[hlds_linux] Get rid of the i486

2006-05-30 Thread Evaldas Žilinskas
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There is no way you could play Source games on PC with CPU lower then 600 MHz. 
I think most of the list people agree with that. So, there is no way you could 
run a Source ~6-10 slot Source server on Linux with PC that doesn’t have 
“Streaming SIMD Extensions (SSE)”. So it‘s like a playing a game on Pentium 
with no MMX. So let’s back to the point. Making a binary for old CPU’s that 
can’t handle the load is useless. For that I prefer seeing only i686 and AMD 
binaries. Maybe one with “safe mode” would be useful. One, where you can select 
from the command line something like ./srcs_run –binary engine_safe –no_sse 
–no_sse2 or something.
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Re: [hlds_linux] Get rid of the i486

2006-05-30 Thread dvander
These binaries are called _i486 but this is almost always a misnomer.
Take a gander at the Makefiles for the HL2SDK:

ARCH_CFLAGS=-mtune=i686 -march=pentium -mmmx -O3

Similar stuff happened for i386 from HL1.

  ~dvander
  http://www.bailopan.net/


 This is a multi-part message in MIME format.
 --
 [ Picked text/plain from multipart/alternative ]
 To Alfred:



 There is no way you could play Source games on PC with CPU lower then 600
 MHz. I think most of the list people agree with that. So, there is no way
 you could run a Source ~6-10 slot Source server on Linux with PC that
 doesn’t have “Streaming SIMD Extensions (SSE)”. So it‘s like a playing a
 game on Pentium with no MMX. So let’s back to the point. Making a binary
 for old CPU’s that can’t handle the load is useless. For that I prefer
 seeing only i686 and AMD binaries. Maybe one with “safe mode” would be
 useful. One, where you can select from the command line something like
 ./srcs_run –binary engine_safe –no_sse –no_sse2 or something.
 --


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Re: [hlds_linux] Get rid of the i486

2006-05-30 Thread Craig Moore

Why does it even matter to you if there is a 486 binary? I'm sure you
could run a small server on a 600MHz CPU if you really wanted to, but
even if you couldn't, I don't see what the problem is.

On 5/30/06, [EMAIL PROTECTED] [EMAIL PROTECTED] wrote:

These binaries are called _i486 but this is almost always a misnomer.
Take a gander at the Makefiles for the HL2SDK:

ARCH_CFLAGS=-mtune=i686 -march=pentium -mmmx -O3

Similar stuff happened for i386 from HL1.

 ~dvander
 http://www.bailopan.net/


 This is a multi-part message in MIME format.
 --
 [ Picked text/plain from multipart/alternative ]
 To Alfred:



 There is no way you could play Source games on PC with CPU lower then 600
 MHz. I think most of the list people agree with that. So, there is no way
 you could run a Source ~6-10 slot Source server on Linux with PC that
 doesn't have Streaming SIMD Extensions (SSE). So it's like a playing a
 game on Pentium with no MMX. So let's back to the point. Making a binary
 for old CPU's that can't handle the load is useless. For that I prefer
 seeing only i686 and AMD binaries. Maybe one with safe mode would be
 useful. One, where you can select from the command line something like
 ./srcs_run –binary engine_safe –no_sse –no_sse2 or something.
 --


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