Meh, I like it the way it is actually. I got into modding using the same
methods that are there right now, and it just works. Unlike some other
engines.
> You also have to take into account VALVe's priorities are:
>
>1. VALVe
>2. Everyone else
>
> The Source SDK is basically just ripped f
Harry Jeffery wrote:
> H I really should get my code under svn before the next sdk update
> is released.
>
> 2009/8/19 Jed :
>
>> 2 x 500GB in RAID 1 config + eSata 500GB external with Always Sync
>> works for me :)
>>
>> - Jed
>>
>> 2009/8/19 Garry Newman :
>>
>>> I've got offsite SVN
Bob Somers wrote:
> Minh, I was talking about open sourcing their tools. I just don't
> think that makes any business sense for them. It makes sense from our
> perspective, sure, but from theirs... little to none.
>
> Also, excellent point about adapting your workflow to the engine and
> the other
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