Re: [Bf-committers] BLF_draw_default not working

2010-09-10 Thread Andrew Green
Hi Sergey Kurdakov If I thought I could have done it in python it would have made it easier. O well it's done now. I also just wanted to do it to learn a bit. On Fri, Sep 10, 2010 at 10:47 PM, Sergey Kurdakov wrote: > Hi Andrew, > >>Here is the result http://www.youtube.com/watch?v=cgRCqUIjnXc

[Bf-committers] BLF_draw_default not working

2010-09-10 Thread Sergey Kurdakov
Hi Andrew, and the last news is that there is a script to activate what you deed in code ( except for mouse ) http://blenderartists.org/forum/showthread.php?t=181703 Best regards Sergey On Fri, Sep 10, 2010 at 5:04 PM, Sergey Kurdakov wr

Re: [Bf-committers] BLF_draw_default not working

2010-09-10 Thread Sergey Kurdakov
Hi Andrew, got it Alt+f3 is a way to make screencast from Blender. sorry for my question then but still - nice video from you. Regards Sergey On Fri, Sep 10, 2010 at 4:47 PM, Sergey Kurdakov wrote: > Hi Andrew, > > >Here is the result http://www.youtube.com/watch?v=cgRCqUIjnXc > > which s

[Bf-committers] BLF_draw_default not working

2010-09-10 Thread Sergey Kurdakov
Hi Andrew, >Here is the result http://www.youtube.com/watch?v=cgRCqUIjnXc which screencaster do you use? BTW the feature was requested http://www.blender.org/forum/viewtopic.php?t=18053 , I suppose that glReadPixels ( and renaming RGB colors in code ) in the same place you render a triangle for

Re: [Bf-committers] BLF_draw_default not working

2010-09-10 Thread Andrew Green
t and then go from there. > > Thanks, > > Kent > >> Date: Wed, 8 Sep 2010 19:17:32 +1000 >> From: Andrew Green >> To: bf-committers@blender.org >> Subject: [Bf-committers] BLF_draw_default not working >> Reply-To: bf-blender developers >> >> I

Re: [Bf-committers] BLF_draw_default not working

2010-09-09 Thread Kent Mein
ay, maybe where it draws the labels for X,Y,Z etc... Try first inserting it next to another call to BLF_draw_default and then go from there. Thanks, Kent > Date: Wed, 8 Sep 2010 19:17:32 +1000 > From: Andrew Green > To: bf-committers@blender.org > Subject: [Bf-committers] BLF_dr

[Bf-committers] BLF_draw_default not working

2010-09-08 Thread Andrew Green
I have never programmed in blender before. so I am unfamiliar with how blender works. Anyway I was playing with screencast and noticed you could not see users cursor. I decided to fix this by adding a cursor drawn in opengl(which would get saved in the video file) and add a display of key's being p