Re: an Iphone game called city island
2016-02-21
Thread
AudioGames . net Forum — General Game Discussion : Omar Alvarado via Audiogames-reflector
Re: an Iphone game called city island This game does not seem to be available in the US, or the app store is having some issues...Either way though, looking forward to playing it when either is fixed. URL: http://forum.audiogames.net/viewtopic.php?pid=251054#p251054 __
Re: Merry Battle Zoness from Game Madness Interactive!
Re: Merry Battle Zoness from Game Madness Interactive! Hi key is full I unzip the game but still have this error. also tell me how to defeat this enemy which is kicking and punching me repetedly Well I appriciate your effort. In the next release I want to see a human boss! who will be undef
Re: Survive the Wild!
2016-02-21
Thread
AudioGames . net Forum — New releases room : smoothgunner via Audiogames-reflector
Re: Survive the Wild! can someone please drop a working link to the game? I stop playing it for a while due to personal things, but now im ready to go back into the wild.and im pretty sure something could be done to that hacker man, no way he should just be able to get off scotch free
Re: current landscape of audiogame creation tools
Re: current landscape of audiogame creation tools I think the biggest limitation is there's no way to implement 3d audio/hrtf. Its dll support is kind of basic which stops a lot of dll's from being used with it. URL: http://forum.audiogames.net/viewtopic.php?pid=251051#p251051 ___
Re: Sarah 1.2 release date
2016-02-21
Thread
AudioGames . net Forum — General Game Discussion : FabiG94 via Audiogames-reflector
Re: Sarah 1.2 release date no doubt I'll buy that game when it released the new updategood luck and good workking regards. URL: http://forum.audiogames.net/viewtopic.php?pid=251050#p251050 ___ Audiogames-reflector mailing list Audiogames-ref
Re: A good program to record gameplay only in audio format
Re: A good program to record gameplay only in audio format I don't think so. It acts as both an output and input.No, you don't. URL: http://forum.audiogames.net/viewtopic.php?pid=251049#p251049 ___ Audiogames-reflector mailing list Audiogame
Re: infovox230 sapi4 registration
Re: infovox230 sapi4 registration Sean, this is infovox230, which is different from infovox3. Infovox230/330 is the series of hardware/software synths made by Telia Promoter, now acapela group. URL: http://forum.audiogames.net/viewtopic.php?pid=251048#p251048 _
Re: infovox230 sapi4 registration
Re: infovox230 sapi4 registration Where can I find voices? I want to find the peter British voice. URL: http://forum.audiogames.net/viewtopic.php?pid=251047#p251047 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucuko
Re: Using Uber Experience
Re: Using Uber Experience Have used Uber and generally from all the times I have used them they have been really good. Go into the app and say where you wanna go then go request. A driver will accept then they will be on the way to you. Yep, its that easy!They will get to you and once you'r
hAudiogames IRC Channel
hAudiogames IRC Channel Audio games IRC channel.server: irc.snoonet.orgchannel: #audiogames URL: http://forum.audiogames.net/viewtopic.php?pid=251045#p251045 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com
Re: current landscape of audiogame creation tools
Re: current landscape of audiogame creation tools Regarding python, pygame/pyglet and pysfml:This seems like a solid combination, although its perhaps a little difficult to get started with. What other libraries would you use to supplement these ones? I for example mentioned network suppor
Re: infovox230 sapi4 registration
Re: infovox230 sapi4 registration i don't actually have the crypkey server. but the link to infovox and its crack ishttps://dl.dropbox.com/s/myw8gf9sdrm43f … 4.rar?dl=1 URL: http://forum.audiogames.net/viewtopic.php?pid=251043#p251043 ___ Au
Re: Merry Battle Zoness from Game Madness Interactive!
Re: Merry Battle Zoness from Game Madness Interactive! I was making some stopgap weapons. I haven't really made any real content. Just foundational stuff. URL: http://forum.audiogames.net/viewtopic.php?pid=251042#p251042 ___ Audiogames-refle
Re: Sarah 1.2 release date
Re: Sarah 1.2 release date In the update I am trying to make it so that you can add your own music, so if you have the music of Harry Potter movies on MP3 format, you could copy the songs into the game folder and rename them to match the default music which is mostly from David Bowie's Lab
Re: infovox230 sapi4 registration
Re: infovox230 sapi4 registration Josh can you give me the cripkey?because the link doesn't work.pleaseplease? URL: http://forum.audiogames.net/viewtopic.php?pid=251039#p251039 ___ Audiogames-reflector mailing list Audiogames-reflector@sabah
Re: Merry Battle Zoness from Game Madness Interactive!
Re: Merry Battle Zoness from Game Madness Interactive! hi key, I find it somewhat strange that in the first bz we had guns, mines and machineguns and in the new one we have... magical throwing knives? What's up with the setting of the game? URL: http://forum.audiogames.net/viewtopic.php?pi
Using Uber Experience
Using Uber Experience Hello, I'm heading to Little-rock AR in a few months and need to use Uber to get from the airport to the school. I am wondering if anyone have used it and what was it like. From contacting the driver to pick up and arrival. URL: http://forum.audiogames.net/viewtopic.p
Re: Survive the Wild!
2016-02-21
Thread
AudioGames . net Forum — New releases room : luiscarlosgm via Audiogames-reflector
Re: Survive the Wild! Sorry, I didn't posted it, Sorry.OK, I think that STW is up? URL: http://forum.audiogames.net/viewtopic.php?pid=251037#p251037 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://
Re: Merry Battle Zoness from Game Madness Interactive!
Re: Merry Battle Zoness from Game Madness Interactive! Did you unzip the game? I have never seen any of those errors. URL: http://forum.audiogames.net/viewtopic.php?pid=251035#p251035 ___ Audiogames-reflector mailing list Audiogames-reflecto
Re: Street Fighter V Official thread
Re: Street Fighter V Official thread Just curiously, how much success have people had with doing OCR on menus? I'm guessing that's how most of you find these things out. I currently don't have a computer powerful enough to play it (at least I don't think so) until I fix my desktop. Sad time
Re: Prometheus: The Eternal Wars
2016-02-21
Thread
AudioGames . net Forum — New releases room : PrometheusMOO via Audiogames-reflector
Re: Prometheus: The Eternal Wars Greetings!I have to inform you that Prometheus is down for now. There was a very massive attack sequence after which the attacker hacked the server.We do have a back up though, but we are still waiting whether some of our staff has a newer one than what I do
Re: A question about Angband
Re: A question about Angband Well with supernova I can read the menus, but most of the screen won't be readable anyway unless your fond of ascii graphics. Using the curser isn't a problem, but the biggest issue as with most roguelikes is how to explore and get an overview of what is around
Re: current landscape of audiogame creation tools
Re: current landscape of audiogame creation tools Are there versions of pyaudiogame, pyglet or pygame for Python 3.x? I'm currently beginning to get serious with Python. URL: http://forum.audiogames.net/viewtopic.php?pid=251031#p251031 ___ A
Re: A good program to record gameplay only in audio format
Re: A good program to record gameplay only in audio format Ok, if there's no feedback, how do I hear the audio coming out of my mac? Do I need to use headphones or something? URL: http://forum.audiogames.net/viewtopic.php?pid=251030#p251030
Re: a new podcast range from blind access
Re: a new podcast range from blind access Hi to all. Demo access episode 9 is posted! go to the web site www.blindaccess.org URL: http://forum.audiogames.net/viewtopic.php?pid=251029#p251029 ___ Audiogames-reflector mailing list Audiogames-
Re: Merry Battle Zoness from Game Madness Interactive!
Re: Merry Battle Zoness from Game Madness Interactive! Oh wayt. there is a new wersion? I have no problems with older versions. URL: http://forum.audiogames.net/viewtopic.php?pid=251028#p251028 ___ Audiogames-reflector mailing list Audiogame
Re: A question about Angband
2016-02-21
Thread
AudioGames . net Forum — General Game Discussion : nuno69 via Audiogames-reflector
Re: A question about Angband WHat is this game about? URL: http://forum.audiogames.net/viewtopic.php?pid=251027#p251027 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-
Re: Scrolling Battles Pro
Re: Scrolling Battles Pro Does that come as a surprise? URL: http://forum.audiogames.net/viewtopic.php?pid=251026#p251026 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cg
Re: Merry Battle Zoness from Game Madness Interactive!
Re: Merry Battle Zoness from Game Madness Interactive! Hi key is full I want to say something about your game. It is cool however I have noticed one thing that near the pit there is an unbeatable enemy and I cannot jump from the pit I press up with down aero but can't find my way. Where is
Re: Survive the Wild!
Re: Survive the Wild! Mayana wrote:@luiscarlosgmEven if your post was just a joke, it was a terrible one, and I really think it should be reported. And if it wasn't ... well, no comment there.Let's report his post. URL: http://forum.audiogames.net/viewtopic.php?pid=251024#p251024
Re: Survive the Wild!
