Hey Thomas,
I'd actually be interested to know some of the technical details
behind that editor. I've been contemplating a side-scroller engine for
a while. I'm currently creating a maze game in Lua using a 2d array to
represent the tile/ground data, and a table of objects/tables with x
and y coor
Hi Bryan,
yes, James North was sighted. His level editor was completely mouse
driven. you used the mouse to draw the level maps, and then it would be
saved to an array. Which could be serialized and saved to a binary map
file. AS a result I couldn't use it.
Bryan Peterson wrote:
I assume th