RE: [hlds_linux] Multiple srcds processes starting
ever heard of threads? - one thread is used for vac. the third (the first is the main proc) is the default glibc thread which comes up as soon as you fire up a thread. manuel > -Original Message- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] Behalf Of > [EMAIL PROTECTED] > Sent: Thursday, December 08, 2005 12:05 AM > To: hlds_linux@list.valvesoftware.com > Subject: [hlds_linux] Multiple srcds processes starting > > > This is a multi-part message in MIME format. > -- > [ Picked text/plain from multipart/alternative ] > Alread posted in steam forum: > ---> http://forums.steampowered.com/forums/showthread.php?s=&threadid=374038 > ---> http://forums.steampowered.com/forums/showthread.php?s=&threadid=375796 > > Same here running in a Debian Woody environment using updated glibc 2.3.2. > > Starting srcds will raise three server processes instead of only one. RCON > quit will close all three processes. Next > start will fire them up again. > > Second scrds is a child of first proc ... third is a child of second. > > Never seen this before in history. I guess only on process is enough and will > not waste computing power. > -- > > > > ___ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
RE: [hlds_linux] No master servers, no ports.. Whats wrong with this update?
This is the same problem i mentioned in the thread "Still problems with hlds v27". There is also a thread in the steam forum: http://forums.steampowered.com/forums/showthread.php?threadid=373951 Alfred has already take a quick look at this, but it's weekend now. I guess the problem must be somewhere between "Summary: xxx resources..." and connecting to the steam master servers. If you type "quit", you will see the messages "Adding master server ...", which normally should be printed during startup. Perhaps a bad dead lock between the two threads or something else.. So we all have to wait until monday. / manuel > -Original Message- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] Behalf Of Frank > Arnold > Sent: Saturday, December 03, 2005 5:54 PM > To: hlds_linux@list.valvesoftware.com > Subject: [hlds_linux] No master servers, no ports.. Whats wrong with > this update? > > > After hours of deleting, reinstalling and so on, the update tool seems > now to work without a segmentation fault. > But starting the server works not correctly. It does not connect to the > masterservers and the port is not seen (seems as the server doesnt > create a socket, cannot connect and cannot find a port with nmap). > > Thats all what I see on the console: > > Auto detecting CPU > Using default binary. > Auto-restarting the server on crash > > Console initialized. > Attempted to create unknown entity type event_queue_saveload_proxy! > Game.dll loaded for "Counter-Strike: Source" > maxplayers set to 32 > Network: IP 127.0.0.1, mode MP, dedicated Yes, ports 27015 SV / 27005 CL > Executing dedicated server config file > Summary: 700 resources total 34.36 Mb, 51.20 % of capacity > > > > No idea whats wrong and why the server ends at this "summary" line? > > -- > Frank Arnold > _ > The 4damind Project at http://4damind.com > Arnisoft at http://arnisoft.com > > Phone:+49 30 47472330 > Mobile: +49 0172 3121383 > eMail:[EMAIL PROTECTED] > > ___ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
RE: [hlds_linux] Still problems with hlds v27
Updated to suse 9.3 binaries, but problem still exists. I can see the same issue on my dual P3 machines running rh9. strace on rh9 (no trace child processes activated): open("/server/test/hldss/cstrike/cfg/server.cfg", O_RDONLY) = 7 stat64("/server/test/hldss/cstrike/cfg/server.cfg", {st_mode=S_IFREG|0644, st_size=586, ...}) = 0 fstat64(7, {st_mode=S_IFREG|0644, st_size=586, ...}) = 0 mmap2(NULL, 4096, PROT_READ|PROT_WRITE, MAP_PRIVATE|MAP_ANONYMOUS, -1, 0) = 0x46ce read(7, "hostname \"some stupid test serve"..., 4096) = 586 close(7)= 0 munmap(0x46ce, 4096)= 0 brk(0) = 0x8eaa000 brk(0x8eab000) = 0x8eab000 futex(0x8ea9884, FUTEX_WAKE, 2147483647, {1210879016, 149592248}) = 1 gettimeofday({1133545365, 330374}, NULL) = 0 gettimeofday({1133545365, 330411}, NULL) = 0 futex(0x8ea98fc, FUTEX_WAIT, 3, {59, 63000}) = 0 futex(0x8ea98d4, FUTEX_WAIT, 2, NULL) = 0 futex(0x8ea98d4, FUTEX_WAKE, 1, {0, 0}) = 0 futex(0x4835e86c, FUTEX_WAIT, 2, NULL) = 0 futex(0x4835e86c, FUTEX_WAKE, 1, NULL) = 0 gettimeofday({1133545365, 332098}, NULL) = 0 nanosleep({0, 100}, NULL) = 0 select(1, [0], NULL, NULL, {0, 0}) = 0 (Timeout) gettimeofday({1133545365, 336721}, NULL) = 0 gettimeofday({1133545365, 336764}, NULL) = 0 gettimeofday({1133545365, 336798}, NULL) = 0 nanosleep({0, 100}, NULL) = 0 select(1, [0], NULL, NULL, {0, 0}) = 0 (Timeout) gettimeofday({1133545365, 341726}, NULL) = 0 gettimeofday({1133545365, 341771}, NULL) = 0 gettimeofday({1133545365, 341805}, NULL) = 0 nanosleep({0, 100}, NULL) = 0 select(1, [0], NULL, NULL, {0, 0}) = 0 (Timeout) gettimeofday({1133545365, 346702}, NULL) = 0 gettimeofday({1133545365, 346740}, NULL) = 0 gettimeofday({1133545365, 346773}, NULL) = 0 nanosleep({0, 100}, NULL) = 0 select(1, [0], NULL, NULL, {0, 0}) = 0 (Timeout) gettimeofday({1133545365, 351727}, NULL) = 0 gettimeofday({1133545365, 351767}, NULL) = 0 gettimeofday({1133545365, 351801}, NULL) = 0 nanosleep({0, 100}, NULL) = 0 etc... Looks like srcds is waiting for some fd forever... This issue _only_ occurs on my dual P3 machines. / manuel > -Original Message- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] Behalf Of Steven > Hartland > Sent: Friday, December 02, 2005 6:10 PM > To: hlds_linux@list.valvesoftware.com > Subject: Re: [hlds_linux] Still problems with hlds v27 > > > We still run redhat8 base here and no problems FreeBSD 5.4 ( P4 CPU ) > > N.B. To get rid of the first two warnings / errors: > sysctl kern.ipc.maxsockbuf=524288 > or > kern.ipc.maxsockbuf=524288 > in /etc/sysctl.conf and reboot > > Steve / K > - Original Message - > From: "William Warren" <[EMAIL PROTECTED]> > > > > > try an updated RH version. The rh9 is seriously old. maybe that's your > > issue under freebsd. > > > > Manuel Mausz wrote: > >> Having the same problem after the source engine update now (on freebsd > >> 5.4)... > >> - linux_base-rh-9 installed. > >> > >> Commandline: > >> ./srcds_run -timeout 60 -game cstrike -port 27020 -nohltv -tickrate 66 > >> -steamport 27021 +clientport 27022 +tv_port 27023 +ip > >> 80.64.134.1 +maxplayers 12 +map de_dust -secure > >> > >> srcds-Output: > >> Auto detecting CPU > >> Using default binary. > >> Auto-restarting the server on crash > >> > >> Console initialized. > >> Attempted to create unknown entity type event_queue_saveload_proxy! > >> Game.dll loaded for "Counter-Strike: Source" > >> maxplayers set to 32 > >> maxplayers set to 12 > >> Network: IP 80.64.134.1, mode MP, dedicated Yes, ports 27020 SV / 27022 CL > >> Executing dedicated server config file > >> Summary: 322 resources total 13.35 Mb, 19.90 % of capacity > >> net.cpp (818) : Assertion Failed: 0 == iRet > >> net.cpp (821) : Assertion Failed: 0 == iRet > >> <... nothing more happens here ...> > >> > >> Strace-Output of the first thread: > >> getdomainname(Process 685 attached - interrupt to quit > >> "EA~PU~Ia~Ci^H~KE^L~EAt^SeUhoyC", 3217016800) = 0 > >> gethostid?()= 0 > >> mincore(0xbfbfc780, 0, []) = 0 > >> mincore(0xbfbfc540, 0, []) = 0 > >> mincore(0xbfbfc540, 0, []) = 0 > >> getdomainname("EA~PU~Ia~Ci^H~KE^L~EAt^SeUhoyC", 3217016800) = 0 > >> gethostid?()= 0 > >> mincore(0xbfbfc780, 0, [])
RE: [hlds_linux] Still problems with hlds v27
Ok I have more isolated the problem. It looks like all Pentium 3 CPUs are broken. I know they are pretty old but still in action. Can someone else verify this problem? / manuel > -Original Message- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] Behalf Of Manuel > Mausz > Sent: Friday, December 02, 2005 4:35 PM > To: hlds_linux@list.valvesoftware.com > Subject: RE: [hlds_linux] Still problems with hlds v27 > > > Having the same problem after the source engine update now (on freebsd 5.4)... > - linux_base-rh-9 installed. > > Commandline: > ./srcds_run -timeout 60 -game cstrike -port 27020 -nohltv -tickrate 66 > -steamport 27021 +clientport 27022 +tv_port 27023 +ip > 80.64.134.1 +maxplayers 12 +map de_dust -secure > > srcds-Output: > Auto detecting CPU > Using default binary. > Auto-restarting the server on crash > > Console initialized. > Attempted to create unknown entity type event_queue_saveload_proxy! > Game.dll loaded for "Counter-Strike: Source" > maxplayers set to 32 > maxplayers set to 12 > Network: IP 80.64.134.1, mode MP, dedicated Yes, ports 27020 SV / 27022 CL > Executing dedicated server config file > Summary: 322 resources total 13.35 Mb, 19.90 % of capacity > net.cpp (818) : Assertion Failed: 0 == iRet > net.cpp (821) : Assertion Failed: 0 == iRet > <... nothing more happens here ...> > > Strace-Output of the first thread: > getdomainname(Process 685 attached - interrupt to quit > "EA~PU~Ia~Ci^H~KE^L~EAt^SeUhoyC", 3217016800) = 0 > gethostid?()= 0 > mincore(0xbfbfc780, 0, []) = 0 > mincore(0xbfbfc540, 0, []) = 0 > mincore(0xbfbfc540, 0, []) = 0 > getdomainname("EA~PU~Ia~Ci^H~KE^L~EAt^SeUhoyC", 3217016800) = 0 > gethostid?()= 0 > mincore(0xbfbfc780, 0, []) = 0 > mincore(0xbfbfc540, 0, []) = 0 > mincore(0xbfbfc540, 0, []) = 0 > getdomainname("EA~PU~Ia~Ci^H~KE^L~EAt^SeUhoyC", 3217016800) = 0 > gethostid?()= 0 > mincore(0xbfbfc780, 0, []) = 0 > mincore(0xbfbfc540, 0, []) = 0 > mincore(0xbfbfc540, 0, []) = 0 > <... etc ...> > > Strace-Output of the second thread: > getdomainname("A > Au$Qj", 3208640444) = 0 > SYS_175() = 0 > fchdir(0) = 1133535224 > mincore(0xbf3ffa1c, 0, 0) = 0 > gethostid?()= 0x1 > mincore(0xbf3ff9fc, 0, []) = 0 > SYS_175() = 0 > SYS_175() = 0 > mincore(0xbf3ff7c4, 0, []) = 0 > getdomainname("A > Au$Qj", 3208640444) = 0 > SYS_175() = 0 > fchdir(0) = 1133535224 > mincore(0xbf3ffa1c, 0, 0) = 0 > gethostid?()= 0x1 > mincore(0xbf3ff9fc, 0, []) = 0 > SYS_175() = 0 > SYS_175() = 0 > mincore(0xbf3ff7c4, 0, []) = 0 > <... etc ...> > > CPU_ENABLE_SSE is in kernel although this is default in I686_CPU > > Looks like srcds wants to resolve some memory data? :) > > Any help would be greatly appreciated. > > / manuel > > > -Original Message- > > From: [EMAIL PROTECTED] > > [mailto:[EMAIL PROTECTED] Behalf Of kama > > Sent: Thursday, December 01, 2005 10:21 PM > > To: hlds_linux@list.valvesoftware.com > > Subject: Re: [hlds_linux] Still problems with hlds v27 > > > > > > > > On the other hand, I dont have the same problems with crashing servers in > > 4.x than 5.x/6.x. Needs to mention that they are not as populated as the > > ones on 5.x/6.x, so my point may be totaly meaningless. > > > > /Bjorn > > > > On Thu, 1 Dec 2005, Steven Hartland wrote: > > > > > Would be worth updating to a supported version of the OS > > > 4.x is very old now. Both 5.x and 6.0 no longer require that > > > option and run much better than 4.x under SMP environments. > > > > > > Steve / K > > > - Original Message - > > > From: "W0kk3L" <[EMAIL PROTECTED]> > > > > > > > > Problem found and solved: options SSE needs to be in the kernel > > > > configuration. > > > > If not, the above problems will occure. Good to know for other admins. > > > > > > > > > > > > This e.mail is priva
