[Qgis-developer] QGIS 2 64bits, is it stable ?

2013-10-02 Thread rldhont

Hi all,

Some french users downloading the windows standalone 64bits version and 
they encounter bugs considered as blockers :

* IGNF:LAMBE -- not reprojecting https://hub.qgis.org/issues/7941
* Interpolation crash
* not conserving EPSG:900913 and not transform to EPSG:3857 for old project
* no GRASS plugin
* 'The selected color palette is not available' on windows7

I don't know if its just for 64bits version, but some users thought that 
*QGIS 2.0.1 is not stable enough* to be used in production. They are 
waiting for a bugfix release.


Regards,

René-Luc D'Hont
3Liz
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Re: [Qgis-developer] QGIS 2 64bits, is it stable ?

2013-10-03 Thread Matthias Kuhn
Hi René-Luc, hi all,

I don't know about these specific problems, but I can well imagine, that
there are some flaws hidden in all the new features introduced, since
2.0 marks a huge step forward in terms of functionality.

Recently there has been a discussion around the topic of managing a
stable release with different opinions and plans from different parties.

As already said, I think that 2.0 marks a big step forward. All this
would not have been possible without a lot of time invested by various
people, some of it on a contract basis and some on a voluntary basis. I
have myself been spending countless unpaid hours on fixing bugs because
I wanted to make this release awesome (Just to be clear, it was fun, I
don't want to complain!)
I think the developers have (once more) shown, that they are able to
produce a professional product.

However, at the current stage, I think it would be very good, to have a
sponsored bug-squashing effort, just like we had to have Jürgen work on
getting rid of blockers before the release. I think we should promote
targeted donations to get rid of the most annoying issues. I'm sure
there are companies out there which save a lot on licenses. It would be
a good time to reinvest part of this money into the project.

Kind regards,
Matthias


On Mit 02 Okt 2013 19:01:06 CEST, rldhont wrote:
>
> Hi all,
>
> Some french users downloading the windows standalone 64bits version
> and they encounter bugs considered as blockers :
> * IGNF:LAMBE -- not reprojecting https://hub.qgis.org/issues/7941
> * Interpolation crash
> * not conserving EPSG:900913 and not transform to EPSG:3857 for old
> project
> * no GRASS plugin
> * 'The selected color palette is not available' on windows7
>
> I don't know if its just for 64bits version, but some users thought
> that *QGIS 2.0.1 is not stable enough* to be used in production. They
> are waiting for a bugfix release.
>
> Regards,
>
> René-Luc D'Hont
> 3Liz
>
>
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Re: [Qgis-developer] QGIS 2 64bits, is it stable ?

2013-10-03 Thread Régis Haubourg
Hi Matthias. agreed. 
How to fund, this is the question. I have budget (at least at the moment). 
I haven't been able to spend it completly in 2.0 release sprint because all
goes too fast for classical contract, where I'm constrained to pay for a
specific work (debug or feature). 
Please be warned to public finances are not good in europe, and every
unconsumed budget can be erased. 
Sponsoring should be a way to finance infrastructure consolidation, but in
current rules, sponsoring can't be oriented. 

I need help from the community to have a serious real use case unit test
suite. I'm ready to fund a part if PSC gives an infrastructure and a
manager. If no work canvas is given, I'm sure I won't have any successfull
commercial proposal to such a funding. 

I also kindly ask other funders to systematically include unit test
developpement for every new feature. 

Again today, I found 3 regressions, hard to find. I thought once 2.0 was
out, I could spend less time testing, and more time working. It's still not
the case. 

Again, you gave a lot unpaid work, when I was struggling to find a way to
spend some.. 
Hope we'll find a way. 
Régis




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Re: [Qgis-developer] QGIS 2 64bits, is it stable ?

2013-10-03 Thread Jonathan Moules
Assuming it's not already done, I'd suggest that requiring Unit Tests for
all new features should be mandatory for a Pull Request/patch to be
accepted into QGIS. In the long term that would hopefully help alleviate
the significant number of regressions that we're seeing in 2.0.

Jonathan

On 3 October 2013 11:51, Régis Haubourg  wrote:

> Hi Matthias. agreed.
> How to fund, this is the question. I have budget (at least at the moment).
> I haven't been able to spend it completly in 2.0 release sprint because all
> goes too fast for classical contract, where I'm constrained to pay for a
> specific work (debug or feature).
> Please be warned to public finances are not good in europe, and every
> unconsumed budget can be erased.
> Sponsoring should be a way to finance infrastructure consolidation, but in
> current rules, sponsoring can't be oriented.
>
> I need help from the community to have a serious real use case unit test
> suite. I'm ready to fund a part if PSC gives an infrastructure and a
> manager. If no work canvas is given, I'm sure I won't have any successfull
> commercial proposal to such a funding.
>
> I also kindly ask other funders to systematically include unit test
> developpement for every new feature.
>
> Again today, I found 3 regressions, hard to find. I thought once 2.0 was
> out, I could spend less time testing, and more time working. It's still not
> the case.
>
> Again, you gave a lot unpaid work, when I was struggling to find a way to
> spend some..
> Hope we'll find a way.
> Régis
>
>
>
>
> --
> View this message in context:
> http://osgeo-org.1560.x6.nabble.com/QGIS-2-64bits-is-it-stable-tp5081507p5081586.html
> Sent from the Quantum GIS - Developer mailing list archive at Nabble.com.
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Re: [Qgis-developer] QGIS 2 64bits, is it stable ?

2013-10-03 Thread Sandro Santilli
On Thu, Oct 03, 2013 at 12:00:05PM +0100, Jonathan Moules wrote:
> Assuming it's not already done, I'd suggest that requiring Unit Tests for
> all new features should be mandatory for a Pull Request/patch to be
> accepted into QGIS. In the long term that would hopefully help alleviate
> the significant number of regressions that we're seeing in 2.0.

+1

Of course providing tests will only be effective when there's also a rule
of not accepting changes beaking any of the tests, and that's only effective
when there's a continuous monitoring of testsuite runs. All of that is likely
yet to be defined by the new Testing and QA Manager.

Speaking of which, the psc page describes the roles but there's no link
to the currently appointed person for each role:
http://www.qgis.org/en/site/getinvolved/governance/organisation/psc.html
(nor links to contextualize the path that brings there from the homepage)

--strk;

> 
> Jonathan
> 
> On 3 October 2013 11:51, Régis Haubourg  > wrote:
> 
> > Hi Matthias. agreed.
> > How to fund, this is the question. I have budget (at least at the moment).
> > I haven't been able to spend it completly in 2.0 release sprint because all
> > goes too fast for classical contract, where I'm constrained to pay for a
> > specific work (debug or feature).
> > Please be warned to public finances are not good in europe, and every
> > unconsumed budget can be erased.
> > Sponsoring should be a way to finance infrastructure consolidation, but in
> > current rules, sponsoring can't be oriented.
> >
> > I need help from the community to have a serious real use case unit test
> > suite. I'm ready to fund a part if PSC gives an infrastructure and a
> > manager. If no work canvas is given, I'm sure I won't have any successfull
> > commercial proposal to such a funding.
> >
> > I also kindly ask other funders to systematically include unit test
> > developpement for every new feature.
> >
> > Again today, I found 3 regressions, hard to find. I thought once 2.0 was
> > out, I could spend less time testing, and more time working. It's still not
> > the case.
> >
> > Again, you gave a lot unpaid work, when I was struggling to find a way to
> > spend some..
> > Hope we'll find a way.
> > Régis
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Re: [Qgis-developer] QGIS 2 64bits, is it stable ?

2013-10-03 Thread Vincent Picavet
Hello,

Le jeudi 3 octobre 2013 13:13:10, Sandro Santilli a écrit :
> On Thu, Oct 03, 2013 at 12:00:05PM +0100, Jonathan Moules wrote:
> > Assuming it's not already done, I'd suggest that requiring Unit Tests for
> > all new features should be mandatory for a Pull Request/patch to be
> > accepted into QGIS. In the long term that would hopefully help alleviate
> > the significant number of regressions that we're seeing in 2.0.
> 
> +1
> 
> Of course providing tests will only be effective when there's also a rule
> of not accepting changes beaking any of the tests, and that's only
> effective when there's a continuous monitoring of testsuite runs. All of
> that is likely yet to be defined by the new Testing and QA Manager.

And another +1. It's time to focus on code quality to reduce bugs and 
maintainance costs, for which it is always difficult to find funding.
We need more unit test, more code quality dashboards and much stricter rules 
relative to what code has to be accepted into master.
A PostgreSQL-like code inclusion workflow, with commitfest and review, could be 
something interested, to be discussed.

