Re: [hlds] Quick question about sv_search_key

2009-05-03 Thread Ronny Schedel

The search key does not work currently. Whatever you set, it never show up 
in sv_showtags. It's broken.

- Original Message - 
From: Aaron Rapp r...@iz3d.com
To: 'Half-Life dedicated Win32 server mailing list' 
hlds@list.valvesoftware.com
Sent: Saturday, May 02, 2009 11:25 PM
Subject: Re: [hlds] Quick question about sv_search_key


I've been working all morning on trying to rectify our server's Search Key
problem.

I've followed everyone's advice in fixing the search key problem, but it
hasn't been fixed.

This is what I've tried so far:

- sv_search_key x and sv_steamgroup x in the server.cfg
- just sv_search_key  without steamgroup
- just sv_steamgroup  without search key
- sv_search_key  without using quotation marks
- tried the 1013,key:x and that hasn't worked either

In the game, I've tried using the lobby matchmaking sv_search_key  with
and without quotation marks.

I seriously can't get anything to work. I run 5 open servers and 1 private
servers, and the lobby won't find any of them. It'll just sit and search
forever and never stop.

If anyone can shed some light, I'd be grateful.

Thanks,

Aaron Rapp

-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Robert Whelan
Sent: Tuesday, April 28, 2009 6:32 AM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] Quick question about sv_search_key

They still havn't adressed alltalk, you'd think it would be a priority or at
least get a nod

Mar 22 14:44:30 PDT 2009 [hlds] l4d sv_alltalk convar





From: Jonah Hirsch crazydog...@gmail.com
To: Half-Life dedicated Win32 server mailing list
hlds@list.valvesoftware.com
Sent: Tuesday, April 28, 2009 12:08:40 AM
Subject: Re: [hlds] Quick question about sv_search_key

That was it. I installed a snapshot of SourceMod 1.2.1 without the
Sourcemod tag, and I removed sv_alltalk 0 from my server.cfg, and that
made enough room for this:

empty,grp:##i,key:1013,key:keey1013,coop,versus,survival


Roman S wrote:
 It's the issue with server tag string. When you specify both steamgroup
and
 search key, it may become too long (longer than 63 symbols) so some tags
get
 truncated - either steamgroup or key one. They have promised to fix it in
 SDK update by enabling more data to be sent to master servers (read the
 Survival DLC patch notes here). To view a list of tags, assigned to a
 running server, use sv_showtags - it only shows the working ones, so you
may
 find the missing.
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Re: [hlds] Quick question about sv_search_key

2009-05-03 Thread Jonah Hirsch
Here's a quick update...

I have sv_search_key is this:

sv_search key 1013,key:MYKEYGOESHERE

both in the server *AND* in my client.

I can connect to my server just fine (~80% of the time?) doing this.

HOWEVER:
I have only had a few (one or two) instances in the past week in which 
random people joined my server. Not even during the free couple of days 
did I have people in my server except for people I knew.



So, it seems that sv_search key 1013,key:MYKEYGOESHERE does not work 
like intended. You will mostly get your server, but you will never find 
another server if you're in a lobby when your server is being used, and 
you will barely ever get other people in your server.

Jonah Hirsch wrote:
 I know this has been answered before, but it's a bit too specific to 
 read through all the sv_search_key messages for.

 True or false: When you have sv_search_key set, people who do NOT have 
 it set can still connect to your server through a lobby.
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Re: [hlds] Quick question about sv_search_key

2009-05-03 Thread Mike Zimmermann
It works fine for me though. I have the exact thing set on my server's
server.cfg:
*sv_search_key 1013,key:KEYHERE*

And in my client's autoexec.cfg:
*sv_search_key KEYHERE*

And I gets tons of random people and I can connect fine using just the
search key. It's full 90% of the time; I usually have to kick people off so
I can get on. What do you get when you run sv_showtags? My server shows:

Tags:
   Public :  empty,key:KEYHERE1013,coop,versus,survival
   Private:  empty,key:1013,key:KEYHERE1013,coop,versus,survival

-Mike


On Sun, May 3, 2009 at 4:08 AM, Jonah Hirsch crazydog...@gmail.com wrote:

 Here's a quick update...

 I have sv_search_key is this:

 sv_search key 1013,key:MYKEYGOESHERE

 both in the server *AND* in my client.

 I can connect to my server just fine (~80% of the time?) doing this.

 HOWEVER:
 I have only had a few (one or two) instances in the past week in which
 random people joined my server. Not even during the free couple of days
 did I have people in my server except for people I knew.



 So, it seems that sv_search key 1013,key:MYKEYGOESHERE does not work
 like intended. You will mostly get your server, but you will never find
 another server if you're in a lobby when your server is being used, and
 you will barely ever get other people in your server.

 Jonah Hirsch wrote:
  I know this has been answered before, but it's a bit too specific to
  read through all the sv_search_key messages for.
 
  True or false: When you have sv_search_key set, people who do NOT have
  it set can still connect to your server through a lobby.
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 please visit:
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Re: [hlds] Quick question about sv_search_key

2009-05-03 Thread Jonah Hirsch
That works fine for me too, except for getting random people.

It might be an issue with the server since I removed the searchkey and the
steamgroup (just to be safe. It's not exclusive), and left it that way for a
few hours, and nobody connected...
This is probably a question for a different conversation, but what could
cause that? I can see the server fine through the server browser (in
favorites), and myself and everyone I play with are able to connect to it
just fine. Could something in sourcemod be doing this?


On Sun, May 3, 2009 at 2:57 AM, Mike Zimmermann rem...@remmiz.com wrote:

 It works fine for me though. I have the exact thing set on my server's
 server.cfg:
 *sv_search_key 1013,key:KEYHERE*

 And in my client's autoexec.cfg:
 *sv_search_key KEYHERE*

 And I gets tons of random people and I can connect fine using just the
 search key. It's full 90% of the time; I usually have to kick people off so
 I can get on. What do you get when you run sv_showtags? My server shows:

 Tags:
   Public :  empty,key:KEYHERE1013,coop,versus,survival
   Private:  empty,key:1013,key:KEYHERE1013,coop,versus,survival

 -Mike


 On Sun, May 3, 2009 at 4:08 AM, Jonah Hirsch crazydog...@gmail.com
 wrote:

  Here's a quick update...
 
  I have sv_search_key is this:
 
  sv_search key 1013,key:MYKEYGOESHERE
 
  both in the server *AND* in my client.
 
  I can connect to my server just fine (~80% of the time?) doing this.
 
  HOWEVER:
  I have only had a few (one or two) instances in the past week in which
  random people joined my server. Not even during the free couple of days
  did I have people in my server except for people I knew.
 
 
 
  So, it seems that sv_search key 1013,key:MYKEYGOESHERE does not work
  like intended. You will mostly get your server, but you will never find
  another server if you're in a lobby when your server is being used, and
  you will barely ever get other people in your server.
 
  Jonah Hirsch wrote:
   I know this has been answered before, but it's a bit too specific to
   read through all the sv_search_key messages for.
  
   True or false: When you have sv_search_key set, people who do NOT have
   it set can still connect to your server through a lobby.
  ___
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  please visit:
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-- 
Jonah Hirsch
---
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Re: [hlds] Quick question about sv_search_key

2009-05-03 Thread chris bernard

I use sv_search_key yourkeyhere (with quotes) in the sever.cfg.  I do not use 
sv_steamgroup.  Then on my end(client side) I have a autoexec.cfg in C:\Program 
Files\Steam\steamapps\common\left 4 dead\left4dead\cfg folder with 
sv_search_key yourkeyhere (with quotes).  Not sure if this matters or not but 
I also have sv_allow_lobby_connect_only 0 in the server.cfg.  When I start a 
game from the lobby it finds my server and connects with in a few seconds.  
IMHO it finds and connects to the server faster after the latest patch.  I hope 
that helps.

 From: crazydog...@gmail.com
 Date: Sun, 3 May 2009 04:52:03 -0700
 To: hlds@list.valvesoftware.com
 Subject: Re: [hlds] Quick question about sv_search_key
 
 That works fine for me too, except for getting random people.
 
 It might be an issue with the server since I removed the searchkey and the
 steamgroup (just to be safe. It's not exclusive), and left it that way for a
 few hours, and nobody connected...
 This is probably a question for a different conversation, but what could
 cause that? I can see the server fine through the server browser (in
 favorites), and myself and everyone I play with are able to connect to it
 just fine. Could something in sourcemod be doing this?
 
 
 On Sun, May 3, 2009 at 2:57 AM, Mike Zimmermann rem...@remmiz.com wrote:
 
  It works fine for me though. I have the exact thing set on my server's
  server.cfg:
  *sv_search_key 1013,key:KEYHERE*
 
  And in my client's autoexec.cfg:
  *sv_search_key KEYHERE*
 
  And I gets tons of random people and I can connect fine using just the
  search key. It's full 90% of the time; I usually have to kick people off so
  I can get on. What do you get when you run sv_showtags? My server shows:
 
  Tags:
Public :  empty,key:KEYHERE1013,coop,versus,survival
Private:  empty,key:1013,key:KEYHERE1013,coop,versus,survival
 
  -Mike
 
 
  On Sun, May 3, 2009 at 4:08 AM, Jonah Hirsch crazydog...@gmail.com
  wrote:
 
   Here's a quick update...
  
   I have sv_search_key is this:
  
   sv_search key 1013,key:MYKEYGOESHERE
  
   both in the server *AND* in my client.
  
   I can connect to my server just fine (~80% of the time?) doing this.
  
   HOWEVER:
   I have only had a few (one or two) instances in the past week in which
   random people joined my server. Not even during the free couple of days
   did I have people in my server except for people I knew.
  
  
  
   So, it seems that sv_search key 1013,key:MYKEYGOESHERE does not work
   like intended. You will mostly get your server, but you will never find
   another server if you're in a lobby when your server is being used, and
   you will barely ever get other people in your server.
  
   Jonah Hirsch wrote:
I know this has been answered before, but it's a bit too specific to
read through all the sv_search_key messages for.
   
True or false: When you have sv_search_key set, people who do NOT have
it set can still connect to your server through a lobby.
   ___
   To unsubscribe, edit your list preferences, or view the list archives,
   please visit:
   http://list.valvesoftware.com/mailman/listinfo/hlds
  
  ___
  To unsubscribe, edit your list preferences, or view the list archives,
  please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlds
 
 
 
 
 -- 
 Jonah Hirsch
 ---
 Sent from my Blackberry
 ___
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 visit:
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Re: [hlds] Quick question about sv_search_key

2009-05-03 Thread Aaron Rapp
OkI'm not getting anything new, but I think I need to understand a bit
more the use of each of these cvars. 

With just sv_steamgroupthat should automatically put a member of that
steamgroup into one of our servers, correct? Or no?

With sv_search_key...that is just another way of doing it? Either one,
should put a member of our steam group, or someone putting in our search
key, into one of our servers, if it's open. 



Aaron Rapp


-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of chris bernard
Sent: Sunday, May 03, 2009 5:55 AM
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] Quick question about sv_search_key


I use sv_search_key yourkeyhere (with quotes) in the sever.cfg.  I do not
use sv_steamgroup.  Then on my end(client side) I have a autoexec.cfg in
C:\Program Files\Steam\steamapps\common\left 4 dead\left4dead\cfg folder
with sv_search_key yourkeyhere (with quotes).  Not sure if this matters or
not but I also have sv_allow_lobby_connect_only 0 in the server.cfg.  When I
start a game from the lobby it finds my server and connects with in a few
seconds.  IMHO it finds and connects to the server faster after the latest
patch.  I hope that helps.

 From: crazydog...@gmail.com
 Date: Sun, 3 May 2009 04:52:03 -0700
 To: hlds@list.valvesoftware.com
 Subject: Re: [hlds] Quick question about sv_search_key
 
 That works fine for me too, except for getting random people.
 
 It might be an issue with the server since I removed the searchkey and the
 steamgroup (just to be safe. It's not exclusive), and left it that way for
a
 few hours, and nobody connected...
 This is probably a question for a different conversation, but what could
 cause that? I can see the server fine through the server browser (in
 favorites), and myself and everyone I play with are able to connect to it
 just fine. Could something in sourcemod be doing this?
 
 
 On Sun, May 3, 2009 at 2:57 AM, Mike Zimmermann rem...@remmiz.com wrote:
 
  It works fine for me though. I have the exact thing set on my server's
  server.cfg:
  *sv_search_key 1013,key:KEYHERE*
 
  And in my client's autoexec.cfg:
  *sv_search_key KEYHERE*
 
  And I gets tons of random people and I can connect fine using just the
  search key. It's full 90% of the time; I usually have to kick people off
so
  I can get on. What do you get when you run sv_showtags? My server shows:
 
  Tags:
Public :  empty,key:KEYHERE1013,coop,versus,survival
Private:  empty,key:1013,key:KEYHERE1013,coop,versus,survival
 
  -Mike
 
 
  On Sun, May 3, 2009 at 4:08 AM, Jonah Hirsch crazydog...@gmail.com
  wrote:
 
   Here's a quick update...
  
   I have sv_search_key is this:
  
   sv_search key 1013,key:MYKEYGOESHERE
  
   both in the server *AND* in my client.
  
   I can connect to my server just fine (~80% of the time?) doing this.
  
   HOWEVER:
   I have only had a few (one or two) instances in the past week in which
   random people joined my server. Not even during the free couple of
days
   did I have people in my server except for people I knew.
  
  
  
   So, it seems that sv_search key 1013,key:MYKEYGOESHERE does not work
   like intended. You will mostly get your server, but you will never
find
   another server if you're in a lobby when your server is being used,
and
   you will barely ever get other people in your server.
  
   Jonah Hirsch wrote:
I know this has been answered before, but it's a bit too specific to
read through all the sv_search_key messages for.
   
True or false: When you have sv_search_key set, people who do NOT
have
it set can still connect to your server through a lobby.
   ___
   To unsubscribe, edit your list preferences, or view the list archives,
   please visit:
   http://list.valvesoftware.com/mailman/listinfo/hlds
  
  ___
  To unsubscribe, edit your list preferences, or view the list archives,
  please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlds
 
 
 
 
 -- 
 Jonah Hirsch
 ---
 Sent from my Blackberry
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Re: [hlds] Quick question about sv_search_key

2009-05-03 Thread StevoTVR
sv_steamgroup just makes the server show up in the list on the main menu 
of all members and had no effect on lobbies. sv_search_key filters lobby 
server searches to servers with matching keys.

Aaron Rapp wrote:
 OkI'm not getting anything new, but I think I need to understand a bit
 more the use of each of these cvars. 

 With just sv_steamgroupthat should automatically put a member of that
 steamgroup into one of our servers, correct? Or no?

 With sv_search_key...that is just another way of doing it? Either one,
 should put a member of our steam group, or someone putting in our search
 key, into one of our servers, if it's open. 



 Aaron Rapp


 -Original Message-
 From: hlds-boun...@list.valvesoftware.com
 [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of chris bernard
 Sent: Sunday, May 03, 2009 5:55 AM
 To: hlds@list.valvesoftware.com
 Subject: Re: [hlds] Quick question about sv_search_key


 I use sv_search_key yourkeyhere (with quotes) in the sever.cfg.  I do not
 use sv_steamgroup.  Then on my end(client side) I have a autoexec.cfg in
 C:\Program Files\Steam\steamapps\common\left 4 dead\left4dead\cfg folder
 with sv_search_key yourkeyhere (with quotes).  Not sure if this matters or
 not but I also have sv_allow_lobby_connect_only 0 in the server.cfg.  When I
 start a game from the lobby it finds my server and connects with in a few
 seconds.  IMHO it finds and connects to the server faster after the latest
 patch.  I hope that helps.

   
 From: crazydog...@gmail.com
 Date: Sun, 3 May 2009 04:52:03 -0700
 To: hlds@list.valvesoftware.com
 Subject: Re: [hlds] Quick question about sv_search_key

 That works fine for me too, except for getting random people.

 It might be an issue with the server since I removed the searchkey and the
 steamgroup (just to be safe. It's not exclusive), and left it that way for
 
 a
   
 few hours, and nobody connected...
 This is probably a question for a different conversation, but what could
 cause that? I can see the server fine through the server browser (in
 favorites), and myself and everyone I play with are able to connect to it
 just fine. Could something in sourcemod be doing this?


 On Sun, May 3, 2009 at 2:57 AM, Mike Zimmermann rem...@remmiz.com wrote:

 
 It works fine for me though. I have the exact thing set on my server's
 server.cfg:
 *sv_search_key 1013,key:KEYHERE*

 And in my client's autoexec.cfg:
 *sv_search_key KEYHERE*

 And I gets tons of random people and I can connect fine using just the
 search key. It's full 90% of the time; I usually have to kick people off
   
 so
   
 I can get on. What do you get when you run sv_showtags? My server shows:

 Tags:
   Public :  empty,key:KEYHERE1013,coop,versus,survival
   Private:  empty,key:1013,key:KEYHERE1013,coop,versus,survival

 -Mike


 On Sun, May 3, 2009 at 4:08 AM, Jonah Hirsch crazydog...@gmail.com
 wrote:

   
 Here's a quick update...

