Jaakko Niemi wrote:
I just managed to get it working using qkHacklib. This is a library that
fools
Q to use X for keyboard and mouse instead of svgalib. So this might be
because of svgalib. I have the latest hamm package properly installed
with PS2 keyboard and mouse. Don't see
Just tried 3.14a, and it somehow doesn't take -nosound or -noaudio,
which make Q2 bomb because of broken sound in 2.1.88 and 2.1.89
won't compile cleanly, so here we go again :)
I think a have the same problem as you had (Segmentation fault on
Startup).
Where can i get
On Sun, 8 Mar 1998 09:53:56 +0200, Jaakko Niemi [EMAIL PROTECTED] said:
Roderick Schertler wrote:
Try
quake2 +set s_initsound 0
instead.
Will try that. Is there a list of those commands somewhere?
There are lists of console commands and settable variables at
If anybody who has this problem with quake2 crashing at load time with
svgalib but not with X figures out what's going wrong, please let me
know. I can't reproduce it here, so I can't debug it myself.
--
Roderick Schertler
[EMAIL PROTECTED]
--
E-mail the word unsubscribe to [EMAIL PROTECTED]
On Sat, 7 Mar 1998 22:18:23 +0200, Jaakko Niemi [EMAIL PROTECTED] said:
Just tried 3.14a, and it somehow doesn't take -nosound or -noaudio,
which make Q2 bomb because of broken sound in 2.1.88 and 2.1.89 won't
compile cleanly, so here we go again :)
I think all the switches-as-such are
On Sat, 7 Mar 1998 22:18:23 +0200, Jaakko Niemi [EMAIL PROTECTED] said:
Just tried 3.14a, and it somehow doesn't take -nosound or -noaudio,
which make Q2 bomb because of broken sound in 2.1.88 and 2.1.89 won't
compile cleanly, so here we go again :)
I think all the switches-as-such
On Thu, 5 Mar 1998 17:34:45 +0200, Jaakko Niemi [EMAIL PROTECTED] said:
Has anyone got Q2 working in hamm with ref_soft or ref_gl?
I don't have any concrete advice, as both of these renderers just work
for me and you sound to have tried many variations. I want to ask,
though, if you're
On Thu, 5 Mar 1998 17:34:45 +0200, Jaakko Niemi [EMAIL PROTECTED] said:
Has anyone got Q2 working in hamm with ref_soft or ref_gl?
I don't have any concrete advice, as both of these renderers just work
for me and you sound to have tried many variations. I want to ask,
though, if you're using
Hello!
Has anyone got Q2 working in hamm with ref_soft or ref_gl?
Under X I have it working nice (except joystick..) but with
anything else just a segfault after 'loading ref_gl.so...'.
Strace show it opening ld-linux.so.2 and after that a few
mmaps and after a mprotect - booom.
I've tried
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