On the funding side, for information, public administrations, at least in 
france, cannot pay for a time based contract. Estimating how much time a bug 
fix could take is a really hard task (except if you fixed the bug already). 
This 
is a problem both for company willing to fix bug for paid contracts and for 
public administrations wanting to finance bugs, and can explain the funding 
situation related to maintainance and bugfixing.

Vincent

> Speaking of which, the psc page describes the roles but there's no link
> to the currently appointed person for each role:
> http://www.qgis.org/en/site/getinvolved/governance/organisation/psc.html
> (nor links to contextualize the path that brings there from the homepage)
> 
> --strk;
> 
> > Jonathan
> > 
> > On 3 October 2013 11:51, Régis Haubourg
> >  > 
> > > wrote:
> > > 
> > > Hi Matthias. agreed.
> > > How to fund, this is the question. I have budget (at least at the
> > > moment). I haven't been able to spend it completly in 2.0 release
> > > sprint because all goes too fast for classical contract, where I'm
> > > constrained to pay for a specific work (debug or feature).
> > > Please be warned to public finances are not good in europe, and every
> > > unconsumed budget can be erased.
> > > Sponsoring should be a way to finance infrastructure consolidation, but
> > > in current rules, sponsoring can't be oriented.
> > > 
> > > I need help from the community to have a serious real use case unit
> > > test suite. I'm ready to fund a part if PSC gives an infrastructure
> > > and a manager. If no work canvas is given, I'm sure I won't have any
> > > successfull commercial proposal to such a funding.
> > > 
> > > I also kindly ask other funders to systematically include unit test
> > > developpement for every new feature.
> > > 
> > > Again today, I found 3 regressions, hard to find. I thought once 2.0
> > > was out, I could spend less time testing, and more time working. It's
> > > still not the case.
> > > 
> > > Again, you gave a lot unpaid work, when I was struggling to find a way
> > > to spend some..
> > > Hope we'll find a way.
> > > Régis
> 
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Re: [Qgis-developer] QGIS 2 64bits, is it stable ?

2013-10-03 Thread Paolo Cavallini
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Il 03/10/2013 21:19, Vincent Picavet ha scritto:

> And another +1. It's time to focus on code quality to reduce bugs and 

sure, we all agree on this.

> maintainance costs, for which it is always difficult to find funding.
> We need more unit test, more code quality dashboards and much stricter rules 
> relative to what code has to be accepted into master.

I think this is a matter of balance: a large part of QGIS success is due to the 
huge
number of new functions and developers that keep on coming. Setting up to srtict
rules will dry up our main source.

> A PostgreSQL-like code inclusion workflow, with commitfest and review, could 
> be 
> something interested, to be discussed.

IMHO a desktop program is a totally different beast from a server one. Unit 
testing
for atomic functions is relatively easy, it can be a nightmare when you have 
very
complex user interactions.

IMHO our main problem is sheer lack of resources: to work properly, we would 
need at
least 3 full time, paid persons:
* one for bugfixing and patch reviewing
* one for QA and unit testing
* one for infrastructure.
With 1M+ users, many local and central governments relying on our code, this 
seems a
reasonable requirement/goal.
Until we have this, I'm afraid all the rest will be largely speculative.

> On the funding side, for information, public administrations, at least in 
> france, cannot pay for a time based contract. Estimating how much time a bug 
> fix could take is a really hard task (except if you fixed the bug already). 
> This 
> is a problem both for company willing to fix bug for paid contracts and for 
> public administrations wanting to finance bugs, and can explain the funding 
> situation related to maintainance and bugfixing.

Yes, this is a crucial problem: I'm sure many people would be happy to pay for 
their
most annoying bug, if they knew how much would this cost, but as you described,
estimating the cost is about the same as fixing it.
We (Faunalia) solve this by proposing support contracts, with a fixed number of 
hours
for bugfixing, that can be used on demand. Possibly not the ideal solution, but 
it
works, both from a technical and from an administrative point of view.

All the best.
- -- 
Paolo Cavallini - Faunalia
www.faunalia.eu
Full contact details at www.faunalia.eu/pc
Nuovi corsi QGIS e PostGIS: http://www.faunalia.it/calendario
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Re: [Qgis-developer] QGIS 2 64bits, is it stable ?

2013-10-04 Thread Jonathan Moules
>
> > maintainance costs, for which it is always difficult to find funding.
> > We need more unit test, more code quality dashboards and much stricter
> rules
> > relative to what code has to be accepted into master.
>
> I think this is a matter of balance: a large part of QGIS success is due
> to the huge
> number of new functions and developers that keep on coming. Setting up to
> srtict
> rules will dry up our main source.
>

I have to respectfully disagree with the premise behind this. I'm sure
ease-of-committing has facilitated much of the development, but at a
certain point in a popular project's life it should become "mature" - unit
tests, code reviews, etc. This will make it harder to commit that cool new
tool that someone hacked up over the weekend, but you know that when it is
committed and approved, it is a lot less likely to break something else.

Yes QGIS is almost undoubtedly the most popular FOSS GIS on the planet, but
it will struggle to maintain that reputation if lots of users start
encountering regressions and bugs and crashes.


> > A PostgreSQL-like code inclusion workflow, with commitfest and review,
> could be
> > something interested, to be discussed.
>
> IMHO a desktop program is a totally different beast from a server one.
> Unit testing
> for atomic functions is relatively easy, it can be a nightmare when you
> have very
> complex user interactions.


Maybe the question should be - how do other successful Open Source desktop
applications do it? Could QGIS not find some other projects that release
regular relatively bug-free builds and ask them what their process is? QGIS
isn't the first project to encounter these problems; it can learn from
others. I don't know the answers which is why I'm posing them as questions
- but maybe someone else does.

Cheers,
Jonathan

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Re: [Qgis-developer] QGIS 2 64bits, is it stable ?

2013-10-04 Thread Matthias Kuhn
I think we have to be fair with the current state of the project in 
this discussion.

The stability of the current release is heavily influenced by 
increasing the major version number. What I mean with this is, that 
because for the next release only the minor number will increase, I 
expect it to be to be more stable and not less. Regardless of testing.

I'm by no means opposed to testing. I would like to encourage everybody 
to write test-cases. But, recently it appears to me, that testing is 
proposed as cure to all evil, which I don't believe. It can surely help 
to get feedback about broken functionality fast, but in the end it is 
also additional effort to implement these tests and keep them up to 
date. Let me quote Martin Grässlin "I rather use a working system 
without unit tests than a system with unit tests that doesn’t work" [1].

So right now, I think it is important to fix bugs. If somebody pays a 
developer to fix a bug, please feel free to include a regression-test 
in this contract. It will be appreciated. But even more important: 
Please DO consider hiring a developer to fix bugs at all.

Matthias

[1] http://blog.martin-graesslin.com/blog/2013/05/mir-in-kubuntu/

On Fre 04 Okt 2013 12:01:53 CEST, Jonathan Moules wrote:
> > maintainance costs, for which it is always difficult to find funding.
> > We need more unit test, more code quality dashboards and much
> stricter rules
> > relative to what code has to be accepted into master.
>
> I think this is a matter of balance: a large part of QGIS success
> is due to the huge
> number of new functions and developers that keep on coming.
> Setting up to srtict
> rules will dry up our main source.
>
>
> I have to respectfully disagree with the premise behind this. I'm sure
> ease-of-committing has facilitated much of the development, but at a
> certain point in a popular project's life it should become "mature" -
> unit tests, code reviews, etc. This will make it harder to commit that
> cool new tool that someone hacked up over the weekend, but you know
> that when it is committed and approved, it is a lot less likely to
> break something else.
>
> Yes QGIS is almost undoubtedly the most popular FOSS GIS on the
> planet, but it will struggle to maintain that reputation if lots of
> users start encountering regressions and bugs and crashes.
>
>
> > A PostgreSQL-like code inclusion workflow, with commitfest and
> review, could be
> > something interested, to be discussed.
>
> IMHO a desktop program is a totally different beast from a server
> one. Unit testing
> for atomic functions is relatively easy, it can be a nightmare
> when you have very
> complex user interactions.
>
>
> Maybe the question should be - how do other successful Open Source
> desktop applications do it? Could QGIS not find some other projects
> that release regular relatively bug-free builds and ask them what
> their process is? QGIS isn't the first project to encounter these
> problems; it can learn from others. I don't know the answers which is
> why I'm posing them as questions - but maybe someone else does.
>
> Cheers,
> Jonathan
>
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> authorised to receive it for the addressee) you may not copy or use
> it, or disclose it to anyone else. If you have received this
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> traffic sent to or from us, including without limitation all GCSX
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> with relevant legislation.
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>
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Re: [Qgis-developer] QGIS 2 64bits, is it stable ?

2013-10-04 Thread Jonathan Moules
>
> The stability of the current release is heavily influenced by
> increasing the major version number. What I mean with this is, that
> because for the next release only the minor number will increase, I
> expect it to be to be more stable and not less. Regardless of testing.
>
> Agreed, the new features should be expected to have bugs in, but with a
proper testing regime the regressions should be fewer as they'd get picked
up and the commit wouldn't/shouldn't be accepted until they're fixed.
You're right it won't cure everything, but it would mitigate a good chunk
of one subset of bug type.

Let me quote Martin Grässlin "I rather use a working system without unit
> tests than a system with unit tests that doesn’t work"

It sounds good, but it's a false dichotomy - why can't you have both?

Regards,
Jonathan

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Re: [Qgis-developer] QGIS 2 64bits, is it stable ?

2013-10-04 Thread Paolo Cavallini
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Il 04/10/2013 13:52, Jonathan Moules ha scritto:

> It sounds good, but it's a false dichotomy - why can't you have both?

because of limited resources. if all the 1.000.000+ users of QGIS would invest 
1 euro
per year in it, this would be quite feasible.
All the best.

- -- 
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www.faunalia.eu
Full contact details at www.faunalia.eu/pc
Nuovi corsi QGIS e PostGIS: http://www.faunalia.it/calendario
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Re: [Qgis-developer] QGIS 2 64bits, is it stable ?

2013-10-04 Thread Jonathan Moules
>
> > It sounds good, but it's a false dichotomy - why can't you have both?
>
> because of limited resources. if all the 1.000.000+ users of QGIS would
> invest 1 euro
> per year in it, this would be quite feasible.
> All the best.
>

True, but that's back to my comment previously about what other projects do
- there's bound to be OS software out there that also has very limited
resources (most aren't supported by RedHat or IBM) yet manage a more
rigorous testing regime. What could be learnt from them? Staying within the
very-niche GIS world I know the GeoServer devs also complain about limited
resources (it appears to have far fewer committers than QGIS), yet they
have a unit-test requirement for all patches/commits and regular bugfix
releases. I know it's not like-for-like, but it's indicative of what might
be accomplished.

Kind regards,
Jonathan

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Re: [Qgis-developer] QGIS 2 64bits, is it stable ?

2013-10-04 Thread Régis Haubourg
Hi, 
I must say my opinion is somewhere between Jonathan's and Paolo's. 
QGIS is getting fast with new feature, and this is needed to stick and go
beyond to proprietary softs. QGIS is the only one with such mapping and
redering capabilities, but it still lacks some critical basic features
(proportionnal object legend, totally solid joins, relates, label callouts..
) . 
So, we need to still be opened to new features.
 In the same time, regressions do cost ressources also, both for developpers
and users. 

What about starting the infrastructure for unit test and commit validation
and testing it now? 
I must say I could be very interested in a commercial support for this, if
this is sticking to community version and not a separate branch. The only
offer I saw was Sourcepole, in Switzerland, so out of Europe market rules
(yes), maybe I missed some others.  


Régis



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Re: [Qgis-developer] QGIS 2 64bits, is it stable ?

2013-10-04 Thread Paolo Cavallini
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Il 04/10/2013 14:33, Régis Haubourg ha scritto:

> What about starting the infrastructure for unit test and commit validation
> and testing it now? 

AFAIK the infrastructure is already in place and running.

> I must say I could be very interested in a commercial support for this, if
> this is sticking to community version and not a separate branch.

If you set up a list of requirements, I'm sure there will be people willing to
undertake the task.

All the best.
- -- 
Paolo Cavallini - Faunalia
www.faunalia.eu
Full contact details at www.faunalia.eu/pc
Nuovi corsi QGIS e PostGIS: http://www.faunalia.it/calendario
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Re: [Qgis-developer] QGIS 2 64bits, is it stable ?

2013-11-12 Thread AntonioLocandro
I think if a case be made that x amount of money would put 3 full time
positions for the project ( I would suggest mainly squash bugs) people might
actually contribute. 



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