010 - 13:25:38: Started map "cp_dustbowl" (CRC "1303353615")
> L 02/14/2010 - 13:25:45: server_cvar: "tf_gamemode_payload" "0"
> L 02/14/2010 - 13:25:45: server_cvar: "sv_tags"
> "Vanilla,hlstatsx,increased_maxplayers"
> L 02/14/2010 - 13:25:45: server_cvar: "sv_tags"
> "Vanilla,hlstatsx,increased_maxplayers"
> L 02/14/2010 - 13:25:45: server_cvar: "tf_gamemode_cp" "1"
>
>
> Note the times from when "server cvars end" and "started map" begins.
> It was almost 1:33 delay for this map change.  Anyone have any ideas
on
> what could be causing this?
>
> Thanks,
> Chris
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds
>
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds
>
___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
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___
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Re: [hlds] TF2 Long Map Change

2010-02-14 Thread Andrew Armstrong
If you can, disable all plugins etc and see if anything speeds up.

Try a vanilla config file too.

Servers changing maps may be slow because its stuck reading from disk; but a
few minutes sounds excessive.

When we had 1000 entries in our banlists it only took an extra 30 seconds or
so to load the map.

- Andrew

-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Chris Oryschak
Sent: Monday, 15 February 2010 12:00 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] TF2 Long Map Change

Yeah I google searched and came across that what you describe.  
I don't load any banned ip's from a cfg so this won't be the issue, I
use sourcemod to manage my bans which, at the moment is empty.

I put a support call in and got a response back saying that it's a "bug
on the server unfortunately" huff.


-Python

-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Andrew
Armstrong
Sent: Sunday, February 14, 2010 4:59 PM
To: 'Half-Life dedicated Win32 server mailing list'
Subject: Re: [hlds] TF2 Long Map Change

We've experienced this with other source based games when we listed
'exec
banned.cfg' in our server config file, when the banned.cfg contained
hundreds of ban entries.

Remove this command from your server.cfg if its present, just execute it
once on the command line.

Regards,
Andrew

-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Chris Oryschak
Sent: Monday, 15 February 2010 8:34 AM
To: Half-Life dedicated Win32 server mailing list
Subject: [hlds] TF2 Long Map Change

Anyone ever have problems with their TF2 server + on map change it takes
a long time.
I'm running the server off a rented box so my access is limited but when
I look at the server logs here is what I find:



L 02/14/2010 - 13:24:05: "tv_relaypassword" = ""
L 02/14/2010 - 13:24:05: "tv_password" = ""
L 02/14/2010 - 13:24:05: "deathmatch" = "1"
L 02/14/2010 - 13:24:05: "coop" = "0"
L 02/14/2010 - 13:24:05: "sv_cheats" = "0"
L 02/14/2010 - 13:24:05: "sv_pausable" = "0"
L 02/14/2010 - 13:24:05: "sv_contact" = ""
L 02/14/2010 - 13:24:05: "sv_voiceenable" = "1"
L 02/14/2010 - 13:24:05: "tv_enable" = "0"
L 02/14/2010 - 13:24:05: server cvars end

L 02/14/2010 - 13:25:38: Started map "cp_dustbowl" (CRC "1303353615")
L 02/14/2010 - 13:25:45: server_cvar: "tf_gamemode_payload" "0"
L 02/14/2010 - 13:25:45: server_cvar: "sv_tags"
"Vanilla,hlstatsx,increased_maxplayers"
L 02/14/2010 - 13:25:45: server_cvar: "sv_tags"
"Vanilla,hlstatsx,increased_maxplayers"
L 02/14/2010 - 13:25:45: server_cvar: "tf_gamemode_cp" "1"


Note the times from when "server cvars end" and "started map" begins.
It was almost 1:33 delay for this map change.  Anyone have any ideas on
what could be causing this?

Thanks,
Chris

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Re: [hlds] TF2 Long Map Change

2010-02-14 Thread Cc2iscooL
That's kind of an unacceptable response with how much you pay for AoW
servers.

How long are the mapchanges?

On Sun, Feb 14, 2010 at 6:59 PM, Chris Oryschak  wrote:

> Yeah I google searched and came across that what you describe.
> I don't load any banned ip's from a cfg so this won't be the issue, I
> use sourcemod to manage my bans which, at the moment is empty.
>
> I put a support call in and got a response back saying that it's a "bug
> on the server unfortunately" huff.
>
>
> -Python
>
> -Original Message-
> From: hlds-boun...@list.valvesoftware.com
> [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Andrew
> Armstrong
> Sent: Sunday, February 14, 2010 4:59 PM
> To: 'Half-Life dedicated Win32 server mailing list'
> Subject: Re: [hlds] TF2 Long Map Change
>
> We've experienced this with other source based games when we listed
> 'exec
> banned.cfg' in our server config file, when the banned.cfg contained
> hundreds of ban entries.
>
> Remove this command from your server.cfg if its present, just execute it
> once on the command line.
>
> Regards,
> Andrew
>
> -Original Message-
> From: hlds-boun...@list.valvesoftware.com
> [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Chris Oryschak
> Sent: Monday, 15 February 2010 8:34 AM
> To: Half-Life dedicated Win32 server mailing list
> Subject: [hlds] TF2 Long Map Change
>
> Anyone ever have problems with their TF2 server + on map change it takes
> a long time.
> I'm running the server off a rented box so my access is limited but when
> I look at the server logs here is what I find:
>
>
>
> L 02/14/2010 - 13:24:05: "tv_relaypassword" = ""
> L 02/14/2010 - 13:24:05: "tv_password" = ""
> L 02/14/2010 - 13:24:05: "deathmatch" = "1"
> L 02/14/2010 - 13:24:05: "coop" = "0"
> L 02/14/2010 - 13:24:05: "sv_cheats" = "0"
> L 02/14/2010 - 13:24:05: "sv_pausable" = "0"
> L 02/14/2010 - 13:24:05: "sv_contact" = ""
> L 02/14/2010 - 13:24:05: "sv_voiceenable" = "1"
> L 02/14/2010 - 13:24:05: "tv_enable" = "0"
> L 02/14/2010 - 13:24:05: server cvars end
>
> L 02/14/2010 - 13:25:38: Started map "cp_dustbowl" (CRC "1303353615")
> L 02/14/2010 - 13:25:45: server_cvar: "tf_gamemode_payload" "0"
> L 02/14/2010 - 13:25:45: server_cvar: "sv_tags"
> "Vanilla,hlstatsx,increased_maxplayers"
> L 02/14/2010 - 13:25:45: server_cvar: "sv_tags"
> "Vanilla,hlstatsx,increased_maxplayers"
> L 02/14/2010 - 13:25:45: server_cvar: "tf_gamemode_cp" "1"
>
>
> Note the times from when "server cvars end" and "started map" begins.
> It was almost 1:33 delay for this map change.  Anyone have any ideas on
> what could be causing this?
>
> Thanks,
> Chris
>
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> please visit:
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Re: [hlds] TF2 Long Map Change

2010-02-14 Thread Chris Oryschak
Yeah I google searched and came across that what you describe.  
I don't load any banned ip's from a cfg so this won't be the issue, I
use sourcemod to manage my bans which, at the moment is empty.

I put a support call in and got a response back saying that it's a "bug
on the server unfortunately" huff.


-Python

-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Andrew
Armstrong
Sent: Sunday, February 14, 2010 4:59 PM
To: 'Half-Life dedicated Win32 server mailing list'
Subject: Re: [hlds] TF2 Long Map Change

We've experienced this with other source based games when we listed
'exec
banned.cfg' in our server config file, when the banned.cfg contained
hundreds of ban entries.

Remove this command from your server.cfg if its present, just execute it
once on the command line.

Regards,
Andrew

-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Chris Oryschak
Sent: Monday, 15 February 2010 8:34 AM
To: Half-Life dedicated Win32 server mailing list
Subject: [hlds] TF2 Long Map Change

Anyone ever have problems with their TF2 server + on map change it takes
a long time.
I'm running the server off a rented box so my access is limited but when
I look at the server logs here is what I find:



L 02/14/2010 - 13:24:05: "tv_relaypassword" = ""
L 02/14/2010 - 13:24:05: "tv_password" = ""
L 02/14/2010 - 13:24:05: "deathmatch" = "1"
L 02/14/2010 - 13:24:05: "coop" = "0"
L 02/14/2010 - 13:24:05: "sv_cheats" = "0"
L 02/14/2010 - 13:24:05: "sv_pausable" = "0"
L 02/14/2010 - 13:24:05: "sv_contact" = ""
L 02/14/2010 - 13:24:05: "sv_voiceenable" = "1"
L 02/14/2010 - 13:24:05: "tv_enable" = "0"
L 02/14/2010 - 13:24:05: server cvars end

L 02/14/2010 - 13:25:38: Started map "cp_dustbowl" (CRC "1303353615")
L 02/14/2010 - 13:25:45: server_cvar: "tf_gamemode_payload" "0"
L 02/14/2010 - 13:25:45: server_cvar: "sv_tags"
"Vanilla,hlstatsx,increased_maxplayers"
L 02/14/2010 - 13:25:45: server_cvar: "sv_tags"
"Vanilla,hlstatsx,increased_maxplayers"
L 02/14/2010 - 13:25:45: server_cvar: "tf_gamemode_cp" "1"


Note the times from when "server cvars end" and "started map" begins.
It was almost 1:33 delay for this map change.  Anyone have any ideas on
what could be causing this?

Thanks,
Chris

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Re: [hlds] TF2 Long Map Change

2010-02-14 Thread Andrew Armstrong
We've experienced this with other source based games when we listed 'exec
banned.cfg' in our server config file, when the banned.cfg contained
hundreds of ban entries.

Remove this command from your server.cfg if its present, just execute it
once on the command line.

Regards,
Andrew

-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Chris Oryschak
Sent: Monday, 15 February 2010 8:34 AM
To: Half-Life dedicated Win32 server mailing list
Subject: [hlds] TF2 Long Map Change

Anyone ever have problems with their TF2 server + on map change it takes
a long time.
I'm running the server off a rented box so my access is limited but when
I look at the server logs here is what I find:



L 02/14/2010 - 13:24:05: "tv_relaypassword" = ""
L 02/14/2010 - 13:24:05: "tv_password" = ""
L 02/14/2010 - 13:24:05: "deathmatch" = "1"
L 02/14/2010 - 13:24:05: "coop" = "0"
L 02/14/2010 - 13:24:05: "sv_cheats" = "0"
L 02/14/2010 - 13:24:05: "sv_pausable" = "0"
L 02/14/2010 - 13:24:05: "sv_contact" = ""
L 02/14/2010 - 13:24:05: "sv_voiceenable" = "1"
L 02/14/2010 - 13:24:05: "tv_enable" = "0"
L 02/14/2010 - 13:24:05: server cvars end

L 02/14/2010 - 13:25:38: Started map "cp_dustbowl" (CRC "1303353615")
L 02/14/2010 - 13:25:45: server_cvar: "tf_gamemode_payload" "0"
L 02/14/2010 - 13:25:45: server_cvar: "sv_tags"
"Vanilla,hlstatsx,increased_maxplayers"
L 02/14/2010 - 13:25:45: server_cvar: "sv_tags"
"Vanilla,hlstatsx,increased_maxplayers"
L 02/14/2010 - 13:25:45: server_cvar: "tf_gamemode_cp" "1"


Note the times from when "server cvars end" and "started map" begins.
It was almost 1:33 delay for this map change.  Anyone have any ideas on
what could be causing this?

Thanks,
Chris

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Re: [hlds] TF2 Long Map Change

2010-02-14 Thread Joshua 'Dislexsick' Bost
I'm agreeing, contact the provider.  It will pay to send them a log  
like that after a clean install.

