[hlds_linux] Get rid of the i486
This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] To Alfred: There is no way you could play Source games on PC with CPU lower then 600 MHz. I think most of the list people agree with that. So, there is no way you could run a Source ~6-10 slot Source server on Linux with PC that doesn’t have “Streaming SIMD Extensions (SSE)”. So it‘s like a playing a game on Pentium with no MMX. So let’s back to the point. Making a binary for old CPU’s that can’t handle the load is useless. For that I prefer seeing only i686 and AMD binaries. Maybe one with “safe mode” would be useful. One, where you can select from the command line something like ./srcs_run –binary engine_safe –no_sse –no_sse2 or something. -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] Get rid of the i486
These binaries are called _i486 but this is almost always a misnomer. Take a gander at the Makefiles for the HL2SDK: ARCH_CFLAGS=-mtune=i686 -march=pentium -mmmx -O3 Similar stuff happened for i386 from HL1. ~dvander http://www.bailopan.net/ This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] To Alfred: There is no way you could play Source games on PC with CPU lower then 600 MHz. I think most of the list people agree with that. So, there is no way you could run a Source ~6-10 slot Source server on Linux with PC that doesnt have Streaming SIMD Extensions (SSE). So its like a playing a game on Pentium with no MMX. So lets back to the point. Making a binary for old CPUs that cant handle the load is useless. For that I prefer seeing only i686 and AMD binaries. Maybe one with safe mode would be useful. One, where you can select from the command line something like ./srcs_run binary engine_safe no_sse no_sse2 or something. -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] Get rid of the i486
Why does it even matter to you if there is a 486 binary? I'm sure you could run a small server on a 600MHz CPU if you really wanted to, but even if you couldn't, I don't see what the problem is. On 5/30/06, [EMAIL PROTECTED] [EMAIL PROTECTED] wrote: These binaries are called _i486 but this is almost always a misnomer. Take a gander at the Makefiles for the HL2SDK: ARCH_CFLAGS=-mtune=i686 -march=pentium -mmmx -O3 Similar stuff happened for i386 from HL1. ~dvander http://www.bailopan.net/ This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] To Alfred: There is no way you could play Source games on PC with CPU lower then 600 MHz. I think most of the list people agree with that. So, there is no way you could run a Source ~6-10 slot Source server on Linux with PC that doesn't have Streaming SIMD Extensions (SSE). So it's like a playing a game on Pentium with no MMX. So let's back to the point. Making a binary for old CPU's that can't handle the load is useless. For that I prefer seeing only i686 and AMD binaries. Maybe one with safe mode would be useful. One, where you can select from the command line something like ./srcs_run –binary engine_safe –no_sse –no_sse2 or something. -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux