Re: [hlds] [hlds_linux] TF2 SteamPipe beta update released. Forcing all clients to convert soon.

2013-04-30 Thread Devin O'Malley
Will you have to read them differently, then? Like on command like will they require a path or will it auto search? On Tue, Apr 30, 2013 at 4:37 PM, 1nsane <1nsane...@gmail.com> wrote: > You can always copy your configs to the /custom/ folder. That will prevent > the updates from overwriting the

Re: [hlds] Quickplay settings for TF2 Halloween

2012-10-26 Thread Devin O'Malley
Also, when is this update supposed to be released? On Fri, Oct 26, 2012 at 4:55 PM, Game-Over wrote: > > I'm pretty certain either one works, but I always use "" for ease of > spotting the variables when adjusting settings on multiple servers. > > > On 26/10/2012 20:47, E. Olsen wrote: > > Just t

[hlds] TF2 servers laggy

2012-08-31 Thread Devin O'Malley
PU reached close to max. Regards, Devin O'Malley ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds

Re: [hlds] Mandatory TF2 update coming later today

2012-08-20 Thread Devin O'Malley
Any ETA on it? On Mon, Aug 20, 2012 at 9:18 PM, Daniel Barreiro < smelly.feet.you.h...@gmail.com> wrote: > THANK YOU > > On Mon, Aug 20, 2012 at 8:18 PM, Fletcher Dunn < > fletch...@valvesoftware.com> wrote: > >> We’re preparing an update that addresses the most important problems >> people are

Re: [hlds] tf_mm_servermode

2012-08-17 Thread Devin O'Malley
t; On Fri, Aug 17, 2012 at 8:56 PM, Todd Pettit wrote: > > Good call going to do the same. > > - Original Message - > From: "Devin O'Malley" > To: "Half-Life dedicated Win32 server mailing list" < > hlds@list.valvesoftware.com> > Sent: Friday, Augus

Re: [hlds] tf_mm_servermode

2012-08-17 Thread Devin O'Malley
lly that one person > that > > said it didn't work is just only him/her. Would be really nice to get > some > > more reports from other ops to see what side is in the majority. > > > > On Fri, Aug 17, 2012 at 6:55 PM, Devin O'Malley > > wrote: > >> &g

Re: [hlds] tf_mm_servermode

2012-08-17 Thread Devin O'Malley
the old system. Therefore, Valve needs to fix their shiz. On Fri, Aug 17, 2012 at 8:56 PM, Todd Pettit wrote: > Good call going to do the same. > > - Original Message - > From: "Devin O'Malley" > To: "Half-Life dedicated Win32 server mailing li

[hlds] tf_mm_servermode

2012-08-17 Thread Devin O'Malley
Hey again, I fixed my issues by setting tf_mm_servermode to 0 from 1. However, this just means that probably the beta quickplay system is broken at the moment. What is tf_mm_strict, by the way? From what I read it is the same command. Regards, Devin O'M

[hlds] Yeah, I'm getting an odd error too

2012-08-17 Thread Devin O'Malley
lowed". This did not happen prior to the update. Regards, Devin O'Malley ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds

[hlds] Update?

2012-08-03 Thread Devin O'Malley
Hey all, I just updated my TF2 servers to 1.2.2.2 from 1.2.2.1, did anyone else just get an update? Regards, Devin ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/

Re: [hlds] New quickplay is in the real Team Fortress, not TF beta

2012-07-23 Thread Devin O'Malley
Thank you, I had a moment of stupidity. Sorry about that. On Mon, Jul 23, 2012 at 3:16 PM, Ross Bemrose wrote: > One is a server cvar and the other is a client cvar... > > > On 7/23/2012 2:15 PM, Devin O'Malley wrote: > > What is the difference, rather. > > On

Re: [hlds] New quickplay is in the real Team Fortress, not TF beta

2012-07-23 Thread Devin O'Malley
What is the difference, rather. On Mon, Jul 23, 2012 at 3:15 PM, Devin O'Malley wrote: > That is the difference between that one and tf_mm_servermode? > > > On Mon, Jul 23, 2012 at 3:12 PM, Fletcher Dunn < > fletch...@valvesoftware.com> wrote: > >> Since the w

Re: [hlds] New quickplay is in the real Team Fortress, not TF beta

2012-07-23 Thread Devin O'Malley
That is the difference between that one and tf_mm_servermode? On Mon, Jul 23, 2012 at 3:12 PM, Fletcher Dunn wrote: > Since the weekend went without any significant problems, we're going to > increase the percentage of people who are asked if they want to participate > to 100 soon. Also, we'll i

Re: [hlds] New quickplay is in the real Team Fortress, not TF beta

2012-07-20 Thread Devin O'Malley
Just for reference, is this separate from the update Eric announced, or were they shipped at the same time? On Fri, Jul 20, 2012 at 10:46 PM, Fletcher Dunn wrote: > Just to be clear, the this new feature is in beta status, but it has > shipped in the regular game. > > It is not in the TF beta. >

[hlds] TF2 Quickplay Issue

2012-07-14 Thread Devin O'Malley
your time, Devin O'Malley ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds