Thanks, Andrew, but the sync-script is run at off-peak times, so I am
not concerned about that :)
Cheers,
Einar
Andrew Armstrong wrote:
> I'd be careful issuing that server when players are there :)
>
> In our experience running servers with large ban lists is that the operation
> to 'listid'(or
is processed.
Users will see this as lag.
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of "Einar S. Idsø"
Sent: Friday, 27 July 2007 7:15 AM
To: hlds@list.valvesoftware.com
Subject: [hlds] rcon disconnect because of long banlist?
Hi,
We recen
Hi,
We recently increased the number of bans on our CSS-servers from around
3 000 to around 14 000. We use a script that via rcon->listid fetches
all bans from all servers, synchronizes with a master database, and
distributes new bans to all servers. However after increasing the number
of bans, li
3 matches
Mail list logo