Re: [WSG] [on-topic]wireframes

2005-02-24 Thread David R
Chris Kennon wrote:
/Should lead to yet another tool, Visio or OmniGraffle, if so what is 
recommended on the MAC OS side?

What's stopping you from creating the prototype boxes in XHTML + CSS?
It has the added advantage of meaning that once you've got your layout, 
you've also got your document structure. Just add the content and remove 
the "border: 1px solid black;" properties and you're done.

--
-David R
**
The discussion list for  http://webstandardsgroup.org/
See http://webstandardsgroup.org/mail/guidelines.cfm
for some hints on posting to the list & getting help
**


Re: [WSG] [on-topic]wireframes

2005-02-24 Thread vanish
To my knowledge Visio is only available for Windows. OmniGraffle is an
outstanding tool for Mac OS X. I use it extensively in plotting out my site
designs in both Flow and UML methodologies. I often have to interoperate with 
multiple OS and mutliple RDBMS, and charting the connectors is invaluable.

Chris Van Cleve

Quoting Chris Kennon <[EMAIL PROTECTED]>:

> Hi,
>
> After browsing several standards related sites, and incorporating the
> colored-box(wireframe) prototyping method, as suggested by Russ into my
> design process. I'm wondering if the following passage
> from(http://www.digital-web.com/articles/
> ia_as_an_extension_of_web_design/):
>
> Here’s how to make the extension. Before you start designing a layout
> in Photoshop, create a wireframe using software such as Visio or
> OmniGraffle. You’ll find that it will help you to think more
> analytically about the content before deciding what color it should be.
>
> Should lead to yet another tool, Visio or OmniGraffle, if so what is
> recommended on the MAC OS side?
>
>
>
>
> CK
> ___
> "An ideal is merely the projection, on an enormously
> enlarged scale, of some aspect of personality."
>   -- Aldus Huxley


**
The discussion list for  http://webstandardsgroup.org/

 See http://webstandardsgroup.org/mail/guidelines.cfm
 for some hints on posting to the list & getting help
**



Re: [WSG] [on-topic]wireframes

2005-02-25 Thread Iva Koberg
David R wrote: 

/Should lead to yet another tool, Visio or OmniGraffle, if so what is 
recommended on the MAC OS side?
What's stopping you from creating the prototype boxes in XHTML + CSS? 
It has the added advantage of meaning that once you've got your 
layout, you've also got your document structure. Just add the content 
and remove the "border: 1px solid black;" properties and you're done.

Agree with David completely. Additional benefits of the XHTML/CSS 
prototype approach:

- you end up with a fully navigable prototype that IMO is more effective 
in getting clients to understand and  approve the deliverable
- a functional prototype is also more effective in figuring out the most 
appropriate navigation schemes
- if you are the ia and are working with a designer, you will provide 
clearer design input
- once you are done, you don't have to throw away your work and move on 
to creating the site, the site is a living prototype, like David said - 
add content and CSS and you're done
- prototypes are meant to change and be refined in iterations - it 
certainly is much easier, faster and reliable if you are using 
XHTML/CSS, preferably with a templating system or ideally a CMS (see 
http://www.livestoryboard.com/Tour/storyboarding-prototyping-for-the-web.html 
for example), which would update all navigation, links, etc.

Take a look at this presentation - slide 44 specifically discusses "the 
ideal process" - First Things First: IA and CSS 
http://natek.typepad.com/blog/2004/07/web_visions_pre.html

best,
Iva
begin:vcard
fn:Iva Koberg
n:Koberg;Iva
org:liveSTORYBOARD Inc.
adr:#5;;2 Clarence Place;San Francisco;CA;94107;USA
email;internet:[EMAIL PROTECTED]
tel;work:415-615-9079
tel;fax:415-615-9036
tel;cell:415-823-5746
x-mozilla-html:FALSE
url:http://www.livestoryboard.com
version:2.1
end:vcard



RE: [WSG] [on-topic]wireframes

2005-02-25 Thread Patrick Haney



> Should lead to yet another tool, Visio or 
OmniGraffle, if so what is recommended on the MAC OS 
side?
 
Chris,
 
You might want to 
look into this article by Andy Clarke (And all that 
Malarkey):
 
http://www.stuffandnonsense.co.uk/archives/css_markup_guides.html
 
He uses Macromedia 
Fireworks to construct layout wireframes and "CSS mark-up guides" before adding 
any color to his design. Then, to build on those layouts, he suggests using the 
multiple frames feature of Fireworks so that you can go back to any design point 
whenever you like. Up until recently, I had been using Photoshop exclusively for 
web design. But once I read this article, I decided to give it a try and find it 
a better method overall.
 
Check out the 
article when you get a chance.
 
Patrick


Patrick 
Haney
Not a sausage
http://patrickhaney.com
[EMAIL PROTECTED]


Re: [WSG] [on-topic]wireframes

2005-02-28 Thread Andy Budd
Iva Koberg wrote:
What's stopping you from creating the prototype boxes in XHTML + CSS? 
It has the added advantage of meaning that once you've got your 
layout, you've also got your document structure. Just add the content 
and remove the "border: 1px solid black;" properties and you're done.
One of the points of using prototypes is that they are fast to build 
and thus desposable. If you're using XHTML/CSS prototypes there is the 
temptation to turn it into the final template. This either means that 
you spend too long thinking about the code/structure of a prototype 
that is likely to change, or you end up building in issues due to the 
fact that the prototype was built rapidly.

I tend to use low-fi wireframes then hi-fi prototypes, usually output 
from the Phtoshop/Fireworks templates as regular table based HTML.

Andy Budd
http://www.message.uk.com/
**
The discussion list for  http://webstandardsgroup.org/
See http://webstandardsgroup.org/mail/guidelines.cfm
for some hints on posting to the list & getting help
**


Re: [WSG] [on-topic]wireframes

2005-02-28 Thread Dave O'Brien
By chance, I've just finished building wireframes for a project in
XHTML & CSS. I found it a little more time consuming and as Andy
mentioned you can sit there and spend too long thinking about it. I
mean wireframes should be addressed separately from any visual /
production stages - your attention should be on boxing out the page in
a usable, accessible layout and not on why the content area sits 50
pixels below the side navigation. The complications of writing the
XHTML/CSS can stagnant the process.

Having said that, I now have the layout pretty much built and ready to
hang some visuals off it and a protosite there for testing and
content. I also now have the stylesheet set so I can adjust the values
for future use and the client was impressed. I think in future I will
sketch out the wireframes separately and then apply it to the
XHTML/CSS to use as a protosite.

Dave O'Brien

On Mon, 28 Feb 2005 09:54:38 +, Andy Budd <[EMAIL PROTECTED]> wrote:
> Iva Koberg wrote:
> 
> > What's stopping you from creating the prototype boxes in XHTML + CSS?
> > It has the added advantage of meaning that once you've got your
> > layout, you've also got your document structure. Just add the content
> > and remove the "border: 1px solid black;" properties and you're done.
> 
> One of the points of using prototypes is that they are fast to build
> and thus desposable. If you're using XHTML/CSS prototypes there is the
> temptation to turn it into the final template. This either means that
> you spend too long thinking about the code/structure of a prototype
> that is likely to change, or you end up building in issues due to the
> fact that the prototype was built rapidly.
> 
> I tend to use low-fi wireframes then hi-fi prototypes, usually output
> from the Phtoshop/Fireworks templates as regular table based HTML.
> 
> Andy Budd
> 
> http://www.message.uk.com/
> 
> **
> The discussion list for  http://webstandardsgroup.org/
> 
>  See http://webstandardsgroup.org/mail/guidelines.cfm
>  for some hints on posting to the list & getting help
> **
> 
> 


-- 
Dave O'Brien

Venting my spleen at:
http://www.ventingspleen.co.uk

Develop the web at:
http://www.thewebdeveloper.net
**
The discussion list for  http://webstandardsgroup.org/

 See http://webstandardsgroup.org/mail/guidelines.cfm
 for some hints on posting to the list & getting help
**



RE: [WSG] [on-topic]wireframes - Inkscape

2005-02-24 Thread Chris Rizzo
My favorite app for this kind of thing is a free one. Inkscape. It's
also easy to use and uses standard SVG. http://inkscape.org/

Also very useful for creating AI maps (site flow diagrams). If anyone is
interested I can email you a copy of my svg template file with the
template site flow elements. Just email me off list.

Chris
[EMAIL PROTECTED]

-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On
Behalf Of [EMAIL PROTECTED]
Sent: Thursday, February 24, 2005 2:16 PM
To: wsg@webstandardsgroup.org
Subject: Re: [WSG] [on-topic]wireframes

To my knowledge Visio is only available for Windows. OmniGraffle is an
outstanding tool for Mac OS X. I use it extensively in plotting out my
site
designs in both Flow and UML methodologies. I often have to interoperate
with 
multiple OS and mutliple RDBMS, and charting the connectors is
invaluable.

Chris Van Cleve

Quoting Chris Kennon <[EMAIL PROTECTED]>:

> Hi,
>
> After browsing several standards related sites, and incorporating the
> colored-box(wireframe) prototyping method, as suggested by Russ into
my
> design process. I'm wondering if the following passage
> from(http://www.digital-web.com/articles/
> ia_as_an_extension_of_web_design/):
>
> Here's how to make the extension. Before you start designing a layout
> in Photoshop, create a wireframe using software such as Visio or
> OmniGraffle. You'll find that it will help you to think more
> analytically about the content before deciding what color it should
be.
>
> Should lead to yet another tool, Visio or OmniGraffle, if so what is
> recommended on the MAC OS side?
>
>
>
>
> CK
> ___
> "An ideal is merely the projection, on an enormously
> enlarged scale, of some aspect of personality."
>   -- Aldus Huxley


**
The discussion list for  http://webstandardsgroup.org/

 See http://webstandardsgroup.org/mail/guidelines.cfm
 for some hints on posting to the list & getting help
**


**
The discussion list for  http://webstandardsgroup.org/

 See http://webstandardsgroup.org/mail/guidelines.cfm
 for some hints on posting to the list & getting help
**



RE: [WSG] [on-topic]wireframes - Prototype and IA not the Same

2005-02-28 Thread Chris Rizzo
I think we're mixing up the conversation here. A prototype and an IA
diagrams (site flow) are two very different things with different
purposes. The IA diagrams would be worked out before the prototype and
shows the logical relationship between pages (the IF THENS). It's a
planning tool. On the other hand, if you've got a prototype then that
would mean all of your planning is completed, it's a working version of
the site, before it goes live. But, yes, I would agree that a prototype
can be done using CSS and should through iteration turn into the final
site. 

What is useful, in my opinion, for showing how the click throughs on a
site works is what I would consider a true "wireframe". That isn't the
site mockups that look like a site made up of black lines. It's a
navigable version of a site without *any* design or layout. Its purpose
is to determine what should be accomplished on each page, what messaging
should appear on each page and who is it written for, as well as what
inbound and outbound links there are and how each page fits into the
various user paths on the site. Example and more details:
http://www.grokdotcom.com/wireframing.htm

Careful visiting the link above you may learn way more than you expect
to. :)

Chris

-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On
Behalf Of Iva Koberg
Sent: Friday, February 25, 2005 12:19 PM
To: wsg@webstandardsgroup.org
Subject: Re: [WSG] [on-topic]wireframes

David R wrote: 

>> /Should lead to yet another tool, Visio or OmniGraffle, if so what is

>> recommended on the MAC OS side?
>
> What's stopping you from creating the prototype boxes in XHTML + CSS? 
> It has the added advantage of meaning that once you've got your 
> layout, you've also got your document structure. Just add the content 
> and remove the "border: 1px solid black;" properties and you're done.


Agree with David completely. Additional benefits of the XHTML/CSS 
prototype approach:

- you end up with a fully navigable prototype that IMO is more effective

in getting clients to understand and  approve the deliverable
- a functional prototype is also more effective in figuring out the most

appropriate navigation schemes
- if you are the ia and are working with a designer, you will provide 
clearer design input
- once you are done, you don't have to throw away your work and move on 
to creating the site, the site is a living prototype, like David said - 
add content and CSS and you're done
- prototypes are meant to change and be refined in iterations - it 
certainly is much easier, faster and reliable if you are using 
XHTML/CSS, preferably with a templating system or ideally a CMS (see 
http://www.livestoryboard.com/Tour/storyboarding-prototyping-for-the-web
.html 
for example), which would update all navigation, links, etc.

Take a look at this presentation - slide 44 specifically discusses "the 
ideal process" - First Things First: IA and CSS 
http://natek.typepad.com/blog/2004/07/web_visions_pre.html

best,
Iva


**
The discussion list for  http://webstandardsgroup.org/

 See http://webstandardsgroup.org/mail/guidelines.cfm
 for some hints on posting to the list & getting help
**



Re: [WSG] [on-topic]wireframes - Prototype and IA not the Same

2005-02-28 Thread Iva Koberg
Chris Rizzo wrote:
I think we're mixing up the conversation here.
ik: Agree with Chris about mixing up the conversation and the 
differences between site flow diagrams and wireframes/storyboards. I 
suppose, as the original message was titled "wireframes" I assumed it 
was with regards to the latter. Yes, IA diagrams have a valuable role 
and purpose. The XHTML/CSS process I was advocating was for the next 
step of wireframing, followed by storyboarding, pretty much as the Grok 
suggests.

But, yes, I would agree that a prototype
can be done using CSS and should through iteration turn into the final
site. 
 

ik: Exactly, and that's where the benefits of this approach kick in. My 
intended point was: after basic site diagrams, start with *no design* to 
get the content goals, site structure, navigation schemes nailed, add 
design (through XHTML/CSS addition and tweaks) gradually at the end of 
the planning in the storyboarding phase (ideally IA Diagrams > 
Wireframes > Storyboards > Design > Final Site).

Example and more details:
http://www.grokdotcom.com/wireframing.htm
Careful visiting the link above you may learn way more than you expect
to. :)
 

ik: So true, GrokDotCom never ceases to inform/educate on subjects like 
wireframes, storyboards, effective copy, marketing, design, usability, 
etc. While not directly on the subject of web standards, it's a great 
read for anyone building web sites - 
http://www.grokdotcom.com/Volumes/archivefull.htm. The folks behind Grok 
are not new to web standards either, they use liveSTORYBOARD CMS to 
separate content, structure and presentation, update the site easily and 
publish to multiple formats (XHTML+CSS/HTML and text email/RSS/Atom).

best,
Iva.

David R wrote: 

 

/Should lead to yet another tool, Visio or OmniGraffle, if so what 

recommended on the MAC OS side?
 

What's stopping you from creating the prototype boxes in XHTML + CSS? 
It has the added advantage of meaning that once you've got your 
layout, you've also got your document structure. Just add the content 
and remove the "border: 1px solid black;" properties and you're done.
   


Agree with David completely. Additional benefits of the XHTML/CSS 
prototype approach:

- you end up with a fully navigable prototype that IMO is more effective
in getting clients to understand and  approve the deliverable
- a functional prototype is also more effective in figuring out the most
appropriate navigation schemes
- if you are the ia and are working with a designer, you will provide 
clearer design input
- once you are done, you don't have to throw away your work and move on 
to creating the site, the site is a living prototype, like David said - 
add content and CSS and you're done
- prototypes are meant to change and be refined in iterations - it 
certainly is much easier, faster and reliable if you are using 
XHTML/CSS, preferably with a templating system or ideally a CMS (see 
http://www.livestoryboard.com/Tour/storyboarding-prototyping-for-the-web
.html 
for example), which would update all navigation, links, etc.

Take a look at this presentation - slide 44 specifically discusses "the 
ideal process" - First Things First: IA and CSS 
http://natek.typepad.com/blog/2004/07/web_visions_pre.html

 


begin:vcard
fn:Iva Koberg
n:Koberg;Iva
org:liveSTORYBOARD Inc.
adr:#5;;2 Clarence Place;San Francisco;CA;94107;USA
email;internet:[EMAIL PROTECTED]
tel;work:415-615-9079
tel;fax:415-615-9036
tel;cell:415-823-5746
x-mozilla-html:FALSE
url:http://www.livestoryboard.com
version:2.1
end:vcard