--empyre- soft-skinned space--I agree with Tim's observation that Chiang's work remains tied to
"projection" with elements of "distancing" and I think this is true even
for the so-called immersive VR experience. From my experience of VR so far,
it is immersive insofar
--empyre- soft-skinned space--1. Maybe there is also such a thing as mountain time that's inhabited and
experienced differently by people attracted to mountains for the
sublime/universal time or as in Chiang's film, for the duration of survival
2. In this case, duration
--empyre- soft-skinned space--> Along the lines of plastic arts, I'm also wondering whether the
counter-to-deep time of indigenous art might not signal something different
both in apparatus and epistemology?
The space also has differing viewpoints, as does every