Re: [IAEP] [Sur] [Olpc-uruguay] Sugar Labs Oversight Board?

2010-09-28 Thread Rafael Enrique Ortiz Guerrero
This should be one of the ''duties'' of a community manager, making
that liasons between different language communities continue and
strenght over time. But more thatn that there is a need of translation
bridges done by community members, for this case Caryl and Pablo are
examples.

Esta debe ser una de las ''responsabilidades'' de un director de la
comunidad, hacer que estas las uniones entre comunidades con
diferentes lenguajes crezcan y se fortalezcan con el tiempo. Pero mas
alla de esto simpre son necesarios puentes de traduccion hechos por
personas pertenecientes a la comunidad,  para este caso Caryl o Pablo
son un ejemplo.



Rafael Ortiz



On Tue, Sep 28, 2010 at 6:37 AM, Bert Freudenberg  wrote:
>
> On 28.09.2010, at 11:05, Tim McNamara wrote:
>
> On 25 September 2010 02:22, Pablo Flores  wrote:
>>
>> My support to Rosamel too!
>> The translation is not a minor issue and it would be good to challenge
>> ourselves to find solutions so we can integrate in discussions people that
>> speak different languages. Isn't there some kind of add-on for mailman for
>> making automatic translations?
>> También mi apoto a Rosamel !
>> El tema de las traducciones no es algo menor, y estaría bueno que nos
>> desafiáramos a nosotros mismos a buscar soluciones que permitan integrar en
>> las discusiones a gente que habla en distintos idiomas. No hay algún tipo de
>> add-on para mailman que haga traducciones automáticas?
>> Saludos,
>> Pablo Flores
>
> Esperanto? ;)
>
> English does what Esperanto promised. To collaborate worldwide, learning
> English is essential.
> At the same time, empowering local Sugar Labs is essential. They should be
> the local-language contact, and mediators to the world-wide community.
> - Bert -
>
>
> ___
> IAEP -- It's An Education Project (not a laptop project!)
> IAEP@lists.sugarlabs.org
> http://lists.sugarlabs.org/listinfo/iaep
>
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[IAEP] how SF's Oct 22-24 Summit became Global--on a shoestring

2010-09-28 Thread Holt
Congrats Tabitha Roder for joining us all the way from New Zealand, 
confirming attendance from all continents:

http://olpcSF.org/CommunitySummit2010/people.php

http://wiki.laptop.org/go/OLPC_SanFranciscoBayArea/OLPCSF_Community_Summit_2010

You are (at least!) the 6th volunteer I know of who's Personally Busted 
Your Butt fundraising to successfully make this happen :)
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Re: [IAEP] Etoys, is it difficult or easy?

2010-09-28 Thread Alan Kay
A key work here is the classic

"Towards A Theory Of Instruction" by Jerome Bruner, Harvard/Belknap Press, 
1965. 
This is a must for anyone who is interested in designing and inventing learning 
environments.

Cheers,

Alan






From: "fors...@ozonline.com.au" 
To: kksubbu...@gmail.com
Cc: Cherry Withers ; Tim McNamara 
; danielgast...@yahoo.com.ar; Dr. Gerald Ardito 
; Steve Thomas ; 
iaep@lists.sugarlabs.org
Sent: Tue, September 28, 2010 5:45:39 AM
Subject: Re: [IAEP] Etoys, is it difficult or easy?

Interesting
More on visual and text programming languages
http://www98.griffith.edu.au/dspace/bitstream/10072/24250/1/52212_1.pdf

Tony


Quoting "K. K. Subramaniam" :

> On Tuesday 28 Sep 2010 2:59:57 am Dr. Gerald Ardito wrote:
>> The 5th graders took pretty well to Etoys. It is the drawing piece that
>> hooks them, and then the scripting part that really challenges them. And
>> the 7th and 8th graders love Scratch. It is interesting to me because they
>> also do plenty of "painting" of sprites and backgrounds, but something
>> about the bricks seems to match their thinking process.
> This could be due to Stroop Effect.
>  http://en.wikipedia.org/wiki/Stroop_effect
>
> 5th graders may prefer to doodle with colors, shapes, icons and "physical
> models". They can spend more time with manipulating morphs directly and
> creating patterns in Etoys. 7th graders, with their language dominant modes,
> look upon this as "kids stuff" and would dive right into  
> "programming". For the
> literates, Scratch is much easier than Etoys.
>
>> I am getting ready to introduce my current 7th grade classes to Scratch and
>> am looking forward to that
> I came across some cases where this "doodling" actually helped boost learning
> levels (across the board). So don't give up on Etoys yet :-). Dual modes
> (visual/textual) may be a good thing.
>
> Subbu
> ___
> IAEP -- It's An Education Project (not a laptop project!)
> IAEP@lists.sugarlabs.org
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> _
> This mail has been virus scanned by Australia On Line
> see http://www.australiaonline.net.au/mailscanning
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Re: [IAEP] [Sugar-devel] Introduction

2010-09-28 Thread Simon Schampijer
Hi Steven,

On 09/28/2010 01:00 PM, Tomeu Vizoso wrote:
> On Tue, Sep 28, 2010 at 12:46, Steven Parrish  wrote:
>> Some of you may have already heard that I have accepted a position
>> with ActivityCentral to be the project manager for Dextrose.  It feels
>> like I have come full circle as I started out as a volunteer
>> maintaining the "F11 for the XO-1" builds for the past 18 months.
>> That work was very rewarding and I was glad to see OLPC step in and
>> release official builds based on my work.  The "F11 for the XO-1" was
>> also a starting point for the original Dextrose system, which Bernie
>> Innocenti brought to fruition.
>>
>> Now we will be taking the original Dextrose and expanding upon it.
>> Dextrose2 will be the result.  Based on Fedora11 and Sugar 0.88 it
>> will strive for stability, while providing deployments with a
>> customizable product.  I have already started creating builds for the
>> new system with additional language support, and they can be found at
>> http://wiki.sugarlabs.org/go/Dextrose .  The builds will be for both
>> the XO-1 and XO-1.5 and will be available both with Gnome and without.
>>
>> We have a team of developers at SEETA who will be working on this with
>> us.  Many of them are already known to the community and more will
>> become known as they join the effort.
>>
>> I have already started going over the outstanding issues and know that
>> with everyone's help we can make Dextrose the Premier system for XO
>> deployments.
>>
>> The issues that need to be worked on can be found at:
>>
>> http://bugs.sugarlabs.org/query?status=accepted&status=assigned&status=new&status=reopened&order=priority&col=id&col=summary&col=status&col=type&col=priority&col=milestone&col=component&keywords=$love
>>
>> and
>>
>> http://bugs.sugarlabs.org/query?status=accepted&status=assigned&status=new&status=reopened&order=priority&col=id&col=summary&col=component&col=status&col=type&col=priority&col=milestone&keywords=$extrose
>>
>> If you are already working on any of these tickets please send me a
>> quick note as to which tickets you are working on and what the status
>> is.
>>
>> I look forward to working with everyone.
>
> I'm very happy to read this, look forward to work further with you.
>
> It would be very helpful if any new contributors could take the time
> to present themselves and their plans as you have done.
>
> Regards,
>
> Tomeu

Thanks for your great introduction. It is a good habit to present 
oneself and his role to the community. I would like to encourage others 
to do so as well.

Looking forward to work with you,
Simon



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Re: [IAEP] Etoys, is it difficult or easy?

2010-09-28 Thread forster
Interesting
More on visual and text programming languages
http://www98.griffith.edu.au/dspace/bitstream/10072/24250/1/52212_1.pdf

Tony


Quoting "K. K. Subramaniam" :

> On Tuesday 28 Sep 2010 2:59:57 am Dr. Gerald Ardito wrote:
>> The 5th graders took pretty well to Etoys. It is the drawing piece that
>> hooks them, and then the scripting part that really challenges them. And
>> the 7th and 8th graders love Scratch. It is interesting to me because they
>> also do plenty of "painting" of sprites and backgrounds, but something
>> about the bricks seems to match their thinking process.
> This could be due to Stroop Effect.
>   http://en.wikipedia.org/wiki/Stroop_effect
>
> 5th graders may prefer to doodle with colors, shapes, icons and "physical
> models". They can spend more time with manipulating morphs directly and
> creating patterns in Etoys. 7th graders, with their language dominant modes,
> look upon this as "kids stuff" and would dive right into   
> "programming". For the
> literates, Scratch is much easier than Etoys.
>
>> I am getting ready to introduce my current 7th grade classes to Scratch and
>> am looking forward to that
> I came across some cases where this "doodling" actually helped boost learning
> levels (across the board). So don't give up on Etoys yet :-). Dual modes
> (visual/textual) may be a good thing.
>
> Subbu
> ___
> IAEP -- It's An Education Project (not a laptop project!)
> IAEP@lists.sugarlabs.org
> http://lists.sugarlabs.org/listinfo/iaep
>
> _
> This mail has been virus scanned by Australia On Line
> see http://www.australiaonline.net.au/mailscanning
>




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Re: [IAEP] [Sur] [Olpc-uruguay] Sugar Labs Oversight Board?

2010-09-28 Thread Bert Freudenberg

On 28.09.2010, at 11:05, Tim McNamara wrote:

> On 25 September 2010 02:22, Pablo Flores  wrote:
> My support to Rosamel too!
> The translation is not a minor issue and it would be good to challenge 
> ourselves to find solutions so we can integrate in discussions people that 
> speak different languages. Isn't there some kind of add-on for mailman for 
> making automatic translations?
> 
> También mi apoto a Rosamel !
> El tema de las traducciones no es algo menor, y estaría bueno que nos 
> desafiáramos a nosotros mismos a buscar soluciones que permitan integrar en 
> las discusiones a gente que habla en distintos idiomas. No hay algún tipo de 
> add-on para mailman que haga traducciones automáticas?
> 
> Saludos, 
> Pablo Flores
> 
> Esperanto? ;) 

English does what Esperanto promised. To collaborate worldwide, learning 
English is essential.

At the same time, empowering local Sugar Labs is essential. They should be the 
local-language contact, and mediators to the world-wide community.

- Bert -


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Re: [IAEP] [Sugar-devel] Introduction

2010-09-28 Thread Aleksey Lim
On Tue, Sep 28, 2010 at 06:46:00AM -0400, Steven Parrish wrote:
> Some of you may have already heard that I have accepted a position
> with ActivityCentral to be the project manager for Dextrose.

Great to hear!

> It feels
> like I have come full circle as I started out as a volunteer
> maintaining the "F11 for the XO-1" builds for the past 18 months.
> That work was very rewarding and I was glad to see OLPC step in and
> release official builds based on my work.  The "F11 for the XO-1" was
> also a starting point for the original Dextrose system, which Bernie
> Innocenti brought to fruition.
> 
> Now we will be taking the original Dextrose and expanding upon it.
> Dextrose2 will be the result.  Based on Fedora11 and Sugar 0.88 it
> will strive for stability, while providing deployments with a
> customizable product.  I have already started creating builds for the
> new system with additional language support, and they can be found at
> http://wiki.sugarlabs.org/go/Dextrose .  The builds will be for both
> the XO-1 and XO-1.5 and will be available both with Gnome and without.

What about reusing bazaar.sl.o as Dextrose repository for all sugar
packages (it could be only sugar, other packages like hw maybe reused
directly from upstream, attached after bazaar repo or even build on
bazaar)?

I'm planing to have 0.88 Sugar Platform run on f11 at the end of this
week.

The benefits I see here is that we can reuse Dextrose efforts(regarding
to sugar itself) in other sugar distros directly (just building for
particular distro). Also, we can have the same repo of activities on
bazaar (w/o repacking it for several distros).

> We have a team of developers at SEETA who will be working on this with
> us.  Many of them are already known to the community and more will
> become known as they join the effort.
> 
> I have already started going over the outstanding issues and know that
> with everyone's help we can make Dextrose the Premier system for XO
> deployments.
> 
> The issues that need to be worked on can be found at:
> 
> http://bugs.sugarlabs.org/query?status=accepted&status=assigned&status=new&status=reopened&order=priority&col=id&col=summary&col=status&col=type&col=priority&col=milestone&col=component&keywords=$love
> 
> and
> 
> http://bugs.sugarlabs.org/query?status=accepted&status=assigned&status=new&status=reopened&order=priority&col=id&col=summary&col=component&col=status&col=type&col=priority&col=milestone&keywords=$extrose
> 
> If you are already working on any of these tickets please send me a
> quick note as to which tickets you are working on and what the status
> is.
> 
> I look forward to working with everyone.
> 
> Steven Parrish
> smparr...@gmail.com
> ___
> Sugar-devel mailing list
> sugar-de...@lists.sugarlabs.org
> http://lists.sugarlabs.org/listinfo/sugar-devel

-- 
Aleksey
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Re: [IAEP] [Sugar-devel] Introduction

2010-09-28 Thread Tomeu Vizoso
On Tue, Sep 28, 2010 at 12:46, Steven Parrish  wrote:
> Some of you may have already heard that I have accepted a position
> with ActivityCentral to be the project manager for Dextrose.  It feels
> like I have come full circle as I started out as a volunteer
> maintaining the "F11 for the XO-1" builds for the past 18 months.
> That work was very rewarding and I was glad to see OLPC step in and
> release official builds based on my work.  The "F11 for the XO-1" was
> also a starting point for the original Dextrose system, which Bernie
> Innocenti brought to fruition.
>
> Now we will be taking the original Dextrose and expanding upon it.
> Dextrose2 will be the result.  Based on Fedora11 and Sugar 0.88 it
> will strive for stability, while providing deployments with a
> customizable product.  I have already started creating builds for the
> new system with additional language support, and they can be found at
> http://wiki.sugarlabs.org/go/Dextrose .  The builds will be for both
> the XO-1 and XO-1.5 and will be available both with Gnome and without.
>
> We have a team of developers at SEETA who will be working on this with
> us.  Many of them are already known to the community and more will
> become known as they join the effort.
>
> I have already started going over the outstanding issues and know that
> with everyone's help we can make Dextrose the Premier system for XO
> deployments.
>
> The issues that need to be worked on can be found at:
>
> http://bugs.sugarlabs.org/query?status=accepted&status=assigned&status=new&status=reopened&order=priority&col=id&col=summary&col=status&col=type&col=priority&col=milestone&col=component&keywords=$love
>
> and
>
> http://bugs.sugarlabs.org/query?status=accepted&status=assigned&status=new&status=reopened&order=priority&col=id&col=summary&col=component&col=status&col=type&col=priority&col=milestone&keywords=$extrose
>
> If you are already working on any of these tickets please send me a
> quick note as to which tickets you are working on and what the status
> is.
>
> I look forward to working with everyone.

I'm very happy to read this, look forward to work further with you.

It would be very helpful if any new contributors could take the time
to present themselves and their plans as you have done.

Regards,

Tomeu

> Steven Parrish
> smparr...@gmail.com
> ___
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> http://lists.sugarlabs.org/listinfo/sugar-devel
>
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Re: [IAEP] Etoys, is it difficult or easy?

2010-09-28 Thread Dr. Gerald Ardito
Alan,

Thanks so much.
I am sure this will work well for us.

Best,
Gerald

On Mon, Sep 27, 2010 at 9:52 PM, Alan Kay  wrote:

> It's the "make a car you can drive yourself" one which starts with the
> painting of a car, scripting it to go in a circle, steering by modifying the
> script on the fly, adding a steering wheel, moving the steering wheel's
> heading to the car turn by, making a gear by dividing the heading by 3,
> making a car that will follow a track, etc.
>
> This has proved to be a great opening sequence with most 5th graders, and
> it goes best with one on one guidance. They learn a lot of things about
> Etoys (we counted about 35) and the next few months projects can be done
> with what they encounter in their first half hour or so.
>
> It is extremely difficult to pull off in a mass class with either children
> or adults because of the range of pace and what it takes for individuals to
> get it, and what questions and prompts they need. Kind of a perfect example
> where "mass class" loses badly and one on one is very efficient and
> effective.
>
> Cheers,
>
> Alan
>
> --
> *From:* Dr. Gerald Ardito 
> *To:* Alan Kay 
> *Cc:* Caroline Meeks ; Cherry Withers <
> cwith...@ekindling.org>; danielgast...@yahoo.com.ar; Tim McNamara <
> paperl...@timmcnamara.co.nz>; Steve Thomas ; iaep <
> iaep@lists.sugarlabs.org>
> *Sent:* Mon, September 27, 2010 6:00:52 PM
>
> *Subject:* Re: [IAEP] Etoys, is it difficult or easy?
>
> Alan,
>
> Thanks for this.
> I am just beginning to work with our 5th grade students and teachers and
> will put this into action.
>
> One question for you, if I may. Can you tell me about the first Etoys
> lesson you mentioned (with 35 things in 30 minutes)?
>
> Thanks again.
> Gerald
>
> On Mon, Sep 27, 2010 at 7:51 PM, Alan Kay  wrote:
>
>> Hi Gerald,
>>
>> Yes, I think the "experts" approach is a good one also -- we first saw it
>> used by Betty Edwards (the drawing teacher) and it works very well if the
>> ratio is about 1 expert to 6 or 7 learners or better.
>>
>> And we have tried this with Etoys (mostly on adult teachers).
>>
>> However, of all the ways we've tried, doing one on ones, and then using
>> the new learners as one on one teachers for the next group (so you are
>> doubling each time) works the best (and is also the most efficient with
>> regard to how much time it takes to successfully do the first Etoys exercise
>> -- in which the learners do and learn about 35 things in about 30 minutes).
>>
>> Best regards,
>>
>> Alan
>>
>> --
>> *From:* Dr. Gerald Ardito 
>> *To:* Alan Kay 
>> *Cc:* Caroline Meeks ; Cherry Withers <
>> cwith...@ekindling.org>; danielgast...@yahoo.com.ar; Tim McNamara <
>> paperl...@timmcnamara.co.nz>; Steve Thomas ; iaep
>> 
>> *Sent:* Mon, September 27, 2010 4:31:13 PM
>>
>> *Subject:* Re: [IAEP] Etoys, is it difficult or easy?
>>
>> Alan,
>>
>> First, I just want to clarify that I meant "challenged" in a positive way.
>> The 5th graders dove into Etoys first through painting, and then through
>> scripting. However, I agree with what you say about artifacts of a
>> pedagogical approach. We saw this, too.
>>
>> Our learning situation involved 4-6 student "experts" with whom I spent
>> time showing them the key elements of Etoys needed to begin the project.
>> Then, when we introduced this project to larger class, these "experts" were
>> free to move around the room helping other students.
>>
>> We found this model to be a good one for generating a very productive
>> classroom environment with the XOs (in fact, it was the topic of my
>> dissertation which I completed last May). However, I wished we had spent
>> more time with the scripting piece. We had not developed those skills
>> enough.
>>
>> Thanks.
>> Gerald
>>
>> On Mon, Sep 27, 2010 at 7:10 PM, Alan Kay  wrote:
>>
>>> I'd be curious to hear what the process is with the 5th graders. These
>>> were our main subjects. We worked only through regular classroom teachers
>>> (who had been carefully coached). You will not see any "challenged" 5th
>>> graders if you use a one on one session with them for about 20-30 minutes.
>>> The best way to do this is to teach a few this way, and then use "a
>>> spreading wave" of one on ones. We found that this was much better with both
>>> children and adults than to try to teach all of them in mass.
>>>
>>> So you might be seeing artifacts of pedagogical approach here (and a lot
>>> of "challenged" students result from such artifacts).
>>>
>>> Cheers,
>>>
>>> Alan
>>>
>>> --
>>> *From:* Dr. Gerald Ardito 
>>> *To:* Caroline Meeks 
>>> *Cc:* Cherry Withers ;
>>> danielgast...@yahoo.com.ar; Tim McNamara ;
>>> Steve Thomas ; iaep 
>>> *Sent:* Mon, September 27, 2010 2:29:57 PM
>>>
>>> *Subject:* Re: [IAEP] Etoys, is it difficult or easy?
>>>
>>> Caroline,
>>>
>>> You are remembering well. And I agree with your hypothesis.
>>>
>>> The 5th graders took pretty well to Etoys. It

Re: [IAEP] [Sur] [Olpc-uruguay] Sugar Labs Oversight Board?

2010-09-28 Thread Tim McNamara
On 25 September 2010 02:22, Pablo Flores  wrote:

> My support to Rosamel too!
> The translation is not a minor issue and it would be good to challenge
> ourselves to find solutions so we can integrate in discussions people that
> speak different languages. Isn't there some kind of add-on for mailman for
> making automatic translations?
>
> También mi apoto a Rosamel !
> El tema de las traducciones no es algo menor, y estaría bueno que nos
> desafiáramos a nosotros mismos a buscar soluciones que permitan integrar en
> las discusiones a gente que habla en distintos idiomas. No hay algún tipo de
> add-on para mailman que haga traducciones automáticas?
>
> Saludos,
> Pablo Flores
>

Esperanto? ;)
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Re: [IAEP] Etoys, is it difficult or easy?

2010-09-28 Thread K. K. Subramaniam
On Tuesday 28 Sep 2010 2:59:57 am Dr. Gerald Ardito wrote:
> The 5th graders took pretty well to Etoys. It is the drawing piece that
> hooks them, and then the scripting part that really challenges them. And
> the 7th and 8th graders love Scratch. It is interesting to me because they
> also do plenty of "painting" of sprites and backgrounds, but something
> about the bricks seems to match their thinking process.
This could be due to Stroop Effect.
  http://en.wikipedia.org/wiki/Stroop_effect

5th graders may prefer to doodle with colors, shapes, icons and "physical 
models". They can spend more time with manipulating morphs directly and 
creating patterns in Etoys. 7th graders, with their language dominant modes, 
look upon this as "kids stuff" and would dive right into "programming". For the 
literates, Scratch is much easier than Etoys.

> I am getting ready to introduce my current 7th grade classes to Scratch and
> am looking forward to that
I came across some cases where this "doodling" actually helped boost learning 
levels (across the board). So don't give up on Etoys yet :-). Dual modes 
(visual/textual) may be a good thing.

Subbu
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