Re: [hlds_linux] TF2 Replays
Just wanted to wrap this thread up and say that replay_dofileserver_cleanup_on_start0 appears to have fixed the weird start-of-round lag for us! Thanks everyone for the feedback suggestions. I also filed this as an issue: https://github.com/ValveSoftware/Source-1-Games/issues/1733 On 11/05/2014 10:28 PM, Erik-jan Riemers wrote: We dont have any issues either here, but we just have a crontab cleaning old files at night when nobody is playing (makes more sense to me too) 2014-05-11 12:30 GMT+02:00 Valentin G. nextra...@gmail.com: We've had no such issues and we are manually cleaning up the replay files with some find commands. We haven't changed that from way back when the auto cleanup was completely broken and I haven't heard of any similar complaints. You may want to give that a shot. On Sun, May 11, 2014 at 12:16 PM, ics i...@ics-base.net wrote: Ever since the guy who created replay on Valve moved on from TF2, the replay system has been laid off and just kept as it is. There were some bugs left in, such as replays not always getting deleted automatically and now propably this where replays are deleted when noticed that they should be but removing them happens at bad time. This could explain the random lags on roud starts we've been having. I do clear up replay dirs occasionally manually but not recently. I will disable replay if this keeps up. -ics Yun Huang Yong kirjoitti: Further info -- I observe that the two problems in the OP are correlated. During a recent pause I repeatedly looked at the replay directory and observe that the server deleted replays that it had just finished. Specifically: - we were on cp_dustbowl - there were multiple block files corresponding to the round just finished - at the start of the next round, we had a 20 second pause - during that 20 second pause, *all* of the block files for the round just past were deleted We only keep 7 days worth of replays so it's a little baffling what it's doing in any case -- stat()ing and unlinking ~10 files shouldn't take 20 seconds. I had these settings: replay_data_lifespan7 replay_dofileserver_cleanup_on_start1 Now commented out. Will have to wait for overnight restart of server (people are playing) to see it fixes things. Are there any other settings related to cleanup that I should disable? ics, do you have similar settings for cleanup? On 11/05/2014 6:34 PM, Erik-jan Riemers wrote: 15/20 seconds does not seem to sound like any io issues, since it is just on round start, maybe its even some dns lookup that goes bad? (just thinking out loud here) you could fix/found out by installing bind9, point your resolv.conf to it and placing it into debug mode to see the logs. (google for instructions, you can just let it forward to your regular dns servers was like 5 minutes work) you never know! Also check your sysctl.conf if there are not strange additions to it, highly doubt there could be anything in there that would screw it up... but again just throwing it out there. 2014-05-11 9:36 GMT+02:00 Yun Huang Yong gumby_li...@mooh.org: Oh wow. For us it's happening across both of our 24p servers (we only have 2). And over the last few months it's gone from happening occasionally for a few seconds, to happening on 80% of round changes, for 15-20 seconds. That suggests it may be related to something that might be growing with time but I prune the replays directly externally so there's never more than 7 days worth of files. Do you run any of the following? - SourceBans - gameME - Ultimate Map Chooser (with or without NativeVotes?) - mp_scrambleteams_auto Actually, could I get a list of your plugins on the server that has issues? Here's mine for reference: (sm plugins list output, sorted by plugin name for readability) 13 AFK Manager (3.5.2) by Rothgar 22 Admin File Reader (1.6.0-dev+4308) by AlliedModders LLC 02 Admin Help (1.6.0-dev+4308) by AlliedModders LLC 43 Admin Menu (1.6.0-dev+4308) by AlliedModders LLC 09 AdminSentinel (1.2.100) by eVaStrontiumDog 21 Advertisements (0.5.5) by Tsunami 04 AllChat (1.1.1) by Frenzzy 40 Anti-Flood (1.6.0-dev+4308) by AlliedModders LLC 23 Basic Chat (1.6.0-dev+4308) by AlliedModders LLC 05 Basic Comm Control (1.6.0-dev+4308) by AlliedModders LLC 48 Basic Commands (1.6.0-dev+4308) by AlliedModders LLC 31 Basic Info Triggers (1.6.0-dev+4308) by AlliedModders LLC 39 Basic Votes (1.6.0-dev+4308) by AlliedModders LLC 46 Client Preferences (1.6.0-dev+4308) by AlliedModders LLC 19 Fun Commands (1.6.0-dev+4308) by AlliedModders LLC 29 Fun Votes (1.6.0-dev+4308) by AlliedModders LLC 18 Melee (0.4.2) by linux_lover 11 NativeVotes Basic Commands (1.0) by Powerlord and AlliedModders LLC 49 NativeVotes (0.8.1) by Powerlord 36 Network Tools (1.3) by Kyle Sanderson 14 Nextmap (1.6.0-dev+4308) by AlliedModders LLC 08 Player
Re: [hlds_linux] Need more dedicated server for Fistful-of-Frags (FoF)!
I haven't specifically tested it with this game, but I know for JC2-MP (distributed through SteamCMD), I copied stdlibc++.so.6 from steamcmd/linux32 into the same directory as the server executable, and that did the job, (if your game has a bin folder, it may be required for it to go there instead). On 2014-05-11 11:32, Andreas Willinger wrote: Too bad the server isn't working on wheezy, due to libc being too old. I even tried inserting newer libc so's, but the server crashes on every boot. Weasels Lair wea...@weaselslair.com hat geschrieben: No built-in way to do it. But, I was (until my server sudden went offline a couple hours ago) using a regex chat filter plug-in for source mod to just drop the chats - and treat them like they never happened. I think it was this plug-in specifically: https://forums.alliedmods.net/showthread.php?t=71867 Collin Howard Sat, 10 May 2014 21:00:07 -0700 players are able to type changemode in chat and change the mod of the server. anyway to prevent that? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
Re: [hlds_linux] L4D Server Files
The SteamCmd depot for L4D dedicated server should be working now, AppID 222840. This required an update to the build, the new version is 1.0.2.9. -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Felipe Fujihara Sent: Wednesday, April 02, 2014 7:57 PM To: hlds_linux@list.valvesoftware.com Subject: [hlds_linux] L4D Server Files Hello guys, I'm trying to install L4D from SteamCmd, but it's not working... After searching around the web, I found out that it's impossible to download files thru there. Does anyone here has a link to download L4D Linux Server Files? I'm really needing it, and would be very thankful. Thanks in advance! ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
Re: [hlds_linux] L4D Server Files
Hey Kerry, This is very good news - thank you! Tried to get our L4D groupserver back up for hours after the game update and really was afraid to never play on it again.. Then I found your message and now it's smoothly working again. I'm really glad about the ongoing L4D1 Linux-DS support by Valve. There are still those old-fashioned people sticking to the orignial Zombie-Apocalypse. So.. keep it running, folks :) Will On 05/13/2014 08:06 PM, Kerry Davis wrote: The SteamCmd depot for L4D dedicated server should be working now, AppID 222840. This required an update to the build, the new version is 1.0.2.9. -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Felipe Fujihara Sent: Wednesday, April 02, 2014 7:57 PM To: hlds_linux@list.valvesoftware.com Subject: [hlds_linux] L4D Server Files Hello guys, I'm trying to install L4D from SteamCmd, but it's not working... After searching around the web, I found out that it's impossible to download files thru there. Does anyone here has a link to download L4D Linux Server Files? I'm really needing it, and would be very thankful. Thanks in advance! ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
[hlds_linux] Could not establish connection to Steam servers. (Result = 15)
Hi all I set up a new Fistful of Frags server yesterday and it is generally working, but it isn't listing in the server directory, and I am getting the following error message after startup: Could not establish connection to Steam servers. (Result = 15) Could not establish connection to Steam servers. (Result = 15) Does anyone know what error code 15 is? My situation is slightly peculiar in that my host has multiple IPs and I load many srcds servers onto a single IP across many different ports. I also have a complicated firewall setup which could be the cause. However, I have multiple other TF2, CSGO, CSS, HL2DM and L4D2 servers on this host which don't have any similar problem. I need to do a tcpdump and see if FoF is trying to do something naughty, like binding to the wrong IP for some ephemeral connection. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
Re: [hlds_linux] Could not establish connection to Steam servers. (Result = 15)
Nevermind. My sv_setsteamaccount token was invalid, though I don't yet know why. On 5/13/14, 17:36, Jesse Molina wrote: Hi all I set up a new Fistful of Frags server yesterday and it is generally working, but it isn't listing in the server directory, and I am getting the following error message after startup: Could not establish connection to Steam servers. (Result = 15) Could not establish connection to Steam servers. (Result = 15) Does anyone know what error code 15 is? My situation is slightly peculiar in that my host has multiple IPs and I load many srcds servers onto a single IP across many different ports. I also have a complicated firewall setup which could be the cause. However, I have multiple other TF2, CSGO, CSS, HL2DM and L4D2 servers on this host which don't have any similar problem. I need to do a tcpdump and see if FoF is trying to do something naughty, like binding to the wrong IP for some ephemeral connection. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux