On 06.09.2012, at 09:48, Eric Wing ewmail...@gmail.com wrote:
I want the thing I'm rotating to stay centered relative to its
original screen position, so when I resize the window, I need the view to not
shift in absolute terms despite the fact that the window's origin (lower-left
corner)
On 07/09/2012, at 7:14 PM, Uli Kusterer witness.of.teacht...@gmx.net wrote:
distance between two points is sqrt(pow(a.x -b.x,2) + pow(a.y -b.y,2)),
Or, much more simply, hypot( b.x - a.x, b.y - a.y );
--Graham
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On 9/7/12, Uli Kusterer witness.of.teacht...@gmx.net wrote:
On 06.09.2012, at 09:48, Eric Wing ewmail...@gmail.com wrote:
I want the thing I'm rotating to stay centered relative to its
original screen position, so when I resize the window, I need the view to
not shift in absolute terms despite
I have a bunch of content in a non-square window I want to rotate with
setFrameCenterRotation (using the animator). The content fills the
existing window perfectly (i.e. to the edges), so for it to not be
clipped on the edges of the window when it rotates, I need to increase
the window size