Re: [PATCH] drm/radeon/kms: Use depth 16 for console.

2009-09-16 Thread Michel Dänzer
On Wed, 2009-09-16 at 08:20 +1000, Dave Airlie wrote: 2009/9/16 Michel Dänzer mic...@daenzer.net: On Wed, 2009-09-16 at 08:03 +1000, Dave Airlie wrote: 2009/9/16 Michel Dänzer mic...@daenzer.net: From: Michel Dänzer daen...@vmware.com Now that we can handle 16 bpp on big endian as

Re: [PATCH] drm/radeon/kms: Use depth 16 for console.

2009-09-16 Thread Dave Airlie
2009/9/16 Michel Dänzer mic...@daenzer.net: On Wed, 2009-09-16 at 08:20 +1000, Dave Airlie wrote: 2009/9/16 Michel Dänzer mic...@daenzer.net: On Wed, 2009-09-16 at 08:03 +1000, Dave Airlie wrote: 2009/9/16 Michel Dänzer mic...@daenzer.net: From: Michel Dänzer daen...@vmware.com Now

Re: [PATCH] drm/radeon/kms: Use depth 16 for console.

2009-09-16 Thread Michel Dänzer
On Wed, 2009-09-16 at 17:16 +1000, Dave Airlie wrote: 2009/9/16 Michel Dänzer mic...@daenzer.net: On Wed, 2009-09-16 at 08:20 +1000, Dave Airlie wrote: 2009/9/16 Michel Dänzer mic...@daenzer.net: On Wed, 2009-09-16 at 08:03 +1000, Dave Airlie wrote: 2009/9/16 Michel Dänzer

Re: [PATCH] drm/radeon/kms: Use depth 16 for console.

2009-09-16 Thread Dave Airlie
2009/9/16 Michel Dänzer mic...@daenzer.net: On Wed, 2009-09-16 at 17:16 +1000, Dave Airlie wrote: 2009/9/16 Michel Dänzer mic...@daenzer.net: On Wed, 2009-09-16 at 08:20 +1000, Dave Airlie wrote: 2009/9/16 Michel Dänzer mic...@daenzer.net: On Wed, 2009-09-16 at 08:03 +1000, Dave Airlie

Re: [PATCH] drm/radeon/kms: Use depth 16 for console.

2009-09-15 Thread Dave Airlie
2009/9/16 Michel Dänzer mic...@daenzer.net: From: Michel Dänzer daen...@vmware.com Now that we can handle 16 bpp on big endian as well, we can save VRAM like this and probably also improve console output speed. The console only uses a limited number of colours anyway. (8 bpp might be even

Re: [PATCH] drm/radeon/kms: Use depth 16 for console.

2009-09-15 Thread Michel Dänzer
On Wed, 2009-09-16 at 08:03 +1000, Dave Airlie wrote: 2009/9/16 Michel Dänzer mic...@daenzer.net: From: Michel Dänzer daen...@vmware.com Now that we can handle 16 bpp on big endian as well, we can save VRAM like this and probably also improve console output speed. The console only

Re: [PATCH] drm/radeon/kms: Use depth 16 for console.

2009-09-15 Thread Dave Airlie
2009/9/16 Michel Dänzer mic...@daenzer.net: On Wed, 2009-09-16 at 08:03 +1000, Dave Airlie wrote: 2009/9/16 Michel Dänzer mic...@daenzer.net: From: Michel Dänzer daen...@vmware.com Now that we can handle 16 bpp on big endian as well, we can save VRAM like this and probably also