[Audyssey] Castlevania was: Developer time was: My Opinion of Q9

2009-11-20 Thread dark
Nice idea Bryan, however my point was that other than in the castlevania series, whips as holy weapons that have power over even normal undead like skeletons and zombies, let alone vampires etc are rather unknown, I'm not sure why nintendo chose to give Simon a whip in the first place other

Re: [Audyssey] Castlevania was: Developer time was: My Opinion of Q9

2009-11-20 Thread Thomas Ward
Hi Dark, Actually, Bram Stoker's novel, Dracula, is now in the public domain. So not only is Count Dracula in the public domain so are the other main characters in the novel. I guess what people need to be aware of there are two copyrights to think about when developing games or any other mult

Re: [Audyssey] Castlevania was: Developer time was: My Opinion of Q9

2009-11-21 Thread dark
ovel is pd, but if so that offers some interesting possibilities, Mina dracula as a boss? or Lucy? Beware the Grue! Dark. - Original Message - From: "Thomas Ward" To: "Gamers Discussion list" Sent: Saturday, November 21, 2009 2:53 AM Subject: Re: [Audyssey] C

Re: [Audyssey] Castlevania was: Developer time was: My Opinion of Q9

2009-11-21 Thread Thomas Ward
Hi Dark, Absolutely. That's why I've been thinking off and on of doing a good Castlevania clone. The game is so generic that no one can come and pull the plug on it by screaming about copyrights. It is like, 'copyrights? What copyrights?" Take the Belmont's out of the picture, drop the Castleva

Re: [Audyssey] Castlevania was: Developer time was: My Opinion of Q9

2009-11-21 Thread dark
scussion list" Sent: Saturday, November 21, 2009 5:11 PM Subject: Re: [Audyssey] Castlevania was: Developer time was: My Opinion of Q9 Hi Dark, Absolutely. That's why I've been thinking off and on of doing a good Castlevania clone. The game is so generic that no one can come an

Re: [Audyssey] Castlevania was: Developer time was: My Opinion of Q9

2009-11-21 Thread Thomas Ward
Hi Dark, Hmmm...That's an interesting suggestion. If there is one thing I like better than programming it is studying and researching history. As long as I could remember I've always had an interest in archeology, history, and anthropology. That's why movies, books, and games like Indiana Jone

Re: [Audyssey] Castlevania was: Developer time was: My Opinion of Q9

2009-11-21 Thread dark
;Gamers Discussion list" Sent: Saturday, November 21, 2009 7:00 PM Subject: Re: [Audyssey] Castlevania was: Developer time was: My Opinion of Q9 Hi Dark, Hmmm...That's an interesting suggestion. If there is one thing I like better than programming it is studying and researching histor

Re: [Audyssey] Castlevania was: Developer time was: My Opinion of Q9

2009-11-21 Thread Thomas Ward
Hi Dark, Oh, I wasn't talking about what the end users would think of a complex plot or story for a arcade game like Castlevania, but how much work goes into it from the developers end. As a game player the more complex and interesting the plot the better. However, as a developer I'm pretty we

Re: [Audyssey] Castlevania was: Developer time was: My Opinion of Q9

2009-11-21 Thread dark
, 2009 2:06 AM Subject: Re: [Audyssey] Castlevania was: Developer time was: My Opinion of Q9 Hi Dark, Oh, I wasn't talking about what the end users would think of a complex plot or story for a arcade game like Castlevania, but how much work goes into it from the developers end. As a gam