[pygame] This showed up in pygame-users@seul.org
Anybody want to come explain twisted to somebody who just wants to network his game? Alas pygame-users is not a mailman mailing list, and Activestate seems to have stopped archiving it in August, so there is no way I know of to read the whole thread. Laura --- Forwarded Message Return-Path: [EMAIL PROTECTED] Delivery-Date: Wed Nov 21 14:37:43 2007 Return-Path: [EMAIL PROTECTED] To: pygame-users@seul.org Subject: Re: [pygame] Networking? In-Reply-To: [EMAIL PROTECTED] MIME-Version: 1.0 Content-Type: multipart/alternative; boundary==_Part_9402_16396364.1195651869700 hey, please forgive me for any stupid observations.it's just that I've been avoiding testing Twisted because people seem to be of the opinion that it takes over the main loop. And they like having control over that. Can the main reactor be manipulated in such a way that it is not the main loop? --- End of Forwarded Message
Re: [pygame] This showed up in pygame-users@seul.org
On Wed, Nov 21, 2007 at 04:48:20PM +0100, Laura Creighton wrote: Anybody want to come explain twisted to somebody who just wants to network his game? Alas pygame-users is not a mailman mailing list, and Activestate seems to have stopped archiving it in August, so there is no way I know of to read the whole thread. I've seen a couple of blog posts about integrating PyGame with twisted's main loop. Here's one: http://bob.pythonmac.org/archives/2005/04/17/twisted-and-foreign-event-loops/ And here's some source code for a VNC viewer that's built with twisted and pygame: http://homepage.hispeed.ch/py430/python/ Marius Gedminas -- A real friend isn't someone you use once and then throw away. A real friend is someone you can use over and over again. signature.asc Description: Digital signature
Re: [pygame] This showed up in pygame-users@seul.org
gmane perhaps? http://search.gmane.org/? query=twistedauthor=group=gmane.comp.python.pygamesort=relevanceDEFA ULTOP=andquery= -Casey On Nov 21, 2007, at 7:48 AM, Laura Creighton wrote: Anybody want to come explain twisted to somebody who just wants to network his game? Alas pygame-users is not a mailman mailing list, and Activestate seems to have stopped archiving it in August, so there is no way I know of to read the whole thread. Laura --- Forwarded Message Return-Path: [EMAIL PROTECTED] Delivery-Date: Wed Nov 21 14:37:43 2007 Return-Path: [EMAIL PROTECTED] To: pygame-users@seul.org Subject: Re: [pygame] Networking? In-Reply-To: [EMAIL PROTECTED] MIME-Version: 1.0 Content-Type: multipart/alternative; boundary==_Part_9402_16396364.1195651869700 hey, please forgive me for any stupid observations.it's just that I've been avoiding testing Twisted because people seem to be of the opinion that it takes over the main loop. And they like having control over that. Can the main reactor be manipulated in such a way that it is not the main loop? --- End of Forwarded Message