2007/11/22, David Zeuthen <[EMAIL PROTECTED]>:
> Hardly a very constructive response. My take is that the list is not
> accurate; we really should make a distinction between hard and soft
> deps. Software in the GNOME desktop and platform releases should be able
> to build without having the soft d
John Stowers wrote:
> For example, the new shiny HTML5 client db stuff in webkit [2] will go
> some way to allowing desktop apps to be written in HTML/JS and then
> run inside a light webkit shell, but can we do better. What about
> * A simple way to start a webkit browser widget associated with
On Wed, 2007-11-21 at 20:47 +0100, Stéphan Kochen wrote:
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>
> Hi all,
>
>
> With the recent release of PulseAudio 0.9.7, and discussions surrounding
> audio in GNOME, I thought I'd try and see if I could get some movement
> in the system event so
On Wed, 2007-11-21 at 23:28 +0100, Olav Vitters wrote:
> On Wed, Nov 21, 2007 at 05:02:20PM -0500, David Zeuthen wrote:
> > Also, who is maintaining the dep list? I've proposed PolicyKit and
> > PolicyKit-gnome as soft deps but received no response from the
> > maintainers of that list. OTOH, lots
On Wed, Nov 21, 2007 at 05:02:20PM -0500, David Zeuthen wrote:
> Also, who is maintaining the dep list? I've proposed PolicyKit and
> PolicyKit-gnome as soft deps but received no response from the
> maintainers of that list. OTOH, lots of projects seem to want to use
> PolicyKit at least as a soft
On Wed, 2007-11-21 at 22:27 +0100, Andreas Røsdal wrote:
> > Why is it necessary for gnome-games configure to fail if GGZ is not
> > found? If configure doesn't find GGZ, why not just disable building
> > whatever games have hard dependencies on GGZ? Or do all the games now
> > depend on GGZ?
>
On Nov 21, 2007 3:40 PM, Alp Toker <[EMAIL PROTECTED]> wrote:
>
> Colin Walters wrote:
> > On Tue, 2007-11-20 at 15:23 -0200, Pedro de Medeiros wrote:
> >
> >> That's all very interesting, but what about a better integration
> >> of on-line applications in the desktop environment like regular
> >>
On Wed, 21 Nov 2007, Brian Cameron wrote:
>> gnome-games has for some time offered online gaming capabilities on top of
>> the
>> GGZ Gaming Zone platform. Three games are already working fine, a fourth one
>> is currently being ported. As an upstream author of GGZ I'm very pleased to
>> see this
On Nov 22, 2007 6:40 AM, Alp Toker <[EMAIL PROTECTED]> wrote:
> Colin Walters wrote:
> > On Tue, 2007-11-20 at 15:23 -0200, Pedro de Medeiros wrote:
> >
> >> That's all very interesting, but what about a better integration
> >> of on-line applications in the desktop environment like regular
> >> a
Josef:
> gnome-games has for some time offered online gaming capabilities on top of
> the
> GGZ Gaming Zone platform. Three games are already working fine, a fourth one
> is currently being ported. As an upstream author of GGZ I'm very pleased to
> see this.
>
> However, gnome-games includes
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Hi all,
With the recent release of PulseAudio 0.9.7, and discussions surrounding
audio in GNOME, I thought I'd try and see if I could get some movement
in the system event sounds area as well.
The event sounds in GNOME, that have been in the gnome-a
Colin Walters wrote:
> On Tue, 2007-11-20 at 15:23 -0200, Pedro de Medeiros wrote:
>
>> That's all very interesting, but what about a better integration
>> of on-line applications in the desktop environment like regular
>> applications? Have you seen, for instance, prism?
>>
>> http://labs.mozilla
On Tue, 2007-11-20 at 15:23 -0200, Pedro de Medeiros wrote:
>
> That's all very interesting, but what about a better integration
> of on-line applications in the desktop environment like regular
> applications? Have you seen, for instance, prism?
>
> http://labs.mozilla.com/2007/10/prism/
>
>
On Oct 31, 2007 5:18 PM, Alex Graveley <[EMAIL PROTECTED]> wrote:
> >* There is an experimental standalone panel version of Gimmie.
> > This can be branched into a sub-project, or simply not installed by
> > default. I am *not* proposing to expose this panel alternative as
> > part of GNOME.
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