On 03/12/12 10:42, Jacob Carlborg wrote:
On 2012-03-11 23:36, Chad J wrote:
I did some font rendering in C# using FreeType and OpenGL for a simple game.
I can't remembering it being that hard.
FreeType is not a C# library. FreeType is a C library. If this was easy for
you, it was due to
On 2012-03-14 09:03, FeepingCreature wrote:
On 03/12/12 10:42, Jacob Carlborg wrote:
On 2012-03-11 23:36, Chad J wrote:
I did some font rendering in C# using FreeType and OpenGL for a simple game. I
can't remembering it being that hard.
FreeType is not a C# library. FreeType is a C library.
On 2012-03-11 23:36, Chad J wrote:
No, just getting the font onto the screen at all.
And I want to:
- Be able to size the font smoothly. (No bitmap fonts!)
- Draw glyphs for higher unicode codepoints. (No texture[128]!)
- Have kerning/hinting. (Freetype makes it possible, but does not do it
On Sunday, 11 March 2012 at 22:39:46 UTC, Chad J wrote:
On 03/11/2012 04:24 AM, Kiith-Sa wrote:
Thanks for the link!
I don't have time to go over it right now, but that looks
promising. I took a shot at porting Tomasz's code a while ago,
but I never got it to compile. At least your code
On Sunday, 11 March 2012 at 03:45:36 UTC, Chad J wrote:
On 03/10/2012 10:29 PM, bioinfornatics wrote:
Le samedi 10 mars 2012 à 21:23 -0500, Chad J a écrit :
I've been looking for a good way to render font in OpenGL
with D.
Back in they day I was very impressed with Tomasz's article
on the
On 03/11/2012 09:09 AM, Jacob Carlborg wrote:
On 2012-03-11 03:23, Chad J wrote:
I've been looking for a good way to render font in OpenGL with D.
Back in they day I was very impressed with Tomasz's article on the
subject: http://h3.gd/dmedia/?n=Tutorials.TextRendering1
I was wonder if anyone
On 2012-03-11 14:18, Chad J wrote:
On 03/11/2012 09:09 AM, Jacob Carlborg wrote:
On 2012-03-11 03:23, Chad J wrote:
I've been looking for a good way to render font in OpenGL with D.
Back in they day I was very impressed with Tomasz's article on the
subject:
On Sunday, 11 March 2012 at 02:24:15 UTC, Chad J wrote:
I've been looking for a good way to render font in OpenGL with
D.
Back in they day I was very impressed with Tomasz's article on
the subject: http://h3.gd/dmedia/?n=Tutorials.TextRendering1
I was wonder if anyone has ported it.
If I
On 03/11/2012 05:04 PM, Jacob Carlborg wrote:
On 2012-03-11 14:18, Chad J wrote:
On 03/11/2012 09:09 AM, Jacob Carlborg wrote:
On 2012-03-11 03:23, Chad J wrote:
I've been looking for a good way to render font in OpenGL with D.
Back in they day I was very impressed with Tomasz's article on
On 03/11/2012 04:24 AM, Kiith-Sa wrote:
On Sunday, 11 March 2012 at 03:45:36 UTC, Chad J wrote:
On 03/10/2012 10:29 PM, bioinfornatics wrote:
Le samedi 10 mars 2012 à 21:23 -0500, Chad J a écrit :
I've been looking for a good way to render font in OpenGL with D.
Back in they day I was very
On 03/11/2012 05:10 PM, David Nadlinger wrote:
On Sunday, 11 March 2012 at 02:24:15 UTC, Chad J wrote:
I've been looking for a good way to render font in OpenGL with D.
Back in they day I was very impressed with Tomasz's article on the
subject: http://h3.gd/dmedia/?n=Tutorials.TextRendering1
I
I've been looking for a good way to render font in OpenGL with D.
Back in they day I was very impressed with Tomasz's article on the
subject: http://h3.gd/dmedia/?n=Tutorials.TextRendering1
I was wonder if anyone has ported it.
Le samedi 10 mars 2012 à 21:23 -0500, Chad J a écrit :
I've been looking for a good way to render font in OpenGL with D.
Back in they day I was very impressed with Tomasz's article on the
subject: http://h3.gd/dmedia/?n=Tutorials.TextRendering1
I was wonder if anyone has ported it.
take
On 03/10/2012 10:29 PM, bioinfornatics wrote:
Le samedi 10 mars 2012 à 21:23 -0500, Chad J a écrit :
I've been looking for a good way to render font in OpenGL with D.
Back in they day I was very impressed with Tomasz's article on the
subject: http://h3.gd/dmedia/?n=Tutorials.TextRendering1
I
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