Sent from my iPhone

On 15/02/2010, at 8:17 AM, "Chris Oryschak"  wrote:

> I'm with art of war central, I have tried disabling all plugins,  
> doing a
> fresh install and it still seems to arise.
>
> -Original Message-
> From: hlds-boun...@list.valvesoftware.com
> [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Cc2iscooL
> Sent: Sunday, February 14, 2010 4:40 PM
> To: Half-Life dedicated Win32 server mailing list
> Subject: Re: [hlds] TF2 Long Map Change
>
> What provider? Likely they either are overselling or limiting disk i/o
> or
> ram usage per process which is causing maploads to take a while. I  
> would
> get
> in touch with the provider. Also you could try disabling all plugins  
> and
> test clean but its more likely its a disk or ram issue.
>
> On Feb 14, 2010 3:35 PM, "Chris Oryschak"  wrote:
>
> Anyone ever have problems with their TF2 server + on map change it  
> takes
> a long time.
> I'm running the server off a rented box so my access is limited but  
> when
> I look at the server logs here is what I find:
>
>
>
> L 02/14/2010 - 13:24:05: "tv_relaypassword" = ""
> L 02/14/2010 - 13:24:05: "tv_password" = ""
> L 02/14/2010 - 13:24:05: "deathmatch" = "1"
> L 02/14/2010 - 13:24:05: "coop" = "0"
> L 02/14/2010 - 13:24:05: "sv_cheats" = "0"
> L 02/14/2010 - 13:24:05: "sv_pausable" = "0"
> L 02/14/2010 - 13:24:05: "sv_contact" = ""
> L 02/14/2010 - 13:24:05: "sv_voiceenable" = "1"
> L 02/14/2010 - 13:24:05: "tv_enable" = "0"
> L 02/14/2010 - 13:24:05: server cvars end
>
> L 02/14/2010 - 13:25:38: Started map "cp_dustbowl" (CRC "1303353615")
> L 02/14/2010 - 13:25:45: server_cvar: "tf_gamemode_payload" "0"
> L 02/14/2010 - 13:25:45: server_cvar: "sv_tags"
> "Vanilla,hlstatsx,increased_maxplayers"
> L 02/14/2010 - 13:25:45: server_cvar: "sv_tags"
> "Vanilla,hlstatsx,increased_maxplayers"
> L 02/14/2010 - 13:25:45: server_cvar: "tf_gamemode_cp" "1"
>
>
> Note the times from when "server cvars end" and "started map" begins.
> It was almost 1:33 delay for this map change.  Anyone have any ideas  
> on
> what could be causing this?
>
> Thanks,
> Chris
>
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> please visit:
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Re: [hlds] TF2 Long Map Change

2010-02-14 Thread Cc2iscooL
Contact your provider.

On Feb 14, 2010 3:48 PM, "Chris Oryschak"  wrote:

I'm with art of war central, I have tried disabling all plugins, doing a
fresh install and it still seems to arise.


-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valv...
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Re: [hlds] TF2 Long Map Change

2010-02-14 Thread Chris Oryschak
I'm with art of war central, I have tried disabling all plugins, doing a
fresh install and it still seems to arise.

-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Cc2iscooL
Sent: Sunday, February 14, 2010 4:40 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] TF2 Long Map Change

What provider? Likely they either are overselling or limiting disk i/o
or
ram usage per process which is causing maploads to take a while. I would
get
in touch with the provider. Also you could try disabling all plugins and
test clean but its more likely its a disk or ram issue.

On Feb 14, 2010 3:35 PM, "Chris Oryschak"  wrote:

Anyone ever have problems with their TF2 server + on map change it takes
a long time.
I'm running the server off a rented box so my access is limited but when
I look at the server logs here is what I find:



L 02/14/2010 - 13:24:05: "tv_relaypassword" = ""
L 02/14/2010 - 13:24:05: "tv_password" = ""
L 02/14/2010 - 13:24:05: "deathmatch" = "1"
L 02/14/2010 - 13:24:05: "coop" = "0"
L 02/14/2010 - 13:24:05: "sv_cheats" = "0"
L 02/14/2010 - 13:24:05: "sv_pausable" = "0"
L 02/14/2010 - 13:24:05: "sv_contact" = ""
L 02/14/2010 - 13:24:05: "sv_voiceenable" = "1"
L 02/14/2010 - 13:24:05: "tv_enable" = "0"
L 02/14/2010 - 13:24:05: server cvars end

L 02/14/2010 - 13:25:38: Started map "cp_dustbowl" (CRC "1303353615")
L 02/14/2010 - 13:25:45: server_cvar: "tf_gamemode_payload" "0"
L 02/14/2010 - 13:25:45: server_cvar: "sv_tags"
"Vanilla,hlstatsx,increased_maxplayers"
L 02/14/2010 - 13:25:45: server_cvar: "sv_tags"
"Vanilla,hlstatsx,increased_maxplayers"
L 02/14/2010 - 13:25:45: server_cvar: "tf_gamemode_cp" "1"


Note the times from when "server cvars end" and "started map" begins.
It was almost 1:33 delay for this map change.  Anyone have any ideas on
what could be causing this?

