Re: [Flightgear-devel] Patch: FOV automatic compensation for wider screens

2012-10-10 Thread Stuart Buchanan
On Tue, Oct 9, 2012 at 3:28 PM, Stuart Buchanan wrote: > The proposal is to merge the Display Options and View Options dialog, leaving > the Rendering Options dialog alone. This has now been done. Comments welcome as always. -Stuart -

Re: [Flightgear-devel] Patch: FOV automatic compensation for wider screens

2012-10-09 Thread Stuart Buchanan
Hi Ron, On Tue, Oct 9, 2012 at 3:16 PM, Ron Jensen wrote: > I'm against merging views and rendering dialogs. They perform two distinctly > different functions. Views simply select which views are cycled through and > rendering options gets into much detailed and global changes to the way the > fli

Re: [Flightgear-devel] Patch: FOV automatic compensation for wider screens

2012-10-09 Thread Ron Jensen
On Monday 08 October 2012 02:20:25 James Turner wrote: > On 8 Oct 2012, at 07:47, ThorstenB wrote: > > On 7 Oct 2012, at 15:19, Stuart Buchanan wrote: > >> The use-case is to enable or disable particular views if you don't want > >> to have to spend ages cycling through them. > > > > I also quite l

Re: [Flightgear-devel] Patch: FOV automatic compensation for wider screens

2012-10-08 Thread James Turner
On 8 Oct 2012, at 07:47, ThorstenB wrote: > On 7 Oct 2012, at 15:19, Stuart Buchanan wrote: >> The use-case is to enable or disable particular views if you don't want to >> have to spend ages cycling through them. > > I also quite like this option. Some a/c also provide many additional > custom

Re: [Flightgear-devel] Patch: FOV automatic compensation for wider screens

2012-10-07 Thread ThorstenB
On 7 Oct 2012, at 15:19, Stuart Buchanan wrote: > The use-case is to enable or disable particular views if you don't want to > have to spend ages cycling through them. I also quite like this option. Some a/c also provide many additional custom views. It's handy to just enable the personal favouri

Re: [Flightgear-devel] Patch: FOV automatic compensation for wider screens

2012-10-07 Thread Stuart Buchanan
On Sun, Oct 7, 2012 at 4:27 PM, James Turner wrote: > In terms of usability, I never know what's in view vs display options > until I open them - some restructuring here would be awesome. > Especially since the 'view options' sounds useful, but in practice I've > no idea what use-case it fulfils.

Re: [Flightgear-devel] Patch: FOV automatic compensation for wider screens

2012-10-07 Thread Alexis Bory
Le 07/10/2012 00:13, Stuart Buchanan a écrit : > On Wed, Oct 3, 2012 at 9:05 PM, Alexis Bory wrote: >> The idea is NOT to change anything to this standard. Instead, I've >> just added a tiny option in the Display Options dialog > > On balance, I think this new options probably sits best under

Re: [Flightgear-devel] Patch: FOV automatic compensation for wider screens

2012-10-07 Thread James Turner
On 6 Oct 2012, at 23:13, Stuart Buchanan wrote: > We've currently > got three different dialog with graphics options > > - Rendering Options containing elements such as wireframe, frame-rate > throttling, > random objects/trees, shader quality. > - View Options allowing the user to configure the

Re: [Flightgear-devel] Patch: FOV automatic compensation for wider screens

2012-10-06 Thread Stuart Buchanan
On Wed, Oct 3, 2012 at 9:05 PM, Alexis Bory wrote: > The idea is NOT to change anything to this standard. Instead, I've just > added a tiny option in the Display Options dialog: > > [ ] Compensate Field of View for wider screens (Disabled by > default) > We've currently got three differe

[Flightgear-devel] Patch: FOV automatic compensation for wider screens

2012-10-03 Thread Alexis Bory
Hi all The default Field of View has been choosen a long time ago and discussed several times on the devel list. AFAIK this 55 deg FOV had been settled for two main reasons: 1) There is a need to have a standard FOV across different aircrafts so the user keeps its space and distance percepti