Re: [rust-dev] Rust windows bots have transitioned to mingw-w64

2014-04-11 Thread Brian Anderson
It turns out this was premature and the bots are still using the old 
toolchain. I'll keep working on it.


On 04/10/2014 05:05 PM, Brian Anderson wrote:

After a long time coming, the Rust windows bots are now running an
up-to-date mingw-w64 toolchain. This was a very easy transition thanks
to the efforts of our windows devs, including Vadim, Thad, and klutzy.

The practical impact of this is that windows developers should prefer
the mingw-w64 toolchain to the old mingw toolchain. This is the
toolchain we will be supporting on Windows for the immediate future.

I've updated the [windows instructions] and the [getting started] page
slightly, but there's a lot of information there that I don't fully
understand. I'd appreciate if some of the more experienced windows devs
could go over them and make sure they are accurate.

The next step will be to add 64-bit windows bots and snapshots.

[windows instructions]:
https://github.com/mozilla/rust/wiki/Using-Rust-on-Windows
[getting started]:
https://github.com/mozilla/rust/wiki/Note-getting-started-developing-Rust


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Re: [rust-dev] Rust windows bots have transitioned to mingw-w64

2014-04-11 Thread Thad Guidry
LOL.  OK, and I'll keep me fingers crossed. ;)


On Fri, Apr 11, 2014 at 3:40 PM, Brian Anderson bander...@mozilla.comwrote:

 It turns out this was premature and the bots are still using the old
 toolchain. I'll keep working on it.


 On 04/10/2014 05:05 PM, Brian Anderson wrote:

 After a long time coming, the Rust windows bots are now running an
 up-to-date mingw-w64 toolchain. This was a very easy transition thanks
 to the efforts of our windows devs, including Vadim, Thad, and klutzy.

 The practical impact of this is that windows developers should prefer
 the mingw-w64 toolchain to the old mingw toolchain. This is the
 toolchain we will be supporting on Windows for the immediate future.

 I've updated the [windows instructions] and the [getting started] page
 slightly, but there's a lot of information there that I don't fully
 understand. I'd appreciate if some of the more experienced windows devs
 could go over them and make sure they are accurate.

 The next step will be to add 64-bit windows bots and snapshots.

 [windows instructions]:
 https://github.com/mozilla/rust/wiki/Using-Rust-on-Windows
 [getting started]:
 https://github.com/mozilla/rust/wiki/Note-getting-started-developing-Rust


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Re: [rust-dev] Rust windows bots have transitioned to mingw-w64

2014-04-11 Thread Brian Anderson
I have a new bot up now that is *definitely* using the new toolchain. 
Haven't completed a build yet, but I think it's going to work.


On 04/11/2014 04:16 PM, Thad Guidry wrote:

LOL.  OK, and I'll keep me fingers crossed. ;)


On Fri, Apr 11, 2014 at 3:40 PM, Brian Anderson bander...@mozilla.com
mailto:bander...@mozilla.com wrote:

It turns out this was premature and the bots are still using the old
toolchain. I'll keep working on it.


On 04/10/2014 05:05 PM, Brian Anderson wrote:

After a long time coming, the Rust windows bots are now running an
up-to-date mingw-w64 toolchain. This was a very easy transition
thanks
to the efforts of our windows devs, including Vadim, Thad, and
klutzy.

The practical impact of this is that windows developers should
prefer
the mingw-w64 toolchain to the old mingw toolchain. This is the
toolchain we will be supporting on Windows for the immediate future.

I've updated the [windows instructions] and the [getting
started] page
slightly, but there's a lot of information there that I don't fully
understand. I'd appreciate if some of the more experienced
windows devs
could go over them and make sure they are accurate.

The next step will be to add 64-bit windows bots and snapshots.

[windows instructions]:
https://github.com/mozilla/__rust/wiki/Using-Rust-on-__Windows
https://github.com/mozilla/rust/wiki/Using-Rust-on-Windows
[getting started]:

https://github.com/mozilla/__rust/wiki/Note-getting-__started-developing-Rust

https://github.com/mozilla/rust/wiki/Note-getting-started-developing-Rust


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+ThadGuidry https://www.google.com/+ThadGuidry
Thad on LinkedIn http://www.linkedin.com/in/thadguidry/


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[rust-dev] Rust windows bots have transitioned to mingw-w64

2014-04-10 Thread Brian Anderson
After a long time coming, the Rust windows bots are now running an 
up-to-date mingw-w64 toolchain. This was a very easy transition thanks 
to the efforts of our windows devs, including Vadim, Thad, and klutzy.


The practical impact of this is that windows developers should prefer 
the mingw-w64 toolchain to the old mingw toolchain. This is the 
toolchain we will be supporting on Windows for the immediate future.


I've updated the [windows instructions] and the [getting started] page 
slightly, but there's a lot of information there that I don't fully 
understand. I'd appreciate if some of the more experienced windows devs 
could go over them and make sure they are accurate.


The next step will be to add 64-bit windows bots and snapshots.

[windows instructions]: 
https://github.com/mozilla/rust/wiki/Using-Rust-on-Windows
[getting started]: 
https://github.com/mozilla/rust/wiki/Note-getting-started-developing-Rust

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Re: [rust-dev] Rust windows bots have transitioned to mingw-w64

2014-04-10 Thread Thad Guidry
Ra Ra Ooo La La !

Good work team !

(looking forward to the 64-bit snapshots)


On Thu, Apr 10, 2014 at 7:05 PM, Brian Anderson bander...@mozilla.comwrote:

 After a long time coming, the Rust windows bots are now running an
 up-to-date mingw-w64 toolchain. This was a very easy transition thanks to
 the efforts of our windows devs, including Vadim, Thad, and klutzy.

 The practical impact of this is that windows developers should prefer the
 mingw-w64 toolchain to the old mingw toolchain. This is the toolchain we
 will be supporting on Windows for the immediate future.

 I've updated the [windows instructions] and the [getting started] page
 slightly, but there's a lot of information there that I don't fully
 understand. I'd appreciate if some of the more experienced windows devs
 could go over them and make sure they are accurate.

 The next step will be to add 64-bit windows bots and snapshots.

 [windows instructions]: https://github.com/mozilla/
 rust/wiki/Using-Rust-on-Windows
 [getting started]: https://github.com/mozilla/rust/wiki/Note-getting-
 started-developing-Rust
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+ThadGuidry https://www.google.com/+ThadGuidry
Thad on LinkedIn http://www.linkedin.com/in/thadguidry/
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