Re: [hlds] [TF2 Dedicated Server] S3: Client connected with ticket for the wrong game: UserID: 2

2011-10-23 Thread Robert Whelan
 I'm Coo-Coo for Cocoa Puffs!
 
The updatertool dictates where files should or shouldn't be, leave them be lol.
 
Nuff said...

From: pilger 
To: Half-Life dedicated Win32 server mailing list 
Sent: Sunday, October 23, 2011 10:17 AM
Subject: Re: [hlds] [TF2 Dedicated Server] S3: Client connected with ticket for 
the wrong game: UserID: 2


I moved to the directory suposed to lodge the server through Steam on the first 
place. The fact that it was working ever since i moved them is proof enough 
that i wasn't "moving files randomly". I'm most certain that moving it 
elsewhere would cause the system do stop working.

And this list seems doomed with assholes like the Fletch said. Everything is 
excuse for rudeness and insults. Make sure you remember the treatment you're 
giving to other people here whenever you're in need of help, cause that's 
probably the treatment you'll recieve by your fellow subscribers. By your point 
of view, if one has a problem and asks for assistance, then one is stupid, 
random and a moron. Great way to go.

I won't be answering to this anymore. The problem has been solved and the 
solution is there for other people benefit from and Valve to see, if relevant. 
If you feel like insulting me any further, please, do it directly to my email 
so it would spare other people's time.

On 23 October 2011 11:44, Eli Witt  wrote:

No kidding, it's like that moron who was using changelevel2 and complaining 
that it crashes his server. 
>
>
>Why would you move the server files around and expect them to work?  
>
>
>
>On Sat, Oct 22, 2011 at 9:44 PM, Cc2iscooL  wrote:
>
>I think moving a server out of it's automatically created directory structure 
>would be considered "moving files randomly." It may seem wrong to you but if 
>you take the update tool and run it for the first time and it creates a 
>directory structure, you would think if you started moving anything but the 
>root directory stuff might not work. 
>>On Oct 22, 2011 9:16 PM, "pilger"  wrote:
>>
>>I don't move files randomly. 
>>>
>>>I'm saying the server has a unability to validate steam ids while being run 
>>>from another folder than "/orangebox/".
>>>
>>>I'm not sure if you're a programmer or not but I am and I can say that my 
>>>information on the problem might actually say quite a bit about it. I might 
>>>not as well, but at least I'm trying and doing something. I fail to see how 
>>>your comment accomplishes anything other than hostilize another fellow 
>>>member of the list. I'd keep suchs comments to myself.
>>>
>>>
>>>On 22 October 2011 22:48, Drogen Viech  wrote:
>>>
>>>You move files around randomly and expect valve to "fix" something?
>>>>
>>>>2011/10/23 pilger :
>>>>
>>>>> Okey, now i really got it to work. Seriously! I've tested and a friend
>>>>> joined with no difficulty.
>>>>>
>>>>>
>>>>> I just had to download it all over again AND leave it where it was. That 
>>>>> is,
>>>>> leave it on the "orangebox" folder.
>>>>>
>>>>> Whenever i try to move it or copy it to the "source 2007 dedicated 
>>>>> server" i
>>>>> get a "Model models/gibs/wood_gib01e.mdl not found and models/error.mdl
>>>>> couldn't be loaded" error while trying to run it through the .bat file. 
>>>>> When
>>>>> i load it through the steam shortcut (on library>tools), it runs but 
>>>>> people
>>>>> are unable to join, producing that "Steam Validation Rejected" issue i
>>>>> reported earlier.
>>>>>
>>>>> To test this behaviour, i wiped out the "source 2007 dedicated server"
>>>>> folder and copied the new, downloaded one, into it and i got the 
>>>>> behaviour i
>>>>> described above.
>>>>>
>>>>> Hope this helps everybody that has this problem and, mainly, Valve to fix
>>>>> it.
>>>>>
>>>>>
>>>>> Thanks for the attention, guys!
>>>>>
>>>>> On 22 October 2011 16:40, Roger Smith  wrote:
>>>>>>
>>>>>> Good try though. :)
>>>>>>
>>>>>> On Sat, Oct 22, 2011 at 1:30 PM, pilger  wrote:
>>>>>>>
>>>>>>> If you run it without arguments, you get the server creation dialog to
>>>&g

Re: [hlds] [TF2 Dedicated Server] S3: Client connected with ticket for the wrong game: UserID: 2

2011-10-23 Thread pilger
I moved to the directory suposed to lodge the server through Steam on the
first place. The fact that it was working ever since i moved them is proof
enough that i wasn't "moving files randomly". I'm most certain that moving
it elsewhere would cause the system do stop working.

And this list seems doomed with assholes like the Fletch said. Everything is
excuse for rudeness and insults. Make sure you remember the treatment you're
giving to other people here whenever you're in need of help, cause that's
probably the treatment you'll recieve by your fellow subscribers. By your
point of view, if one has a problem and asks for assistance, then one is
stupid, random and a moron. Great way to go.

I won't be answering to this anymore. The problem has been solved and the
solution is there for other people benefit from and Valve to see, if
relevant. If you feel like insulting me any further, please, do it directly
to my email so it would spare other people's time.
On 23 October 2011 11:44, Eli Witt  wrote:

> No kidding, it's like that moron who was using changelevel2 and complaining
> that it crashes his server.
>
> Why would you move the server files around and expect them to work?
>
>
> On Sat, Oct 22, 2011 at 9:44 PM, Cc2iscooL  wrote:
>
>> I think moving a server out of it's automatically created directory
>> structure would be considered "moving files randomly." It may seem wrong to
>> you but if you take the update tool and run it for the first time and it
>> creates a directory structure, you would think if you started moving
>> anything but the root directory stuff might not work.
>>  On Oct 22, 2011 9:16 PM, "pilger"  wrote:
>>
>>> I don't move files randomly.
>>>
>>> I'm saying the server has a unability to validate steam ids while being
>>> run from another folder than "/orangebox/".
>>>
>>> I'm not sure if you're a programmer or not but I am and I can say that my
>>> information on the problem might actually say quite a bit about it. I might
>>> not as well, but at least I'm trying and doing something. I fail to see how
>>> your comment accomplishes anything other than hostilize another fellow
>>> member of the list. I'd keep suchs comments to myself.
>>>
>>> On 22 October 2011 22:48, Drogen Viech wrote:
>>>
 You move files around randomly and expect valve to "fix" something?

 2011/10/23 pilger :
 > Okey, now i really got it to work. Seriously! I've tested and a friend
 > joined with no difficulty.
 >
 >
 > I just had to download it all over again AND leave it where it was.
 That is,
 > leave it on the "orangebox" folder.
 >
 > Whenever i try to move it or copy it to the "source 2007 dedicated
 server" i
 > get a "Model models/gibs/wood_gib01e.mdl not found and
 models/error.mdl
 > couldn't be loaded" error while trying to run it through the .bat
 file. When
 > i load it through the steam shortcut (on library>tools), it runs but
 people
 > are unable to join, producing that "Steam Validation Rejected" issue i
 > reported earlier.
 >
 > To test this behaviour, i wiped out the "source 2007 dedicated server"
 > folder and copied the new, downloaded one, into it and i got the
 behaviour i
 > described above.
 >
 > Hope this helps everybody that has this problem and, mainly, Valve to
 fix
 > it.
 >
 >
 > Thanks for the attention, guys!
 >
 > On 22 October 2011 16:40, Roger Smith  wrote:
 >>
 >> Good try though. :)
 >>
 >> On Sat, Oct 22, 2011 at 1:30 PM, pilger  wrote:
 >>>
 >>> If you run it without arguments, you get the server creation dialog
 to
 >>> set in the arguments. I discovered that a few moments ago. And i
 used to run
 >>> with arguments, of course. I used to run it from a .bat file, by the
 way.
 >>>
 >>> Anyway, scratch that. It was uncorrectly set to lan during the test.
 The
 >>> problem persists.
 >>>
 >>> On 22 October 2011 16:10, James Botting >>> >
 >>> wrote:
 
  Wait, you were running it without command line arguments? :O
 
  On 22 Oct 2011, at 19:09, pilger  wrote:
 
  Ha! Solved.
 
  Had an idea during my shower that it might be related to the
 commandline
  to run the server and not the files within.
 
  The command line
 
 > -console -game tf -nohltv -condebug +maxplayers 12  -port 27015
 +exec
 > "server.cfg" +map "cp_dustbowl"
 
  Did the trick for me.
 
  Running it without a commandline would cause the game to open the
  "create srcds server dialog" and that seems to be the issue. I had
 teste
  with a .bat to run the server but the .bat should have a faulty
 command
  line. That one got it working good.
 
  Thanks for the time guys. Hope this helps someone else with the
>

Re: [hlds] [TF2 Dedicated Server] S3: Client connected with ticket for the wrong game: UserID: 2

2011-10-23 Thread Eli Witt
No kidding, it's like that moron who was using changelevel2 and complaining
that it crashes his server.

Why would you move the server files around and expect them to work?

On Sat, Oct 22, 2011 at 9:44 PM, Cc2iscooL  wrote:

> I think moving a server out of it's automatically created directory
> structure would be considered "moving files randomly." It may seem wrong to
> you but if you take the update tool and run it for the first time and it
> creates a directory structure, you would think if you started moving
> anything but the root directory stuff might not work.
>  On Oct 22, 2011 9:16 PM, "pilger"  wrote:
>
>> I don't move files randomly.
>>
>> I'm saying the server has a unability to validate steam ids while being
>> run from another folder than "/orangebox/".
>>
>> I'm not sure if you're a programmer or not but I am and I can say that my
>> information on the problem might actually say quite a bit about it. I might
>> not as well, but at least I'm trying and doing something. I fail to see how
>> your comment accomplishes anything other than hostilize another fellow
>> member of the list. I'd keep suchs comments to myself.
>>
>> On 22 October 2011 22:48, Drogen Viech wrote:
>>
>>> You move files around randomly and expect valve to "fix" something?
>>>
>>> 2011/10/23 pilger :
>>> > Okey, now i really got it to work. Seriously! I've tested and a friend
>>> > joined with no difficulty.
>>> >
>>> >
>>> > I just had to download it all over again AND leave it where it was.
>>> That is,
>>> > leave it on the "orangebox" folder.
>>> >
>>> > Whenever i try to move it or copy it to the "source 2007 dedicated
>>> server" i
>>> > get a "Model models/gibs/wood_gib01e.mdl not found and models/error.mdl
>>> > couldn't be loaded" error while trying to run it through the .bat
>>> file. When
>>> > i load it through the steam shortcut (on library>tools), it runs but
>>> people
>>> > are unable to join, producing that "Steam Validation Rejected" issue i
>>> > reported earlier.
>>> >
>>> > To test this behaviour, i wiped out the "source 2007 dedicated server"
>>> > folder and copied the new, downloaded one, into it and i got the
>>> behaviour i
>>> > described above.
>>> >
>>> > Hope this helps everybody that has this problem and, mainly, Valve to
>>> fix
>>> > it.
>>> >
>>> >
>>> > Thanks for the attention, guys!
>>> >
>>> > On 22 October 2011 16:40, Roger Smith  wrote:
>>> >>
>>> >> Good try though. :)
>>> >>
>>> >> On Sat, Oct 22, 2011 at 1:30 PM, pilger  wrote:
>>> >>>
>>> >>> If you run it without arguments, you get the server creation dialog
>>> to
>>> >>> set in the arguments. I discovered that a few moments ago. And i
>>> used to run
>>> >>> with arguments, of course. I used to run it from a .bat file, by the
>>> way.
>>> >>>
>>> >>> Anyway, scratch that. It was uncorrectly set to lan during the test.
>>> The
>>> >>> problem persists.
>>> >>>
>>> >>> On 22 October 2011 16:10, James Botting 
>>> >>> wrote:
>>> 
>>>  Wait, you were running it without command line arguments? :O
>>> 
>>>  On 22 Oct 2011, at 19:09, pilger  wrote:
>>> 
>>>  Ha! Solved.
>>> 
>>>  Had an idea during my shower that it might be related to the
>>> commandline
>>>  to run the server and not the files within.
>>> 
>>>  The command line
>>> 
>>> > -console -game tf -nohltv -condebug +maxplayers 12  -port 27015
>>> +exec
>>> > "server.cfg" +map "cp_dustbowl"
>>> 
>>>  Did the trick for me.
>>> 
>>>  Running it without a commandline would cause the game to open the
>>>  "create srcds server dialog" and that seems to be the issue. I had
>>> teste
>>>  with a .bat to run the server but the .bat should have a faulty
>>> command
>>>  line. That one got it working good.
>>> 
>>>  Thanks for the time guys. Hope this helps someone else with the same
>>>  issue.
>>> 
>>> 
>>>  On 22 October 2011 15:52, Roger Smith 
>>> wrote:
>>> >
>>> > This issue seems to be for people running the server tool through
>>> > steam. Other cases seem random. Wait for a fix. There's no
>>> user-possible
>>> > solution at the moment.
>>> >
>>> > On Sat, Oct 22, 2011 at 12:41 PM, pilger 
>>> wrote:
>>> >>
>>> >> Downloaded it all over again through hldsupdatetool and got the
>>> same
>>> >> error. My server is useless. Do i sit and wait for a fix? Why do
>>> some
>>> >> servers run okey and some present this error? Argh!
>>> >>
>>> >> On 21 October 2011 18:07, Roger Smith 
>>> wrote:
>>> >>>
>>> >>> The appid fix is not working for a lot of people since the 10/13
>>> >>> update. It's a widespread issue as I said. It's not user related
>>> or config
>>> >>> related. We just need to await a fix.
>>> >>>
>>> >>> On Fri, Oct 21, 2011 at 2:28 PM, pilger 
>>> wrote:
>>> 
>>>  It does, already. :\
>>> 
>>>  On 21 October 2011 17:12, James Botting <
>>> bottswan...@google

Re: [hlds] [TF2 Dedicated Server] S3: Client connected with ticket for the wrong game: UserID: 2

2011-10-22 Thread Cc2iscooL
I think moving a server out of it's automatically created directory
structure would be considered "moving files randomly." It may seem wrong to
you but if you take the update tool and run it for the first time and it
creates a directory structure, you would think if you started moving
anything but the root directory stuff might not work.
On Oct 22, 2011 9:16 PM, "pilger"  wrote:

> I don't move files randomly.
>
> I'm saying the server has a unability to validate steam ids while being run
> from another folder than "/orangebox/".
>
> I'm not sure if you're a programmer or not but I am and I can say that my
> information on the problem might actually say quite a bit about it. I might
> not as well, but at least I'm trying and doing something. I fail to see how
> your comment accomplishes anything other than hostilize another fellow
> member of the list. I'd keep suchs comments to myself.
>
> On 22 October 2011 22:48, Drogen Viech  wrote:
>
>> You move files around randomly and expect valve to "fix" something?
>>
>> 2011/10/23 pilger :
>> > Okey, now i really got it to work. Seriously! I've tested and a friend
>> > joined with no difficulty.
>> >
>> >
>> > I just had to download it all over again AND leave it where it was. That
>> is,
>> > leave it on the "orangebox" folder.
>> >
>> > Whenever i try to move it or copy it to the "source 2007 dedicated
>> server" i
>> > get a "Model models/gibs/wood_gib01e.mdl not found and models/error.mdl
>> > couldn't be loaded" error while trying to run it through the .bat file.
>> When
>> > i load it through the steam shortcut (on library>tools), it runs but
>> people
>> > are unable to join, producing that "Steam Validation Rejected" issue i
>> > reported earlier.
>> >
>> > To test this behaviour, i wiped out the "source 2007 dedicated server"
>> > folder and copied the new, downloaded one, into it and i got the
>> behaviour i
>> > described above.
>> >
>> > Hope this helps everybody that has this problem and, mainly, Valve to
>> fix
>> > it.
>> >
>> >
>> > Thanks for the attention, guys!
>> >
>> > On 22 October 2011 16:40, Roger Smith  wrote:
>> >>
>> >> Good try though. :)
>> >>
>> >> On Sat, Oct 22, 2011 at 1:30 PM, pilger  wrote:
>> >>>
>> >>> If you run it without arguments, you get the server creation dialog to
>> >>> set in the arguments. I discovered that a few moments ago. And i used
>> to run
>> >>> with arguments, of course. I used to run it from a .bat file, by the
>> way.
>> >>>
>> >>> Anyway, scratch that. It was uncorrectly set to lan during the test.
>> The
>> >>> problem persists.
>> >>>
>> >>> On 22 October 2011 16:10, James Botting 
>> >>> wrote:
>> 
>>  Wait, you were running it without command line arguments? :O
>> 
>>  On 22 Oct 2011, at 19:09, pilger  wrote:
>> 
>>  Ha! Solved.
>> 
>>  Had an idea during my shower that it might be related to the
>> commandline
>>  to run the server and not the files within.
>> 
>>  The command line
>> 
>> > -console -game tf -nohltv -condebug +maxplayers 12  -port 27015
>> +exec
>> > "server.cfg" +map "cp_dustbowl"
>> 
>>  Did the trick for me.
>> 
>>  Running it without a commandline would cause the game to open the
>>  "create srcds server dialog" and that seems to be the issue. I had
>> teste
>>  with a .bat to run the server but the .bat should have a faulty
>> command
>>  line. That one got it working good.
>> 
>>  Thanks for the time guys. Hope this helps someone else with the same
>>  issue.
>> 
>> 
>>  On 22 October 2011 15:52, Roger Smith 
>> wrote:
>> >
>> > This issue seems to be for people running the server tool through
>> > steam. Other cases seem random. Wait for a fix. There's no
>> user-possible
>> > solution at the moment.
>> >
>> > On Sat, Oct 22, 2011 at 12:41 PM, pilger 
>> wrote:
>> >>
>> >> Downloaded it all over again through hldsupdatetool and got the
>> same
>> >> error. My server is useless. Do i sit and wait for a fix? Why do
>> some
>> >> servers run okey and some present this error? Argh!
>> >>
>> >> On 21 October 2011 18:07, Roger Smith 
>> wrote:
>> >>>
>> >>> The appid fix is not working for a lot of people since the 10/13
>> >>> update. It's a widespread issue as I said. It's not user related
>> or config
>> >>> related. We just need to await a fix.
>> >>>
>> >>> On Fri, Oct 21, 2011 at 2:28 PM, pilger 
>> wrote:
>> 
>>  It does, already. :\
>> 
>>  On 21 October 2011 17:12, James Botting <
>> bottswan...@googlemail.com>
>>  wrote:
>> >
>> > This problem is normally caused with an incorrect appid number
>> in
>> > steam_appid.txt
>> > For tf2 that file should contain 440
>> >
>> > On 21 Oct 2011, at 19:10, pilger  wrote:
>> >
>> > I was actually using the hlsdupdatetool. The very same used on
>> >>>

Re: [hlds] [TF2 Dedicated Server] S3: Client connected with ticket for the wrong game: UserID: 2

2011-10-22 Thread pilger
I don't move files randomly.

I'm saying the server has a unability to validate steam ids while being run
from another folder than "/orangebox/".

I'm not sure if you're a programmer or not but I am and I can say that my
information on the problem might actually say quite a bit about it. I might
not as well, but at least I'm trying and doing something. I fail to see how
your comment accomplishes anything other than hostilize another fellow
member of the list. I'd keep suchs comments to myself.

On 22 October 2011 22:48, Drogen Viech  wrote:

> You move files around randomly and expect valve to "fix" something?
>
> 2011/10/23 pilger :
> > Okey, now i really got it to work. Seriously! I've tested and a friend
> > joined with no difficulty.
> >
> >
> > I just had to download it all over again AND leave it where it was. That
> is,
> > leave it on the "orangebox" folder.
> >
> > Whenever i try to move it or copy it to the "source 2007 dedicated
> server" i
> > get a "Model models/gibs/wood_gib01e.mdl not found and models/error.mdl
> > couldn't be loaded" error while trying to run it through the .bat file.
> When
> > i load it through the steam shortcut (on library>tools), it runs but
> people
> > are unable to join, producing that "Steam Validation Rejected" issue i
> > reported earlier.
> >
> > To test this behaviour, i wiped out the "source 2007 dedicated server"
> > folder and copied the new, downloaded one, into it and i got the
> behaviour i
> > described above.
> >
> > Hope this helps everybody that has this problem and, mainly, Valve to fix
> > it.
> >
> >
> > Thanks for the attention, guys!
> >
> > On 22 October 2011 16:40, Roger Smith  wrote:
> >>
> >> Good try though. :)
> >>
> >> On Sat, Oct 22, 2011 at 1:30 PM, pilger  wrote:
> >>>
> >>> If you run it without arguments, you get the server creation dialog to
> >>> set in the arguments. I discovered that a few moments ago. And i used
> to run
> >>> with arguments, of course. I used to run it from a .bat file, by the
> way.
> >>>
> >>> Anyway, scratch that. It was uncorrectly set to lan during the test.
> The
> >>> problem persists.
> >>>
> >>> On 22 October 2011 16:10, James Botting 
> >>> wrote:
> 
>  Wait, you were running it without command line arguments? :O
> 
>  On 22 Oct 2011, at 19:09, pilger  wrote:
> 
>  Ha! Solved.
> 
>  Had an idea during my shower that it might be related to the
> commandline
>  to run the server and not the files within.
> 
>  The command line
> 
> > -console -game tf -nohltv -condebug +maxplayers 12  -port 27015 +exec
> > "server.cfg" +map "cp_dustbowl"
> 
>  Did the trick for me.
> 
>  Running it without a commandline would cause the game to open the
>  "create srcds server dialog" and that seems to be the issue. I had
> teste
>  with a .bat to run the server but the .bat should have a faulty
> command
>  line. That one got it working good.
> 
>  Thanks for the time guys. Hope this helps someone else with the same
>  issue.
> 
> 
>  On 22 October 2011 15:52, Roger Smith  wrote:
> >
> > This issue seems to be for people running the server tool through
> > steam. Other cases seem random. Wait for a fix. There's no
> user-possible
> > solution at the moment.
> >
> > On Sat, Oct 22, 2011 at 12:41 PM, pilger 
> wrote:
> >>
> >> Downloaded it all over again through hldsupdatetool and got the same
> >> error. My server is useless. Do i sit and wait for a fix? Why do
> some
> >> servers run okey and some present this error? Argh!
> >>
> >> On 21 October 2011 18:07, Roger Smith 
> wrote:
> >>>
> >>> The appid fix is not working for a lot of people since the 10/13
> >>> update. It's a widespread issue as I said. It's not user related or
> config
> >>> related. We just need to await a fix.
> >>>
> >>> On Fri, Oct 21, 2011 at 2:28 PM, pilger 
> wrote:
> 
>  It does, already. :\
> 
>  On 21 October 2011 17:12, James Botting <
> bottswan...@googlemail.com>
>  wrote:
> >
> > This problem is normally caused with an incorrect appid number in
> > steam_appid.txt
> > For tf2 that file should contain 440
> >
> > On 21 Oct 2011, at 19:10, pilger  wrote:
> >
> > I was actually using the hlsdupdatetool. The very same used on
> > public and "professional" dedicated servers.
> >
> > I've tried the forum and everything said there and it was of no
> > use.
> >
> > You think that downloading the whole deal again with
> hlsdupdatetool
> > might do the trick!?
> >
> > On 21 October 2011 14:09, Adam Gustafson  >
> > wrote:
> >>
> >> This is an issue that is widespread when using the steam tool
> >> version of the dedicated server. Valve is looking into the
> issue. The

Re: [hlds] [TF2 Dedicated Server] S3: Client connected with ticket for the wrong game: UserID: 2

2011-10-22 Thread Drogen Viech
You move files around randomly and expect valve to "fix" something?

2011/10/23 pilger :
> Okey, now i really got it to work. Seriously! I've tested and a friend
> joined with no difficulty.
>
>
> I just had to download it all over again AND leave it where it was. That is,
> leave it on the "orangebox" folder.
>
> Whenever i try to move it or copy it to the "source 2007 dedicated server" i
> get a "Model models/gibs/wood_gib01e.mdl not found and models/error.mdl
> couldn't be loaded" error while trying to run it through the .bat file. When
> i load it through the steam shortcut (on library>tools), it runs but people
> are unable to join, producing that "Steam Validation Rejected" issue i
> reported earlier.
>
> To test this behaviour, i wiped out the "source 2007 dedicated server"
> folder and copied the new, downloaded one, into it and i got the behaviour i
> described above.
>
> Hope this helps everybody that has this problem and, mainly, Valve to fix
> it.
>
>
> Thanks for the attention, guys!
>
> On 22 October 2011 16:40, Roger Smith  wrote:
>>
>> Good try though. :)
>>
>> On Sat, Oct 22, 2011 at 1:30 PM, pilger  wrote:
>>>
>>> If you run it without arguments, you get the server creation dialog to
>>> set in the arguments. I discovered that a few moments ago. And i used to run
>>> with arguments, of course. I used to run it from a .bat file, by the way.
>>>
>>> Anyway, scratch that. It was uncorrectly set to lan during the test. The
>>> problem persists.
>>>
>>> On 22 October 2011 16:10, James Botting 
>>> wrote:

 Wait, you were running it without command line arguments? :O

 On 22 Oct 2011, at 19:09, pilger  wrote:

 Ha! Solved.

 Had an idea during my shower that it might be related to the commandline
 to run the server and not the files within.

 The command line

> -console -game tf -nohltv -condebug +maxplayers 12  -port 27015 +exec
> "server.cfg" +map "cp_dustbowl"

 Did the trick for me.

 Running it without a commandline would cause the game to open the
 "create srcds server dialog" and that seems to be the issue. I had teste
 with a .bat to run the server but the .bat should have a faulty command
 line. That one got it working good.

 Thanks for the time guys. Hope this helps someone else with the same
 issue.


 On 22 October 2011 15:52, Roger Smith  wrote:
>
> This issue seems to be for people running the server tool through
> steam. Other cases seem random. Wait for a fix. There's no user-possible
> solution at the moment.
>
> On Sat, Oct 22, 2011 at 12:41 PM, pilger  wrote:
>>
>> Downloaded it all over again through hldsupdatetool and got the same
>> error. My server is useless. Do i sit and wait for a fix? Why do some
>> servers run okey and some present this error? Argh!
>>
>> On 21 October 2011 18:07, Roger Smith  wrote:
>>>
>>> The appid fix is not working for a lot of people since the 10/13
>>> update. It's a widespread issue as I said. It's not user related or 
>>> config
>>> related. We just need to await a fix.
>>>
>>> On Fri, Oct 21, 2011 at 2:28 PM, pilger  wrote:

 It does, already. :\

 On 21 October 2011 17:12, James Botting 
 wrote:
>
> This problem is normally caused with an incorrect appid number in
> steam_appid.txt
> For tf2 that file should contain 440
>
> On 21 Oct 2011, at 19:10, pilger  wrote:
>
> I was actually using the hlsdupdatetool. The very same used on
> public and "professional" dedicated servers.
>
> I've tried the forum and everything said there and it was of no
> use.
>
> You think that downloading the whole deal again with hlsdupdatetool
> might do the trick!?
>
> On 21 October 2011 14:09, Adam Gustafson 
> wrote:
>>
>> This is an issue that is widespread when using the steam tool
>> version of the dedicated server. Valve is looking into the issue. 
>> There's
>> more information on the user forums in the dedicated server area.
>>
>> On Fri, Oct 21, 2011 at 9:40 AM, pilger 
>> wrote:
>>>
>>> I'm getting that when people try to access my personal dedicated
>>> server. I've tried -verify_all, deleting install.blob and it didn't 
>>> help.
>>>
>>> Any ideas?
>>>
>>>
>>> ___
>>> To unsubscribe, edit your list preferences, or view the list
>>> archives, please visit:
>>> http://list.valvesoftware.com/mailman/listinfo/hlds
>>>
>>
>>
>> ___
>> To unsubscribe, edit your list preferences, or view the list
>> arch

Re: [hlds] [TF2 Dedicated Server] S3: Client connected with ticket for the wrong game: UserID: 2

2011-10-22 Thread pilger
Okey, now i really got it to work. Seriously! I've tested and a friend
joined with no difficulty.


I just had to download it all over again AND leave it where it was. That is,
leave it on the "orangebox" folder.

Whenever i try to move it or copy it to the "source 2007 dedicated server" i
get a "Model models/gibs/wood_gib01e.mdl not found and models/error.mdl
couldn't be loaded" error while trying to run it through the .bat file. When
i load it through the steam shortcut (on library>tools), it runs but people
are unable to join, producing that "Steam Validation Rejected" issue i
reported earlier.

To test this behaviour, i wiped out the "source 2007 dedicated server"
folder and copied the new, downloaded one, into it and i got the behaviour i
described above.

Hope this helps everybody that has this problem and, mainly, Valve to fix
it.


Thanks for the attention, guys!

On 22 October 2011 16:40, Roger Smith  wrote:

> Good try though. :)
>
>
> On Sat, Oct 22, 2011 at 1:30 PM, pilger  wrote:
>
>> If you run it without arguments, you get the server creation dialog to set
>> in the arguments. I discovered that a few moments ago. And i used to run
>> with arguments, of course. I used to run it from a .bat file, by the way.
>>
>> Anyway, scratch that. It was uncorrectly set to lan during the test. The
>> problem persists.
>>
>>
>> On 22 October 2011 16:10, James Botting wrote:
>>
>>> Wait, you were running it without command line arguments? :O
>>>
>>>
>>> On 22 Oct 2011, at 19:09, pilger  wrote:
>>>
>>> Ha! Solved.
>>>
>>> Had an idea during my shower that it might be related to the commandline
>>> to run the server and not the files within.
>>>
>>> The command line
>>>
>>> *-console -game tf -nohltv -condebug +maxplayers 12  -port 27015 +exec
 "server.cfg" +map "cp_dustbowl"*

>>>
>>> Did the trick for me.
>>>
>>> Running it without a commandline would cause the game to open the "create
>>> srcds server dialog" and that seems to be the issue. I had teste with a .bat
>>> to run the server but the .bat should have a faulty command line. That one
>>> got it working good.
>>>
>>> Thanks for the time guys. Hope this helps someone else with the same
>>> issue.
>>>
>>>
>>> On 22 October 2011 15:52, Roger Smith  wrote:
>>>
 This issue seems to be for people running the server tool through steam.
 Other cases seem random. Wait for a fix. There's no user-possible solution
 at the moment.


 On Sat, Oct 22, 2011 at 12:41 PM, pilger  wrote:

> Downloaded it all over again through hldsupdatetool and got the same
> error. My server is useless. Do i sit and wait for a fix? Why do some
> servers run okey and some present this error? Argh!
>
>
> On 21 October 2011 18:07, Roger Smith  wrote:
>
>> The appid fix is not working for a lot of people since the 10/13
>> update. It's a widespread issue as I said. It's not user related or 
>> config
>> related. We just need to await a fix.
>>
>>
>> On Fri, Oct 21, 2011 at 2:28 PM, pilger  wrote:
>>
>>> It does, already. :\
>>>
>>>
>>> On 21 October 2011 17:12, James Botting 
>>> wrote:
>>>
 This problem is normally caused with an incorrect appid number in
 steam_appid.txt
 For tf2 that file should contain 440


 On 21 Oct 2011, at 19:10, pilger  wrote:

 I was actually using the hlsdupdatetool. The very same used on
 public and "professional" dedicated servers.

 I've tried the forum and everything said there and it was of no use.

 You think that downloading the whole deal again with hlsdupdatetool
 might do the trick!?

 On 21 October 2011 14:09, Adam Gustafson wrote:

> This is an issue that is widespread when using the steam tool
> version of the dedicated server. Valve is looking into the issue. 
> There's
> more information on the user forums in the dedicated server area.
>
>  On Fri, Oct 21, 2011 at 9:40 AM, pilger wrote:
>
>>  I'm getting that when people try to access my personal dedicated
>> server. I've tried -verify_all, deleting install.blob and it didn't 
>> help.
>>
>> Any ideas?
>>
>>
>> ___
>> To unsubscribe, edit your list preferences, or view the list
>> archives, please visit:
>> http://list.valvesoftware.com/mailman/listinfo/hlds
>>
>>
>
> ___
> To unsubscribe, edit your list preferences, or view the list
> archives, please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds
>
>
 ___
 To unsubscribe, edit your list preferences, or view the list
>>

Re: [hlds] [TF2 Dedicated Server] S3: Client connected with ticket for the wrong game: UserID: 2

2011-10-22 Thread Roger Smith
Good try though. :)

On Sat, Oct 22, 2011 at 1:30 PM, pilger  wrote:

> If you run it without arguments, you get the server creation dialog to set
> in the arguments. I discovered that a few moments ago. And i used to run
> with arguments, of course. I used to run it from a .bat file, by the way.
>
> Anyway, scratch that. It was uncorrectly set to lan during the test. The
> problem persists.
>
>
> On 22 October 2011 16:10, James Botting wrote:
>
>> Wait, you were running it without command line arguments? :O
>>
>>
>> On 22 Oct 2011, at 19:09, pilger  wrote:
>>
>> Ha! Solved.
>>
>> Had an idea during my shower that it might be related to the commandline
>> to run the server and not the files within.
>>
>> The command line
>>
>> *-console -game tf -nohltv -condebug +maxplayers 12  -port 27015 +exec
>>> "server.cfg" +map "cp_dustbowl"*
>>>
>>
>> Did the trick for me.
>>
>> Running it without a commandline would cause the game to open the "create
>> srcds server dialog" and that seems to be the issue. I had teste with a .bat
>> to run the server but the .bat should have a faulty command line. That one
>> got it working good.
>>
>> Thanks for the time guys. Hope this helps someone else with the same
>> issue.
>>
>>
>> On 22 October 2011 15:52, Roger Smith  wrote:
>>
>>> This issue seems to be for people running the server tool through steam.
>>> Other cases seem random. Wait for a fix. There's no user-possible solution
>>> at the moment.
>>>
>>>
>>> On Sat, Oct 22, 2011 at 12:41 PM, pilger  wrote:
>>>
 Downloaded it all over again through hldsupdatetool and got the same
 error. My server is useless. Do i sit and wait for a fix? Why do some
 servers run okey and some present this error? Argh!


 On 21 October 2011 18:07, Roger Smith  wrote:

> The appid fix is not working for a lot of people since the 10/13
> update. It's a widespread issue as I said. It's not user related or config
> related. We just need to await a fix.
>
>
> On Fri, Oct 21, 2011 at 2:28 PM, pilger  wrote:
>
>> It does, already. :\
>>
>>
>> On 21 October 2011 17:12, James Botting 
>> wrote:
>>
>>> This problem is normally caused with an incorrect appid number in
>>> steam_appid.txt
>>> For tf2 that file should contain 440
>>>
>>>
>>> On 21 Oct 2011, at 19:10, pilger  wrote:
>>>
>>> I was actually using the hlsdupdatetool. The very same used on public
>>> and "professional" dedicated servers.
>>>
>>> I've tried the forum and everything said there and it was of no use.
>>>
>>> You think that downloading the whole deal again with hlsdupdatetool
>>> might do the trick!?
>>>
>>> On 21 October 2011 14:09, Adam Gustafson wrote:
>>>
 This is an issue that is widespread when using the steam tool
 version of the dedicated server. Valve is looking into the issue. 
 There's
 more information on the user forums in the dedicated server area.

  On Fri, Oct 21, 2011 at 9:40 AM, pilger wrote:

>  I'm getting that when people try to access my personal dedicated
> server. I've tried -verify_all, deleting install.blob and it didn't 
> help.
>
> Any ideas?
>
>
> ___
> To unsubscribe, edit your list preferences, or view the list
> archives, please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds
>
>

 ___
 To unsubscribe, edit your list preferences, or view the list
 archives, please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds


>>> ___
>>> To unsubscribe, edit your list preferences, or view the list
>>> archives, please visit:
>>> http://list.valvesoftware.com/mailman/listinfo/hlds
>>>
>>>
>>> ___
>>> To unsubscribe, edit your list preferences, or view the list
>>> archives, please visit:
>>> http://list.valvesoftware.com/mailman/listinfo/hlds
>>>
>>>
>>
>> ___
>> To unsubscribe, edit your list preferences, or view the list archives,
>> please visit:
>> http://list.valvesoftware.com/mailman/listinfo/hlds
>>
>>
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds
>
>

 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds


>>>
>>> 

Re: [hlds] [TF2 Dedicated Server] S3: Client connected with ticket for the wrong game: UserID: 2

2011-10-22 Thread pilger
If you run it without arguments, you get the server creation dialog to set
in the arguments. I discovered that a few moments ago. And i used to run
with arguments, of course. I used to run it from a .bat file, by the way.

Anyway, scratch that. It was uncorrectly set to lan during the test. The
problem persists.

On 22 October 2011 16:10, James Botting  wrote:

> Wait, you were running it without command line arguments? :O
>
>
> On 22 Oct 2011, at 19:09, pilger  wrote:
>
> Ha! Solved.
>
> Had an idea during my shower that it might be related to the commandline to
> run the server and not the files within.
>
> The command line
>
> *-console -game tf -nohltv -condebug +maxplayers 12  -port 27015 +exec
>> "server.cfg" +map "cp_dustbowl"*
>>
>
> Did the trick for me.
>
> Running it without a commandline would cause the game to open the "create
> srcds server dialog" and that seems to be the issue. I had teste with a .bat
> to run the server but the .bat should have a faulty command line. That one
> got it working good.
>
> Thanks for the time guys. Hope this helps someone else with the same issue.
>
>
> On 22 October 2011 15:52, Roger Smith  wrote:
>
>> This issue seems to be for people running the server tool through steam.
>> Other cases seem random. Wait for a fix. There's no user-possible solution
>> at the moment.
>>
>>
>> On Sat, Oct 22, 2011 at 12:41 PM, pilger  wrote:
>>
>>> Downloaded it all over again through hldsupdatetool and got the same
>>> error. My server is useless. Do i sit and wait for a fix? Why do some
>>> servers run okey and some present this error? Argh!
>>>
>>>
>>> On 21 October 2011 18:07, Roger Smith  wrote:
>>>
 The appid fix is not working for a lot of people since the 10/13 update.
 It's a widespread issue as I said. It's not user related or config related.
 We just need to await a fix.


 On Fri, Oct 21, 2011 at 2:28 PM, pilger  wrote:

> It does, already. :\
>
>
> On 21 October 2011 17:12, James Botting wrote:
>
>> This problem is normally caused with an incorrect appid number in
>> steam_appid.txt
>> For tf2 that file should contain 440
>>
>>
>> On 21 Oct 2011, at 19:10, pilger  wrote:
>>
>> I was actually using the hlsdupdatetool. The very same used on public
>> and "professional" dedicated servers.
>>
>> I've tried the forum and everything said there and it was of no use.
>>
>> You think that downloading the whole deal again with hlsdupdatetool
>> might do the trick!?
>>
>> On 21 October 2011 14:09, Adam Gustafson wrote:
>>
>>> This is an issue that is widespread when using the steam tool version
>>> of the dedicated server. Valve is looking into the issue. There's more
>>> information on the user forums in the dedicated server area.
>>>
>>>  On Fri, Oct 21, 2011 at 9:40 AM, pilger wrote:
>>>
  I'm getting that when people try to access my personal dedicated
 server. I've tried -verify_all, deleting install.blob and it didn't 
 help.

 Any ideas?


 ___
 To unsubscribe, edit your list preferences, or view the list
 archives, please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds


>>>
>>> ___
>>> To unsubscribe, edit your list preferences, or view the list
>>> archives, please visit:
>>> http://list.valvesoftware.com/mailman/listinfo/hlds
>>>
>>>
>> ___
>> To unsubscribe, edit your list preferences, or view the list archives,
>> please visit:
>> http://list.valvesoftware.com/mailman/listinfo/hlds
>>
>>
>> ___
>> To unsubscribe, edit your list preferences, or view the list archives,
>> please visit:
>> http://list.valvesoftware.com/mailman/listinfo/hlds
>>
>>
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds
>
>

 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
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>>>
>>> ___
>>> To unsubscribe, edit your list preferences, or view the list archives,
>>> please visit:
>>> http://list.valvesoftware.com/mailman/listinfo/hlds
>>>
>>>
>>
>> ___
>> To unsubscribe, edit your list preferences, or view the list archives,
>> please visit:
>> http://list.valvesoftware.com/mailman/listinfo/hlds
>>
>>
> ___
> To unsubscribe, edi

Re: [hlds] [TF2 Dedicated Server] S3: Client connected with ticket for the wrong game: UserID: 2

2011-10-22 Thread James Botting
Wait, you were running it without command line arguments? :O

On 22 Oct 2011, at 19:09, pilger  wrote:

Ha! Solved.

Had an idea during my shower that it might be related to the commandline to
run the server and not the files within.

The command line

*-console -game tf -nohltv -condebug +maxplayers 12  -port 27015 +exec
> "server.cfg" +map "cp_dustbowl"*
>

Did the trick for me.

Running it without a commandline would cause the game to open the "create
srcds server dialog" and that seems to be the issue. I had teste with a .bat
to run the server but the .bat should have a faulty command line. That one
got it working good.

Thanks for the time guys. Hope this helps someone else with the same issue.


On 22 October 2011 15:52, Roger Smith  wrote:

> This issue seems to be for people running the server tool through steam.
> Other cases seem random. Wait for a fix. There's no user-possible solution
> at the moment.
>
>
> On Sat, Oct 22, 2011 at 12:41 PM, pilger  wrote:
>
>> Downloaded it all over again through hldsupdatetool and got the same
>> error. My server is useless. Do i sit and wait for a fix? Why do some
>> servers run okey and some present this error? Argh!
>>
>>
>> On 21 October 2011 18:07, Roger Smith  wrote:
>>
>>> The appid fix is not working for a lot of people since the 10/13 update.
>>> It's a widespread issue as I said. It's not user related or config related.
>>> We just need to await a fix.
>>>
>>>
>>> On Fri, Oct 21, 2011 at 2:28 PM, pilger  wrote:
>>>
 It does, already. :\


 On 21 October 2011 17:12, James Botting wrote:

> This problem is normally caused with an incorrect appid number in
> steam_appid.txt
> For tf2 that file should contain 440
>
>
> On 21 Oct 2011, at 19:10, pilger  wrote:
>
> I was actually using the hlsdupdatetool. The very same used on public
> and "professional" dedicated servers.
>
> I've tried the forum and everything said there and it was of no use.
>
> You think that downloading the whole deal again with hlsdupdatetool
> might do the trick!?
>
> On 21 October 2011 14:09, Adam Gustafson wrote:
>
>> This is an issue that is widespread when using the steam tool version
>> of the dedicated server. Valve is looking into the issue. There's more
>> information on the user forums in the dedicated server area.
>>
>>  On Fri, Oct 21, 2011 at 9:40 AM, pilger  wrote:
>>
>>>  I'm getting that when people try to access my personal dedicated
>>> server. I've tried -verify_all, deleting install.blob and it didn't 
>>> help.
>>>
>>> Any ideas?
>>>
>>>
>>> ___
>>> To unsubscribe, edit your list preferences, or view the list
>>> archives, please visit:
>>> http://list.valvesoftware.com/mailman/listinfo/hlds
>>>
>>>
>>
>> ___
>> To unsubscribe, edit your list preferences, or view the list archives,
>> please visit:
>> http://list.valvesoftware.com/mailman/listinfo/hlds
>>
>>
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds
>
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds
>
>

 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds


>>>
>>> ___
>>> To unsubscribe, edit your list preferences, or view the list archives,
>>> please visit:
>>> http://list.valvesoftware.com/mailman/listinfo/hlds
>>>
>>>
>>
>> ___
>> To unsubscribe, edit your list preferences, or view the list archives,
>> please visit:
>> http://list.valvesoftware.com/mailman/listinfo/hlds
>>
>>
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
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>
>
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Re: [hlds] [TF2 Dedicated Server] S3: Client connected with ticket for the wrong game: UserID: 2

2011-10-22 Thread pilger
Ha! Solved.

Had an idea during my shower that it might be related to the commandline to
run the server and not the files within.

The command line

*-console -game tf -nohltv -condebug +maxplayers 12  -port 27015 +exec
> "server.cfg" +map "cp_dustbowl"*
>

Did the trick for me.

Running it without a commandline would cause the game to open the "create
srcds server dialog" and that seems to be the issue. I had teste with a .bat
to run the server but the .bat should have a faulty command line. That one
got it working good.

Thanks for the time guys. Hope this helps someone else with the same issue.


On 22 October 2011 15:52, Roger Smith  wrote:

> This issue seems to be for people running the server tool through steam.
> Other cases seem random. Wait for a fix. There's no user-possible solution
> at the moment.
>
>
> On Sat, Oct 22, 2011 at 12:41 PM, pilger  wrote:
>
>> Downloaded it all over again through hldsupdatetool and got the same
>> error. My server is useless. Do i sit and wait for a fix? Why do some
>> servers run okey and some present this error? Argh!
>>
>>
>> On 21 October 2011 18:07, Roger Smith  wrote:
>>
>>> The appid fix is not working for a lot of people since the 10/13 update.
>>> It's a widespread issue as I said. It's not user related or config related.
>>> We just need to await a fix.
>>>
>>>
>>> On Fri, Oct 21, 2011 at 2:28 PM, pilger  wrote:
>>>
 It does, already. :\


 On 21 October 2011 17:12, James Botting wrote:

> This problem is normally caused with an incorrect appid number in
> steam_appid.txt
> For tf2 that file should contain 440
>
>
> On 21 Oct 2011, at 19:10, pilger  wrote:
>
> I was actually using the hlsdupdatetool. The very same used on public
> and "professional" dedicated servers.
>
> I've tried the forum and everything said there and it was of no use.
>
> You think that downloading the whole deal again with hlsdupdatetool
> might do the trick!?
>
> On 21 October 2011 14:09, Adam Gustafson wrote:
>
>> This is an issue that is widespread when using the steam tool version
>> of the dedicated server. Valve is looking into the issue. There's more
>> information on the user forums in the dedicated server area.
>>
>>  On Fri, Oct 21, 2011 at 9:40 AM, pilger  wrote:
>>
>>>  I'm getting that when people try to access my personal dedicated
>>> server. I've tried -verify_all, deleting install.blob and it didn't 
>>> help.
>>>
>>> Any ideas?
>>>
>>>
>>> ___
>>> To unsubscribe, edit your list preferences, or view the list
>>> archives, please visit:
>>> http://list.valvesoftware.com/mailman/listinfo/hlds
>>>
>>>
>>
>> ___
>> To unsubscribe, edit your list preferences, or view the list archives,
>> please visit:
>> http://list.valvesoftware.com/mailman/listinfo/hlds
>>
>>
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds
>
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
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>
>

 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
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>>>
>>> ___
>>> To unsubscribe, edit your list preferences, or view the list archives,
>>> please visit:
>>> http://list.valvesoftware.com/mailman/listinfo/hlds
>>>
>>>
>>
>> ___
>> To unsubscribe, edit your list preferences, or view the list archives,
>> please visit:
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>>
>>
>
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Re: [hlds] [TF2 Dedicated Server] S3: Client connected with ticket for the wrong game: UserID: 2

2011-10-22 Thread Roger Smith
This issue seems to be for people running the server tool through steam.
Other cases seem random. Wait for a fix. There's no user-possible solution
at the moment.

On Sat, Oct 22, 2011 at 12:41 PM, pilger  wrote:

> Downloaded it all over again through hldsupdatetool and got the same error.
> My server is useless. Do i sit and wait for a fix? Why do some servers run
> okey and some present this error? Argh!
>
>
> On 21 October 2011 18:07, Roger Smith  wrote:
>
>> The appid fix is not working for a lot of people since the 10/13 update.
>> It's a widespread issue as I said. It's not user related or config related.
>> We just need to await a fix.
>>
>>
>> On Fri, Oct 21, 2011 at 2:28 PM, pilger  wrote:
>>
>>> It does, already. :\
>>>
>>>
>>> On 21 October 2011 17:12, James Botting wrote:
>>>
 This problem is normally caused with an incorrect appid number in
 steam_appid.txt
 For tf2 that file should contain 440


 On 21 Oct 2011, at 19:10, pilger  wrote:

 I was actually using the hlsdupdatetool. The very same used on public
 and "professional" dedicated servers.

 I've tried the forum and everything said there and it was of no use.

 You think that downloading the whole deal again with hlsdupdatetool
 might do the trick!?

 On 21 October 2011 14:09, Adam Gustafson wrote:

> This is an issue that is widespread when using the steam tool version
> of the dedicated server. Valve is looking into the issue. There's more
> information on the user forums in the dedicated server area.
>
>  On Fri, Oct 21, 2011 at 9:40 AM, pilger  wrote:
>
>>  I'm getting that when people try to access my personal dedicated
>> server. I've tried -verify_all, deleting install.blob and it didn't help.
>>
>> Any ideas?
>>
>>
>> ___
>> To unsubscribe, edit your list preferences, or view the list archives,
>> please visit:
>> http://list.valvesoftware.com/mailman/listinfo/hlds
>>
>>
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Re: [hlds] [TF2 Dedicated Server] S3: Client connected with ticket for the wrong game: UserID: 2

2011-10-22 Thread pilger
Downloaded it all over again through hldsupdatetool and got the same error.
My server is useless. Do i sit and wait for a fix? Why do some servers run
okey and some present this error? Argh!

On 21 October 2011 18:07, Roger Smith  wrote:

> The appid fix is not working for a lot of people since the 10/13 update.
> It's a widespread issue as I said. It's not user related or config related.
> We just need to await a fix.
>
>
> On Fri, Oct 21, 2011 at 2:28 PM, pilger  wrote:
>
>> It does, already. :\
>>
>>
>> On 21 October 2011 17:12, James Botting wrote:
>>
>>> This problem is normally caused with an incorrect appid number in
>>> steam_appid.txt
>>> For tf2 that file should contain 440
>>>
>>>
>>> On 21 Oct 2011, at 19:10, pilger  wrote:
>>>
>>> I was actually using the hlsdupdatetool. The very same used on public and
>>> "professional" dedicated servers.
>>>
>>> I've tried the forum and everything said there and it was of no use.
>>>
>>> You think that downloading the whole deal again with hlsdupdatetool might
>>> do the trick!?
>>>
>>> On 21 October 2011 14:09, Adam Gustafson  wrote:
>>>
 This is an issue that is widespread when using the steam tool version of
 the dedicated server. Valve is looking into the issue. There's more
 information on the user forums in the dedicated server area.

  On Fri, Oct 21, 2011 at 9:40 AM, pilger  wrote:

>  I'm getting that when people try to access my personal dedicated
> server. I've tried -verify_all, deleting install.blob and it didn't help.
>
> Any ideas?
>
>
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Re: [hlds] [TF2 Dedicated Server] S3: Client connected with ticket for the wrong game: UserID: 2

2011-10-21 Thread Roger Smith
The appid fix is not working for a lot of people since the 10/13 update.
It's a widespread issue as I said. It's not user related or config related.
We just need to await a fix.

On Fri, Oct 21, 2011 at 2:28 PM, pilger  wrote:

> It does, already. :\
>
>
> On 21 October 2011 17:12, James Botting wrote:
>
>> This problem is normally caused with an incorrect appid number in
>> steam_appid.txt
>> For tf2 that file should contain 440
>>
>>
>> On 21 Oct 2011, at 19:10, pilger  wrote:
>>
>> I was actually using the hlsdupdatetool. The very same used on public and
>> "professional" dedicated servers.
>>
>> I've tried the forum and everything said there and it was of no use.
>>
>> You think that downloading the whole deal again with hlsdupdatetool might
>> do the trick!?
>>
>> On 21 October 2011 14:09, Adam Gustafson  wrote:
>>
>>> This is an issue that is widespread when using the steam tool version of
>>> the dedicated server. Valve is looking into the issue. There's more
>>> information on the user forums in the dedicated server area.
>>>
>>>  On Fri, Oct 21, 2011 at 9:40 AM, pilger  wrote:
>>>
  I'm getting that when people try to access my personal dedicated
 server. I've tried -verify_all, deleting install.blob and it didn't help.

 Any ideas?


 ___
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Re: [hlds] [TF2 Dedicated Server] S3: Client connected with ticket for the wrong game: UserID: 2

2011-10-21 Thread pilger
It does, already. :\

On 21 October 2011 17:12, James Botting  wrote:

> This problem is normally caused with an incorrect appid number in
> steam_appid.txt
> For tf2 that file should contain 440
>
>
> On 21 Oct 2011, at 19:10, pilger  wrote:
>
> I was actually using the hlsdupdatetool. The very same used on public and
> "professional" dedicated servers.
>
> I've tried the forum and everything said there and it was of no use.
>
> You think that downloading the whole deal again with hlsdupdatetool might
> do the trick!?
>
> On 21 October 2011 14:09, Adam Gustafson  wrote:
>
>> This is an issue that is widespread when using the steam tool version of
>> the dedicated server. Valve is looking into the issue. There's more
>> information on the user forums in the dedicated server area.
>>
>>  On Fri, Oct 21, 2011 at 9:40 AM, pilger  wrote:
>>
>>>  I'm getting that when people try to access my personal dedicated server.
>>> I've tried -verify_all, deleting install.blob and it didn't help.
>>>
>>> Any ideas?
>>>
>>>
>>> ___
>>> To unsubscribe, edit your list preferences, or view the list archives,
>>> please visit:
>>> http://list.valvesoftware.com/mailman/listinfo/hlds
>>>
>>>
>>
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Re: [hlds] [TF2 Dedicated Server] S3: Client connected with ticket for the wrong game: UserID: 2

2011-10-21 Thread James Botting
This problem is normally caused with an incorrect appid number in
steam_appid.txt
For tf2 that file should contain 440


On 21 Oct 2011, at 19:10, pilger  wrote:

I was actually using the hlsdupdatetool. The very same used on public and
"professional" dedicated servers.

I've tried the forum and everything said there and it was of no use.

You think that downloading the whole deal again with hlsdupdatetool might do
the trick!?

On 21 October 2011 14:09, Adam Gustafson  wrote:

> This is an issue that is widespread when using the steam tool version of
> the dedicated server. Valve is looking into the issue. There's more
> information on the user forums in the dedicated server area.
>
>  On Fri, Oct 21, 2011 at 9:40 AM, pilger  wrote:
>
>>  I'm getting that when people try to access my personal dedicated server.
>> I've tried -verify_all, deleting install.blob and it didn't help.
>>
>> Any ideas?
>>
>>
>> ___
>> To unsubscribe, edit your list preferences, or view the list archives,
>> please visit:
>> http://list.valvesoftware.com/mailman/listinfo/hlds
>>
>>
>
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Re: [hlds] [TF2 Dedicated Server] S3: Client connected with ticket for the wrong game: UserID: 2

2011-10-21 Thread pilger
I was actually using the hlsdupdatetool. The very same used on public and
"professional" dedicated servers.

I've tried the forum and everything said there and it was of no use.

You think that downloading the whole deal again with hlsdupdatetool might do
the trick!?

On 21 October 2011 14:09, Adam Gustafson  wrote:

> This is an issue that is widespread when using the steam tool version of
> the dedicated server. Valve is looking into the issue. There's more
> information on the user forums in the dedicated server area.
>
>  On Fri, Oct 21, 2011 at 9:40 AM, pilger  wrote:
>
>>  I'm getting that when people try to access my personal dedicated server.
>> I've tried -verify_all, deleting install.blob and it didn't help.
>>
>> Any ideas?
>>
>>
>> ___
>> To unsubscribe, edit your list preferences, or view the list archives,
>> please visit:
>> http://list.valvesoftware.com/mailman/listinfo/hlds
>>
>>
>
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Re: [hlds] [TF2 Dedicated Server] S3: Client connected with ticket for the wrong game: UserID: 2

2011-10-21 Thread Adam Gustafson
This is an issue that is widespread when using the steam tool version of the
dedicated server. Valve is looking into the issue. There's more information
on the user forums in the dedicated server area.

On Fri, Oct 21, 2011 at 9:40 AM, pilger  wrote:

> I'm getting that when people try to access my personal dedicated server.
> I've tried -verify_all, deleting install.blob and it didn't help.
>
> Any ideas?
>
>
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Re: [hlds] [TF2 Dedicated Server] S3: Client connected with ticket for the wrong game: UserID: 2

2011-10-21 Thread pilger
I'm getting that when people try to access my personal dedicated server.
I've tried -verify_all, deleting install.blob and it didn't help.

Any ideas?
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