Thanks,
Chris

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Re: [hlds] TF2 Long Map Change

2010-02-14 Thread Cc2iscooL
What provider? Likely they either are overselling or limiting disk i/o or
ram usage per process which is causing maploads to take a while. I would get
in touch with the provider. Also you could try disabling all plugins and
test clean but its more likely its a disk or ram issue.

On Feb 14, 2010 3:35 PM, "Chris Oryschak"  wrote:

Anyone ever have problems with their TF2 server + on map change it takes
a long time.
I'm running the server off a rented box so my access is limited but when
I look at the server logs here is what I find:



L 02/14/2010 - 13:24:05: "tv_relaypassword" = ""
L 02/14/2010 - 13:24:05: "tv_password" = ""
L 02/14/2010 - 13:24:05: "deathmatch" = "1"
L 02/14/2010 - 13:24:05: "coop" = "0"
L 02/14/2010 - 13:24:05: "sv_cheats" = "0"
L 02/14/2010 - 13:24:05: "sv_pausable" = "0"
L 02/14/2010 - 13:24:05: "sv_contact" = ""
L 02/14/2010 - 13:24:05: "sv_voiceenable" = "1"
L 02/14/2010 - 13:24:05: "tv_enable" = "0"
L 02/14/2010 - 13:24:05: server cvars end

L 02/14/2010 - 13:25:38: Started map "cp_dustbowl" (CRC "1303353615")
L 02/14/2010 - 13:25:45: server_cvar: "tf_gamemode_payload" "0"
L 02/14/2010 - 13:25:45: server_cvar: "sv_tags"
"Vanilla,hlstatsx,increased_maxplayers"
L 02/14/2010 - 13:25:45: server_cvar: "sv_tags"
"Vanilla,hlstatsx,increased_maxplayers"
L 02/14/2010 - 13:25:45: server_cvar: "tf_gamemode_cp" "1"


Note the times from when "server cvars end" and "started map" begins.
It was almost 1:33 delay for this map change.  Anyone have any ideas on
what could be causing this?

Thanks,
Chris

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[hlds] TF2 Long Map Change

2010-02-14 Thread Chris Oryschak
Anyone ever have problems with their TF2 server + on map change it takes
a long time.
I'm running the server off a rented box so my access is limited but when
I look at the server logs here is what I find:



L 02/14/2010 - 13:24:05: "tv_relaypassword" = ""
L 02/14/2010 - 13:24:05: "tv_password" = ""
L 02/14/2010 - 13:24:05: "deathmatch" = "1"
L 02/14/2010 - 13:24:05: "coop" = "0"
L 02/14/2010 - 13:24:05: "sv_cheats" = "0"
L 02/14/2010 - 13:24:05: "sv_pausable" = "0"
L 02/14/2010 - 13:24:05: "sv_contact" = ""
L 02/14/2010 - 13:24:05: "sv_voiceenable" = "1"
L 02/14/2010 - 13:24:05: "tv_enable" = "0"
L 02/14/2010 - 13:24:05: server cvars end

L 02/14/2010 - 13:25:38: Started map "cp_dustbowl" (CRC "1303353615")
L 02/14/2010 - 13:25:45: server_cvar: "tf_gamemode_payload" "0"
L 02/14/2010 - 13:25:45: server_cvar: "sv_tags"
"Vanilla,hlstatsx,increased_maxplayers"
L 02/14/2010 - 13:25:45: server_cvar: "sv_tags"
"Vanilla,hlstatsx,increased_maxplayers"
L 02/14/2010 - 13:25:45: server_cvar: "tf_gamemode_cp" "1"


Note the times from when "server cvars end" and "started map" begins.
It was almost 1:33 delay for this map change.  Anyone have any ideas on
what could be causing this?

Thanks,
Chris

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