Le 28/08/2010 22:49, Vivian Meazza a écrit :
>
> AFAIKS in the code an aircraft gets a TACAN if the callsign is MOBIL1
> (060X), MOBIL2 (061X), or MOBIL3 (062X). On the other hand if the callsign
> includes MOBIL, it is recognized as a tanker on MP. The property 'isTanker'
> is not transmitted by d
jean pellotier
> >
> >> currently we can only refuel by mp behing a "MOBIL" plane, with a plane
> >> having the "multiplay/tanker" set.
> >>
> >> here's a proposal that permit to use any callsign (yes i know in this
> >> case the tanker will not have a tacan working), and any plane, for
> >> exem
Hi all
I sent a small merge request to fgdata repo
http://gitorious.org/fg/fgdata/merge_requests/38
I was looking to the c172p directories and found some unused files and
some wrong paths coming from last commit (?).
- effects in models had wrong paths, (re-?)created a folder Effects
- removed
Le 28/08/2010 20:01, Vivian Meazza a écrit :
> jean pellotier wrote:
>
>
>
>> currently we can only refuel by mp behing a "MOBIL" plane, with a plane
>> having the "multiplay/tanker" set.
>>
>> here's a proposal that permit to use any callsign (yes i know in this
>> case the tanker will not hav
jean pellotier wrote:
> currently we can only refuel by mp behing a "MOBIL" plane, with a plane
> having the "multiplay/tanker" set.
>
> here's a proposal that permit to use any callsign (yes i know in this
> case the tanker will not have a tacan working), and any plane, for
> exemple the tank
Hi Roberto,
Thanks for the reply and the suggestions. I'm very nervous about giving
myself a threading waver too! :-)
I am leaning towards an independent process/app to handle just the serial
comms and exchange that will communicate via some IPC mechanism with my main
application.
There are som
Hi Jacob,
Thanks for the reply, I've got a couple options to consider so hopefully I
can get something that works here pretty quickly.
Best regards,
Curt.
On Fri, Aug 27, 2010 at 10:44 PM, Jacob Burbach wrote:
> > I know I can use select() to check if the file descriptor is ready for a
> > w
Curtis Olson wrote:
> This is a little off topic, but I don't know where else I can find a
> stronger knowledge pool. :-)
>
> I am working on some code that needs to read and write from a serial
> port and has to write vast quantities of data ...
Curtis,
I wouldn't use threads, but a whole s
Hi,
>I hope someone can help me with the following. I am using FlightGear >v2.0.0.
>I am trying to develop a feature for a Ground Replay System for an actual
>>prototype aircraft using flightgear.
>What i want to achieve:
>Multiple views of the same scene . Lets call them View1 and View2(they
Am 28.08.10 01:16, schrieb Tim Moore:
> There needs to be some coordinate for the fog. You could try using
> gl_FogFragCoord instead.
>
> Tim
Thanks for your answer Tim. And what should happen when I change
gl_BackColor.a from 0.0 to 1.0 in default.vert? I see here that this
makes the terrain sh
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