Re: Survive the Wild! @momo7807:Fair enough, but you still complained about his future, said that he shouldn't be allowed to get money for the project because he don't know how to handle money, he doesn't have plans for the future etc. You didn't replied regarding that so my conclusion will
Re: BrushTone v1.0 Paint Tool
Re: BrushTone v1.0 Paint Tool Hi Magurp, thanks for this topic. It's an interesting program. I have a problem. I have Windows 8.1 64 bit. When I launch the program I can only press e to scan and I can hear the tones. But if I press f1 f2 or f12 the program exits. What can I do to access the
Re: Sarah 1.2 release date
Re: Sarah 1.2 release date Diego wrote:My father will buy the game for me, but it does not have the game installed. How to make?Just install the game. URL: http://forum.audiogames.net/viewtopic.php?pid=251021#p251021 ___ Audiogames-reflector
Re: Sarah 1.2 release date
Re: Sarah 1.2 release date Diego wrote:I have a suggestion for version 1.2: Add the music of Harry Potter movies. This makes the game more exciting and they could be played randomly.This is not possible because of copyright. URL: http://forum.audiogames.net/viewtopic.php?pid=251020#p251020
BrushTone v1.0 Paint Tool
BrushTone v1.0 Paint Tool Hello everyone. BrushTone is an accessible Paint Tool that allows users to view, modify, and create images purely using sound. Though there is a visual interface for those with vision. If you'd like to jump right in: For best performance, Disable Display Scaling on
Re: BrushTone v1.0 Paint Tool
2016-02-21
Thread
AudioGames . net Forum — Off-topic room : ammericandad2005 via Audiogames-reflector
Re: BrushTone v1.0 Paint Tool hold on a minute, isn't new releases strictly for new game/mod releases? Shouldn't non game related releases be in the off topic room? URL: http://forum.audiogames.net/viewtopic.php?pid=251005#p251005 ___ Audiog
Re: BrushTone v1.0 Paint Tool
Re: BrushTone v1.0 Paint Tool Moderation! New releases is indeed as Americandad said, for new game releases, this is covered in the faq. I suppose this could be called "new game releases" but because this is audiogames.net and thus is a site about games that seemed a little superfluous.Eith
Re: BrushTone v1.0 Paint Tool
Re: BrushTone v1.0 Paint Tool Is it? New releases seems an ambiguous title that could cover a number of applications, not neccessarily restricted to games. Of course I could be mistaken? URL: http://forum.audiogames.net/viewtopic.php?pid=251008#p251008
Re: Opinions on Mac and accessibility
2016-02-21
Thread
AudioGames . net Forum — General Game Discussion : Cody_91 via Audiogames-reflector
Re: Opinions on Mac and accessibility Cool. I didn't realize what room a put it in lol. My bad. Who moves it? URL: http://forum.audiogames.net/viewtopic.php?pid=251018#p251018 ___ Audiogames-reflector mailing list Audiogames-reflector@sabaha
Re: new Free Game Engine by Amazon
Re: new Free Game Engine by Amazon magurp244 wrote:How is 3D modelling handled in currently available engines? Are there any accessible 3D modelling tools?None whatsoever, to my knowledge.It doesn't strike me as being quite so difficult as it sounds to make accessible 3D modeling tools. If
Re: all spoonbill software games
Re: all spoonbill software games hello all,so the story is following. i gave this link to josh privately, and he distributed it here. i now removed the file from the dropbox, so it wont work any more.have a nice day,M. URL: http://forum.audiogames.net/viewtopic.php?pid=251016#p251016
Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)
2016-02-21
Thread
AudioGames . net Forum — General Game Discussion : TouchMint via Audiogames-reflector
Re: Adventure To Fate : Future Apocalypse (upcoming iOS game) nolly wrote:You and I are a bit opposite, I am good at video games but don't know how to create them. Some people are good at sports, I was good at video games. Not that I didn't enjoy playing sports, but I was never great at the
Re: night of parasite
2016-02-21
Thread
AudioGames . net Forum — General Game Discussion : CAE_Jones via Audiogames-reflector
Re: night of parasite I forget if the setup is supposed to be this small (If so, you could fit like ten nights of parasite into a single py2exe program), but I reuploaded it:https://www.sendspace.com/file/c64vc9 URL: http://forum.audiogames.net/viewtopic.php?pid=251014#p251014 ___
Re: new Free Game Engine by Amazon
Re: new Free Game Engine by Amazon I believe the closest we ever got to a drag/drop, building block system was audio game maker, but as many people will tell you, their building burned all the way to the ground so the project burned and became a pile of shambles, literally. URL: http://for