RE: [hlds_linux] Still problems with hlds v27
Having the same problem after the source engine update now (on freebsd 5.4)... - linux_base-rh-9 installed. Commandline: ./srcds_run -timeout 60 -game cstrike -port 27020 -nohltv -tickrate 66 -steamport 27021 +clientport 27022 +tv_port 27023 +ip 80.64.134.1 +maxplayers 12 +map de_dust -secure srcds-Output: Auto detecting CPU Using default binary. Auto-restarting the server on crash Console initialized. Attempted to create unknown entity type event_queue_saveload_proxy! Game.dll loaded for "Counter-Strike: Source" maxplayers set to 32 maxplayers set to 12 Network: IP 80.64.134.1, mode MP, dedicated Yes, ports 27020 SV / 27022 CL Executing dedicated server config file Summary: 322 resources total 13.35 Mb, 19.90 % of capacity net.cpp (818) : Assertion Failed: 0 == iRet net.cpp (821) : Assertion Failed: 0 == iRet <... nothing more happens here ...> Strace-Output of the first thread: getdomainname(Process 685 attached - interrupt to quit "EA~PU~Ia~Ci^H~KE^L~EAt^SeUhoyC", 3217016800) = 0 gethostid?()= 0 mincore(0xbfbfc780, 0, []) = 0 mincore(0xbfbfc540, 0, []) = 0 mincore(0xbfbfc540, 0, []) = 0 getdomainname("EA~PU~Ia~Ci^H~KE^L~EAt^SeUhoyC", 3217016800) = 0 gethostid?()= 0 mincore(0xbfbfc780, 0, []) = 0 mincore(0xbfbfc540, 0, []) = 0 mincore(0xbfbfc540, 0, []) = 0 getdomainname("EA~PU~Ia~Ci^H~KE^L~EAt^SeUhoyC", 3217016800) = 0 gethostid?()= 0 mincore(0xbfbfc780, 0, []) = 0 mincore(0xbfbfc540, 0, []) = 0 mincore(0xbfbfc540, 0, []) = 0 <... etc ...> Strace-Output of the second thread: getdomainname("A Au$Qj", 3208640444) = 0 SYS_175() = 0 fchdir(0) = 1133535224 mincore(0xbf3ffa1c, 0, 0) = 0 gethostid?()= 0x1 mincore(0xbf3ff9fc, 0, []) = 0 SYS_175() = 0 SYS_175() = 0 mincore(0xbf3ff7c4, 0, []) = 0 getdomainname("A Au$Qj", 3208640444) = 0 SYS_175() = 0 fchdir(0) = 1133535224 mincore(0xbf3ffa1c, 0, 0) = 0 gethostid?()= 0x1 mincore(0xbf3ff9fc, 0, []) = 0 SYS_175() = 0 SYS_175() = 0 mincore(0xbf3ff7c4, 0, []) = 0 <... etc ...> CPU_ENABLE_SSE is in kernel although this is default in I686_CPU Looks like srcds wants to resolve some memory data? :) Any help would be greatly appreciated. / manuel > -Original Message- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] Behalf Of kama > Sent: Thursday, December 01, 2005 10:21 PM > To: hlds_linux@list.valvesoftware.com > Subject: Re: [hlds_linux] Still problems with hlds v27 > > > > On the other hand, I dont have the same problems with crashing servers in > 4.x than 5.x/6.x. Needs to mention that they are not as populated as the > ones on 5.x/6.x, so my point may be totaly meaningless. > > /Bjorn > > On Thu, 1 Dec 2005, Steven Hartland wrote: > > > Would be worth updating to a supported version of the OS > > 4.x is very old now. Both 5.x and 6.0 no longer require that > > option and run much better than 4.x under SMP environments. > > > > Steve / K > > - Original Message - > > From: "W0kk3L" <[EMAIL PROTECTED]> > > > > > > Problem found and solved: options SSE needs to be in the kernel > > > configuration. > > > If not, the above problems will occure. Good to know for other admins. > > > > > > > > This e.mail is private and confidential between Multiplay (UK) Ltd. and the > > person or entity to whom it is addressed. > In the event of misdirection, the recipient is prohibited from using, > copying, printing or otherwise disseminating it or > any information contained in it. > > > > In the event of misdirection, illegible or incomplete transmission please > > telephone (023) 8024 3137 > > or return the E.mail to [EMAIL PROTECTED] > > > > > > ___ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > > ___ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
RE: [hlds_linux] Counter-Strike: Source update
ok problem was found. there was a corrupt engine_amd.so. sorry for that. manuel > -Original Message- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] Behalf Of Manuel > Mausz > Sent: Friday, August 05, 2005 1:45 AM > To: hlds_linux@list.valvesoftware.com > Subject: RE: [hlds_linux] Counter-Strike: Source update > > > i have problems starting hldss_amd executable after this update. it just > quits without message. > > # LD_LIBRARY_PATH="bin" ./srcds_amd -game cstrike -port 27015 +map de_dust > # > > hlds_i486 and hlds_i686 works fine. plz verify if your update hase broken > something amd related. > > thanks in advance. > manuel > > > -Original Message- > > From: [EMAIL PROTECTED] > > [mailto:[EMAIL PROTECTED] Behalf Of Alfred > > Reynolds > > Sent: Thursday, August 04, 2005 8:37 PM > > To: hlds@list.valvesoftware.com; hlds_linux@list.valvesoftware.com; > > [EMAIL PROTECTED] > > Subject: [hlds_linux] Counter-Strike: Source update > > > > > > We have released an update to Counter-Strike: Source and the Source > > engine. To get this update run the hldsupdatetool. > > > > This update fixes some bugs in the network subsystem and fixes a couple > > Counter-Strike: Source game exploits. For full details go here: > > http://www.steampowered.com/index.php?area=news&id=430 > > > > > > > > - Alfred > > > > ___ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > > ___ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
RE: [hlds_linux] Counter-Strike: Source update
i have problems starting hldss_amd executable after this update. it just quits without message. # LD_LIBRARY_PATH="bin" ./srcds_amd -game cstrike -port 27015 +map de_dust # hlds_i486 and hlds_i686 works fine. plz verify if your update hase broken something amd related. thanks in advance. manuel > -Original Message- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] Behalf Of Alfred > Reynolds > Sent: Thursday, August 04, 2005 8:37 PM > To: hlds@list.valvesoftware.com; hlds_linux@list.valvesoftware.com; > [EMAIL PROTECTED] > Subject: [hlds_linux] Counter-Strike: Source update > > > We have released an update to Counter-Strike: Source and the Source > engine. To get this update run the hldsupdatetool. > > This update fixes some bugs in the network subsystem and fixes a couple > Counter-Strike: Source game exploits. For full details go here: > http://www.steampowered.com/index.php?area=news&id=430 > > > > - Alfred > > ___ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
[hlds_linux] Source Dedicated Server: Client Port Parameter (+clientport)
As far as i can see the parameter +clientport isn't working although Alfred promised an update to fix this issue on Dec 17th. I hope this fix will come soon. More and more customers are changing from hlds to srcds and nobody can assign 27005 as a server port if there's already another srcds running. I hope you can fix this in the next release. It should be very simple :) otherwise i'll have to write a simple program which will reserve this port some time. Best regards, Manuel Mausz Tel: +43 (0)676 840 399 200 Fax: +43 (0)1 2900 400 29 ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux