Re: [hlds_linux] coop - versus mode

2008-11-23 Thread Steve Sumichrast
Yeah I haven't had to do this..  All my servers just keep running the
maps I've assigned them..

On Sun, Nov 23, 2008 at 2:03 PM, AnAkIn . <[EMAIL PROTECTED]> wrote:
> I don't think mapcycle even work in L4D, the maps just rotate depending of
> the map votes or what the lobbies decide.
>
> I have the default mapcycle (no versus maps) and my versus server just work
> fine.
>
> 2008/11/23 Bob Langley <[EMAIL PROTECTED]>
>
>> Also, I suggest you create a different mapcycle for VS maps and specify
>> that in your server##.cfg, which will keep it rotating with the 2 VS
>> maps only.
>>
>> Use the mapcycle cvar in your server##.cfg
>>
>> mapcycle "mapcycle_vs.txt"
>>
>> and create a new file mapcycle_vs.txt with just these 2 entries:
>> l4d_vs_farm01_hilltop
>> l4d_vs_hospital01_apartment
>>
>>
>> - Bob
>>
>> Steve Sumichrast wrote:
>> > I just posted this question on the list serv a few days ago.  Specify
>> > the map load in your cfg files and it won't matter.  I thought the
>> > same thing, when I go map to map it will execute my config -- wrong.
>> > It executes server.cfg every time, but not the +exec that's in the
>> > startup of the servers.  So what I do is have a general configuration
>> > file (settings.cfg).  Each server_cfg##.cfg file then runs "exec
>> > settings.cfg", which sets my servers to my steam group, etc -- global
>> > settings.  Then each server_cfg## contains the hostname, map load, etc
>> > -- that way I have two co-op servers per campaign (at startup, they
>> > can of course by modified by end users), and then also have two versus
>> > servers, just by loading the vs maps.
>> >
>> > I was scared as well that it would load this per map change, but it
>> doesn't.
>> >
>> > On Sun, Nov 23, 2008 at 1:12 PM, Steve <[EMAIL PROTECTED]> wrote:
>> >
>> >> No, it will only go back to the first map when the server empties.  At
>> >> least that's how it works for me.
>> >>
>> >> Flubber wrote:
>> >>
>> >>> Won't it go back to the first map of a vs campaign once the players
>> finish
>> >>> the first part?
>> >>>
>> >>> 2008/11/23 Neil Smith <[EMAIL PROTECTED]>
>> >>>
>> >>>
>> >>>
>> >>>> Thanks AnAkin
>> >>>>
>> >>>>
>> >>>> -Original Message-
>> >>>> From: [EMAIL PROTECTED]
>> >>>> [mailto:[EMAIL PROTECTED] On Behalf Of
>> AnAkIn .
>> >>>> Sent: 23 November 2008 09:10
>> >>>> To: Half-Life dedicated Linux server mailing list
>> >>>> Subject: Re: [hlds_linux] coop - versus mode
>> >>>>
>> >>>> Put the map mapname in each server##.cfg
>> >>>>
>> >>>> 2008/11/23 Neil Smith <[EMAIL PROTECTED]>
>> >>>>
>> >>>>
>> >>>>
>> >>>>> Hello everyone, I need some assistance.
>> >>>>>
>> >>>>> ATM I am running -fork 3 and have the servers set at different
>> difficulty
>> >>>>> levels with exec server##.cfg in the startup.
>> >>>>>
>> >>>>> Is it possible to run say one of the child servers as a versus only,
>> and
>> >>>>> one
>> >>>>> as a coop only mode?
>> >>>>>
>> >>>>> If it is possible how would I do it?
>> >>>>>
>> >>>>> Many thanks in advance for your help.
>> >>>>>
>> >>>>> Neil
>> >>>>>
>> >>>>> PS :- very nice job valve, well impressed with L4D :)
>> >>>>>
>> >>>>>
>> >>>>> ___
>> >>>>> To unsubscribe, edit your list preferences, or view the list
>> archives,
>> >>>>> please visit:
>> >>>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>> >>>>>
>> >>>>>
>> >>>>>
>> >>>> ___
>> >>>> To unsubscribe, edit your list preferences, or view the list archives,
>> >>>> pleas

Re: [hlds_linux] coop - versus mode

2008-11-23 Thread AnAkIn .
I don't think mapcycle even work in L4D, the maps just rotate depending of
the map votes or what the lobbies decide.

I have the default mapcycle (no versus maps) and my versus server just work
fine.

2008/11/23 Bob Langley <[EMAIL PROTECTED]>

> Also, I suggest you create a different mapcycle for VS maps and specify
> that in your server##.cfg, which will keep it rotating with the 2 VS
> maps only.
>
> Use the mapcycle cvar in your server##.cfg
>
> mapcycle "mapcycle_vs.txt"
>
> and create a new file mapcycle_vs.txt with just these 2 entries:
> l4d_vs_farm01_hilltop
> l4d_vs_hospital01_apartment
>
>
> - Bob
>
> Steve Sumichrast wrote:
> > I just posted this question on the list serv a few days ago.  Specify
> > the map load in your cfg files and it won't matter.  I thought the
> > same thing, when I go map to map it will execute my config -- wrong.
> > It executes server.cfg every time, but not the +exec that's in the
> > startup of the servers.  So what I do is have a general configuration
> > file (settings.cfg).  Each server_cfg##.cfg file then runs "exec
> > settings.cfg", which sets my servers to my steam group, etc -- global
> > settings.  Then each server_cfg## contains the hostname, map load, etc
> > -- that way I have two co-op servers per campaign (at startup, they
> > can of course by modified by end users), and then also have two versus
> > servers, just by loading the vs maps.
> >
> > I was scared as well that it would load this per map change, but it
> doesn't.
> >
> > On Sun, Nov 23, 2008 at 1:12 PM, Steve <[EMAIL PROTECTED]> wrote:
> >
> >> No, it will only go back to the first map when the server empties.  At
> >> least that's how it works for me.
> >>
> >> Flubber wrote:
> >>
> >>> Won't it go back to the first map of a vs campaign once the players
> finish
> >>> the first part?
> >>>
> >>> 2008/11/23 Neil Smith <[EMAIL PROTECTED]>
> >>>
> >>>
> >>>
> >>>> Thanks AnAkin
> >>>>
> >>>>
> >>>> -Original Message-
> >>>> From: [EMAIL PROTECTED]
> >>>> [mailto:[EMAIL PROTECTED] On Behalf Of
> AnAkIn .
> >>>> Sent: 23 November 2008 09:10
> >>>> To: Half-Life dedicated Linux server mailing list
> >>>> Subject: Re: [hlds_linux] coop - versus mode
> >>>>
> >>>> Put the map mapname in each server##.cfg
> >>>>
> >>>> 2008/11/23 Neil Smith <[EMAIL PROTECTED]>
> >>>>
> >>>>
> >>>>
> >>>>> Hello everyone, I need some assistance.
> >>>>>
> >>>>> ATM I am running -fork 3 and have the servers set at different
> difficulty
> >>>>> levels with exec server##.cfg in the startup.
> >>>>>
> >>>>> Is it possible to run say one of the child servers as a versus only,
> and
> >>>>> one
> >>>>> as a coop only mode?
> >>>>>
> >>>>> If it is possible how would I do it?
> >>>>>
> >>>>> Many thanks in advance for your help.
> >>>>>
> >>>>> Neil
> >>>>>
> >>>>> PS :- very nice job valve, well impressed with L4D :)
> >>>>>
> >>>>>
> >>>>> ___
> >>>>> To unsubscribe, edit your list preferences, or view the list
> archives,
> >>>>> please visit:
> >>>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >>>>>
> >>>>>
> >>>>>
> >>>> ___
> >>>> To unsubscribe, edit your list preferences, or view the list archives,
> >>>> please visit:
> >>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >>>>
> >>>>
> >>>> ___
> >>>> To unsubscribe, edit your list preferences, or view the list archives,
> >>>> please visit:
> >>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >>>>
> >>>>
> >>>>
> >>> ___
> >>> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> >>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >>>
> >>>
> >>>
> >> ___
> >> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >>
> >>
> >
> > ___
> > To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >
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Re: [hlds_linux] coop - versus mode

2008-11-23 Thread Bob Langley
Also, I suggest you create a different mapcycle for VS maps and specify 
that in your server##.cfg, which will keep it rotating with the 2 VS 
maps only.

Use the mapcycle cvar in your server##.cfg

mapcycle "mapcycle_vs.txt"

and create a new file mapcycle_vs.txt with just these 2 entries:
l4d_vs_farm01_hilltop
l4d_vs_hospital01_apartment


- Bob

Steve Sumichrast wrote:
> I just posted this question on the list serv a few days ago.  Specify
> the map load in your cfg files and it won't matter.  I thought the
> same thing, when I go map to map it will execute my config -- wrong.
> It executes server.cfg every time, but not the +exec that's in the
> startup of the servers.  So what I do is have a general configuration
> file (settings.cfg).  Each server_cfg##.cfg file then runs "exec
> settings.cfg", which sets my servers to my steam group, etc -- global
> settings.  Then each server_cfg## contains the hostname, map load, etc
> -- that way I have two co-op servers per campaign (at startup, they
> can of course by modified by end users), and then also have two versus
> servers, just by loading the vs maps.
>
> I was scared as well that it would load this per map change, but it doesn't.
>
> On Sun, Nov 23, 2008 at 1:12 PM, Steve <[EMAIL PROTECTED]> wrote:
>   
>> No, it will only go back to the first map when the server empties.  At
>> least that's how it works for me.
>>
>> Flubber wrote:
>> 
>>> Won't it go back to the first map of a vs campaign once the players finish
>>> the first part?
>>>
>>> 2008/11/23 Neil Smith <[EMAIL PROTECTED]>
>>>
>>>
>>>   
>>>> Thanks AnAkin
>>>>
>>>>
>>>> -Original Message-
>>>> From: [EMAIL PROTECTED]
>>>> [mailto:[EMAIL PROTECTED] On Behalf Of AnAkIn .
>>>> Sent: 23 November 2008 09:10
>>>> To: Half-Life dedicated Linux server mailing list
>>>> Subject: Re: [hlds_linux] coop - versus mode
>>>>
>>>> Put the map mapname in each server##.cfg
>>>>
>>>> 2008/11/23 Neil Smith <[EMAIL PROTECTED]>
>>>>
>>>>
>>>> 
>>>>> Hello everyone, I need some assistance.
>>>>>
>>>>> ATM I am running -fork 3 and have the servers set at different difficulty
>>>>> levels with exec server##.cfg in the startup.
>>>>>
>>>>> Is it possible to run say one of the child servers as a versus only, and
>>>>> one
>>>>> as a coop only mode?
>>>>>
>>>>> If it is possible how would I do it?
>>>>>
>>>>> Many thanks in advance for your help.
>>>>>
>>>>> Neil
>>>>>
>>>>> PS :- very nice job valve, well impressed with L4D :)
>>>>>
>>>>>
>>>>> ___
>>>>> To unsubscribe, edit your list preferences, or view the list archives,
>>>>> please visit:
>>>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>>>>
>>>>>
>>>>>   
>>>> ___
>>>> To unsubscribe, edit your list preferences, or view the list archives,
>>>> please visit:
>>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>>>
>>>>
>>>> ___
>>>> To unsubscribe, edit your list preferences, or view the list archives,
>>>> please visit:
>>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>>>
>>>>
>>>> 
>>> ___
>>> To unsubscribe, edit your list preferences, or view the list archives, 
>>> please visit:
>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>>
>>>
>>>   
>> ___
>> To unsubscribe, edit your list preferences, or view the list archives, 
>> please visit:
>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>
>> 
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives, please 
> visit:
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Re: [hlds_linux] coop - versus mode

2008-11-23 Thread Steve Sumichrast
I just posted this question on the list serv a few days ago.  Specify
the map load in your cfg files and it won't matter.  I thought the
same thing, when I go map to map it will execute my config -- wrong.
It executes server.cfg every time, but not the +exec that's in the
startup of the servers.  So what I do is have a general configuration
file (settings.cfg).  Each server_cfg##.cfg file then runs "exec
settings.cfg", which sets my servers to my steam group, etc -- global
settings.  Then each server_cfg## contains the hostname, map load, etc
-- that way I have two co-op servers per campaign (at startup, they
can of course by modified by end users), and then also have two versus
servers, just by loading the vs maps.

I was scared as well that it would load this per map change, but it doesn't.

On Sun, Nov 23, 2008 at 1:12 PM, Steve <[EMAIL PROTECTED]> wrote:
> No, it will only go back to the first map when the server empties.  At
> least that's how it works for me.
>
> Flubber wrote:
>> Won't it go back to the first map of a vs campaign once the players finish
>> the first part?
>>
>> 2008/11/23 Neil Smith <[EMAIL PROTECTED]>
>>
>>
>>> Thanks AnAkin
>>>
>>>
>>> -Original Message-
>>> From: [EMAIL PROTECTED]
>>> [mailto:[EMAIL PROTECTED] On Behalf Of AnAkIn .
>>> Sent: 23 November 2008 09:10
>>> To: Half-Life dedicated Linux server mailing list
>>> Subject: Re: [hlds_linux] coop - versus mode
>>>
>>> Put the map mapname in each server##.cfg
>>>
>>> 2008/11/23 Neil Smith <[EMAIL PROTECTED]>
>>>
>>>
>>>> Hello everyone, I need some assistance.
>>>>
>>>> ATM I am running -fork 3 and have the servers set at different difficulty
>>>> levels with exec server##.cfg in the startup.
>>>>
>>>> Is it possible to run say one of the child servers as a versus only, and
>>>> one
>>>> as a coop only mode?
>>>>
>>>> If it is possible how would I do it?
>>>>
>>>> Many thanks in advance for your help.
>>>>
>>>> Neil
>>>>
>>>> PS :- very nice job valve, well impressed with L4D :)
>>>>
>>>>
>>>> ___
>>>> To unsubscribe, edit your list preferences, or view the list archives,
>>>> please visit:
>>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>>>
>>>>
>>> ___
>>> To unsubscribe, edit your list preferences, or view the list archives,
>>> please visit:
>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>>
>>>
>>> ___
>>> To unsubscribe, edit your list preferences, or view the list archives,
>>> please visit:
>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>>
>>>
>> ___
>> To unsubscribe, edit your list preferences, or view the list archives, 
>> please visit:
>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>
>>
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives, please 
> visit:
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Re: [hlds_linux] coop - versus mode

2008-11-23 Thread Steve
No, it will only go back to the first map when the server empties.  At 
least that's how it works for me.

Flubber wrote:
> Won't it go back to the first map of a vs campaign once the players finish
> the first part?
>
> 2008/11/23 Neil Smith <[EMAIL PROTECTED]>
>
>   
>> Thanks AnAkin
>>
>>
>> -Original Message-
>> From: [EMAIL PROTECTED]
>> [mailto:[EMAIL PROTECTED] On Behalf Of AnAkIn .
>> Sent: 23 November 2008 09:10
>> To: Half-Life dedicated Linux server mailing list
>> Subject: Re: [hlds_linux] coop - versus mode
>>
>> Put the map mapname in each server##.cfg
>>
>> 2008/11/23 Neil Smith <[EMAIL PROTECTED]>
>>
>> 
>>> Hello everyone, I need some assistance.
>>>
>>> ATM I am running -fork 3 and have the servers set at different difficulty
>>> levels with exec server##.cfg in the startup.
>>>
>>> Is it possible to run say one of the child servers as a versus only, and
>>> one
>>> as a coop only mode?
>>>
>>> If it is possible how would I do it?
>>>
>>> Many thanks in advance for your help.
>>>
>>> Neil
>>>
>>> PS :- very nice job valve, well impressed with L4D :)
>>>
>>>
>>> ___
>>> To unsubscribe, edit your list preferences, or view the list archives,
>>> please visit:
>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>>
>>>   
>> ___
>> To unsubscribe, edit your list preferences, or view the list archives,
>> please visit:
>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>
>>
>> ___
>> To unsubscribe, edit your list preferences, or view the list archives,
>> please visit:
>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>
>> 
> ___
> To unsubscribe, edit your list preferences, or view the list archives, please 
> visit:
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>
>   

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Re: [hlds_linux] coop - versus mode

2008-11-23 Thread Flubber
Won't it go back to the first map of a vs campaign once the players finish
the first part?

2008/11/23 Neil Smith <[EMAIL PROTECTED]>

> Thanks AnAkin
>
>
> -Original Message-
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of AnAkIn .
> Sent: 23 November 2008 09:10
> To: Half-Life dedicated Linux server mailing list
> Subject: Re: [hlds_linux] coop - versus mode
>
> Put the map mapname in each server##.cfg
>
> 2008/11/23 Neil Smith <[EMAIL PROTECTED]>
>
> > Hello everyone, I need some assistance.
> >
> > ATM I am running -fork 3 and have the servers set at different difficulty
> > levels with exec server##.cfg in the startup.
> >
> > Is it possible to run say one of the child servers as a versus only, and
> > one
> > as a coop only mode?
> >
> > If it is possible how would I do it?
> >
> > Many thanks in advance for your help.
> >
> > Neil
> >
> > PS :- very nice job valve, well impressed with L4D :)
> >
> >
> > ___
> > To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
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>
>
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> please visit:
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Re: [hlds_linux] coop - versus mode

2008-11-23 Thread Neil Smith
Thanks AnAkin


-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of AnAkIn .
Sent: 23 November 2008 09:10
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] coop - versus mode

Put the map mapname in each server##.cfg

2008/11/23 Neil Smith <[EMAIL PROTECTED]>

> Hello everyone, I need some assistance.
>
> ATM I am running -fork 3 and have the servers set at different difficulty
> levels with exec server##.cfg in the startup.
>
> Is it possible to run say one of the child servers as a versus only, and
> one
> as a coop only mode?
>
> If it is possible how would I do it?
>
> Many thanks in advance for your help.
>
> Neil
>
> PS :- very nice job valve, well impressed with L4D :)
>
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>
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Re: [hlds_linux] coop - versus mode

2008-11-23 Thread AnAkIn .
Put the map mapname in each server##.cfg

2008/11/23 Neil Smith <[EMAIL PROTECTED]>

> Hello everyone, I need some assistance.
>
> ATM I am running -fork 3 and have the servers set at different difficulty
> levels with exec server##.cfg in the startup.
>
> Is it possible to run say one of the child servers as a versus only, and
> one
> as a coop only mode?
>
> If it is possible how would I do it?
>
> Many thanks in advance for your help.
>
> Neil
>
> PS :- very nice job valve, well impressed with L4D :)
>
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>
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[hlds_linux] coop - versus mode

2008-11-23 Thread Neil Smith
Hello everyone, I need some assistance.

ATM I am running -fork 3 and have the servers set at different difficulty
levels with exec server##.cfg in the startup.

Is it possible to run say one of the child servers as a versus only, and one
as a coop only mode?

If it is possible how would I do it?

Many thanks in advance for your help.

Neil

PS :- very nice job valve, well impressed with L4D :)


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