Re: [hlds_linux] coop - versus mode
Yeah I haven't had to do this.. All my servers just keep running the maps I've assigned them.. On Sun, Nov 23, 2008 at 2:03 PM, AnAkIn . <[EMAIL PROTECTED]> wrote: > I don't think mapcycle even work in L4D, the maps just rotate depending of > the map votes or what the lobbies decide. > > I have the default mapcycle (no versus maps) and my versus server just work > fine. > > 2008/11/23 Bob Langley <[EMAIL PROTECTED]> > >> Also, I suggest you create a different mapcycle for VS maps and specify >> that in your server##.cfg, which will keep it rotating with the 2 VS >> maps only. >> >> Use the mapcycle cvar in your server##.cfg >> >> mapcycle "mapcycle_vs.txt" >> >> and create a new file mapcycle_vs.txt with just these 2 entries: >> l4d_vs_farm01_hilltop >> l4d_vs_hospital01_apartment >> >> >> - Bob >> >> Steve Sumichrast wrote: >> > I just posted this question on the list serv a few days ago. Specify >> > the map load in your cfg files and it won't matter. I thought the >> > same thing, when I go map to map it will execute my config -- wrong. >> > It executes server.cfg every time, but not the +exec that's in the >> > startup of the servers. So what I do is have a general configuration >> > file (settings.cfg). Each server_cfg##.cfg file then runs "exec >> > settings.cfg", which sets my servers to my steam group, etc -- global >> > settings. Then each server_cfg## contains the hostname, map load, etc >> > -- that way I have two co-op servers per campaign (at startup, they >> > can of course by modified by end users), and then also have two versus >> > servers, just by loading the vs maps. >> > >> > I was scared as well that it would load this per map change, but it >> doesn't. >> > >> > On Sun, Nov 23, 2008 at 1:12 PM, Steve <[EMAIL PROTECTED]> wrote: >> > >> >> No, it will only go back to the first map when the server empties. At >> >> least that's how it works for me. >> >> >> >> Flubber wrote: >> >> >> >>> Won't it go back to the first map of a vs campaign once the players >> finish >> >>> the first part? >> >>> >> >>> 2008/11/23 Neil Smith <[EMAIL PROTECTED]> >> >>> >> >>> >> >>> >> >>>> Thanks AnAkin >> >>>> >> >>>> >> >>>> -Original Message- >> >>>> From: [EMAIL PROTECTED] >> >>>> [mailto:[EMAIL PROTECTED] On Behalf Of >> AnAkIn . >> >>>> Sent: 23 November 2008 09:10 >> >>>> To: Half-Life dedicated Linux server mailing list >> >>>> Subject: Re: [hlds_linux] coop - versus mode >> >>>> >> >>>> Put the map mapname in each server##.cfg >> >>>> >> >>>> 2008/11/23 Neil Smith <[EMAIL PROTECTED]> >> >>>> >> >>>> >> >>>> >> >>>>> Hello everyone, I need some assistance. >> >>>>> >> >>>>> ATM I am running -fork 3 and have the servers set at different >> difficulty >> >>>>> levels with exec server##.cfg in the startup. >> >>>>> >> >>>>> Is it possible to run say one of the child servers as a versus only, >> and >> >>>>> one >> >>>>> as a coop only mode? >> >>>>> >> >>>>> If it is possible how would I do it? >> >>>>> >> >>>>> Many thanks in advance for your help. >> >>>>> >> >>>>> Neil >> >>>>> >> >>>>> PS :- very nice job valve, well impressed with L4D :) >> >>>>> >> >>>>> >> >>>>> ___ >> >>>>> To unsubscribe, edit your list preferences, or view the list >> archives, >> >>>>> please visit: >> >>>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >> >>>>> >> >>>>> >> >>>>> >> >>>> ___ >> >>>> To unsubscribe, edit your list preferences, or view the list archives, >> >>>> pleas
Re: [hlds_linux] coop - versus mode
I don't think mapcycle even work in L4D, the maps just rotate depending of the map votes or what the lobbies decide. I have the default mapcycle (no versus maps) and my versus server just work fine. 2008/11/23 Bob Langley <[EMAIL PROTECTED]> > Also, I suggest you create a different mapcycle for VS maps and specify > that in your server##.cfg, which will keep it rotating with the 2 VS > maps only. > > Use the mapcycle cvar in your server##.cfg > > mapcycle "mapcycle_vs.txt" > > and create a new file mapcycle_vs.txt with just these 2 entries: > l4d_vs_farm01_hilltop > l4d_vs_hospital01_apartment > > > - Bob > > Steve Sumichrast wrote: > > I just posted this question on the list serv a few days ago. Specify > > the map load in your cfg files and it won't matter. I thought the > > same thing, when I go map to map it will execute my config -- wrong. > > It executes server.cfg every time, but not the +exec that's in the > > startup of the servers. So what I do is have a general configuration > > file (settings.cfg). Each server_cfg##.cfg file then runs "exec > > settings.cfg", which sets my servers to my steam group, etc -- global > > settings. Then each server_cfg## contains the hostname, map load, etc > > -- that way I have two co-op servers per campaign (at startup, they > > can of course by modified by end users), and then also have two versus > > servers, just by loading the vs maps. > > > > I was scared as well that it would load this per map change, but it > doesn't. > > > > On Sun, Nov 23, 2008 at 1:12 PM, Steve <[EMAIL PROTECTED]> wrote: > > > >> No, it will only go back to the first map when the server empties. At > >> least that's how it works for me. > >> > >> Flubber wrote: > >> > >>> Won't it go back to the first map of a vs campaign once the players > finish > >>> the first part? > >>> > >>> 2008/11/23 Neil Smith <[EMAIL PROTECTED]> > >>> > >>> > >>> > >>>> Thanks AnAkin > >>>> > >>>> > >>>> -Original Message- > >>>> From: [EMAIL PROTECTED] > >>>> [mailto:[EMAIL PROTECTED] On Behalf Of > AnAkIn . > >>>> Sent: 23 November 2008 09:10 > >>>> To: Half-Life dedicated Linux server mailing list > >>>> Subject: Re: [hlds_linux] coop - versus mode > >>>> > >>>> Put the map mapname in each server##.cfg > >>>> > >>>> 2008/11/23 Neil Smith <[EMAIL PROTECTED]> > >>>> > >>>> > >>>> > >>>>> Hello everyone, I need some assistance. > >>>>> > >>>>> ATM I am running -fork 3 and have the servers set at different > difficulty > >>>>> levels with exec server##.cfg in the startup. > >>>>> > >>>>> Is it possible to run say one of the child servers as a versus only, > and > >>>>> one > >>>>> as a coop only mode? > >>>>> > >>>>> If it is possible how would I do it? > >>>>> > >>>>> Many thanks in advance for your help. > >>>>> > >>>>> Neil > >>>>> > >>>>> PS :- very nice job valve, well impressed with L4D :) > >>>>> > >>>>> > >>>>> ___ > >>>>> To unsubscribe, edit your list preferences, or view the list > archives, > >>>>> please visit: > >>>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux > >>>>> > >>>>> > >>>>> > >>>> ___ > >>>> To unsubscribe, edit your list preferences, or view the list archives, > >>>> please visit: > >>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux > >>>> > >>>> > >>>> ___ > >>>> To unsubscribe, edit your list preferences, or view the list archives, > >>>> please visit: > >>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux > >>>> > >>>> > >>>> > >>> ___ > >>> To unsubscribe, edit your list preferences, or view the list archives, > please visit: > >>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux > >>> > >>> > >>> > >> ___ > >> To unsubscribe, edit your list preferences, or view the list archives, > please visit: > >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux > >> > >> > > > > ___ > > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] coop - versus mode
Also, I suggest you create a different mapcycle for VS maps and specify that in your server##.cfg, which will keep it rotating with the 2 VS maps only. Use the mapcycle cvar in your server##.cfg mapcycle "mapcycle_vs.txt" and create a new file mapcycle_vs.txt with just these 2 entries: l4d_vs_farm01_hilltop l4d_vs_hospital01_apartment - Bob Steve Sumichrast wrote: > I just posted this question on the list serv a few days ago. Specify > the map load in your cfg files and it won't matter. I thought the > same thing, when I go map to map it will execute my config -- wrong. > It executes server.cfg every time, but not the +exec that's in the > startup of the servers. So what I do is have a general configuration > file (settings.cfg). Each server_cfg##.cfg file then runs "exec > settings.cfg", which sets my servers to my steam group, etc -- global > settings. Then each server_cfg## contains the hostname, map load, etc > -- that way I have two co-op servers per campaign (at startup, they > can of course by modified by end users), and then also have two versus > servers, just by loading the vs maps. > > I was scared as well that it would load this per map change, but it doesn't. > > On Sun, Nov 23, 2008 at 1:12 PM, Steve <[EMAIL PROTECTED]> wrote: > >> No, it will only go back to the first map when the server empties. At >> least that's how it works for me. >> >> Flubber wrote: >> >>> Won't it go back to the first map of a vs campaign once the players finish >>> the first part? >>> >>> 2008/11/23 Neil Smith <[EMAIL PROTECTED]> >>> >>> >>> >>>> Thanks AnAkin >>>> >>>> >>>> -Original Message- >>>> From: [EMAIL PROTECTED] >>>> [mailto:[EMAIL PROTECTED] On Behalf Of AnAkIn . >>>> Sent: 23 November 2008 09:10 >>>> To: Half-Life dedicated Linux server mailing list >>>> Subject: Re: [hlds_linux] coop - versus mode >>>> >>>> Put the map mapname in each server##.cfg >>>> >>>> 2008/11/23 Neil Smith <[EMAIL PROTECTED]> >>>> >>>> >>>> >>>>> Hello everyone, I need some assistance. >>>>> >>>>> ATM I am running -fork 3 and have the servers set at different difficulty >>>>> levels with exec server##.cfg in the startup. >>>>> >>>>> Is it possible to run say one of the child servers as a versus only, and >>>>> one >>>>> as a coop only mode? >>>>> >>>>> If it is possible how would I do it? >>>>> >>>>> Many thanks in advance for your help. >>>>> >>>>> Neil >>>>> >>>>> PS :- very nice job valve, well impressed with L4D :) >>>>> >>>>> >>>>> ___ >>>>> To unsubscribe, edit your list preferences, or view the list archives, >>>>> please visit: >>>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >>>>> >>>>> >>>>> >>>> ___ >>>> To unsubscribe, edit your list preferences, or view the list archives, >>>> please visit: >>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >>>> >>>> >>>> ___ >>>> To unsubscribe, edit your list preferences, or view the list archives, >>>> please visit: >>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >>>> >>>> >>>> >>> ___ >>> To unsubscribe, edit your list preferences, or view the list archives, >>> please visit: >>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >>> >>> >>> >> ___ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >> >> > > ___ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] coop - versus mode
I just posted this question on the list serv a few days ago. Specify the map load in your cfg files and it won't matter. I thought the same thing, when I go map to map it will execute my config -- wrong. It executes server.cfg every time, but not the +exec that's in the startup of the servers. So what I do is have a general configuration file (settings.cfg). Each server_cfg##.cfg file then runs "exec settings.cfg", which sets my servers to my steam group, etc -- global settings. Then each server_cfg## contains the hostname, map load, etc -- that way I have two co-op servers per campaign (at startup, they can of course by modified by end users), and then also have two versus servers, just by loading the vs maps. I was scared as well that it would load this per map change, but it doesn't. On Sun, Nov 23, 2008 at 1:12 PM, Steve <[EMAIL PROTECTED]> wrote: > No, it will only go back to the first map when the server empties. At > least that's how it works for me. > > Flubber wrote: >> Won't it go back to the first map of a vs campaign once the players finish >> the first part? >> >> 2008/11/23 Neil Smith <[EMAIL PROTECTED]> >> >> >>> Thanks AnAkin >>> >>> >>> -Original Message- >>> From: [EMAIL PROTECTED] >>> [mailto:[EMAIL PROTECTED] On Behalf Of AnAkIn . >>> Sent: 23 November 2008 09:10 >>> To: Half-Life dedicated Linux server mailing list >>> Subject: Re: [hlds_linux] coop - versus mode >>> >>> Put the map mapname in each server##.cfg >>> >>> 2008/11/23 Neil Smith <[EMAIL PROTECTED]> >>> >>> >>>> Hello everyone, I need some assistance. >>>> >>>> ATM I am running -fork 3 and have the servers set at different difficulty >>>> levels with exec server##.cfg in the startup. >>>> >>>> Is it possible to run say one of the child servers as a versus only, and >>>> one >>>> as a coop only mode? >>>> >>>> If it is possible how would I do it? >>>> >>>> Many thanks in advance for your help. >>>> >>>> Neil >>>> >>>> PS :- very nice job valve, well impressed with L4D :) >>>> >>>> >>>> ___ >>>> To unsubscribe, edit your list preferences, or view the list archives, >>>> please visit: >>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >>>> >>>> >>> ___ >>> To unsubscribe, edit your list preferences, or view the list archives, >>> please visit: >>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >>> >>> >>> ___ >>> To unsubscribe, edit your list preferences, or view the list archives, >>> please visit: >>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >>> >>> >> ___ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >> >> > > ___ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] coop - versus mode
No, it will only go back to the first map when the server empties. At least that's how it works for me. Flubber wrote: > Won't it go back to the first map of a vs campaign once the players finish > the first part? > > 2008/11/23 Neil Smith <[EMAIL PROTECTED]> > > >> Thanks AnAkin >> >> >> -Original Message- >> From: [EMAIL PROTECTED] >> [mailto:[EMAIL PROTECTED] On Behalf Of AnAkIn . >> Sent: 23 November 2008 09:10 >> To: Half-Life dedicated Linux server mailing list >> Subject: Re: [hlds_linux] coop - versus mode >> >> Put the map mapname in each server##.cfg >> >> 2008/11/23 Neil Smith <[EMAIL PROTECTED]> >> >> >>> Hello everyone, I need some assistance. >>> >>> ATM I am running -fork 3 and have the servers set at different difficulty >>> levels with exec server##.cfg in the startup. >>> >>> Is it possible to run say one of the child servers as a versus only, and >>> one >>> as a coop only mode? >>> >>> If it is possible how would I do it? >>> >>> Many thanks in advance for your help. >>> >>> Neil >>> >>> PS :- very nice job valve, well impressed with L4D :) >>> >>> >>> ___ >>> To unsubscribe, edit your list preferences, or view the list archives, >>> please visit: >>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >>> >>> >> ___ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >> >> >> ___ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >> >> > ___ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] coop - versus mode
Won't it go back to the first map of a vs campaign once the players finish the first part? 2008/11/23 Neil Smith <[EMAIL PROTECTED]> > Thanks AnAkin > > > -Original Message- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of AnAkIn . > Sent: 23 November 2008 09:10 > To: Half-Life dedicated Linux server mailing list > Subject: Re: [hlds_linux] coop - versus mode > > Put the map mapname in each server##.cfg > > 2008/11/23 Neil Smith <[EMAIL PROTECTED]> > > > Hello everyone, I need some assistance. > > > > ATM I am running -fork 3 and have the servers set at different difficulty > > levels with exec server##.cfg in the startup. > > > > Is it possible to run say one of the child servers as a versus only, and > > one > > as a coop only mode? > > > > If it is possible how would I do it? > > > > Many thanks in advance for your help. > > > > Neil > > > > PS :- very nice job valve, well impressed with L4D :) > > > > > > ___ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] coop - versus mode
Thanks AnAkin -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of AnAkIn . Sent: 23 November 2008 09:10 To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] coop - versus mode Put the map mapname in each server##.cfg 2008/11/23 Neil Smith <[EMAIL PROTECTED]> > Hello everyone, I need some assistance. > > ATM I am running -fork 3 and have the servers set at different difficulty > levels with exec server##.cfg in the startup. > > Is it possible to run say one of the child servers as a versus only, and > one > as a coop only mode? > > If it is possible how would I do it? > > Many thanks in advance for your help. > > Neil > > PS :- very nice job valve, well impressed with L4D :) > > > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] coop - versus mode
Put the map mapname in each server##.cfg 2008/11/23 Neil Smith <[EMAIL PROTECTED]> > Hello everyone, I need some assistance. > > ATM I am running -fork 3 and have the servers set at different difficulty > levels with exec server##.cfg in the startup. > > Is it possible to run say one of the child servers as a versus only, and > one > as a coop only mode? > > If it is possible how would I do it? > > Many thanks in advance for your help. > > Neil > > PS :- very nice job valve, well impressed with L4D :) > > > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
[hlds_linux] coop - versus mode
Hello everyone, I need some assistance. ATM I am running -fork 3 and have the servers set at different difficulty levels with exec server##.cfg in the startup. Is it possible to run say one of the child servers as a versus only, and one as a coop only mode? If it is possible how would I do it? Many thanks in advance for your help. Neil PS :- very nice job valve, well impressed with L4D :) ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux