Re: Is purchasing a new softimage license impossible?
I agree, lighten up, Chris like many of us here are at least 2 decade users of Softimage and we are all sharing alternatives as Softimage fades past its EOL. Even before Softimage was EOL, on this list and with other professionals, we shared other apps advantages, many of which made their way in a better form into Softimage. ie ICE. Cheers Chris, see you in Toronto this summer for beers. Graham On Thu, May 14, 2015 at 2:10 PM, Sven Constable sixsi_l...@imagefront.de wrote: Hey Chris, we have some problem if people want to promote their software in a inappropriate way. ADSK did this this on the list. Newtek an SideFX did it as well. It's alright. But please keep in mind, this is the softimage mailing list. If I want to model with hobbyist software, controlled by hobbyists I will choose Blender. If you want to promote a software for hobbyists, you should use the appropiate forums. sven *From:* softimage-boun...@listproc.autodesk.com [ mailto:softimage-boun...@listproc.autodesk.com softimage-boun...@listproc.autodesk.com] *On Behalf Of *Chris Johnson *Sent:* Thursday, May 14, 2015 9:52 PM *To:* softimage@listproc.autodesk.com *Subject:* Re: Is purchasing a new softimage license impossible? Apparently Blender has some great modelling tools. Just to preface...this is not the off the shelf Blender. You need to dig around and install a bunch of scripts and plugins to get it there. A guy at my office has been using it for some time and swears by it. He has the whole thing, plugins and scripts wrapped together in a zip that he's willing to hand off...he's giving me a demo on Monday. The really nice thing about it is that you can run the software from the archive/zip. no install needed. So you can work literally anywhere on any computer as long as you have access to import the folder from usb or the cloud. Don't think you'd even need admin rights to run it. I'd be happy to give a review after my demo and supply people with the zip if they want it. The stuff is free and this artist is trying to promote it. On Thu, May 14, 2015 at 3:44 PM, Scott Parrish scotte...@gmail.com wrote: Thanks Stephen, I'll pass this along! On Thu, May 14, 2015 at 3:49 AM, Stephen Blair stephenrbl...@gmail.com wrote: Until April 2016: Customers who wish to purchase new or additional seats of Softimage 2015 can do so by purchasing either the Maya with Softimage or 3ds Max with Softimage transition offering. These offerings are available via their local reseller and cannot be purchased through the Autodesk e-store. On Wed, May 13, 2015 at 5:44 PM, Scott Parrish scotte...@gmail.com wrote: Asking a question for a friend, I still have a seat of Softimage from my 2015 bundle stuff.. I know some people who like modeling in Softimage and at least in a game pipeline it's still pretty easy to model in whatever package and then push through to the mainline pipeline in Maya or Max or whatever. We were wondering is there NO way at all to obtain new licenses for Softimage now? I.e. if someone goes to a new employer and wants to obtain a seat of Softimage, is that impossible? I wondered how that works since Animal Logic is still working in Soft and must grow their license pool as shows ramp up, right? Or do they have a special deal with AD? Thanks scott -- -- Graham D Clark, VP/Head of Stereography, Stereo D, Deluxe phone: why-I-stereo http://www.linkedin.com/in/grahamclark
Re: Is purchasing a new softimage license impossible?
Cristobalwow...I'm even more excited now for my Blender lesson. I'm making a polar bear in Max with Ornatrix right now and the brush tools are a nightmare by comparison to that. I made some Pandas in Houdini and the fur tools were really nice but it was tough with just painting and not being able to actual just pull some guides with a brush. I believe they've changed that in recent versions. This seems like the perfect starting point!!! I'll send it out to interested parties at the end of this week...maybe next. I have two huge things delivering in the next week and half. Graham...beers next time your in town...on you! ; ) On Sat, May 16, 2015 at 11:36 AM, Martin furik...@gmail.com wrote: I would agree with you purists, if Softimage were still under development, but it isn't. Threads like this: Any equivalent to Custom Param sets in Maya? is something that you can only discuss with Softimage users. We all are going to stop using Softimage sooner or later and having a wider view of what can you do with other tools from a Softimage user point of view is something you won't find anywhere else. Martin Sent from my iPhone
Pixar style skin shading.
Hey guys, was wondering if anyone had any tips on pulling of that Pixar candy skin in Arnold preferably, though if it can't be cheated, what ever might be closest Thanks and all the best.
Re: Is purchasing a new softimage license impossible?
I would agree with you purists, if Softimage were still under development, but it isn't. Threads like this: Any equivalent to Custom Param sets in Maya? is something that you can only discuss with Softimage users. We all are going to stop using Softimage sooner or later and having a wider view of what can you do with other tools from a Softimage user point of view is something you won't find anywhere else. Martin Sent from my iPhone
Re: Is purchasing a new softimage license impossible?
I would prefer a bit more openness for the future. As much as I like working in Softimage, to make a living, I am (re)adopting other solutions. Maybe that´s a special case but nevertheless, one could describe trying to transfer existing knowledge to a new realm something common sense should flag desireable. That as a given, I appreciate info on Houdini, Blender, Cinema, Zbrush, Maya, 3DsMax, etc here, because generally, it´s shared in a context of comparison to Softimage/XSI or at least as information that can be regarded valueable anyway. I really appreciate people sharing their experience while transitioning themselves or simply sharing workflows or tips. The way I see it, there won´t be much news on Softimage development, be happy to get any news from the community at all and grateful that the people on this list still share and contribute. Cheers, tim I would have actually expected more posts on the latest 3DSMax stuff for example, as it seems it´s something an ICE person would find easy enough to pick up and work with? Am 16.05.2015 um 07:38 schrieb Mirko Jankovic: Again no need to police or something just common sense, If there is need mention solution in maya nd point to right discussion or forum but there is absolutely no need to start lengthy discussion how to do 1 click operation in SI with 20 scripts in maya... On Sat, May 16, 2015 at 7:37 AM, Mirko Jankovic mirkoj.anima...@gmail.com mailto:mirkoj.anima...@gmail.com wrote: I can only agree. Move other software things to other threads, it is one thing to mention something if it is solution to specific problem but to dedicate next bunch of emails to maya and others it is no place or that. There are maya and other software threads to discus that in debt. If someone asks for help with something in SI, and this is still best way and great pool of talented SI ppl, he hardly wanna hear, oh do that in maya on blender. f*** that I don;t care about crap of the maya or blender. If I wanted or liked to work on them would get them and go to maya and other forums. God thing about si mailing list is that even when not looking for some answers topics arise that are interesting to read and learn something new from them. But with all other software noise that is increasingly hard. And some filtering really is in order. Need maya, blender max help and details? Find maya and other forums and mailing lists. With little time most ppl have in day last thing I wanna spend it is reading about those... On Sat, May 16, 2015 at 7:17 AM, Tenshi S. tenshu...@gmail.com mailto:tenshu...@gmail.com wrote: A valid point, and one that i support entirely. I enter here a while ago, because of Softimage, not because of Maya or Blender, if i would like to hear about those app i would go to the proper forums/mailing list, etc. Everytime i come to gmail and verifiy my forums section, i encounter a few topics about other things that are not Softimage related. What it's the meaning of this mailing list, then? One thing i support too it's a thread dedicated only to people who are migrating or finding solutions, but one thread only, not 20 of them saying Maya it's better because of this, and Blender do amazing cycle renders and blabla. Another thing it's threads dedicated only to Maya/Blender/3Dmax Softimage interaction, that's something you really want to learn about it and deserves their own thread. C'mon guys, we know Softimage it's EOL, but that doesn't mean we need to keep killing it. You know that maybe this mailing list it's the only place aside from a few forums to talk and keep learning about Softimage? On Thu, May 14, 2015 at 5:45 PM, Matt Lind speye...@hotmail.com mailto:speye...@hotmail.com wrote: I side with Sven on the matter. People seem to have confused the concept of forum with mailing list. If you want to discuss anything and everything, go to a forum as it's designed for that sort of thing. people can view only what they desire to view and easily ignore what they don't care about. Migration, plugins, tutorials for product X, and whatever will surely be welcomed there. A mailing list is intended for narrow on-topic discussion and not much else because any content submitted is distributed to the entire community intended or not. Having a lot of non-topic discussion on a mailing list is synonymous to being loud and rude in a library while people are trying to read and study. While some tangents are OK to keep things interesting, let's try to keep the balance in favor of on topic
Re: Is purchasing a new softimage license impossible?
I agree with Tim and most of the people in the list I am sure. Most of the other software discussion is done with a softimage perspective which is why is worth having that discussion here and not in Maya/Blender forum. In regards to Blender, I also used to also draw the line there. However after seeing this Houdini/Blender hair workflow I realised it could be useful for very specific tasks on a pipeline. At the end of the day if it helps me do a better job and go home early then I will embrace it. (Chris, I am interested on this modelling workflow!) https://vimeo.com/88711732 In regards to the noise that we've seen lately. What I would suggest is if someone wants to post a purely Maya thread maybe format it with brackets? [Maya] How do I make an override? [Modo] etc, that will help everyone possibly filter better and ignore if not interested. Best, Cris On Saturday, 16 May 2015, Tim Leydecker bauero...@gmx.de wrote: I would prefer a bit more openness for the future. As much as I like working in Softimage, to make a living, I am (re)adopting other solutions. Maybe that´s a special case but nevertheless, one could describe trying to transfer existing knowledge to a new realm something common sense should flag desireable. That as a given, I appreciate info on Houdini, Blender, Cinema, Zbrush, Maya, 3DsMax, etc here, because generally, it´s shared in a context of comparison to Softimage/XSI or at least as information that can be regarded valueable anyway. I really appreciate people sharing their experience while transitioning themselves or simply sharing workflows or tips. The way I see it, there won´t be much news on Softimage development, be happy to get any news from the community at all and grateful that the people on this list still share and contribute. Cheers, tim I would have actually expected more posts on the latest 3DSMax stuff for example, as it seems it´s something an ICE person would find easy enough to pick up and work with? Am 16.05.2015 um 07:38 schrieb Mirko Jankovic: Again no need to police or something just common sense, If there is need mention solution in maya nd point to right discussion or forum but there is absolutely no need to start lengthy discussion how to do 1 click operation in SI with 20 scripts in maya... On Sat, May 16, 2015 at 7:37 AM, Mirko Jankovic mirkoj.anima...@gmail.com javascript:_e(%7B%7D,'cvml','mirkoj.anima...@gmail.com'); wrote: I can only agree. Move other software things to other threads, it is one thing to mention something if it is solution to specific problem but to dedicate next bunch of emails to maya and others it is no place or that. There are maya and other software threads to discus that in debt. If someone asks for help with something in SI, and this is still best way and great pool of talented SI ppl, he hardly wanna hear, oh do that in maya on blender. f*** that I don;t care about crap of the maya or blender. If I wanted or liked to work on them would get them and go to maya and other forums. God thing about si mailing list is that even when not looking for some answers topics arise that are interesting to read and learn something new from them. But with all other software noise that is increasingly hard. And some filtering really is in order. Need maya, blender max help and details? Find maya and other forums and mailing lists. With little time most ppl have in day last thing I wanna spend it is reading about those... On Sat, May 16, 2015 at 7:17 AM, Tenshi S. tenshu...@gmail.com javascript:_e(%7B%7D,'cvml','tenshu...@gmail.com'); wrote: A valid point, and one that i support entirely. I enter here a while ago, because of Softimage, not because of Maya or Blender, if i would like to hear about those app i would go to the proper forums/mailing list, etc. Everytime i come to gmail and verifiy my forums section, i encounter a few topics about other things that are not Softimage related. What it's the meaning of this mailing list, then? One thing i support too it's a thread dedicated only to people who are migrating or finding solutions, but one thread only, not 20 of them saying Maya it's better because of this, and Blender do amazing cycle renders and blabla. Another thing it's threads dedicated only to Maya/Blender/3Dmax Softimage interaction, that's something you really want to learn about it and deserves their own thread. C'mon guys, we know Softimage it's EOL, but that doesn't mean we need to keep killing it. You know that maybe this mailing list it's the only place aside from a few forums to talk and keep learning about Softimage? On Thu, May 14, 2015 at 5:45 PM, Matt Lind speye...@hotmail.com javascript:_e(%7B%7D,'cvml','speye...@hotmail.com'); wrote: I side with Sven on the matter. People seem to have confused the concept of forum with mailing list. If you want to discuss anything and everything, go to a forum as it's designed for