Will you have to read them differently, then? Like on command like will
they require a path or will it auto search?
On Tue, Apr 30, 2013 at 4:37 PM, 1nsane <1nsane...@gmail.com> wrote:
> You can always copy your configs to the /custom/ folder. That will prevent
> the updates from overwriting the
Also, when is this update supposed to be released?
On Fri, Oct 26, 2012 at 4:55 PM, Game-Over wrote:
>
> I'm pretty certain either one works, but I always use "" for ease of
> spotting the variables when adjusting settings on multiple servers.
>
>
> On 26/10/2012 20:47, E. Olsen wrote:
>
> Just t
PU reached close to max.
Regards,
Devin O'Malley
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Any ETA on it?
On Mon, Aug 20, 2012 at 9:18 PM, Daniel Barreiro <
smelly.feet.you.h...@gmail.com> wrote:
> THANK YOU
>
> On Mon, Aug 20, 2012 at 8:18 PM, Fletcher Dunn <
> fletch...@valvesoftware.com> wrote:
>
>> We’re preparing an update that addresses the most important problems
>> people are
t; On Fri, Aug 17, 2012 at 8:56 PM, Todd Pettit wrote:
>
> Good call going to do the same.
>
> - Original Message -
> From: "Devin O'Malley"
> To: "Half-Life dedicated Win32 server mailing list" <
> hlds@list.valvesoftware.com>
> Sent: Friday, Augus
lly that one person
> that
> > said it didn't work is just only him/her. Would be really nice to get
> some
> > more reports from other ops to see what side is in the majority.
> >
> > On Fri, Aug 17, 2012 at 6:55 PM, Devin O'Malley
> > wrote:
> >>
&g
the old
system.
Therefore, Valve needs to fix their shiz.
On Fri, Aug 17, 2012 at 8:56 PM, Todd Pettit wrote:
> Good call going to do the same.
>
> - Original Message -
> From: "Devin O'Malley"
> To: "Half-Life dedicated Win32 server mailing li
Hey again,
I fixed my issues by setting tf_mm_servermode to 0 from 1. However, this
just means that probably the beta quickplay system is broken at the moment.
What is tf_mm_strict, by the way? From what I read it is the same command.
Regards,
Devin O'M
lowed". This did not
happen prior to the update.
Regards,
Devin O'Malley
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Hey all,
I just updated my TF2 servers to 1.2.2.2 from 1.2.2.1, did anyone else just
get an update?
Regards,
Devin
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Thank you, I had a moment of stupidity. Sorry about that.
On Mon, Jul 23, 2012 at 3:16 PM, Ross Bemrose wrote:
> One is a server cvar and the other is a client cvar...
>
>
> On 7/23/2012 2:15 PM, Devin O'Malley wrote:
>
> What is the difference, rather.
>
> On
What is the difference, rather.
On Mon, Jul 23, 2012 at 3:15 PM, Devin O'Malley wrote:
> That is the difference between that one and tf_mm_servermode?
>
>
> On Mon, Jul 23, 2012 at 3:12 PM, Fletcher Dunn <
> fletch...@valvesoftware.com> wrote:
>
>> Since the w
That is the difference between that one and tf_mm_servermode?
On Mon, Jul 23, 2012 at 3:12 PM, Fletcher Dunn
wrote:
> Since the weekend went without any significant problems, we're going to
> increase the percentage of people who are asked if they want to participate
> to 100 soon. Also, we'll i
Just for reference, is this separate from the update Eric announced, or
were they shipped at the same time?
On Fri, Jul 20, 2012 at 10:46 PM, Fletcher Dunn wrote:
> Just to be clear, the this new feature is in beta status, but it has
> shipped in the regular game.
>
> It is not in the TF beta.
>
your time,
Devin O'Malley
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