 I have sv_search_key is this:

 sv_search key 1013,key:MYKEYGOESHERE

 both in the server *AND* in my client.

 I can connect to my server just fine (~80% of the time?) doing this.

 HOWEVER:
 I have only had a few (one or two) instances in the past week in which
 random people joined my server. Not even during the free couple of
 
 days
   
 did I have people in my server except for people I knew.



 So, it seems that sv_search key 1013,key:MYKEYGOESHERE does not work
 like intended. You will mostly get your server, but you will never
 
 find
   
 another server if you're in a lobby when your server is being used,
 
 and
   
 you will barely ever get other people in your server.

 Jonah Hirsch wrote:
 
 I know this has been answered before, but it's a bit too specific to
 read through all the sv_search_key messages for.

 True or false: When you have sv_search_key set, people who do NOT
   
 have
   
 it set can still connect to your server through a lobby.
   
 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds

 
 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds

   

 -- 
 Jonah Hirsch
 ---
 Sent from my Blackberry
 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 
 please visit:
   
 http://list.valvesoftware.com/mailman/listinfo/hlds
 

 _
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Re: [hlds] Quick question about sv_search_key

2009-05-02 Thread Aaron Rapp
I've been working all morning on trying to rectify our server's Search Key
problem. 

I've followed everyone's advice in fixing the search key problem, but it
hasn't been fixed. 

This is what I've tried so far:

- sv_search_key x and sv_steamgroup x in the server.cfg
- just sv_search_key  without steamgroup
- just sv_steamgroup  without search key
- sv_search_key  without using quotation marks
- tried the 1013,key:x and that hasn't worked either

In the game, I've tried using the lobby matchmaking sv_search_key  with
and without quotation marks. 

I seriously can't get anything to work. I run 5 open servers and 1 private
servers, and the lobby won't find any of them. It'll just sit and search
forever and never stop. 

If anyone can shed some light, I'd be grateful. 

Thanks, 

Aaron Rapp

-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Robert Whelan
Sent: Tuesday, April 28, 2009 6:32 AM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] Quick question about sv_search_key

They still havn't adressed alltalk, you'd think it would be a priority or at
least get a nod

Mar 22 14:44:30 PDT 2009 [hlds] l4d sv_alltalk convar





From: Jonah Hirsch crazydog...@gmail.com
To: Half-Life dedicated Win32 server mailing list
hlds@list.valvesoftware.com
Sent: Tuesday, April 28, 2009 12:08:40 AM
Subject: Re: [hlds] Quick question about sv_search_key

That was it. I installed a snapshot of SourceMod 1.2.1 without the 
Sourcemod tag, and I removed sv_alltalk 0 from my server.cfg, and that 
made enough room for this:

empty,grp:##i,key:1013,key:keey1013,coop,versus,survival


Roman S wrote:
 It's the issue with server tag string. When you specify both steamgroup
and
 search key, it may become too long (longer than 63 symbols) so some tags
get
 truncated - either steamgroup or key one. They have promised to fix it in
 SDK update by enabling more data to be sent to master servers (read the
 Survival DLC patch notes here). To view a list of tags, assigned to a
 running server, use sv_showtags - it only shows the working ones, so you
may
 find the missing.
 ___
 To unsubscribe, edit your list preferences, or view the list archives,
please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds
  

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Re: [hlds] Quick question about sv_search_key

2009-05-02 Thread Midnight
I've had a lot of users reporting this as well.  Seemed to happen after 
the DLC patch.



Aaron Rapp wrote:
 I've been working all morning on trying to rectify our server's Search Key
 problem. 

 I've followed everyone's advice in fixing the search key problem, but it
 hasn't been fixed. 

 This is what I've tried so far:

 - sv_search_key x and sv_steamgroup x in the server.cfg
 - just sv_search_key  without steamgroup
 - just sv_steamgroup  without search key
 - sv_search_key  without using quotation marks
 - tried the 1013,key:x and that hasn't worked either

 In the game, I've tried using the lobby matchmaking sv_search_key  with
 and without quotation marks. 

 I seriously can't get anything to work. I run 5 open servers and 1 private
 servers, and the lobby won't find any of them. It'll just sit and search
 forever and never stop. 

 If anyone can shed some light, I'd be grateful. 

 Thanks, 

 Aaron Rapp

 -Original Message-
 From: hlds-boun...@list.valvesoftware.com
 [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Robert Whelan
 Sent: Tuesday, April 28, 2009 6:32 AM
 To: Half-Life dedicated Win32 server mailing list
 Subject: Re: [hlds] Quick question about sv_search_key

 They still havn't adressed alltalk, you'd think it would be a priority or at
 least get a nod

 Mar 22 14:44:30 PDT 2009 [hlds] l4d sv_alltalk convar




 
 From: Jonah Hirsch crazydog...@gmail.com
 To: Half-Life dedicated Win32 server mailing list
 hlds@list.valvesoftware.com
 Sent: Tuesday, April 28, 2009 12:08:40 AM
 Subject: Re: [hlds] Quick question about sv_search_key

 That was it. I installed a snapshot of SourceMod 1.2.1 without the 
 Sourcemod tag, and I removed sv_alltalk 0 from my server.cfg, and that 
 made enough room for this:

 empty,grp:##i,key:1013,key:keey1013,coop,versus,survival


 Roman S wrote:
   
 It's the issue with server tag string. When you specify both steamgroup
 
 and
   
 search key, it may become too long (longer than 63 symbols) so some tags
 
 get
   
 truncated - either steamgroup or key one. They have promised to fix it in
 SDK update by enabling more data to be sent to master servers (read the
 Survival DLC patch notes here). To view a list of tags, assigned to a
 running server, use sv_showtags - it only shows the working ones, so you
 
 may
   
 find the missing.
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Re: [hlds] Quick question about sv_search_key

2009-04-28 Thread Robert Whelan
They still havn't adressed alltalk, you'd think it would be a priority or at 
least get a nod

Mar 22 14:44:30 PDT 2009 [hlds] l4d sv_alltalk convar





From: Jonah Hirsch crazydog...@gmail.com
To: Half-Life dedicated Win32 server mailing list hlds@list.valvesoftware.com
Sent: Tuesday, April 28, 2009 12:08:40 AM
Subject: Re: [hlds] Quick question about sv_search_key

That was it. I installed a snapshot of SourceMod 1.2.1 without the 
Sourcemod tag, and I removed sv_alltalk 0 from my server.cfg, and that 
made enough room for this:

empty,grp:##i,key:1013,key:keey1013,coop,versus,survival


Roman S wrote:
 It's the issue with server tag string. When you specify both steamgroup and
 search key, it may become too long (longer than 63 symbols) so some tags get
 truncated - either steamgroup or key one. They have promised to fix it in
 SDK update by enabling more data to be sent to master servers (read the
 Survival DLC patch notes here). To view a list of tags, assigned to a
 running server, use sv_showtags - it only shows the working ones, so you may
 find the missing.
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Re: [hlds] Quick question about sv_search_key

2009-04-27 Thread Ronny Schedel

True.


I know this has been answered before, but it's a bit too specific to
 read through all the sv_search_key messages for.

 True or false: When you have sv_search_key set, people who do NOT have
 it set can still connect to your server through a lobby.

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Re: [hlds] Quick question about sv_search_key

2009-04-27 Thread Philip Bembridge
Thanks for that I didn't know you could do both!! =D

sv_search_key 1013,key:SEARCHKEY
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Re: [hlds] Quick question about sv_search_key

2009-04-27 Thread Jonah Hirsch
So, I have my sv_search_key on my server set to this:

sv_search_key = MYKEYHERELOL,key:SEARCHKEY

I have my ingame search key set to this:

sv_search_key = MYKEYHERELOL ( def.  )

I can't find my server doing that. If I set the server's search_key back 
to just MYKEYHERE lol it works fine.

I also tried setting the in-game one to MYKEYHERELOL,key:SEARCHKEY as 
well to try it, but that made no difference.

If I set both back to MYKEYHERELOL it works fine.


Adam Nowacki wrote:
 Also depends on the search key value, it is possible to make the server 
 visible to both public and sv_search_key searches:
 sv_search_key 1013,key:SEARCHKEY
 or have 2 search keys: sv_search_key KEYA1013,key:KEYB
 or 3: sv_search_key KEYA1013,key:KEYB1013,key:KEYC
 ...

 Brent Veal wrote:
   
 when you have a search key set on your server, it can only be accessed
 through a lobby if the lobby uses that search key. Or if they connect
 directly using ms_force_dedicated_server. Normal lobbies with no search key
 wont access the server.

 On Sun, Apr 26, 2009 at 5:05 PM, Jonah Hirsch crazydog...@gmail.com wrote:

 
 I know this has been answered before, but it's a bit too specific to
 read through all the sv_search_key messages for.

 True or false: When you have sv_search_key set, people who do NOT have
 it set can still connect to your server through a lobby.
   

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Re: [hlds] Quick question about sv_search_key

2009-04-27 Thread Adam Nowacki
The complete tag should be:
key: + your key + 1013 (its the game version, 1.0.1.3) and , is 
the tag separator
sv_search_key only takes care of the first key: and last version string

similarly sv_steamgroup is just a grp: + group + i tag:
sv_steamgroup 123i,grp:456

Jonah Hirsch wrote:
 So, I have my sv_search_key on my server set to this:
 
 sv_search_key = MYKEYHERELOL,key:SEARCHKEY
 
 I have my ingame search key set to this:
 
 sv_search_key = MYKEYHERELOL ( def.  )

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Re: [hlds] Quick question about sv_search_key

2009-04-27 Thread Philip Bembridge
wait, I'm confused now, what?

2009/4/27 Adam Nowacki no...@xpam.de

 The complete tag should be:
 key: + your key + 1013 (its the game version, 1.0.1.3) and , is
 the tag separator
 sv_search_key only takes care of the first key: and last version string

 similarly sv_steamgroup is just a grp: + group + i tag:
 sv_steamgroup 123i,grp:456

 Jonah Hirsch wrote:
  So, I have my sv_search_key on my server set to this:
 
  sv_search_key = MYKEYHERELOL,key:SEARCHKEY
 
  I have my ingame search key set to this:
 
  sv_search_key = MYKEYHERELOL ( def.  )

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Re: [hlds] Quick question about sv_search_key

2009-04-27 Thread Mike Zimmermann
Imagine it like this. Whatever you set to sv_search_key is assigned to
variable args. The code then does search_key = key: + args + 1013; so you
would send up with search_key = key:args1013. You don't need to add the
first key: and the final 1013 because those are added for you in the
code.

At least that is what I assume from reading Adam's previous email.

-Mike



On Mon, Apr 27, 2009 at 10:33 AM, Philip Bembridge 
philipbembri...@gmail.com wrote:

 wait, I'm confused now, what?

 2009/4/27 Adam Nowacki no...@xpam.de

  The complete tag should be:
  key: + your key + 1013 (its the game version, 1.0.1.3) and , is
  the tag separator
  sv_search_key only takes care of the first key: and last version string
 
  similarly sv_steamgroup is just a grp: + group + i tag:
  sv_steamgroup 123i,grp:456
 
  Jonah Hirsch wrote:
   So, I have my sv_search_key on my server set to this:
  
   sv_search_key = MYKEYHERELOL,key:SEARCHKEY
  
   I have my ingame search key set to this:
  
   sv_search_key = MYKEYHERELOL ( def.  )
 
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Re: [hlds] Quick question about sv_search_key

2009-04-27 Thread Jonah Hirsch
Ditto.

Can someone just show an example of an sv_search_key with both a
custom key and the default key in it?

On 4/27/09, Philip Bembridge philipbembri...@gmail.com wrote:
 wait, I'm confused now, what?

 2009/4/27 Adam Nowacki no...@xpam.de

 The complete tag should be:
 key: + your key + 1013 (its the game version, 1.0.1.3) and , is
 the tag separator
 sv_search_key only takes care of the first key: and last version string

 similarly sv_steamgroup is just a grp: + group + i tag:
 sv_steamgroup 123i,grp:456

 Jonah Hirsch wrote:
  So, I have my sv_search_key on my server set to this:
 
  sv_search_key = MYKEYHERELOL,key:SEARCHKEY
 
  I have my ingame search key set to this:
 
  sv_search_key = MYKEYHERELOL ( def.  )

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Re: [hlds] Quick question about sv_search_key

2009-04-27 Thread Mike Zimmermann
sv_search_key = 1013,key:customkey

-Mike


On Mon, Apr 27, 2009 at 11:25 AM, Jonah Hirsch crazydog...@gmail.comwrote:

 Ditto.

 Can someone just show an example of an sv_search_key with both a
 custom key and the default key in it?

 On 4/27/09, Philip Bembridge philipbembri...@gmail.com wrote:
  wait, I'm confused now, what?
 
  2009/4/27 Adam Nowacki no...@xpam.de
 
  The complete tag should be:
  key: + your key + 1013 (its the game version, 1.0.1.3) and , is
  the tag separator
  sv_search_key only takes care of the first key: and last version
 string
 
  similarly sv_steamgroup is just a grp: + group + i tag:
  sv_steamgroup 123i,grp:456
 
  Jonah Hirsch wrote:
   So, I have my sv_search_key on my server set to this:
  
   sv_search_key = MYKEYHERELOL,key:SEARCHKEY
  
   I have my ingame search key set to this:
  
   sv_search_key = MYKEYHERELOL ( def.  )
 
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Re: [hlds] Quick question about sv_search_key

2009-04-27 Thread Jonah Hirsch
ok. Thanks mike. I'll try that in about an hour or so

On 4/27/09, Mike Zimmermann rem...@remmiz.com wrote:
 sv_search_key = 1013,key:customkey

 -Mike


 On Mon, Apr 27, 2009 at 11:25 AM, Jonah Hirsch crazydog...@gmail.comwrote:

 Ditto.

 Can someone just show an example of an sv_search_key with both a
 custom key and the default key in it?

 On 4/27/09, Philip Bembridge philipbembri...@gmail.com wrote:
  wait, I'm confused now, what?
 
  2009/4/27 Adam Nowacki no...@xpam.de
 
  The complete tag should be:
  key: + your key + 1013 (its the game version, 1.0.1.3) and , is
  the tag separator
  sv_search_key only takes care of the first key: and last version
 string
 
  similarly sv_steamgroup is just a grp: + group + i tag:
  sv_steamgroup 123i,grp:456
 
  Jonah Hirsch wrote:
   So, I have my sv_search_key on my server set to this:
  
   sv_search_key = MYKEYHERELOL,key:SEARCHKEY
  
   I have my ingame search key set to this:
  
   sv_search_key = MYKEYHERELOL ( def.  )
 
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  please visit:
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Re: [hlds] Quick question about sv_search_key

2009-04-27 Thread Jonah Hirsch
That worked with my search key set, I'll let you all know if anyone else 
is able to join from a lobby..

Also: When I have a steamgroup set, it does NOT work. I have 
sv_steamgroup_exclusive set to 0, but as long as sv_steamgroup is set to 
something other than nothing, I can't find my server with sv_search_key

Mike Zimmermann wrote:
 sv_search_key = 1013,key:customkey

 -Mike


 On Mon, Apr 27, 2009 at 11:25 AM, Jonah Hirsch crazydog...@gmail.comwrote:

   
 Ditto.

 Can someone just show an example of an sv_search_key with both a
 custom key and the default key in it?

 On 4/27/09, Philip Bembridge philipbembri...@gmail.com wrote:
 
 wait, I'm confused now, what?

 2009/4/27 Adam Nowacki no...@xpam.de

   
 The complete tag should be:
 key: + your key + 1013 (its the game version, 1.0.1.3) and , is
 the tag separator
 sv_search_key only takes care of the first key: and last version
 
 string
 
 similarly sv_steamgroup is just a grp: + group + i tag:
 sv_steamgroup 123i,grp:456

 Jonah Hirsch wrote:
 
 So, I have my sv_search_key on my server set to this:

 sv_search_key = MYKEYHERELOL,key:SEARCHKEY

 I have my ingame search key set to this:

 sv_search_key = MYKEYHERELOL ( def.  )
   
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Re: [hlds] Quick question about sv_search_key

2009-04-27 Thread Zach Tate
I have a question, if I were to setup a search key would I be able to 
setup 5 servers with the same search key and just randomly connect to 
one that doesn't have players in it?  Or do you have to have a different 
search key for every server?

Thanks,
Zach Tate

-Original Message-
From: Jonah Hirsch [mailto:crazydog...@gmail.com] 
Sent: Monday, April 27, 2009 12:05 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] Quick question about sv_search_key

ok. Thanks mike. I'll try that in about an hour or so

On 4/27/09, Mike Zimmermann rem...@remmiz.com wrote:
 sv_search_key = 1013,key:customkey

 -Mike


 On Mon, Apr 27, 2009 at 11:25 AM, Jonah Hirsch 
crazydog...@gmail.comwrote:

 Ditto.

 Can someone just show an example of an sv_search_key with both a
 custom key and the default key in it?

 On 4/27/09, Philip Bembridge philipbembri...@gmail.com wrote:
  wait, I'm confused now, what?
 
  2009/4/27 Adam Nowacki no...@xpam.de
 
  The complete tag should be:
  key: + your key + 1013 (its the game version, 1.0.1.3) and , 
is
  the tag separator
  sv_search_key only takes care of the first key: and last version
 string
 
  similarly sv_steamgroup is just a grp: + group + i tag:
  sv_steamgroup 123i,grp:456
 
  Jonah Hirsch wrote:
   So, I have my sv_search_key on my server set to this:
  
   sv_search_key = MYKEYHERELOL,key:SEARCHKEY
  
   I have my ingame search key set to this:
  
   sv_search_key = MYKEYHERELOL ( def.  )
 
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archives,
  please visit:
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Re: [hlds] Quick question about sv_search_key

2009-04-27 Thread Jonah Hirsch
It's been almost 2 hours, nobody came into the server. I did change the 
map 2 hours ago to make sure the server was empty.

Jonah Hirsch wrote:
 That worked with my search key set, I'll let you all know if anyone 
 else is able to join from a lobby..

 Also: When I have a steamgroup set, it does NOT work. I have 
 sv_steamgroup_exclusive set to 0, but as long as sv_steamgroup is set 
 to something other than nothing, I can't find my server with 
 sv_search_key

 Mike Zimmermann wrote:
 sv_search_key = 1013,key:customkey

 -Mike


 On Mon, Apr 27, 2009 at 11:25 AM, Jonah Hirsch 
 crazydog...@gmail.comwrote:

  
 Ditto.

 Can someone just show an example of an sv_search_key with both a
 custom key and the default key in it?

 On 4/27/09, Philip Bembridge philipbembri...@gmail.com wrote:

 wait, I'm confused now, what?

 2009/4/27 Adam Nowacki no...@xpam.de

  
 The complete tag should be:
 key: + your key + 1013 (its the game version, 1.0.1.3) and , is
 the tag separator
 sv_search_key only takes care of the first key: and last version
 
 string

 similarly sv_steamgroup is just a grp: + group + i tag:
 sv_steamgroup 123i,grp:456

 Jonah Hirsch wrote:

 So, I have my sv_search_key on my server set to this:

 sv_search_key = MYKEYHERELOL,key:SEARCHKEY

 I have my ingame search key set to this:

 sv_search_key = MYKEYHERELOL ( def.  )
   
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Re: [hlds] Quick question about sv_search_key

2009-04-27 Thread msleeper
Yeah, search key just specifies any server to look in with that key.

Personally I think the search key is totally useless. The ONLY way to
connect to a server with a key is if you are using it. It should
preference the servers, not use them exclusively. If I can't find a
server with the search key, look for a normal server. Same goes for the
actual servers, they are totally empty unless someone with the key goes
to them. It's not bad if you only have 1 or 2 servers for a small
community, but I'd like to have my servers open for normal lobbies, and
for search lobbies if someone uses it so they can preference one.


On Mon, 2009-04-27 at 15:44 -0500, Zach Tate wrote:
 I have a question, if I were to setup a search key would I be able to 
 setup 5 servers with the same search key and just randomly connect to 
 one that doesn't have players in it?  Or do you have to have a different 
 search key for every server?
 
 Thanks,
 Zach Tate
 
 -Original Message-
 From: Jonah Hirsch [mailto:crazydog...@gmail.com] 
 Sent: Monday, April 27, 2009 12:05 PM
 To: Half-Life dedicated Win32 server mailing list
 Subject: Re: [hlds] Quick question about sv_search_key
 
 ok. Thanks mike. I'll try that in about an hour or so
 
 On 4/27/09, Mike Zimmermann rem...@remmiz.com wrote:
  sv_search_key = 1013,key:customkey
 
  -Mike
 
 
  On Mon, Apr 27, 2009 at 11:25 AM, Jonah Hirsch 
 crazydog...@gmail.comwrote:
 
  Ditto.
 
  Can someone just show an example of an sv_search_key with both a
  custom key and the default key in it?
 
  On 4/27/09, Philip Bembridge philipbembri...@gmail.com wrote:
   wait, I'm confused now, what?
  
   2009/4/27 Adam Nowacki no...@xpam.de
  
   The complete tag should be:
   key: + your key + 1013 (its the game version, 1.0.1.3) and , 
 is
   the tag separator
   sv_search_key only takes care of the first key: and last version
  string
  
   similarly sv_steamgroup is just a grp: + group + i tag:
   sv_steamgroup 123i,grp:456
  
   Jonah Hirsch wrote:
So, I have my sv_search_key on my server set to this:
   
sv_search_key = MYKEYHERELOL,key:SEARCHKEY
   
I have my ingame search key set to this:
   
sv_search_key = MYKEYHERELOL ( def.  )
  
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Re: [hlds] Quick question about sv_search_key

2009-04-27 Thread Brent Veal
They can all have the same search_key, and you'll end up in one of them as
long as there's an empty server available.

On Mon, Apr 27, 2009 at 1:44 PM, Zach Tate z...@tomballtech.com wrote:

 I have a question, if I were to setup a search key would I be able to
 setup 5 servers with the same search key and just randomly connect to
 one that doesn't have players in it?  Or do you have to have a different
 search key for every server?

 Thanks,
 Zach Tate

 -Original Message-
 From: Jonah Hirsch [mailto:crazydog...@gmail.com]
 Sent: Monday, April 27, 2009 12:05 PM
 To: Half-Life dedicated Win32 server mailing list
 Subject: Re: [hlds] Quick question about sv_search_key

 ok. Thanks mike. I'll try that in about an hour or so

 On 4/27/09, Mike Zimmermann rem...@remmiz.com wrote:
  sv_search_key = 1013,key:customkey
 
  -Mike
 
 
  On Mon, Apr 27, 2009 at 11:25 AM, Jonah Hirsch
 crazydog...@gmail.comwrote:
 
  Ditto.
 
  Can someone just show an example of an sv_search_key with both a
  custom key and the default key in it?
 
  On 4/27/09, Philip Bembridge philipbembri...@gmail.com wrote:
   wait, I'm confused now, what?
  
   2009/4/27 Adam Nowacki no...@xpam.de
  
   The complete tag should be:
   key: + your key + 1013 (its the game version, 1.0.1.3) and ,
 is
   the tag separator
   sv_search_key only takes care of the first key: and last version
  string
  
   similarly sv_steamgroup is just a grp: + group + i tag:
   sv_steamgroup 123i,grp:456
  
   Jonah Hirsch wrote:
So, I have my sv_search_key on my server set to this:
   
sv_search_key = MYKEYHERELOL,key:SEARCHKEY
   
I have my ingame search key set to this:
   
sv_search_key = MYKEYHERELOL ( def.  )
  
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Re: [hlds] Quick question about sv_search_key

2009-04-27 Thread msleeper
Yeah you're doing it wrong. You can set X servers with the same search
key, and your Lobby will simply find the first one available.


On Mon, 2009-04-27 at 13:56 -0700, MjrNuT wrote:
 It must be unique for each server.  So, no you can't.  Unless there is some
 variation that I don't know about that someone else can clarify.
 
 
 [FLASH] MjrNuT
 Arise from Flames and Ash, Behold Immortality
 
 www.flamesandash.com
 
 Message: 6
 Date: Mon, 27 Apr 2009 15:44:01 -0500
 From: Zach Tate z...@tomballtech.com
 Subject: Re: [hlds] Quick question about sv_search_key
 To: hlds@list.valvesoftware.com
 Message-ID:

 L8B9DFDE542E44f26A49C7FA97E2AE3F8.1240865021.scalix.rentadmin.nethttp://l8b9dfde542e44f26a49c7fa97e2ae3f8.1240865021.scalix.rentadmin.net/
 @MHS
 
 Content-Type: text/plain;   charset=US-ASCII
 
 I have a question, if I were to setup a search key would I be able to
 setup 5 servers with the same search key and just randomly connect to
 one that doesn't have players in it?  Or do you have to have a different
 search key for every server?
 
 Thanks,
 Zach Tate
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Re: [hlds] Quick question about sv_search_key

2009-04-27 Thread Brent Veal
Why would it have to be unique for each server? Our group runs 6 servers
that all have the same search key, so our members can put in the search key
and know that they'll end up in one of our servers as long as one is open.

On Mon, Apr 27, 2009 at 1:56 PM, MjrNuT mjr...@gmail.com wrote:

 It must be unique for each server.  So, no you can't.  Unless there is some
 variation that I don't know about that someone else can clarify.


 [FLASH] MjrNuT
 Arise from Flames and Ash, Behold Immortality

 www.flamesandash.com

 Message: 6
 Date: Mon, 27 Apr 2009 15:44:01 -0500
 From: Zach Tate z...@tomballtech.com
 Subject: Re: [hlds] Quick question about sv_search_key
 To: hlds@list.valvesoftware.com
 Message-ID:
   L8B9DFDE542E44f26A49C7FA97E2AE3F8.1240865021.scalix.rentadmin.net
 http://l8b9dfde542e44f26a49c7fa97e2ae3f8.1240865021.scalix.rentadmin.net/
 @MHS

 Content-Type: text/plain;   charset=US-ASCII

 I have a question, if I were to setup a search key would I be able to
 setup 5 servers with the same search key and just randomly connect to
 one that doesn't have players in it?  Or do you have to have a different
 search key for every server?

 Thanks,
 Zach Tate
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Re: [hlds] Quick question about sv_search_key

2009-04-27 Thread Steven J. Sumichrast
This is very false. I have many forms using the same search key. This  
let's my users not have to worry about ip or port. Just the search key.

Steven J. Sumichrast

On Apr 27, 2009, at 3:56 PM, MjrNuT mjr...@gmail.com wrote:

 It must be unique for each server.  So, no you can't.  Unless there  
 is some
 variation that I don't know about that someone else can clarify.


 [FLASH] MjrNuT
 Arise from Flames and Ash, Behold Immortality

 www.flamesandash.com

 Message: 6
 Date: Mon, 27 Apr 2009 15:44:01 -0500
 From: Zach Tate z...@tomballtech.com
 Subject: Re: [hlds] Quick question about sv_search_key
 To: hlds@list.valvesoftware.com
 Message-ID:

 L8B9DFDE542E44f26A49C7FA97E2AE3F8.1240865021.scalix.rentadmin.nethttp://l8b9dfde542e44f26a49c7fa97e2ae3f8.1240865021.scalix.rentadmin.net/
  
 
 @MHS

 Content-Type: text/plain;   charset=US-ASCII

 I have a question, if I were to setup a search key would I be able to
 setup 5 servers with the same search key and just randomly connect to
 one that doesn't have players in it?  Or do you have to have a  
 different
 search key for every server?

 Thanks,
 Zach Tate
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Re: [hlds] Quick question about sv_search_key

2009-04-27 Thread Adam Nowacki
Zach Tate wrote:
 I have a question, if I were to setup a search key would I be able to 
 setup 5 servers with the same search key and just randomly connect to 
 one that doesn't have players in it?  Or do you have to have a different 
 search key for every server?

It is exactly the same as public server search just that you are 
looking for servers with key:yourkeyhere1013 tag instead the public 
key:1013 ones. So yes, you can have thousands of servers with the same 
search key.

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Re: [hlds] Quick question about sv_search_key

2009-04-27 Thread Steven J. Sumichrast
Have you tried setting the search key AFTER setting your steamgroup?

Steven J. Sumichrast

On Apr 27, 2009, at 2:09 PM, Jonah Hirsch crazydog...@gmail.com wrote:

 That worked with my search key set, I'll let you all know if anyone  
 else
 is able to join from a lobby..

 Also: When I have a steamgroup set, it does NOT work. I have
 sv_steamgroup_exclusive set to 0, but as long as sv_steamgroup is  
 set to
 something other than nothing, I can't find my server with  
 sv_search_key

 Mike Zimmermann wrote:
 sv_search_key = 1013,key:customkey

 -Mike


 On Mon, Apr 27, 2009 at 11:25 AM, Jonah Hirsch  
 crazydog...@gmail.comwrote:


 Ditto.

 Can someone just show an example of an sv_search_key with both a
 custom key and the default key in it?

 On 4/27/09, Philip Bembridge philipbembri...@gmail.com wrote:

 wait, I'm confused now, what?

 2009/4/27 Adam Nowacki no...@xpam.de


 The complete tag should be:
 key: + your key + 1013 (its the game version, 1.0.1.3) and  
 , is
 the tag separator
 sv_search_key only takes care of the first key: and last version

 string

 similarly sv_steamgroup is just a grp: + group + i tag:
 sv_steamgroup 123i,grp:456

 Jonah Hirsch wrote:

 So, I have my sv_search_key on my server set to this:

 sv_search_key = MYKEYHERELOL,key:SEARCHKEY

 I have my ingame search key set to this:

 sv_search_key = MYKEYHERELOL ( def.  )

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Re: [hlds] Quick question about sv_search_key

2009-04-27 Thread Patrick Shelley
yes you can

no you cant...

this is precisely why valve themselves should provide solid
documentation on every aspect of their system.

On 27/04/2009, Steven J. Sumichrast packh...@gmail.com wrote:
 This is very false. I have many forms using the same search key. This
 let's my users not have to worry about ip or port. Just the search key.

 Steven J. Sumichrast

 On Apr 27, 2009, at 3:56 PM, MjrNuT mjr...@gmail.com wrote:

 It must be unique for each server.  So, no you can't.  Unless there
 is some
 variation that I don't know about that someone else can clarify.


 [FLASH] MjrNuT
 Arise from Flames and Ash, Behold Immortality

 www.flamesandash.com

 Message: 6
 Date: Mon, 27 Apr 2009 15:44:01 -0500
 From: Zach Tate z...@tomballtech.com
 Subject: Re: [hlds] Quick question about sv_search_key
 To: hlds@list.valvesoftware.com
 Message-ID:

 L8B9DFDE542E44f26A49C7FA97E2AE3F8.1240865021.scalix.rentadmin.nethttp://l8b9dfde542e44f26a49c7fa97e2ae3f8.1240865021.scalix.rentadmin.net/

 
 @MHS

 Content-Type: text/plain;   charset=US-ASCII

 I have a question, if I were to setup a search key would I be able to
 setup 5 servers with the same search key and just randomly connect to
 one that doesn't have players in it?  Or do you have to have a
 different
 search key for every server?

 Thanks,
 Zach Tate
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Re: [hlds] Quick question about sv_search_key

2009-04-27 Thread Mike Zimmermann
Been working fine on my server since the patch. I get random people all day.

-Mike


On Mon, Apr 27, 2009 at 5:22 PM, Jonah Hirsch crazydog...@gmail.com wrote:

 I'll try that...has anybody had any luck with the 1013,key:yourkey and
 getting people without your key to join the server?

 On 4/27/09, Steven J. Sumichrast packh...@gmail.com wrote:
  Have you tried setting the search key AFTER setting your steamgroup?
 
  Steven J. Sumichrast
 
  On Apr 27, 2009, at 2:09 PM, Jonah Hirsch crazydog...@gmail.com wrote:
 
  That worked with my search key set, I'll let you all know if anyone
  else
  is able to join from a lobby..
 
  Also: When I have a steamgroup set, it does NOT work. I have
  sv_steamgroup_exclusive set to 0, but as long as sv_steamgroup is
  set to
  something other than nothing, I can't find my server with
  sv_search_key
 
  Mike Zimmermann wrote:
  sv_search_key = 1013,key:customkey
 
  -Mike
 
 
  On Mon, Apr 27, 2009 at 11:25 AM, Jonah Hirsch
  crazydog...@gmail.comwrote:
 
 
  Ditto.
 
  Can someone just show an example of an sv_search_key with both a
  custom key and the default key in it?
 
  On 4/27/09, Philip Bembridge philipbembri...@gmail.com wrote:
 
  wait, I'm confused now, what?
 
  2009/4/27 Adam Nowacki no...@xpam.de
 
 
  The complete tag should be:
  key: + your key + 1013 (its the game version, 1.0.1.3) and
  , is
  the tag separator
  sv_search_key only takes care of the first key: and last version
 
  string
 
  similarly sv_steamgroup is just a grp: + group + i tag:
  sv_steamgroup 123i,grp:456
 
  Jonah Hirsch wrote:
 
  So, I have my sv_search_key on my server set to this:
 
  sv_search_key = MYKEYHERELOL,key:SEARCHKEY
 
  I have my ingame search key set to this:
 
  sv_search_key = MYKEYHERELOL ( def.  )
 
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Re: [hlds] Quick question about sv_search_key

2009-04-27 Thread msleeper
Wait, what? Explain this.


On Mon, 2009-04-27 at 17:23 -0500, Mike Zimmermann wrote:
 Been working fine on my server since the patch. I get random people all day.
 
 -Mike
 
 
 On Mon, Apr 27, 2009 at 5:22 PM, Jonah Hirsch crazydog...@gmail.com wrote:
 
  I'll try that...has anybody had any luck with the 1013,key:yourkey and
  getting people without your key to join the server?
 
  On 4/27/09, Steven J. Sumichrast packh...@gmail.com wrote:
   Have you tried setting the search key AFTER setting your steamgroup?
  
   Steven J. Sumichrast
  
   On Apr 27, 2009, at 2:09 PM, Jonah Hirsch crazydog...@gmail.com wrote:
  
   That worked with my search key set, I'll let you all know if anyone
   else
   is able to join from a lobby..
  
   Also: When I have a steamgroup set, it does NOT work. I have
   sv_steamgroup_exclusive set to 0, but as long as sv_steamgroup is
   set to
   something other than nothing, I can't find my server with
   sv_search_key
  
   Mike Zimmermann wrote:
   sv_search_key = 1013,key:customkey
  
   -Mike
  
  
   On Mon, Apr 27, 2009 at 11:25 AM, Jonah Hirsch
   crazydog...@gmail.comwrote:
  
  
   Ditto.
  
   Can someone just show an example of an sv_search_key with both a
   custom key and the default key in it?
  
   On 4/27/09, Philip Bembridge philipbembri...@gmail.com wrote:
  
   wait, I'm confused now, what?
  
   2009/4/27 Adam Nowacki no...@xpam.de
  
  
   The complete tag should be:
   key: + your key + 1013 (its the game version, 1.0.1.3) and
   , is
   the tag separator
   sv_search_key only takes care of the first key: and last version
  
   string
  
   similarly sv_steamgroup is just a grp: + group + i tag:
   sv_steamgroup 123i,grp:456
  
   Jonah Hirsch wrote:
  
   So, I have my sv_search_key on my server set to this:
  
   sv_search_key = MYKEYHERELOL,key:SEARCHKEY
  
   I have my ingame search key set to this:
  
   sv_search_key = MYKEYHERELOL ( def.  )
  
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Re: [hlds] Quick question about sv_search_key

2009-04-27 Thread msleeper
Kick the people who join who you don't want to? Unless they're 12 they
probably won't get their feelings hurt.


On Mon, 2009-04-27 at 15:38 -0700, MjrNuT wrote:
 I'll be clearer for you.  DO not allow FRIENDS to join w/o an invitation.
 Setting the Lobby to Friends ONLY, does NOT allow you to select particular
 *Friends* to join.
 
 mmm, k?
 
 [FLASH] MjrNuT
 Arise from Flames and Ash, Behold Immortality
 
 www.flamesandash.com
 
 
 
  --
 
  Message: 3
  Date: Mon, 27 Apr 2009 18:10:51 -0400
  From: msleeper mslee...@cyberwurx.com
  Subject: Re: [hlds] hlds Digest, Vol 14, Issue 103
  To: Half-Life dedicated Win32 server mailing list
 hlds@list.valvesoftware.com
  Message-ID: 1240870251.5214.18.ca...@svm.conepuppy.com.conepuppy.com
  Content-Type: text/plain
 
  No Patrick, there's a difference between there being confusion about how
  something works, and 1 random yahoo being wrong and everyone else who
  knows better and can read and understand english telling him he's wrong.
 
  To MjrNut, you can set a Lobby to be Friends Only, AKA Invite Only,
  already.
 
 
  On Mon, 2009-04-27 at 15:02 -0700, MjrNuT wrote:
   I'm glad people were quick to *clarify*, according to my disclaimer. :D
  
   For the record, this is what my memory held that made me say *unique*.
   granted is was done on the DEMO version, just prior to going Full:
  
   Valve has released a new server update for the Left 4 Dead demo (as well
  as
a client patch) with fixes for matchmaking and private servers. Jason
  Ruymen
sent the message to the HLDS mailing list:
   
The Left 4 Dead Demo has been updated. Please run hldsupdatetool to
  receive
it. The specific changes include:
   
- Fixed several issues with matchmaking and password protected servers
- Tuned matchmaking to provide better search results
- Fixed bug where servers could stay reserved by matchmaking forever
- Performance optimizations and fixes to networking layer
- Fixed issue where game could cause Steam executable to use too much
  CPU
- Fixed music resetting when changing video settings
- Fixed some issues with not being able to chat and/or connect to other
users
   
In addition to those, we've also added some early features to help
  enable
private servers. There are two ways to enable this:
*
Set a sv_search_key to a unique string on the server*
Do the same on each client that will want to connect
Start a map on the server
Searches for games should be restricted to only finding servers with
  that
search key
   
  
   I don't ever recall seeing anything in the subsequent updates that
  indicated
   the servers could do as many of you have said (e.g.,  1 server w/ same
   key).  I'm glad to know this, but I did try it w/ only 2 servers, and
   NEITHER would connect.  I tried this sometime this January.  Maybe
  something
   changed, but I've never had a search key problem in any case.
  
   Did you guys just happen to *stumble* on this function or please point me
  to
   the update that stated or implied it.  :D
  
   To msleeper's point, I think I'd concur w/ the possibility of your
   suggestion.  For us, we've launched a pure public one for Matchmaking
  just
   to add to the pool of servers out there.  Our other one is set to use the
   Key.  We aren't concerned if they are not filled or used, but I do see an
   advantage of having the option like you describe.  Some of our people
  have
   inquired about it as well.
  
   Another suggestion I'd throw outor maybe someone knows, is for a
  lobby
   to be set for INVITE only.  Sucks to have ppl join, by accident, and they
   take spot of intended person.
  
   Thanks!
  
   [FLASH] MjrNuT
   Arise from Flames and Ash, Behold Immortality
  
   www.flamesandash.com
  
 
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Re: [hlds] Quick question about sv_search_key

2009-04-27 Thread Jonah Hirsch
Please do.
I have this in my config
sv_search_key 1013,key:mykey

FIRST thing. Nobody connecting all day except for someone with the key 5 
minutes ago.

msleeper wrote:
 Wait, what? Explain this.


 On Mon, 2009-04-27 at 17:23 -0500, Mike Zimmermann wrote:
   
 Been working fine on my server since the patch. I get random people all day.

 -Mike


 On Mon, Apr 27, 2009 at 5:22 PM, Jonah Hirsch crazydog...@gmail.com wrote:

 
 I'll try that...has anybody had any luck with the 1013,key:yourkey and
 getting people without your key to join the server?

 On 4/27/09, Steven J. Sumichrast packh...@gmail.com wrote:
   
 Have you tried setting the search key AFTER setting your steamgroup?

 Steven J. Sumichrast

 On Apr 27, 2009, at 2:09 PM, Jonah Hirsch crazydog...@gmail.com wrote:

 
 That worked with my search key set, I'll let you all know if anyone
 else
 is able to join from a lobby..

 Also: When I have a steamgroup set, it does NOT work. I have
 sv_steamgroup_exclusive set to 0, but as long as sv_steamgroup is
 set to
 something other than nothing, I can't find my server with
 sv_search_key

 Mike Zimmermann wrote:
   
 sv_search_key = 1013,key:customkey

 -Mike


 On Mon, Apr 27, 2009 at 11:25 AM, Jonah Hirsch
 crazydog...@gmail.comwrote:


 
 Ditto.

 Can someone just show an example of an sv_search_key with both a
 custom key and the default key in it?

 On 4/27/09, Philip Bembridge philipbembri...@gmail.com wrote:

   
 wait, I'm confused now, what?

 2009/4/27 Adam Nowacki no...@xpam.de


 
 The complete tag should be:
 key: + your key + 1013 (its the game version, 1.0.1.3) and
 , is
 the tag separator
 sv_search_key only takes care of the first key: and last version

   
 string

   
 similarly sv_steamgroup is just a grp: + group + i tag:
 sv_steamgroup 123i,grp:456

 Jonah Hirsch wrote:

   
 So, I have my sv_search_key on my server set to this:

 sv_search_key = MYKEYHERELOL,key:SEARCHKEY

 I have my ingame search key set to this:

 sv_search_key = MYKEYHERELOL ( def.  )

 
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Re: [hlds] Quick question about sv_search_key

2009-04-27 Thread Mike Zimmermann
There must be something else set on your server then because in my cfg I
have:

sv_search_key 1013,key:mykey

And it's been working fine. Do you have a space in your key? Try putting it
in quotes either way.
-Mike


On Mon, Apr 27, 2009 at 6:10 PM, Jonah Hirsch crazydog...@gmail.com wrote:

 Please do.
 I have this in my config
 sv_search_key 1013,key:mykey

 FIRST thing. Nobody connecting all day except for someone with the key 5
 minutes ago.

 msleeper wrote:
  Wait, what? Explain this.
 
 
  On Mon, 2009-04-27 at 17:23 -0500, Mike Zimmermann wrote:
 
  Been working fine on my server since the patch. I get random people all
 day.
 
  -Mike
 
 
  On Mon, Apr 27, 2009 at 5:22 PM, Jonah Hirsch crazydog...@gmail.com
 wrote:
 
 
  I'll try that...has anybody had any luck with the 1013,key:yourkey and
  getting people without your key to join the server?
 
  On 4/27/09, Steven J. Sumichrast packh...@gmail.com wrote:
 
  Have you tried setting the search key AFTER setting your steamgroup?
 
  Steven J. Sumichrast
 
  On Apr 27, 2009, at 2:09 PM, Jonah Hirsch crazydog...@gmail.com
 wrote:
 
 
  That worked with my search key set, I'll let you all know if anyone
  else
  is able to join from a lobby..
 
  Also: When I have a steamgroup set, it does NOT work. I have
  sv_steamgroup_exclusive set to 0, but as long as sv_steamgroup is
  set to
  something other than nothing, I can't find my server with
  sv_search_key
 
  Mike Zimmermann wrote:
 
  sv_search_key = 1013,key:customkey
 
  -Mike
 
 
  On Mon, Apr 27, 2009 at 11:25 AM, Jonah Hirsch
  crazydog...@gmail.comwrote:
 
 
 
  Ditto.
 
  Can someone just show an example of an sv_search_key with both a
  custom key and the default key in it?
 
  On 4/27/09, Philip Bembridge philipbembri...@gmail.com wrote:
 
 
  wait, I'm confused now, what?
 
  2009/4/27 Adam Nowacki no...@xpam.de
 
 
 
  The complete tag should be:
  key: + your key + 1013 (its the game version, 1.0.1.3) and
  , is
  the tag separator
  sv_search_key only takes care of the first key: and last
 version
 
 
  string
 
 
  similarly sv_steamgroup is just a grp: + group + i tag:
  sv_steamgroup 123i,grp:456
 
  Jonah Hirsch wrote:
 
 
  So, I have my sv_search_key on my server set to this:
 
  sv_search_key = MYKEYHERELOL,key:SEARCHKEY
 
  I have my ingame search key set to this:
 
  sv_search_key = MYKEYHERELOL ( def.  )
 
 
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Re: [hlds] Quick question about sv_search_key

2009-04-27 Thread Roman S
It's the issue with server tag string. When you specify both steamgroup and
search key, it may become too long (longer than 63 symbols) so some tags get
truncated - either steamgroup or key one. They have promised to fix it in
SDK update by enabling more data to be sent to master servers (read the
Survival DLC patch notes here). To view a list of tags, assigned to a
running server, use sv_showtags - it only shows the working ones, so you may
find the missing.
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Re: [hlds] Quick question about sv_search_key

2009-04-27 Thread Zach Tate
Thank you!

Zach Tate

-Original Message-
From: Brent Veal [mailto:naslund.fan...@gmail.com] 
Sent: Monday, April 27, 2009 3:53 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] Quick question about sv_search_key

They can all have the same search_key, and you'll end up in one of them 
as
long as there's an empty server available.

On Mon, Apr 27, 2009 at 1:44 PM, Zach Tate z...@tomballtech.com wrote:

 I have a question, if I were to setup a search key would I be able to
 setup 5 servers with the same search key and just randomly connect to
 one that doesn't have players in it?  Or do you have to have a 
different
 search key for every server?

 Thanks,
 Zach Tate

 -Original Message-
 From: Jonah Hirsch [mailto:crazydog...@gmail.com]
 Sent: Monday, April 27, 2009 12:05 PM
 To: Half-Life dedicated Win32 server mailing list
 Subject: Re: [hlds] Quick question about sv_search_key

 ok. Thanks mike. I'll try that in about an hour or so

 On 4/27/09, Mike Zimmermann rem...@remmiz.com wrote:
  sv_search_key = 1013,key:customkey
 
  -Mike
 
 
  On Mon, Apr 27, 2009 at 11:25 AM, Jonah Hirsch
 crazydog...@gmail.comwrote:
 
  Ditto.
 
  Can someone just show an example of an sv_search_key with both a
  custom key and the default key in it?
 
  On 4/27/09, Philip Bembridge philipbembri...@gmail.com wrote:
   wait, I'm confused now, what?
  
   2009/4/27 Adam Nowacki no...@xpam.de
  
   The complete tag should be:
   key: + your key + 1013 (its the game version, 1.0.1.3) and 
,
 is
   the tag separator
   sv_search_key only takes care of the first key: and last 
version
  string
  
   similarly sv_steamgroup is just a grp: + group + i tag:
   sv_steamgroup 123i,grp:456
  
   Jonah Hirsch wrote:
So, I have my sv_search_key on my server set to this:
   
sv_search_key = MYKEYHERELOL,key:SEARCHKEY
   
I have my ingame search key set to this:
   
sv_search_key = MYKEYHERELOL ( def.  )
  
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Re: [hlds] Quick question about sv_search_key

2009-04-27 Thread Jonah Hirsch
That was it. I installed a snapshot of SourceMod 1.2.1 without the 
Sourcemod tag, and I removed sv_alltalk 0 from my server.cfg, and that 
made enough room for this:

empty,grp:##i,key:1013,key:keey1013,coop,versus,survival


Roman S wrote:
 It's the issue with server tag string. When you specify both steamgroup and
 search key, it may become too long (longer than 63 symbols) so some tags get
 truncated - either steamgroup or key one. They have promised to fix it in
 SDK update by enabling more data to be sent to master servers (read the
 Survival DLC patch notes here). To view a list of tags, assigned to a
 running server, use sv_showtags - it only shows the working ones, so you may
 find the missing.
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Re: [hlds] Quick question about sv_search_key

2009-04-26 Thread Brent Veal
when you have a search key set on your server, it can only be accessed
through a lobby if the lobby uses that search key. Or if they connect
directly using ms_force_dedicated_server. Normal lobbies with no search key
wont access the server.

On Sun, Apr 26, 2009 at 5:05 PM, Jonah Hirsch crazydog...@gmail.com wrote:

 I know this has been answered before, but it's a bit too specific to
 read through all the sv_search_key messages for.

 True or false: When you have sv_search_key set, people who do NOT have
 it set can still connect to your server through a lobby.

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Re: [hlds] Quick question about sv_search_key

2009-04-26 Thread Adam Nowacki
Also depends on the search key value, it is possible to make the server 
visible to both public and sv_search_key searches:
sv_search_key 1013,key:SEARCHKEY
or have 2 search keys: sv_search_key KEYA1013,key:KEYB
or 3: sv_search_key KEYA1013,key:KEYB1013,key:KEYC
...

Brent Veal wrote:
 when you have a search key set on your server, it can only be accessed
 through a lobby if the lobby uses that search key. Or if they connect
 directly using ms_force_dedicated_server. Normal lobbies with no search key
 wont access the server.
 
 On Sun, Apr 26, 2009 at 5:05 PM, Jonah Hirsch crazydog...@gmail.com wrote:
 
 I know this has been answered before, but it's a bit too specific to
 read through all the sv_search_key messages for.

 True or false: When you have sv_search_key set, people who do NOT have
 it set can still connect to your server through a lobby.

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Re: [hlds] Quick question about sv_search_key

2009-04-26 Thread Jonah Hirsch
thanks...that key:SEARCHKEY was what I was looking for I guess.

Adam Nowacki wrote:
 Also depends on the search key value, it is possible to make the server 
 visible to both public and sv_search_key searches:
 sv_search_key 1013,key:SEARCHKEY
 or have 2 search keys: sv_search_key KEYA1013,key:KEYB
 or 3: sv_search_key KEYA1013,key:KEYB1013,key:KEYC
 ...

 Brent Veal wrote:
   
 when you have a search key set on your server, it can only be accessed
 through a lobby if the lobby uses that search key. Or if they connect
 directly using ms_force_dedicated_server. Normal lobbies with no search key
 wont access the server.

 On Sun, Apr 26, 2009 at 5:05 PM, Jonah Hirsch crazydog...@gmail.com wrote:

 
 I know this has been answered before, but it's a bit too specific to
 read through all the sv_search_key messages for.

 True or false: When you have sv_search_key set, people who do NOT have
 it set can still connect to your server through a lobby.
   

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